Clebsch's Reign of Winter

Game Master Clebsch RoW

Our brave adventurers are the only hope in a cold, cruel world.


2,001 to 2,050 of 2,421 << first < prev | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | next > last >>

Defense Spurhorn 5

That's why it's a good idea to list any such lights in your profile headers. I'm hedging on what to describe because I don't know for sure what light Dom has if anything. This would be a good time for everyone who has a light spell active to add it to their header. Thanks.

Other sections of the dungeon had at least dim light everywhere, but this section is dark unless otherwise noted.


Defense Spurhorn 5

It looks like my Wrath of the Righteous campaign may have found someone to take over the GM duties. I've been a GM in another game where all the players are also sometimes the GM, taking turns. I've been the GM of that game for a while, but I'm passing the torch at present.

Upshot: I'm less burdened with GM duties, so I'll continue with this game and see if things improve on my ability to keep up. If someone wants to take over as GM and you all approve, I'll still accept the transition.


Female N Wayang Witch (Invoker archetype, Time patron) 8 | HP: 79/79, temp HP 12/12 | Cold resistance 2 | AC 18 Tch 14, Fl 15 | CMB: +1, CMD: 14 | F: +11, R:+8, W:+9 | Init: +3 | Perc: +12, SM: +11, Dipl. (Influence): +15, Bluff (Deceive): +16 | Invoke Patron: 7/8 min. | Divune (familiar) HP: 39/39 | Darkvision 60 ft | Speed 20 ft | Act. Cond: heroism, Air bubble, See invisibility

You are a great GM! Thanks for everything!!

I still would really say that I have one improvement suggestion and that is to be less strict with the rules and as players and as GM just let certain things flow. PbP is a curse because it is possible to check everything. Let us just not check that much and just take decisions and then we might be a little faster. :-)


Defense Spurhorn 5

I'll get a post up this afternoon or evening. I'm in my regular end of term/beginning of new term activities.


Ingrit Ragnarsdottir F Human Ranger (Skirmisher) 11: HP 27/87 : AC: 20 (21), T: 15, FF: 15 : Fort: +10 (+12 cold eff/ +15 cold env/ +20 with cold weather outfit. +4 to all if nonlethal) Ref: + 12 Will: +5 : Perc +12 (+18 Human/+16 Giant/+14 Fey Hunter's tricks 7/8

Just got back to New York ending the two week road trip. Will be back to posting regularly this evening


Defense Spurhorn 5

Glad you're home safe and sound.


3 people marked this as a favorite.
Defense Spurhorn 5

I've been playing some games in the Savage Worlds system. It makes generous use of Bennies, which is the rough equivalent of Hero Points. Black Tom, the original GM of this campaign was giving out Hero points and I intended to keep that up but I have forgotten about it.

I was reminded of this because when Crasius got a nat 1, I thought, this would be a good point for a reroll, which a hero point allows.

So I apologize for letting the hero points thing drop and I am reinstating it now. Everyone has 3 hero points. Here is a recap of what you can do with a hero point.

Hero Points:
Hero points can be spent at any time and do not require an action to use (although the actions they modify consume part of your character's turn as normal). You cannot spend more than 1 hero point during a single round of combat. Whenever a hero point is spent, it can have any one of the following effects.

Act Out of Turn: You can spend a hero point to take your turn immediately. Treat this as a readied action, moving your initiative to just before the currently acting creature. You may only take a move or a standard action on this turn.

Bonus: If used before a roll is made, a hero point grants you a +8 luck bonus to any one d20 roll. If used after a roll is made, this bonus is reduced to +4. You can use a hero point to grant this bonus to another character, as long as you are in the same location and your character can reasonably affect the outcome of the roll (such as distracting a monster, shouting words of encouragement, or otherwise aiding another with the check). Hero points spent to aid another character grant only half the listed bonus (+4 before the roll, +2 after the roll).

Extra Action: You can spend a hero point on your turn to gain an additional standard or move action this turn.

Inspiration: If you feel stuck at one point in the adventure, you can spend a hero point and petition the GM for a hint about what to do next. If the GM feels that there is no information to be gained, the hero point is not spent.

Recall: You can spend a hero point to recall a spell you have already cast or to gain another use of a special ability that is otherwise limited. This should only be used on spells and abilities possessed by your character that recharge on a daily basis.

