Chaosorbit's PFS #4-21: Way of the Kirin (Inactive)

Game Master Chaosorbit

Way Map

Way_Cave


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Silver Crusade

Male Human (Adopted by Gnomes) Warpriest 4, AC 16, T9, FF16, (CURRENT AC 17/T10/FF17, 3 DEX DAMAGE); Init. -1; CMD 14; hp 24/24; [ON FIRE] Fort+5, Ref+0, Will+7; Percept. +3; Diplom. +9; Fervor 5/5; Blessings 7/7; Sacred weapon 4/4 rounds

"Who's been burning boats? This is ill tidings, I guarantee you that, my friends..."

Silver Crusade

Maps and Handout

Everyone is standing looking at the glowing flames at this point and Tsuneo, gives Amara an accusing stair, as if he suspects the Pathfinders of betraying him. But the look of shock on the Venture Captain's face confirms otherwise.

Tsueno speaks, Amara, I know how to summon help, but it will take some time to arrive.

He moves over to the fireplace and presses a certain spot, a secret door pops open in the central chimney.

Come with me He says to the Venture Captain.

Amara speaks, This appears worse than I thought possible, I was so sure our location remained secret. Pathfinders remain behind and defend the house. If you can hold off the invaders you'll give the reinforcements time to arrive!

With that Tsueno, Amara, and the servants make there way through the secret door.

You estimated it will take a little while for the forces to make it to the house.

You have time for a few last minute preparations, and also tell me where you are positioning yourselves and what you plan to do.

Grand Lodge

male Gnome Scholar Init +3 Perception +7, Darkvision, Speed 20ft HP: 40 AC: 19(FF 16/T 14) CMD: 12 CMB: +2 BAB: +2 Wil: +4 (Use charisma versus charm and Compulsiion +3 vs Mind Affecting) FORT: +5 REF: +6

I suggest we try to utilize our catapult as best we can to dwindle down their forces. Then retreat inside and find an easily defended location. Does anyone have magics with which to hold back our foes approach or damage them?

Mido inquires calmly.

The Exchange

F Kitsune Oracle/7 (HP 52/52 | AC:22 [+1 Buckler; +1 vs Performance Weapons*] | T:15 [+1*] | FF:18 [+1 Buckler] | CMB:5 | CMD:19 | Fort:+4 | Ref:+7 | Will:+6 | Init:+4 | Perc:+5 | Speed:20) PFS#: 115025-6
Spells/Abilities:
Lv1: 8/8 | Lv2: 7/7 | Lv3: 5/5 | Heat Aura: 2/2 | Touch of Flame: 8/8 | Wings of Fire: 7/7 | Eastern Mysteries: 1/1

"They will have to be near me for me to damage them," Miyako says as she takes out her buckler and longbow. "Guess I'll just shoot, then?"

Miyako casts shield of faith on herself before she nocks an arrow.

Silver Crusade

Maps and Handout

Reminder it takes 3 to fire the catapult

Grand Lodge

Female Human (Garundi) Wildling 7 | Diehard! | HP: 81/81 [95/95] | DR 1/- | AC: 20 [18] | T: 13 [11] | FF: 17 [15] | CMD: 25 [27] | Fort: +12 [14] | Ref: +9 | Will: +7 [9] (+1 vs fear and confusion) | Init: +3 (+5 in forest) | Perc: +12 (+14 in forest, +14 vs Humans+Aberrations) | SM: +2 (+4 Humans+Aberrations) | Spd: 40 ft.
Tracked Resources:
Spells: 1 - 2/2 ; Rage: 67/9

Just before the assault, Marduk uses her wand of Lead blades on herself and readies herself to guard the entrance, unless told otherwise.

Silver Crusade

Maps and Handout

Catapult - Master Mido, tbd, tbd
Guarding entrance - Marduk
Ready w/ Bow - Miyako

Need to hear from Oroz, Giltman, Yaricki

Silver Crusade

Male Human (Adopted by Gnomes) Warpriest 4, AC 16, T9, FF16, (CURRENT AC 17/T10/FF17, 3 DEX DAMAGE); Init. -1; CMD 14; hp 24/24; [ON FIRE] Fort+5, Ref+0, Will+7; Percept. +3; Diplom. +9; Fervor 5/5; Blessings 7/7; Sacred weapon 4/4 rounds

Giltman will also help with the catapult firing.

