Carrion Crown Blues: Broken Moon

Game Master Kartari


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Changeling Psychic Searcher (Oracle) 7 / Spirit Channeler (Psychic) 1 -- HP 50/50 | AC 19 | T 13 | FF 17 | CMD 18 | FCMD 16 | Fort +3 | Ref +4 | Will +9* | Init +2 | Perc +10D
Daily Abilities:
FaithHeal 1/1 | Harrow 0/1 | Hypnotism 1/1 | Inspire 8/8 | Phrenology 1/1 | Prognosticate 1/1 | Prophet 1/1 | Psychometry 1/1 | ReadAura 1/1* | Undead 8/8 | Voice 7/7 | Spells 1[1+9/9] - 2[2+8/8] - 2[1+6/6]

I am assuming the voice saying "Open up!" our GM mentioned (in his last post as of this writing) was a joke about Naught almost not getting in...? Or is it... someone else?


Male Resentful Orc (Dayrunner) Paladin 1 Init +1; AC: 19/10/19; Fort +3, Ref +1, Will +0; Perception -2; HP: 12/12

It was no joke -- you actually heard the voice. I was surprised that I did not see any reactions to that...


HP: 60/64 Rage: 17/17 | AC/T/FF/CMD 17/12/15/22 | Fort/Ref/Will 6/4/6| Init: +2
Skills:
Perception +12

It is getting kinda hard to tell what's what at this point.
*grumble grumble* Stupid haunted house with the stupid ghosts and stupid children eating vines... *grumble grumble*


Male Resentful Orc (Dayrunner) Paladin 1 Init +1; AC: 19/10/19; Fort +3, Ref +1, Will +0; Perception -2; HP: 12/12

My apologies for the lack of emphasis, then :) You know, the design of Harrowstone is getting me to scratch my head a bit, because I will have to work hard on this foyer, so that it doesn't become a "Oh, yes, and there's that room where the doors always lock and we have to either wait or push the doors very hard so that we can move on. You know, just dead people... They haven't really harmed you so far, so why bother?"

It's like the door closes freaking alone, and this teenager says "Sure, whatever..." and then soon enough the room is part of Ripley's Believe It or Not :( rather than an omen of something far more sinister, the monster lurking in the darkness that can simply pluck your arm off and leave you to live in fear of the dark.

Yet, to think that there is only "the monster" is to think very small. There is stuff that even the monster is scared of.


Changeling Psychic Searcher (Oracle) 7 / Spirit Channeler (Psychic) 1 -- HP 50/50 | AC 19 | T 13 | FF 17 | CMD 18 | FCMD 16 | Fort +3 | Ref +4 | Will +9* | Init +2 | Perc +10D
Daily Abilities:
FaithHeal 1/1 | Harrow 0/1 | Hypnotism 1/1 | Inspire 8/8 | Phrenology 1/1 | Prognosticate 1/1 | Prophet 1/1 | Psychometry 1/1 | ReadAura 1/1* | Undead 8/8 | Voice 7/7 | Spells 1[1+9/9] - 2[2+8/8] - 2[1+6/6]

Having run this myself, I know what you mean Ulrik about the doors. I decided to make what you're talking about a one-time thing when I ran it, as I felt as you do.

Well, now you know why I didn't react to the voice. It had occurred to me afterwards (when I posted above) that maybe it's not Naught, lol. Perhaps we should react now, lol.


Male Resentful Orc (Dayrunner) Paladin 1 Init +1; AC: 19/10/19; Fort +3, Ref +1, Will +0; Perception -2; HP: 12/12

I am done deciding what to do :) Let's see how it plays out.


Male Resentful Orc (Dayrunner) Paladin 1 Init +1; AC: 19/10/19; Fort +3, Ref +1, Will +0; Perception -2; HP: 12/12

Fun so far? Is there anything you would like me to do more, less, or otherwise? If it pertains to your character, you can PM me as well :)


HP: 60/64 Rage: 17/17 | AC/T/FF/CMD 17/12/15/22 | Fort/Ref/Will 6/4/6| Init: +2
Skills:
Perception +12

Happy Halloween everyone! ^w^


Male Resentful Orc (Dayrunner) Paladin 1 Init +1; AC: 19/10/19; Fort +3, Ref +1, Will +0; Perception -2; HP: 12/12

Maybe I should put a Pinhata-zombie, which when destroyed bursts into necroplasmic candy.