Reroll: You may spend a hero point to reroll any one d20 roll you just made. You must take the results of the second roll, even if it is worse.

Special: You can petition the GM to allow a hero point to be used to attempt nearly anything that would normally be almost impossible. Such uses are not guaranteed and should be considered carefully by the GM. Possibilities include casting a single spell that is one level higher than you could normally cast (or a 1st-level spell if you are not a spellcaster), making an attack that blinds a foe or bypasses its damage reduction entirely, or attempting to use Diplomacy to convince a raging dragon to give up its attack. Regardless of the desired action, the attempt should be accompanied by a difficult check or penalty on the attack roll. No additional hero points may be spent on such an attempt, either by the character or her allies.

Cheat Death: A character can spend 2 hero points to cheat death. How this plays out is up to the GM, but generally the character is left alive, with negative hit points but stable. For example, a character is about to be slain by a critical hit from an arrow. If the character spends 2 hero points, the GM decides that the arrow pierced the character's holy symbol, reducing the damage enough to prevent him from being killed, and that he made his stabilization roll at the end of his turn. Cheating death is the only way for a character to spend more than 1 hero point in a turn. The character can spend hero points in this way to prevent the death of a familiar, animal companion, eidolon, or special mount, but not another character or NPC.

Earning Hero Points:
Each character begins play with 1 hero point, regardless of her level. In addition, whenever a character gains a level, she earns an additional hero point. Aside from these basic rules, awarding additional hero points is up to the GM. The following options are just some of the ways that a GM might award additional hero points.

Faith: In a campaign where the gods play an important role in every character’s life, hero points might represent their favor. In such a setting, the GM can award hero points to characters whenever they uphold the tenets of their faith in a grand way, or whenever they take on one of the faith’s major enemies. Such hero points might be temporary, and if not spent on the task at hand, they fade away.

Heroic Acts: Whenever a character performs an exceptionally heroic act, she can be awarded a hero point. This might include anything from slaying an evil dragon when the rest of the group has f led to rescuing townsfolk from a burning building despite being terribly wounded. It does not have to be related to combat. Convincing the reticent king to send troops to help with a bandit problem or successfully jumping a wide chasm might earn a character a hero point, depending on the circumstances. Note that a hero point should only be awarded if the PC involved did not spend a hero point to accomplish the task.

Return from the Dead: When a character dies, she does not lose any hero points she has accumulated. If she died with no hero points remaining, she gains 1 hero point when she is brought back from the dead through powerful magic, such as raise dead or resurrection.

Maximum Hero Points: Characters can have no more than 3 hero points at any one time. Excess hero points are lost.


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

Sorry for the prolonged absence. I need another week or so to power through a busy and stressful time. Please bot me as needed.


1 person marked this as a favorite.
Defense Spurhorn 5

Thanks for letting us know. Do what RL demands and get back to us when you can.


Female N Wayang Witch (Invoker archetype, Time patron) 8 | HP: 79/79, temp HP 12/12 | Cold resistance 2 | AC 18 Tch 14, Fl 15 | CMB: +1, CMD: 14 | F: +11, R:+8, W:+9 | Init: +3 | Perc: +12, SM: +11, Dipl. (Influence): +15, Bluff (Deceive): +16 | Invoke Patron: 7/8 min. | Divune (familiar) HP: 39/39 | Darkvision 60 ft | Speed 20 ft | Act. Cond: heroism, Air bubble, See invisibility

Hello everyone, I will be on vacation for three weeks starting Friday! So please bot in this time! Thanks!!


Defense Spurhorn 5

Have fun!

If I 'bot a character, I am usually conservative about using up limited resources, so if you have any suggestions for 'botting, let me know. Or you can designate one of the other players as the 'botter.


Female Human (Iobarian) Chronicler of Worlds/Studious Librarian (Bard) 8 | HP 77/77 | AC 23 Touch 15 Flat 19 (ACP 0) CMB +8 CMD 23 | Fort +5 Ref +11 Will +8 | Speed 60 ft | Init +4; Per +19, SM +21 | Active: Daylight, Heightened Awareness, Tears to Wine | Bardic Rd: 22/23 | Hero Points: 2/3

So the Temple of Mestama isn't a [i]terrible[/b] place to rest, but we may be able to find something even safer if we withdraw further. Fewer lanes of ingress/egress are preferable. Hadda doesn't mind the current temple, but it depends on how comfortable/uncomfortable others are.