Sovereign Court

Male Ifrit Sorcerer 4 / HP 26/26/ AC/ AC w with mage armor 14/17/ Touch 13/13 Flatfooted 10/ 14/ Saves Fort +5, Reflex +5, Will +5 / Perception +0 Sense Motive +0 / Speed 30 / Initiative +7

Oroz cast Mage Armor on himself with his wand.

He then says I can cast Grease to hold them back. in response to master Mido's question.

Oroz follows the majority of the group ready to cast some spell.

Grand Lodge

male Gnome Scholar Init +3 Perception +7, Darkvision, Speed 20ft HP: 40 AC: 19(FF 16/T 14) CMD: 12 CMB: +2 BAB: +2 Wil: +4 (Use charisma versus charm and Compulsiion +3 vs Mind Affecting) FORT: +5 REF: +6

That would be very welcome. As would be some help with this catapult!

Sovereign Court

Male Ifrit Sorcerer 4 / HP 26/26/ AC/ AC w with mage armor 14/17/ Touch 13/13 Flatfooted 10/ 14/ Saves Fort +5, Reflex +5, Will +5 / Perception +0 Sense Motive +0 / Speed 30 / Initiative +7

Oroz will go help out with the Catapult

Silver Crusade

Maps and Handout

Sorry for the delay.

Mido, Oroz, and Giltman man the catapult. Marduk guards the door, Miyako readies her bow, and Yarricki stands at the ready.

Soldiers with torches march closer to the house along the path. Coming within range of the catapult. Master Mido takes aim.

Miyako can get some long shots away as well.

Catapult team has time to get 4 shots away; Miyako up to 12 arrows.

Grand Lodge

male Gnome Scholar Init +3 Perception +7, Darkvision, Speed 20ft HP: 40 AC: 19(FF 16/T 14) CMD: 12 CMB: +2 BAB: +2 Wil: +4 (Use charisma versus charm and Compulsiion +3 vs Mind Affecting) FORT: +5 REF: +6

Mido gets cranking on the catapult and chucks rocks.

Kn. Engineering+BAB 1d20 + 8 ⇒ (16) + 8 = 24
Kn. Engineering+BAB 1d20 + 8 ⇒ (4) + 8 = 12
Kn. Engineering+BAB 1d20 + 8 ⇒ (10) + 8 = 18
Kn. Engineering+BAB 1d20 + 8 ⇒ (3) + 8 = 11

Not sure whether we want to take all 4 shots as Oroz was also interested in casting Grease at some point. However remember the range is fairly short.

Silver Crusade

Yarricki:
FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9
Thunder:
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2
Reroll 1/1 | Animal Focus 0/1

Yarricki calls Thunder to her side. She calmly tells him to guard the inside of the front doors before moving upwards to the front room.

"Marduk, get inside, so I can pour the oil over any attackers that approach the front doors! Their own torches will do the rest..."

Grand Lodge

Female Human (Garundi) Wildling 7 | Diehard! | HP: 81/81 [95/95] | DR 1/- | AC: 20 [18] | T: 13 [11] | FF: 17 [15] | CMD: 25 [27] | Fort: +12 [14] | Ref: +9 | Will: +7 [9] (+1 vs fear and confusion) | Init: +3 (+5 in forest) | Perc: +12 (+14 in forest, +14 vs Humans+Aberrations) | SM: +2 (+4 Humans+Aberrations) | Spd: 40 ft.
Tracked Resources:
Spells: 1 - 2/2 ; Rage: 67/9

"Yes, yes..." says the woman, stepping inside.

Silver Crusade

Maps and Handout

The catapult team's first and third shots hit the mark, torches drop as the rocks land and you hear the screams of fallen men. Then over the shouting you see the troops to begin to scatter and extinguish their torches. A few moments later you see signs of troops emerging.