Changeling Psychic Searcher (Oracle) 7 / Spirit Channeler (Psychic) 1 -- HP 50/50 | AC 19 | T 13 | FF 17 | CMD 18 | FCMD 16 | Fort +3 | Ref +4 | Will +9* | Init +2 | Perc +10D
Daily Abilities:
FaithHeal 1/1 | Harrow 0/1 | Hypnotism 1/1 | Inspire 8/8 | Phrenology 1/1 | Prognosticate 1/1 | Prophet 1/1 | Psychometry 1/1 | ReadAura 1/1* | Undead 8/8 | Voice 7/7 | Spells 1[1+9/9] - 2[2+8/8] - 2[1+6/6]

Necroplasmic candy! Woo hoo!

Happy Halloween! The perfect time to play Carrion Crown. ;)

I'm pretty darn happy so far Ulrik. This has been an excellent game, I love the roleplaying and the storytelling going on here.

The only thing I find confusing is I think you have your directions a bit mixed up? Up should be north, right is east, etc., according to the map at least. But you keep referring to directions that don't match the map. For instance, the lavatory you said is southeast and the locked door is northeast, but I am guessing you mean northwest for the former and southwest for the latter? The southeast (bottom-right) door is the one Aliseya just ran through to get into room S2 from S3 (the door we all used to get into room S3).

So now, I'm not sure if you mean the same door I am thinking of when you say there is nothing where the north door is, lol. The north (top) of room S2 has a pair of double doors?

Aliseya is not going to do anything until the others arrive... they will see her just standing there, staring at the double doors (south? down) that lead back outside, lol. ;D


Male Resentful Orc (Dayrunner) Paladin 1 Init +1; AC: 19/10/19; Fort +3, Ref +1, Will +0; Perception -2; HP: 12/12

Hah, I was trying to keep track of the doors properly and I failed! Sometimes I say a pair of double doors and I mean a double door, or a pair of doors (still maybe a double door).

I have annotated the map so that communication is easier. The locked door is S3.4.

I am glad the game is enjoyable :)


HP: 60/64 Rage: 17/17 | AC/T/FF/CMD 17/12/15/22 | Fort/Ref/Will 6/4/6| Init: +2
Skills:
Perception +12

It is, very much so :3


Changeling Psychic Searcher (Oracle) 7 / Spirit Channeler (Psychic) 1 -- HP 50/50 | AC 19 | T 13 | FF 17 | CMD 18 | FCMD 16 | Fort +3 | Ref +4 | Will +9* | Init +2 | Perc +10D
Daily Abilities:
FaithHeal 1/1 | Harrow 0/1 | Hypnotism 1/1 | Inspire 8/8 | Phrenology 1/1 | Prognosticate 1/1 | Prophet 1/1 | Psychometry 1/1 | ReadAura 1/1* | Undead 8/8 | Voice 7/7 | Spells 1[1+9/9] - 2[2+8/8] - 2[1+6/6]

Haha. No worries, it's not like I haven't done the same thing in games I run. :)

Or in real life, lol.

Grand Lodge

Female Human Rogue 8
Stats:
Trap sense=17| HtPt 52/52 ! NG | AC=21*, T=16, FF+16*| CMB=9, CMD = 25| F=+4, R=+11*, W=+2 | Init +9| Perc= 11|Rapier +13, +7 1d6+4 /15-20X2 | Sword +12,1d6+2/19-20X2 | Short Bow +11,+4/ 1d6/20X3

Happy Halloween.
I am an enjoying this mystery.