Defense Spurhorn 5

There are several passages that lead into the temple and you have no idea what they connect to, plus it's a large place and someplace that may draw other worshippers. I'd be obligated to roll of for wandering monsters if you stay in the temple.

I suggest the mausoleum room (at the upper left of the current map). It has just two doors and you have cleared out what's behind and ahead.

Or you could go back to one of the rooms in the Maiden part of the tower.


Female Human (Iobarian) Chronicler of Worlds/Studious Librarian (Bard) 8 | HP 77/77 | AC 23 Touch 15 Flat 19 (ACP 0) CMB +8 CMD 23 | Fort +5 Ref +11 Will +8 | Speed 60 ft | Init +4; Per +19, SM +21 | Active: Daylight, Heightened Awareness, Tears to Wine | Bardic Rd: 22/23 | Hero Points: 2/3

The mausoleum sounds good to me. Anyone else?


Spells: 1st (5/6), 2nd (3/6), 3rd (4/5), 4 (3/3)
Skill M-Z:
Oratory +11, Perception +16, Sense Motive +11, Spellcraft +11 [+1 to identify spells from Evil Spellcasters]
Skill A-L:
Acrobatics +20 (19), Diplomacy +19, Arcana +11, Dungeoneering +5, Engineering +5, Geography +5, History +5, Local +5, Nature +5, Planes +8, Religion +5, Linguistics +15,
Human Male Bard [A.M.]/DD [Brass] 11; 118/118 HPs; Init +8; AC 21 (22 Haste), T 16 (17 Haste), FF 16; Armor Check Penalty -1; Fort +9, Ref +13 (+14 Haste), Will +8, [+1 vs Evil Casters]; 3/14 BS ; HP 3; Perception +16 (30 ft Blindsense)

That works.


Ingrit Ragnarsdottir F Human Ranger (Skirmisher) 11: HP 27/87 : AC: 20 (21), T: 15, FF: 15 : Fort: +10 (+12 cold eff/ +15 cold env/ +20 with cold weather outfit. +4 to all if nonlethal) Ref: + 12 Will: +5 : Perc +12 (+18 Human/+16 Giant/+14 Fey Hunter's tricks 7/8

Yeah. Sounds like the better option


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

Hi folks, my theory that things would be better in a week was too optimistic. I suspect work is going to keep me from posting for the next couple of months, with late September being the time where I can jump back in. I have a September 21 deadline I'm facing, and there may be spillover / I'll need to recover. I'm really sorry for the trouble.

I will roll with whatever solution makes sense to you. Happy to have my character botted or have my character or just step away from the action temporarily. If you prefer to move on entirely, I'm okay with that too; I don't want to sap the momentum of any of my games.


Defense Spurhorn 5

Fighter-types are easier for me to 'bot than spellcasters. I can 'bot Dom, or if someone wants to do the honors, let us know.

It wouldn't be the same without Dom taking the fight to the bad guys.

I hope your project goes well. We look forward to your eventual return.


Female Human (Iobarian) Chronicler of Worlds/Studious Librarian (Bard) 8 | HP 77/77 | AC 23 Touch 15 Flat 19 (ACP 0) CMB +8 CMD 23 | Fort +5 Ref +11 Will +8 | Speed 60 ft | Init +4; Per +19, SM +21 | Active: Daylight, Heightened Awareness, Tears to Wine | Bardic Rd: 22/23 | Hero Points: 2/3

I mean, it sounds like Seke will be gone until about August 25, and then Dom until September 21. So are we on hiatus until Seke returns?

I'm willing to bot Seke, as I understand the witch mechanics decently. I won't do anything particularly dangerous.

If I'm botting Seke, though, it would help if someone else took Dom-duty.


Ingrit Ragnarsdottir F Human Ranger (Skirmisher) 11: HP 27/87 : AC: 20 (21), T: 15, FF: 15 : Fort: +10 (+12 cold eff/ +15 cold env/ +20 with cold weather outfit. +4 to all if nonlethal) Ref: + 12 Will: +5 : Perc +12 (+18 Human/+16 Giant/+14 Fey Hunter's tricks 7/8

I can handle bitting Dom in that case.