They start off around 120 ft off, and inside the catapult's range

Initiative:

Marduk: 1d20 + 3 ⇒ (1) + 3 = 4
Yarricki: 1d20 + 0 ⇒ (5) + 0 = 5
Thunder: 1d20 + 2 ⇒ (12) + 2 = 14
Giltman: 1d20 + 4 ⇒ (14) + 4 = 18
Oroz: 1d20 + 6 ⇒ (6) + 6 = 12
Master Mido: 1d20 + 3 ⇒ (20) + 3 = 23
Miyako: 1d20 + 4 ⇒ (18) + 4 = 22
Troops: 1d20 + 5 ⇒ (19) + 5 = 24

The troops rush toward you. Double move - they are now around 120 ft off, and inside the catapult's range

Round 1 Map

Troops
Master Mido
Miyako
Giltman
Thunder
Oroz
Yarricki
Marduk

Silver Crusade

Yarricki:
FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9
Thunder:
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2
Reroll 1/1 | Animal Focus 0/1

Yarricki waits until the troops are under her position, so she can pour the oil over them. Thunder also waits, he is ordered to guard his position and with no enemy in reach he holds his action.

Grand Lodge

Female Human (Garundi) Wildling 7 | Diehard! | HP: 81/81 [95/95] | DR 1/- | AC: 20 [18] | T: 13 [11] | FF: 17 [15] | CMD: 25 [27] | Fort: +12 [14] | Ref: +9 | Will: +7 [9] (+1 vs fear and confusion) | Init: +3 (+5 in forest) | Perc: +12 (+14 in forest, +14 vs Humans+Aberrations) | SM: +2 (+4 Humans+Aberrations) | Spd: 40 ft.
Tracked Resources:
Spells: 1 - 2/2 ; Rage: 67/9

Marduk waits patiently for the enemies to come at her.

Readying an attack with her leaded blade until someone comes at reach.

READY: +1 Orc Double Axe (Single attack), PA: 1d20 + 8 ⇒ (16) + 8 = 24
for Slashing Damage: 2d6 + 10 ⇒ (1, 5) + 10 = 16

Silver Crusade

Male Human (Adopted by Gnomes) Warpriest 4, AC 16, T9, FF16, (CURRENT AC 17/T10/FF17, 3 DEX DAMAGE); Init. -1; CMD 14; hp 24/24; [ON FIRE] Fort+5, Ref+0, Will+7; Percept. +3; Diplom. +9; Fervor 5/5; Blessings 7/7; Sacred weapon 4/4 rounds

Giltman continues to help fire the catapult.

Grand Lodge

male Gnome Scholar Init +3 Perception +7, Darkvision, Speed 20ft HP: 40 AC: 19(FF 16/T 14) CMD: 12 CMB: +2 BAB: +2 Wil: +4 (Use charisma versus charm and Compulsiion +3 vs Mind Affecting) FORT: +5 REF: +6

Firing the catapult takes threee rounds. That means we will be surrounded by enemies if we use it again.

It is time to retreat inside to a more defensible position

Silver Crusade

Male Human (Adopted by Gnomes) Warpriest 4, AC 16, T9, FF16, (CURRENT AC 17/T10/FF17, 3 DEX DAMAGE); Init. -1; CMD 14; hp 24/24; [ON FIRE] Fort+5, Ref+0, Will+7; Percept. +3; Diplom. +9; Fervor 5/5; Blessings 7/7; Sacred weapon 4/4 rounds

Fair enough. Giltman abandons the catapult and follows Mido, readying for hand-to-hand combat.

Silver Crusade

Maps and Handout

So Giltman and Mido head into the house. Place your token were you would like to go in 1st Round of movement. Need to know what Oroz and Miyako are doing.