Changeling Psychic Searcher (Oracle) 7 / Spirit Channeler (Psychic) 1 -- HP 50/50 | AC 19 | T 13 | FF 17 | CMD 18 | FCMD 16 | Fort +3 | Ref +4 | Will +9* | Init +2 | Perc +10D
Daily Abilities:
FaithHeal 1/1 | Harrow 0/1 | Hypnotism 1/1 | Inspire 8/8 | Phrenology 1/1 | Prognosticate 1/1 | Prophet 1/1 | Psychometry 1/1 | ReadAura 1/1* | Undead 8/8 | Voice 7/7 | Spells 1[1+9/9] - 2[2+8/8] - 2[1+6/6]

Why don't you guys just take 10 on your Strength checks and try again? :)

I don't think there's any reason you can't?


Male Resentful Orc (Dayrunner) Paladin 1 Init +1; AC: 19/10/19; Fort +3, Ref +1, Will +0; Perception -2; HP: 12/12

You can even take 20, actually, as I have mentioned before. As such, you can just say you opened the door (with a lot of pushing and huffing and puffing). (Taking 10 will fail.)


Changeling Psychic Searcher (Oracle) 7 / Spirit Channeler (Psychic) 1 -- HP 50/50 | AC 19 | T 13 | FF 17 | CMD 18 | FCMD 16 | Fort +3 | Ref +4 | Will +9* | Init +2 | Perc +10D
Daily Abilities:
FaithHeal 1/1 | Harrow 0/1 | Hypnotism 1/1 | Inspire 8/8 | Phrenology 1/1 | Prognosticate 1/1 | Prophet 1/1 | Psychometry 1/1 | ReadAura 1/1* | Undead 8/8 | Voice 7/7 | Spells 1[1+9/9] - 2[2+8/8] - 2[1+6/6]

Nice job on the map! I just noticed the door labels.


Male Resentful Orc (Dayrunner) Paladin 1 Init +1; AC: 19/10/19; Fort +3, Ref +1, Will +0; Perception -2; HP: 12/12

The magnifying glass is more like a cylinder loupe.


Apologies for slow posting - I tend to do most from a work laptop and our Firewall has been 'strengthened' to include any site with uploading capabilies and forums!

Plan B is already in operation.


HP: 60/64 Rage: 17/17 | AC/T/FF/CMD 17/12/15/22 | Fort/Ref/Will 6/4/6| Init: +2
Skills:
Perception +12

Ouch, hope B works out for you.


Male Resentful Orc (Dayrunner) Paladin 1 Init +1; AC: 19/10/19; Fort +3, Ref +1, Will +0; Perception -2; HP: 12/12

Self-email to phone then copy+paste? They may track you e-mails, though...
You can also try the RSS feed for the thread at least to track what is happening...


I'm posting from my phone at present. Not perfect but it's doable.

Grand Lodge

Female Human Rogue 8
Stats:
Trap sense=17| HtPt 52/52 ! NG | AC=21*, T=16, FF+16*| CMB=9, CMD = 25| F=+4, R=+11*, W=+2 | Init +9| Perc= 11|Rapier +13, +7 1d6+4 /15-20X2 | Sword +12,1d6+2/19-20X2 | Short Bow +11,+4/ 1d6/20X3

Did I manage to open the safe. If I did what did I find?


Changeling Psychic Searcher (Oracle) 7 / Spirit Channeler (Psychic) 1 -- HP 50/50 | AC 19 | T 13 | FF 17 | CMD 18 | FCMD 16 | Fort +3 | Ref +4 | Will +9* | Init +2 | Perc +10D
Daily Abilities:
FaithHeal 1/1 | Harrow 0/1 | Hypnotism 1/1 | Inspire 8/8 | Phrenology 1/1 | Prognosticate 1/1 | Prophet 1/1 | Psychometry 1/1 | ReadAura 1/1* | Undead 8/8 | Voice 7/7 | Spells 1[1+9/9] - 2[2+8/8] - 2[1+6/6]

Aliseya is hoping for some nice jewelry, lol.