Female Human (Iobarian) Chronicler of Worlds/Studious Librarian (Bard) 8 | HP 77/77 | AC 23 Touch 15 Flat 19 (ACP 0) CMB +8 CMD 23 | Fort +5 Ref +11 Will +8 | Speed 60 ft | Init +4; Per +19, SM +21 | Active: Daylight, Heightened Awareness, Tears to Wine | Bardic Rd: 22/23 | Hero Points: 2/3

I'll have a chance to post an attack later, but I am a bit confused by Dom's listing of a spear as a 19-20/x2 weapon, since it is normally a x3 weapon.


Defense Spurhorn 5
Hadda Sogard wrote:
I'll have a chance to post an attack later, but I am a bit confused by Dom's listing of a spear as a 19-20/x2 weapon, since it is normally a x3 weapon.

That looks right, so I'll roll another damage roll for the x3.

I still had the edit option on the post, so I adjusted the damage. Good catch.


Ingrit Ragnarsdottir F Human Ranger (Skirmisher) 11: HP 27/87 : AC: 20 (21), T: 15, FF: 15 : Fort: +10 (+12 cold eff/ +15 cold env/ +20 with cold weather outfit. +4 to all if nonlethal) Ref: + 12 Will: +5 : Perc +12 (+18 Human/+16 Giant/+14 Fey Hunter's tricks 7/8

Sorry, been busy


Defense Spurhorn 5

The most recent gameplay post will be my last until Sunday night or Monday afternoon. I'm going to a Steampunk convention this weekend.


Female Human (Iobarian) Chronicler of Worlds/Studious Librarian (Bard) 8 | HP 77/77 | AC 23 Touch 15 Flat 19 (ACP 0) CMB +8 CMD 23 | Fort +5 Ref +11 Will +8 | Speed 60 ft | Init +4; Per +19, SM +21 | Active: Daylight, Heightened Awareness, Tears to Wine | Bardic Rd: 22/23 | Hero Points: 2/3

Enjoy!


Ingrit Ragnarsdottir F Human Ranger (Skirmisher) 11: HP 27/87 : AC: 20 (21), T: 15, FF: 15 : Fort: +10 (+12 cold eff/ +15 cold env/ +20 with cold weather outfit. +4 to all if nonlethal) Ref: + 12 Will: +5 : Perc +12 (+18 Human/+16 Giant/+14 Fey Hunter's tricks 7/8

That sounds like fun! Enjoy


Defense Spurhorn 5

I'm back. It was lots of fun. I'll post a pic or two once I'm settled and caught up on things.


Spells: 1st (5/6), 2nd (3/6), 3rd (4/5), 4 (3/3)
Skill M-Z:
Oratory +11, Perception +16, Sense Motive +11, Spellcraft +11 [+1 to identify spells from Evil Spellcasters]
Skill A-L:
Acrobatics +20 (19), Diplomacy +19, Arcana +11, Dungeoneering +5, Engineering +5, Geography +5, History +5, Local +5, Nature +5, Planes +8, Religion +5, Linguistics +15,
Human Male Bard [A.M.]/DD [Brass] 11; 118/118 HPs; Init +8; AC 21 (22 Haste), T 16 (17 Haste), FF 16; Armor Check Penalty -1; Fort +9, Ref +13 (+14 Haste), Will +8, [+1 vs Evil Casters]; 3/14 BS ; HP 3; Perception +16 (30 ft Blindsense)

I am sorry, work has slammed me and affected my posting this week. I have a big deadline for next week and all my time is being thrown into that. Please bot me as needed while I take care of this.


1 person marked this as a favorite.
Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

Hello! I am on the other side of my busy period a month sooner than I expected! I am going to catch up on life and get back into things. Thanks for keeping me botted during my time away.


Defense Spurhorn 5

Looking forward to your contributions.


Male Human Cleric 11 | HP 80/80 | AC 25 T 12 FF 24 | Fort +10 Ref +5 Will +13 | Initiative +1 | Perception +7 | Channel 4/7 | Inspired 1/1 | Liberation 11/11 | Rebuke Death 8/8

On a personal note I am very uncomfortable with sexual assault as a theme in games and I may just nope out of this scene.