Grand Lodge

male Gnome Scholar Init +3 Perception +7, Darkvision, Speed 20ft HP: 40 AC: 19(FF 16/T 14) CMD: 12 CMB: +2 BAB: +2 Wil: +4 (Use charisma versus charm and Compulsiion +3 vs Mind Affecting) FORT: +5 REF: +6

Placed my token

The Exchange

F Kitsune Oracle/7 (HP 52/52 | AC:22 [+1 Buckler; +1 vs Performance Weapons*] | T:15 [+1*] | FF:18 [+1 Buckler] | CMB:5 | CMD:19 | Fort:+4 | Ref:+7 | Will:+6 | Init:+4 | Perc:+5 | Speed:20) PFS#: 115025-6
Spells/Abilities:
Lv1: 8/8 | Lv2: 7/7 | Lv3: 5/5 | Heat Aura: 2/2 | Touch of Flame: 8/8 | Wings of Fire: 7/7 | Eastern Mysteries: 1/1

Shouldn't I first roll for those 12 shots I was able to make? It may reduce the number of enemies, and I may decide to go into melee or stay ranged based on their number.

My 12 longbow shots:
All aimed at the nearest enemy that stands:
Longbow: 1d20 + 8 ⇒ (12) + 8 = 20 Damage: 1d8 ⇒ 4
Longbow: 1d20 + 8 ⇒ (18) + 8 = 26 Damage: 1d8 ⇒ 1
Longbow: 1d20 + 8 ⇒ (5) + 8 = 13 Damage: 1d8 ⇒ 1
Longbow: 1d20 + 8 ⇒ (16) + 8 = 24 Damage: 1d8 ⇒ 1
Longbow: 1d20 + 8 ⇒ (8) + 8 = 16 Damage: 1d8 ⇒ 5
Longbow: 1d20 + 8 ⇒ (4) + 8 = 12 Damage: 1d8 ⇒ 7
Longbow: 1d20 + 8 ⇒ (10) + 8 = 18 Damage: 1d8 ⇒ 3
Longbow: 1d20 + 8 ⇒ (3) + 8 = 11 Damage: 1d8 ⇒ 4
Longbow: 1d20 + 8 ⇒ (8) + 8 = 16 Damage: 1d8 ⇒ 4
Longbow: 1d20 + 8 ⇒ (9) + 8 = 17 Damage: 1d8 ⇒ 5
Longbow: 1d20 + 8 ⇒ (18) + 8 = 26 Damage: 1d8 ⇒ 4
Longbow: 1d20 + 8 ⇒ (10) + 8 = 18 Damage: 1d8 ⇒ 1

Silver Crusade

Maps and Handout

After Miyako's flurry of arrows one of the troops looks very injuried as he approaches the house.

Sovereign Court

Male Ifrit Sorcerer 4 / HP 26/26/ AC/ AC w with mage armor 14/17/ Touch 13/13 Flatfooted 10/ 14/ Saves Fort +5, Reflex +5, Will +5 / Perception +0 Sense Motive +0 / Speed 30 / Initiative +7

Oroz goes inside with everyone else and prepares to Grease the floor as the enemies come in.

The Exchange

F Kitsune Oracle/7 (HP 52/52 | AC:22 [+1 Buckler; +1 vs Performance Weapons*] | T:15 [+1*] | FF:18 [+1 Buckler] | CMB:5 | CMD:19 | Fort:+4 | Ref:+7 | Will:+6 | Init:+4 | Perc:+5 | Speed:20) PFS#: 115025-6
Spells/Abilities:
Lv1: 8/8 | Lv2: 7/7 | Lv3: 5/5 | Heat Aura: 2/2 | Touch of Flame: 8/8 | Wings of Fire: 7/7 | Eastern Mysteries: 1/1

Miyako quickly moves inside when sees twelve arrows weren't enough to take even one of the enemies out. Once inside she puts her longbow on her back.

"'Kay, now let's wait to see what happens next..."

Silver Crusade

Maps and Handout

The troops continue toward the house, where you've all gathered.

You've had two rounds to prepare yourselves. So note anything else you might have done. Plus this new round. They'll move into the house on their next turn. So post any new actions or readied actions as well.

Grand Lodge

Female Human (Garundi) Wildling 7 | Diehard! | HP: 81/81 [95/95] | DR 1/- | AC: 20 [18] | T: 13 [11] | FF: 17 [15] | CMD: 25 [27] | Fort: +12 [14] | Ref: +9 | Will: +7 [9] (+1 vs fear and confusion) | Init: +3 (+5 in forest) | Perc: +12 (+14 in forest, +14 vs Humans+Aberrations) | SM: +2 (+4 Humans+Aberrations) | Spd: 40 ft.
Tracked Resources:
Spells: 1 - 2/2 ; Rage: 67/9

I think Marduk will keep her ready. She isn't that good with a longbow...