HP: 60/64 Rage: 17/17 | AC/T/FF/CMD 17/12/15/22 | Fort/Ref/Will 6/4/6| Init: +2
Skills:
Perception +12

Maybe it's another safe!


Changeling Psychic Searcher (Oracle) 7 / Spirit Channeler (Psychic) 1 -- HP 50/50 | AC 19 | T 13 | FF 17 | CMD 18 | FCMD 16 | Fort +3 | Ref +4 | Will +9* | Init +2 | Perc +10D
Daily Abilities:
FaithHeal 1/1 | Harrow 0/1 | Hypnotism 1/1 | Inspire 8/8 | Phrenology 1/1 | Prognosticate 1/1 | Prophet 1/1 | Psychometry 1/1 | ReadAura 1/1* | Undead 8/8 | Voice 7/7 | Spells 1[1+9/9] - 2[2+8/8] - 2[1+6/6]

I don't suppose the warden has any fancy outfits befitting a young lady in there either, lol.

Hey, you never know. :)


Male Resentful Orc (Dayrunner) Paladin 1 Init +1; AC: 19/10/19; Fort +3, Ref +1, Will +0; Perception -2; HP: 12/12

I always forget when it's my turn to post! I will advance the game soon!


Male Resentful Orc (Dayrunner) Paladin 1 Init +1; AC: 19/10/19; Fort +3, Ref +1, Will +0; Perception -2; HP: 12/12

Quick poll: who has played/read/GMed this adventure before, and up to which point? (Use spoilers :D)


HP: 60/64 Rage: 17/17 | AC/T/FF/CMD 17/12/15/22 | Fort/Ref/Will 6/4/6| Init: +2
Skills:
Perception +12

I've read bits and pieces from differant parts of the whole AP, nothing really concrete about specific situations and encounters though I believe.


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

AP Knowledge:

I have the AP but it's been a while since I read it. I don't remember any of the details of Harrowstone. I do remember some of the ghosts.


Changeling Psychic Searcher (Oracle) 7 / Spirit Channeler (Psychic) 1 -- HP 50/50 | AC 19 | T 13 | FF 17 | CMD 18 | FCMD 16 | Fort +3 | Ref +4 | Will +9* | Init +2 | Perc +10D
Daily Abilities:
FaithHeal 1/1 | Harrow 0/1 | Hypnotism 1/1 | Inspire 8/8 | Phrenology 1/1 | Prognosticate 1/1 | Prophet 1/1 | Psychometry 1/1 | ReadAura 1/1* | Undead 8/8 | Voice 7/7 | Spells 1[1+9/9] - 2[2+8/8] - 2[1+6/6]

AP Knowledge:
I haven't revealed anything, have I?! I don't think I have...

I've played through the whole first chapter once in an in-person run a while ago. I also read through the module over a year ago to GM my own PbP run of Harrowstone, but we only reached the second game day.


Male Resentful Orc (Dayrunner) Paladin 1 Init +1; AC: 19/10/19; Fort +3, Ref +1, Will +0; Perception -2; HP: 12/12

No one has revealed anything, but I am asking because I want to make the adventure interesting for all players :)


HP: 60/64 Rage: 17/17 | AC/T/FF/CMD 17/12/15/22 | Fort/Ref/Will 6/4/6| Init: +2
Skills:
Perception +12

Oh it is, but even if I had played or DMed the whole thing I'd still be interested since i'm playing a new character with other people I've never played with before, and thus a whole new story ^w^


Changeling Psychic Searcher (Oracle) 7 / Spirit Channeler (Psychic) 1 -- HP 50/50 | AC 19 | T 13 | FF 17 | CMD 18 | FCMD 16 | Fort +3 | Ref +4 | Will +9* | Init +2 | Perc +10D
Daily Abilities:
FaithHeal 1/1 | Harrow 0/1 | Hypnotism 1/1 | Inspire 8/8 | Phrenology 1/1 | Prognosticate 1/1 | Prophet 1/1 | Psychometry 1/1 | ReadAura 1/1* | Undead 8/8 | Voice 7/7 | Spells 1[1+9/9] - 2[2+8/8] - 2[1+6/6]

Please don't go crazy on my account. :)

Spoiler:
I already see you're changing things up as it is to keep me on my toes.