1 person marked this as a favorite.
Spells: 1st (5/6), 2nd (3/6), 3rd (4/5), 4 (3/3)
Skill M-Z:
Oratory +11, Perception +16, Sense Motive +11, Spellcraft +11 [+1 to identify spells from Evil Spellcasters]
Skill A-L:
Acrobatics +20 (19), Diplomacy +19, Arcana +11, Dungeoneering +5, Engineering +5, Geography +5, History +5, Local +5, Nature +5, Planes +8, Religion +5, Linguistics +15,
Human Male Bard [A.M.]/DD [Brass] 11; 118/118 HPs; Init +8; AC 21 (22 Haste), T 16 (17 Haste), FF 16; Armor Check Penalty -1; Fort +9, Ref +13 (+14 Haste), Will +8, [+1 vs Evil Casters]; 3/14 BS ; HP 3; Perception +16 (30 ft Blindsense)

Understandable.

I am amazed at how much Sense Motive our group has. Still probably not enough, but still pretty awesome.


Spells: 1st (5/6), 2nd (3/6), 3rd (4/5), 4 (3/3)
Skill M-Z:
Oratory +11, Perception +16, Sense Motive +11, Spellcraft +11 [+1 to identify spells from Evil Spellcasters]
Skill A-L:
Acrobatics +20 (19), Diplomacy +19, Arcana +11, Dungeoneering +5, Engineering +5, Geography +5, History +5, Local +5, Nature +5, Planes +8, Religion +5, Linguistics +15,
Human Male Bard [A.M.]/DD [Brass] 11; 118/118 HPs; Init +8; AC 21 (22 Haste), T 16 (17 Haste), FF 16; Armor Check Penalty -1; Fort +9, Ref +13 (+14 Haste), Will +8, [+1 vs Evil Casters]; 3/14 BS ; HP 3; Perception +16 (30 ft Blindsense)

I will be on vaction over the holiday weekend. It sounds like my internet access will be pretty bad. Please bot as needed.


Female Human (Iobarian) Chronicler of Worlds/Studious Librarian (Bard) 8 | HP 77/77 | AC 23 Touch 15 Flat 19 (ACP 0) CMB +8 CMD 23 | Fort +5 Ref +11 Will +8 | Speed 60 ft | Init +4; Per +19, SM +21 | Active: Daylight, Heightened Awareness, Tears to Wine | Bardic Rd: 22/23 | Hero Points: 2/3

Same! A holiday in Chicago for me and mine!


Defense Spurhorn 5

Nothing sexually explicit will be described beyond what the woman has said about her past. Hope people have a fun holiday weekend.

My teaching schedule for the next four weeks will be classes on Tuesday, Thursday, and Friday, so my posting on those days may be more limited than the other four.


Female N Wayang Witch (Invoker archetype, Time patron) 8 | HP: 79/79, temp HP 12/12 | Cold resistance 2 | AC 18 Tch 14, Fl 15 | CMB: +1, CMD: 14 | F: +11, R:+8, W:+9 | Init: +3 | Perc: +12, SM: +11, Dipl. (Influence): +15, Bluff (Deceive): +16 | Invoke Patron: 7/8 min. | Divune (familiar) HP: 39/39 | Darkvision 60 ft | Speed 20 ft | Act. Cond: heroism, Air bubble, See invisibility

Hello everyone, I have unfortunately decided to cut back some of my gaming and therefore I will not continue with this campaign anymore.

Thanks again for inviting me and sorry for any inconvenience caused!


Spells: 1st (5/6), 2nd (3/6), 3rd (4/5), 4 (3/3)
Skill M-Z:
Oratory +11, Perception +16, Sense Motive +11, Spellcraft +11 [+1 to identify spells from Evil Spellcasters]
Skill A-L:
Acrobatics +20 (19), Diplomacy +19, Arcana +11, Dungeoneering +5, Engineering +5, Geography +5, History +5, Local +5, Nature +5, Planes +8, Religion +5, Linguistics +15,
Human Male Bard [A.M.]/DD [Brass] 11; 118/118 HPs; Init +8; AC 21 (22 Haste), T 16 (17 Haste), FF 16; Armor Check Penalty -1; Fort +9, Ref +13 (+14 Haste), Will +8, [+1 vs Evil Casters]; 3/14 BS ; HP 3; Perception +16 (30 ft Blindsense)

Sad to see you go Seke. Good gaming!