Grand Lodge

male Gnome Scholar Init +3 Perception +7, Darkvision, Speed 20ft HP: 40 AC: 19(FF 16/T 14) CMD: 12 CMB: +2 BAB: +2 Wil: +4 (Use charisma versus charm and Compulsiion +3 vs Mind Affecting) FORT: +5 REF: +6

MAster Mido will cast Bless to strengthen his allies resolve. +1 to attack for 1 minute.

Silver Crusade

Male Human (Adopted by Gnomes) Warpriest 4, AC 16, T9, FF16, (CURRENT AC 17/T10/FF17, 3 DEX DAMAGE); Init. -1; CMD 14; hp 24/24; [ON FIRE] Fort+5, Ref+0, Will+7; Percept. +3; Diplom. +9; Fervor 5/5; Blessings 7/7; Sacred weapon 4/4 rounds

Giltman will cast weapon of awe on his hammer. +2 damage and shaken on crit.

The Exchange

F Kitsune Oracle/7 (HP 52/52 | AC:22 [+1 Buckler; +1 vs Performance Weapons*] | T:15 [+1*] | FF:18 [+1 Buckler] | CMB:5 | CMD:19 | Fort:+4 | Ref:+7 | Will:+6 | Init:+4 | Perc:+5 | Speed:20) PFS#: 115025-6
Spells/Abilities:
Lv1: 8/8 | Lv2: 7/7 | Lv3: 5/5 | Heat Aura: 2/2 | Touch of Flame: 8/8 | Wings of Fire: 7/7 | Eastern Mysteries: 1/1

Miyako readies herself to cast burning hands on the enemies as soon as Yarricki's covered them with oil.

Burning Hands: 5d4 ⇒ (1, 3, 4, 2, 4) = 14
DC 16 Ref for half. (I added 1 to the DC with the Eastern Mysteries trait.)

From the spell's description: "Flammable materials burn if the flames touch them. A character can extinguish burning items as a full-round action."

Silver Crusade

Maps and Handout

Master Mido blesses the party, while Giltman casts his spell. As the first of the troops round the corner to the entrance, Yarricki dumps the oil on them, as Miyako casts burning hands.

Troop 1 Ref: 1d20 + 2 ⇒ (3) + 2 = 5 fail
extra dmg from oil: 1d6 ⇒ 4
Troop 2 Ref: 1d20 + 2 ⇒ (1) + 2 = 3 fail
extra dmg from oil: 1d6 ⇒ 4
Troop 3 Ref: 1d20 + 2 ⇒ (18) + 2 = 20 pass

Marduk's axe rains down dropping the first of the troops.

The troops stop at the sight of the oil and fire, readying there weapons.

Round 4 Map

Troop 1 34 dmg - down
Troop 2 18 dmg
Troop 3 7 dmg
Master Mido
Miyako
Giltman
Thunder
Oroz
Yarricki
Marduk

Pathfinders are up!

Silver Crusade

Male Human (Adopted by Gnomes) Warpriest 4, AC 16, T9, FF16, (CURRENT AC 17/T10/FF17, 3 DEX DAMAGE); Init. -1; CMD 14; hp 24/24; [ON FIRE] Fort+5, Ref+0, Will+7; Percept. +3; Diplom. +9; Fervor 5/5; Blessings 7/7; Sacred weapon 4/4 rounds

Giltman will delay until he has a clear path into melee.

The Exchange

F Kitsune Oracle/7 (HP 52/52 | AC:22 [+1 Buckler; +1 vs Performance Weapons*] | T:15 [+1*] | FF:18 [+1 Buckler] | CMB:5 | CMD:19 | Fort:+4 | Ref:+7 | Will:+6 | Init:+4 | Perc:+5 | Speed:20) PFS#: 115025-6
Spells/Abilities:
Lv1: 8/8 | Lv2: 7/7 | Lv3: 5/5 | Heat Aura: 2/2 | Touch of Flame: 8/8 | Wings of Fire: 7/7 | Eastern Mysteries: 1/1

Given the fact the enemies keep their distance, Miyako sends another wave of fire at them. "Woohoo!"