Like Naught wrote. Plus, I think PbP allows you to get a lot more detail in the game, details I missed since my previous run as a player was in-person. And I also played a very different character the first time around, a male dwarven ranger with a glass eye. Hilarious game... Anyway, I'm looking forward to the remaining chapters of this AP as well, as the GM who ran it for my first group quit before chapter 2 began.


Never played it at all, nor GMed it, not read the AP...you get the idea.

Grand Lodge

Female Human Rogue 8
Stats:
Trap sense=17| HtPt 52/52 ! NG | AC=21*, T=16, FF+16*| CMB=9, CMD = 25| F=+4, R=+11*, W=+2 | Init +9| Perc= 11|Rapier +13, +7 1d6+4 /15-20X2 | Sword +12,1d6+2/19-20X2 | Short Bow +11,+4/ 1d6/20X3

I have never played it and I have never read it.

Grand Lodge

Female Human Rogue 8
Stats:
Trap sense=17| HtPt 52/52 ! NG | AC=21*, T=16, FF+16*| CMB=9, CMD = 25| F=+4, R=+11*, W=+2 | Init +9| Perc= 11|Rapier +13, +7 1d6+4 /15-20X2 | Sword +12,1d6+2/19-20X2 | Short Bow +11,+4/ 1d6/20X3

What time of day is it now?


Changeling Psychic Searcher (Oracle) 7 / Spirit Channeler (Psychic) 1 -- HP 50/50 | AC 19 | T 13 | FF 17 | CMD 18 | FCMD 16 | Fort +3 | Ref +4 | Will +9* | Init +2 | Perc +10D
Daily Abilities:
FaithHeal 1/1 | Harrow 0/1 | Hypnotism 1/1 | Inspire 8/8 | Phrenology 1/1 | Prognosticate 1/1 | Prophet 1/1 | Psychometry 1/1 | ReadAura 1/1* | Undead 8/8 | Voice 7/7 | Spells 1[1+9/9] - 2[2+8/8] - 2[1+6/6]

I'd guess late morning, though I am not sure.

I think we need to move on from this room and return another time, maybe with crates and lug the papers back to study.


Changeling Psychic Searcher (Oracle) 7 / Spirit Channeler (Psychic) 1 -- HP 50/50 | AC 19 | T 13 | FF 17 | CMD 18 | FCMD 16 | Fort +3 | Ref +4 | Will +9* | Init +2 | Perc +10D
Daily Abilities:
FaithHeal 1/1 | Harrow 0/1 | Hypnotism 1/1 | Inspire 8/8 | Phrenology 1/1 | Prognosticate 1/1 | Prophet 1/1 | Psychometry 1/1 | ReadAura 1/1* | Undead 8/8 | Voice 7/7 | Spells 1[1+9/9] - 2[2+8/8] - 2[1+6/6]
Naught wrote:
Mirelinza wrote:
Wrinkling her brow, she decides to wait for the others - trusting the two ahead won't get up to too much mischief in the meantime.
Oh how wrong you can be (ФwФ)

Heh heh heh. :)


Male Resentful Orc (Dayrunner) Paladin 1 Init +1; AC: 19/10/19; Fort +3, Ref +1, Will +0; Perception -2; HP: 12/12

Yeah, some time after 11AM.


HP: 60/64 Rage: 17/17 | AC/T/FF/CMD 17/12/15/22 | Fort/Ref/Will 6/4/6| Init: +2
Skills:
Perception +12

ooo new Oracle curse from Iron Gods 4;

SHATTERED PSYCHE:

Although Casandalee has transcended her oracle curse by becoming an AI, the rules for this rare oracle curse are presented below for use by other characters of your design.
Shattered Psyche: Your mind is crowded with dozens of voices, fragmented snippets of your past lives. You take a –2 penalty on all Intelligence-based skill checks, Wisdom-based skill checks, and concentration checks. You gain a +4 competence bonus on saving throws made against mind- affecting effects. At 5th level, you’re immune to charm effects. At 10th level, you’re immune to compulsion effects. At 15th level, you’re immune to all mind-affecting effects.