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

Sorry to see you go Seke. Thanks for gaming with us, and hope we can play again in the future.


Defense Spurhorn 5

Sorry to see you go. Get back in touch if you would consider re-joining. I'll withdraw Seke into the people helping the warden of Artrosa, so she can be re-introduced later.


Defense Spurhorn 5

I'm unable to connect to the Internet. Must replace our router. Hope to be back to normal by Monday evening. I'm posting with my phone.


1 person marked this as a favorite.
Defense Spurhorn 5

Sorry for the long delay in posting. The end of the work week this term is extra busy and then Saturday was my anniversary and we were getting hit by tropical storm Ophelia. Saturday night, our router died, so I could only connect to the internet with my phone. It took until just recently for me to get the new router, so I finally have a chance to post. Thanks for your patience.


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

Happy anniversary! Sounds like a busy period for sure. Hope you were able to avoid the worst of the storm.


Defense Spurhorn 5

Thanks. It mostly just rained a lot. It's possible the router took damage from lightning hitting a cable line, but it was an old router so I think it just gave up. My service is three times faster now, although so far, I'm not noticing a difference.


Ingrit Ragnarsdottir F Human Ranger (Skirmisher) 11: HP 27/87 : AC: 20 (21), T: 15, FF: 15 : Fort: +10 (+12 cold eff/ +15 cold env/ +20 with cold weather outfit. +4 to all if nonlethal) Ref: + 12 Will: +5 : Perc +12 (+18 Human/+16 Giant/+14 Fey Hunter's tricks 7/8

Nice


Female Human (Iobarian) Chronicler of Worlds/Studious Librarian (Bard) 8 | HP 77/77 | AC 23 Touch 15 Flat 19 (ACP 0) CMB +8 CMD 23 | Fort +5 Ref +11 Will +8 | Speed 60 ft | Init +4; Per +19, SM +21 | Active: Daylight, Heightened Awareness, Tears to Wine | Bardic Rd: 22/23 | Hero Points: 2/3

It sounds like a complex anniversary, but hopefully still a happy one when all was said and done ^_^


1 person marked this as a favorite.
Defense Spurhorn 5

After 23 years, our celebrations are pretty laid back. We didn't even give each other cards this year, just verbal happy anniversary wishes when we work up. We did have a nice dinner at a local art museum on Sunday.


Defense Spurhorn 5

Sorry to be absent recently. My wife was hospitalized a few days last week (she's okay and back home now). Between visits to the hospital and finishing my class for the term, I've been distracted from posting.

I'll also let everyone know now that I'm going to be traveling later this week and again toward the beginning of next week. I don't know my access to WIFI although I will have my laptop so I can post if I have time and access. I'll be attending my HS 50th anniversary next weekend.


Female Human (Iobarian) Chronicler of Worlds/Studious Librarian (Bard) 8 | HP 77/77 | AC 23 Touch 15 Flat 19 (ACP 0) CMB +8 CMD 23 | Fort +5 Ref +11 Will +8 | Speed 60 ft | Init +4; Per +19, SM +21 | Active: Daylight, Heightened Awareness, Tears to Wine | Bardic Rd: 22/23 | Hero Points: 2/3

Oh no! I'm glad she's okay and back home now. That sounds dreadful...


Defense Spurhorn 5

I will be traveling for the next week, with little time or opportunity to post. I may be able to post on Wednesday night or Thursday, but probably not after that until Monday night or Tuesday.


Ingrit Ragnarsdottir F Human Ranger (Skirmisher) 11: HP 27/87 : AC: 20 (21), T: 15, FF: 15 : Fort: +10 (+12 cold eff/ +15 cold env/ +20 with cold weather outfit. +4 to all if nonlethal) Ref: + 12 Will: +5 : Perc +12 (+18 Human/+16 Giant/+14 Fey Hunter's tricks 7/8

Happy to hear that she's okay. Enjoy your HS reunion

1 to 50 of 2,421 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Black Tom's Reign of Winter Discussion All Messageboards

Want to post a reply? Sign in.