Burning Hands: 5d4 ⇒ (3, 2, 1, 3, 1) = 10
DC 15 Ref for half.

Grand Lodge

male Gnome Scholar Init +3 Perception +7, Darkvision, Speed 20ft HP: 40 AC: 19(FF 16/T 14) CMD: 12 CMB: +2 BAB: +2 Wil: +4 (Use charisma versus charm and Compulsiion +3 vs Mind Affecting) FORT: +5 REF: +6

Mido casts Chill Touch

Mido casts a spell and awaits the enemy troopps.

Grand Lodge

Female Human (Garundi) Wildling 7 | Diehard! | HP: 81/81 [95/95] | DR 1/- | AC: 20 [18] | T: 13 [11] | FF: 17 [15] | CMD: 25 [27] | Fort: +12 [14] | Ref: +9 | Will: +7 [9] (+1 vs fear and confusion) | Init: +3 (+5 in forest) | Perc: +12 (+14 in forest, +14 vs Humans+Aberrations) | SM: +2 (+4 Humans+Aberrations) | Spd: 40 ft.
Tracked Resources:
Spells: 1 - 2/2 ; Rage: 67/9

Marduk grins widely and makes a flurry of slashes, aiming the troop before her.

+1 Orc Double Axe, PA, bless: 1d20 + 7 - 1 + 1 ⇒ (7) + 7 - 1 + 1 = 14 for Slashing Damage: 2d6 + 5 + 2 ⇒ (1, 3) + 5 + 2 = 11
+1 Orc Double Axe (second end), PA, bless: 1d20 + 7 - 1 + 1 ⇒ (5) + 7 - 1 + 1 = 12 for Slashing Damage: 2d6 + 3 + 2 ⇒ (3, 1) + 3 + 2 = 9
Bite, PA, bless: 1d20 + 2 - 1 + 1 ⇒ (18) + 2 - 1 + 1 = 20 for B/P/S: 1d4 + 2 + 2 ⇒ (3) + 2 + 2 = 7

The Exchange

F Kitsune Oracle/7 (HP 52/52 | AC:22 [+1 Buckler; +1 vs Performance Weapons*] | T:15 [+1*] | FF:18 [+1 Buckler] | CMB:5 | CMD:19 | Fort:+4 | Ref:+7 | Will:+6 | Init:+4 | Perc:+5 | Speed:20) PFS#: 115025-6
Spells/Abilities:
Lv1: 8/8 | Lv2: 7/7 | Lv3: 5/5 | Heat Aura: 2/2 | Touch of Flame: 8/8 | Wings of Fire: 7/7 | Eastern Mysteries: 1/1

Perform (Sing): 1d20 + 8 ⇒ (20) + 8 = 28

When Mido casts chill touch after Miyako's burning hands, Miyako starts singing with the voice of a cheeky angel.

"~'Cause you're hot then you're cold
You're yes then you're no
You're in then you're out
You're up then you're down~"

Silver Crusade

Maps and Handout

@Marduk are you taking a 5 ft step forward?

Looks like we are waiting on Oroz, Yarricki and Thunder, with Giltman on delay. Will give them a little more time.

Silver Crusade

Yarricki:
FATIGUED hp 42/42 | Ac 21 T 11 FF 19 (incl barkskin +2) | I+1 | F+8 R+3 W+5 +2 vs. illusions | Perception +9
Thunder:
hp 37/37 | Ac 18 T 12 FF 13 (incl barkskin +2 | I+3 | F+7 R+7+Evasion W+1 | Perception +4 | Hunter's Trick 1/2
Reroll 1/1 | Animal Focus 0/1