Male Resentful Orc (Dayrunner) Paladin 1 Init +1; AC: 19/10/19; Fort +3, Ref +1, Will +0; Perception -2; HP: 12/12

Does that mean that the psyche becomes more and more fragmented as the oracle progresses?


HP: 60/64 Rage: 17/17 | AC/T/FF/CMD 17/12/15/22 | Fort/Ref/Will 6/4/6| Init: +2
Skills:
Perception +12

More like it gets too crowded for anything else to try screwing with it.


Male Resentful Orc (Dayrunner) Paladin 1 Init +1; AC: 19/10/19; Fort +3, Ref +1, Will +0; Perception -2; HP: 12/12

Being John Malkovich?


HP: 60/64 Rage: 17/17 | AC/T/FF/CMD 17/12/15/22 | Fort/Ref/Will 6/4/6| Init: +2
Skills:
Perception +12

Possibly.


Male Resentful Orc (Dayrunner) Paladin 1 Init +1; AC: 19/10/19; Fort +3, Ref +1, Will +0; Perception -2; HP: 12/12

You can imagine it will take the space of 24 reams of our copy paper.


Changeling Psychic Searcher (Oracle) 7 / Spirit Channeler (Psychic) 1 -- HP 50/50 | AC 19 | T 13 | FF 17 | CMD 18 | FCMD 16 | Fort +3 | Ref +4 | Will +9* | Init +2 | Perc +10D
Daily Abilities:
FaithHeal 1/1 | Harrow 0/1 | Hypnotism 1/1 | Inspire 8/8 | Phrenology 1/1 | Prognosticate 1/1 | Prophet 1/1 | Psychometry 1/1 | ReadAura 1/1* | Undead 8/8 | Voice 7/7 | Spells 1[1+9/9] - 2[2+8/8] - 2[1+6/6]

Two personalities is enough for Aliseya, thank you very much. :)


Changeling Psychic Searcher (Oracle) 7 / Spirit Channeler (Psychic) 1 -- HP 50/50 | AC 19 | T 13 | FF 17 | CMD 18 | FCMD 16 | Fort +3 | Ref +4 | Will +9* | Init +2 | Perc +10D
Daily Abilities:
FaithHeal 1/1 | Harrow 0/1 | Hypnotism 1/1 | Inspire 8/8 | Phrenology 1/1 | Prognosticate 1/1 | Prophet 1/1 | Psychometry 1/1 | ReadAura 1/1* | Undead 8/8 | Voice 7/7 | Spells 1[1+9/9] - 2[2+8/8] - 2[1+6/6]
Naught wrote:
I know I dont pray to you often oh mighty God of Stupid Ghost Doors but please, please, please take pity on this poor woodland bumpkin. Pretty please?

Is Naught praying for the door to open easily, or for... another show? Lol. ;)


1 person marked this as a favorite.
HP: 60/64 Rage: 17/17 | AC/T/FF/CMD 17/12/15/22 | Fort/Ref/Will 6/4/6| Init: +2
Skills:
Perception +12

I figured the answer to that should be obvious :3


Changeling Psychic Searcher (Oracle) 7 / Spirit Channeler (Psychic) 1 -- HP 50/50 | AC 19 | T 13 | FF 17 | CMD 18 | FCMD 16 | Fort +3 | Ref +4 | Will +9* | Init +2 | Perc +10D
Daily Abilities:
FaithHeal 1/1 | Harrow 0/1 | Hypnotism 1/1 | Inspire 8/8 | Phrenology 1/1 | Prognosticate 1/1 | Prophet 1/1 | Psychometry 1/1 | ReadAura 1/1* | Undead 8/8 | Voice 7/7 | Spells 1[1+9/9] - 2[2+8/8] - 2[1+6/6]

Naught:
Edited my post... I meant amusement, not bemusement. ;)

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