
Irnk, Prodigal of Old Deadeye |

As a notice, Paizo has been down a couple times today for site maintenance. I suspect that might have had something to do with your missing post, Corsario. I will be checking all of my game threads tomorrow to be certain none of my posts were lost. It would probably be a good idea if the rest of you did the same.

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He's armed!!!

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Ah I thought that I was on top of the hut and that the goblin Irnk was facing would be running towards Galford who would try to stop him.
Putting it here as I don't want Irnk to look dagger eyes at this poor tengu. Galford will thus be moving as fast as he can then with his two handed weapon.

Irnk, Prodigal of Old Deadeye |

Sorry all. I'm going to post, just incredibly weary after a long conversation with my ex about our son last light, capped this morning with witnessing/reporting an attempted sexual assault on my way to work.
Really, really drained right now.

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Damn! That's a busy day!
Hope everything is OK.
BTW: As a paladin I will hold Irnk to his word.

Irnk, Prodigal of Old Deadeye |

As a head's-up for everyone, the only reason why I haven't posted movement/action in gameplay is I wanted to give others a chance to sound off on what we do next. If nobody does anything else by tomorrow morning, I will proceed.

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Router is fixed and intenet is back.....I see.....many many posts.....

Irnk, Prodigal of Old Deadeye |

Mostly it's because Paladin players in previous editions would frequently use it as a kind of 'game breaker'.
'meet NPC #...' 'I Detect Evil!' kind of thing.
So when the folks at Paizo started working on Pathfinder, they pulled it's teeth somewhat. Considering just how significantly they charged up Smite Evil, I'm not complaining.

Irnk, Prodigal of Old Deadeye |

Which is really kind of annoying because I was hoping for it to end with the Chief captured & taken back to Sandpoint for trial...
Of course, neither Irnk nor I shared that with any of the rest of you, so how could you know that.
Also, in the future, please don't hit Irnk with Enlarge Person again. At least not for a few levels. It drops his attack bonus by almost half & his AC by two. Yes, it means he does more damage, if he hits. Again, this isn't anything I've talked with anyone about, so there is no way you could have known.
Honestly, this is winding up exactly the way it should, demonstrating Irnk's profound lack of wisdom & foresight. Which is a good thing, because humility & respect for others is about the only thing that puts the brakes on him.
Well, that and an unfortunate case of death...

Sybil Vekker |

Yes, let's see what Sybil does if Irnk is able to disarm Gutwad.
@Corsario: Truth is, I have the impression that Irnks wants to protect Gutwad from the explosion of the firework and make Gutwad drop the firework...
Would you like for me to write a post with two ations dependent upon the results of Irnk's attack?

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Well, let me tell you a little secret... Gutwad won't survive the battle, he is going out with a bang (wink wink)!
And the Licktoads have already selected their new chief! :D
Even if Gutwad drops the rocket, well, that doesn't put it off. It's going off, eventually.
So I won't tell you to wait, but to act, if you have something good in your sleeve.

Irnk, Prodigal of Old Deadeye |

If Irnk had ranks in Knowledge (Religion), he would know that Torag's gospel specifically states that genocide against 'evil' races is no sin.
Yep, they ret-conned Erastil's Misogyny away, but left in Torag's Racism. And people say Pathfinder isn't biased against dwarves...

Irnk, Prodigal of Old Deadeye |

That may be, but right now, to a certain degree, Sybil is acting more like a 'dwarf' than she is like 'Sybil'.
Fortunately, by the time Irnk has ranks in Knowledge (Religion), the two of them will know each other well enough that that won't be a issue.

Irnk, Prodigal of Old Deadeye |

Okay, given that there is probably some confusion going on as to exactly what is going through Irnk's pea brain at the moment, I will spell it out for everyone.
Irnk's whole intent was to capture the chief in the first place & then take him back to trial at Sandpoit.
His reasons for this were two-fold. First, well, yes, banditry is criminal behavior & he is a Paladin. However, Irnk is also well enough acquainted with Sandpoint local history to know that if all the people of Sandpoint do is put up a bounty for dead Goblins, nothing is really going to change. They aren't actually going to wipe out the Goblins. Even Shalelu never achieved that & nobody else ever put nearly as much effort into doing so as she did, even back during the events of RotRL. All that will actually accomplish is prove to the survivors that Gutwad was right to hate them & as soon as they managed to breed back up, the cycle would continue, ad nauseum.
So Irnk is going to break the cycle, or at least try.
Hence, the treating Gutwad like a human criminal instead of like a monster who could conveniently by slaughtered without concern for the consequences.
The second part of Irnk's 'plan' was to show the Goblins that while there would be consequences for all-out warfare against the humans (& others) of Sandpoint, there were also benefits to not, namely, at least to start with, if the humans saw that the Goblins were as able to be ruled by laws & proper behavior as anyone else, the humans would stop treating the Goblins so barbarically. I don't care if it is simply written that way, putting a bounty on killing a sentient being is pretty f**!in' barbaric.
Ideally, the Goblins would witness that Gutwad received a 'human trial' insted of just getting killed like a dog. Instead, he is just going to have to settle for presenting Gutwad's head & then showing the people of Sandpoint that there effectively isn't a Licktoad tribe any longer, (I'm sorry, ten Goblins does not a tribe make), and then arguing that insisting on slaughtering the rest of them would be just that, slaughter.
Worst case scenario, he will publicly cut off one of his own ears & then tell the other Goblins to do the same & presnt them all to the Sandpoint citizenry.
Well, ok the actual worst case scenario is him being forced to physically fighting to defend the Goblins from the Sandpoint citizenry being racist, genocidal a~*%@&&s...

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I figured something like that...
You do realize not long ago there was a big attack on Sandpoint made by goblins, right?
And that the one doing the "defense" is a another Goblin?
In the best case scenario, with everybody keeping their ears, after they realize they shouldn't kill Goblins like Rabid dogs, what next? Will you turn the goblins free? Return them to the Marsh? Try to integrate them into Sandpoint?

Irnk, Prodigal of Old Deadeye |

Yes, I realize that, I made reference to it. Also aware that Irnk is a Goblin.
Meta-wise, if the Licktoad Goblins insist on following Irnk, he will likely wind up spending his part of treasure recovered on making certain there are enough wagons in the Caravan that all of the Goblins can be separate in theirs, (which will be pulled by Oxen instead of horses), and the Goblins can act as the night guards for the Caravan. I don't figure it will take more than two & they will still be able to load some goods & food on.
Ideally, he's hoping to find one or more of the surviving Goblins willing & able to lead the rest & he will convince them to take the survivors a day or two south, to about mid-way or so between Sandpoint & Magnimar, far enough away they won't be in anyone's hair. Integrating them into Sandpoint is unlikely. He knows the Sandpoint citizenry isn't likely to forgive. Another possibility might be Windsong Abbey. See if they would be willing to take them in as 'Representative's of Lamashtu', but that is actually serious Meta-gaming, given that Irnk doesn't even know Windsong Abbey exists much less that they might be willing to consider such a radical idea.

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Taking them on a road trip? To the other side of the world?
What an splendid idea! I love it!