Yarricki moves downstairs as quickly as she can double move

Grand Lodge

Female Human (Garundi) Wildling 7 | Diehard! | HP: 81/81 [95/95] | DR 1/- | AC: 20 [18] | T: 13 [11] | FF: 17 [15] | CMD: 25 [27] | Fort: +12 [14] | Ref: +9 | Will: +7 [9] (+1 vs fear and confusion) | Init: +3 (+5 in forest) | Perc: +12 (+14 in forest, +14 vs Humans+Aberrations) | SM: +2 (+4 Humans+Aberrations) | Spd: 40 ft.
Tracked Resources:
Spells: 1 - 2/2 ; Rage: 67/9

Indeed! I posted in haste, sorry :)

Sovereign Court

Male Ifrit Sorcerer 4 / HP 26/26/ AC/ AC w with mage armor 14/17/ Touch 13/13 Flatfooted 10/ 14/ Saves Fort +5, Reflex +5, Will +5 / Perception +0 Sense Motive +0 / Speed 30 / Initiative +7

Oroz will move forward and cast an elemental ray at an enemy

touch attack: 1d20 + 5 ⇒ (5) + 5 = 101d6 + 2 ⇒ (4) + 2 = 6

Silver Crusade

Maps and Handout

Master Mido casts his spell, as Miyako blasts the troops with Burning Hands.

Troop 2 Ref DC15: 1d20 + 2 ⇒ (6) + 2 = 8 fail
Troop 3 Ref DC15: 1d20 + 2 ⇒ (5) + 2 = 7 fail

She then breaks into a pretty great song! You all think she might have missed her bardic calling.

Giltman waits for his momment.

Marduk's axe misses, but her bite rips into the man. As the flesh tears away, he drops clutching his neck.

Yarrick and Thunder thunder downstairs.

Oroz elemental ray barely misses.

Fear clearly in their eyes, the troops poor forward, the first (troop 3) attacks Marduk with his axe.

Troop 3 Axe: 1d20 + 8 ⇒ (5) + 8 = 13
damage: 1d8 + 3 ⇒ (3) + 3 = 6

The attack misses.

The second (troop 4) pushes past Marduk and attacks Miyako.

AOO for Marduk

Troop 4 Axe: 1d20 + 8 ⇒ (10) + 8 = 18
damage: 1d8 + 3 ⇒ (7) + 3 = 10

The attack misses.

The last of the standing troops (Troop 5), already looking battered with arrows approaches and attacks Marduk as well.

Troop 5 Axe: 1d20 + 8 ⇒ (11) + 8 = 19
damage: 1d8 + 3 ⇒ (4) + 3 = 7

The blow lands.

Round 5 Map

Troop 2 35 dmg
Troop 3 17 dmg
Troop 4
Troop 5 14 dmg
Master Mido
Miyako
Giltman
Thunder
Oroz
Yarricki

Marduk 7 dmg

You are up + Marduk AOO

The Exchange

F Kitsune Oracle/7 (HP 52/52 | AC:22 [+1 Buckler; +1 vs Performance Weapons*] | T:15 [+1*] | FF:18 [+1 Buckler] | CMB:5 | CMD:19 | Fort:+4 | Ref:+7 | Will:+6 | Init:+4 | Perc:+5 | Speed:20) PFS#: 115025-6
Spells/Abilities:
Lv1: 8/8 | Lv2: 7/7 | Lv3: 5/5 | Heat Aura: 2/2 | Touch of Flame: 8/8 | Wings of Fire: 7/7 | Eastern Mysteries: 1/1

Miyako figures she'll risk provoking an attack with the enemies in such an ideal position as they are now, and sends another wave of fire at them. "Muahahaha!"

Burning Hands: 5d4 ⇒ (3, 2, 1, 1, 1) = 8
DC 15 Ref for half.

Sovereign Court

Male Ifrit Sorcerer 4 / HP 26/26/ AC/ AC w with mage armor 14/17/ Touch 13/13 Flatfooted 10/ 14/ Saves Fort +5, Reflex +5, Will +5 / Perception +0 Sense Motive +0 / Speed 30 / Initiative +7

Oroz sensing that the worse is yet to come goes for another ray.
touch attack: 1d20 + 5 ⇒ (18) + 5 = 231d6 + 2 ⇒ (6) + 2 = 8

Grand Lodge

male Gnome Scholar Init +3 Perception +7, Darkvision, Speed 20ft HP: 40 AC: 19(FF 16/T 14) CMD: 12 CMB: +2 BAB: +2 Wil: +4 (Use charisma versus charm and Compulsiion +3 vs Mind Affecting) FORT: +5 REF: +6

Folks don't forget your +1 to attack from Bless! Mido will wait for the spells to resolve to see who is still standing.

Grand Lodge

Female Human (Garundi) Wildling 7 | Diehard! | HP: 81/81 [95/95] | DR 1/- | AC: 20 [18] | T: 13 [11] | FF: 17 [15] | CMD: 25 [27] | Fort: +12 [14] | Ref: +9 | Will: +7 [9] (+1 vs fear and confusion) | Init: +3 (+5 in forest) | Perc: +12 (+14 in forest, +14 vs Humans+Aberrations) | SM: +2 (+4 Humans+Aberrations) | Spd: 40 ft.
Tracked Resources:
Spells: 1 - 2/2 ; Rage: 67/9

"Ya hurt meeeee!" Gone mad, Marduk takes the AoO and bites and slashes as wildly as she can at the troop before her.
"Ya be no pass!"

+1 Orc Double Axe (Single attack), PA, bless, AoO: 1d20 + 9 - 1 + 1 ⇒ (2) + 9 - 1 + 1 = 11 for Slashing Damage: 2d6 + 7 + 3 ⇒ (2, 6) + 7 + 3 = 18

+1 Orc Double Axe, PA, bless: 1d20 + 7 - 1 + 1 ⇒ (1) + 7 - 1 + 1 = 8
+1 Orc Double Axe (second end), PA, bless: 1d20 + 7 - 1 + 1 ⇒ (1) + 7 - 1 + 1 = 8
Bite, PA, bless: 1d20 + 2 - 1 + 1 ⇒ (11) + 2 - 1 + 1 = 13 for B/P/S: 1d4 + 2 + 2 ⇒ (1) + 2 + 2 = 5

SERIOUSLY? One 2 and two 1s? You're killing me, dicebot!

Silver Crusade

Male Human (Adopted by Gnomes) Warpriest 4, AC 16, T9, FF16, (CURRENT AC 17/T10/FF17, 3 DEX DAMAGE); Init. -1; CMD 14; hp 24/24; [ON FIRE] Fort+5, Ref+0, Will+7; Percept. +3; Diplom. +9; Fervor 5/5; Blessings 7/7; Sacred weapon 4/4 rounds

Giltman moves forward and swings at whichever of the badguys are still up.
light hammer: 1d20 + 10 ⇒ (19) + 10 = 29
reroll: 1d20 + 10 ⇒ (19) + 10 = 29 LOL
damage: 1d6 + 5 ⇒ (6) + 5 = 11

Silver Crusade

Maps and Handout

Marduk swings wildly as the man tries to rush inside.

Mido waits to pick his moment, while Miyako continues to char her foes.

Troop 3 Ref DC15: 1d20 + 2 ⇒ (14) + 2 = 16 pass
Troop 4 Ref DC15: 1d20 + 2 ⇒ (9) + 2 = 11 fail
Troop 5 Ref DC15: 1d20 + 2 ⇒ (7) + 2 = 9 fail

One of the men avoids some of the fire, but the other two feel the full effect.

Giltman's hammer rings out and punishes the advancing man.

Oroz's ray flies through gaps in his allies and finds the mark on one of the troops.

Marduk swings so wildly that her back swing almost catches Giltman first, then Miyako, luckily the pathfinders avoid the wild axe! Even her bite fails to find the mark.

Round 5 Map

Troop 3 29 dmg
Troop 4 19 dmg
Troop 5 22 dmg
Master Mido
Miyako
Giltman
Thunder
Oroz
Yarricki
Marduk 7 dmg

Master Mido and Yarricki are up

Grand Lodge

male Gnome Scholar Init +3 Perception +7, Darkvision, Speed 20ft HP: 40 AC: 19(FF 16/T 14) CMD: 12 CMB: +2 BAB: +2 Wil: +4 (Use charisma versus charm and Compulsiion +3 vs Mind Affecting) FORT: +5 REF: +6

Mido passes as he can't get in on the fight!

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