
GM Gangsta Kingpin |

Item value/selling price
+1 adamantine dagger 5002/2501
+1 mithral chain shirt 2100/1050
Ring of protection +1 2000/1000
Amulet of natural armor +1 2000/1000
Wand of scorching ray (CL 4, 9 charges) 1080
3 potions of invisibility 300 ea./150 ea.
2 potions of CLW 50 ea./25 ea.
2 scrolls of invisibility 375 ea./187 ea.
2 scrolls of shield (CL 4) 100 ea./50 ea
Boots of Striding and Springing 5,500/2750
2 vials blue whinnis poison, good for 6 uses. 720/360
2400 gp in coins and jewels.
I think once you guys sell some of this, you'll be closer to level.

GM Gangsta Kingpin |

Is the wand supposed to be 540?
Yes, if you sell it. I goofed, there. Sell anything for half. Not a problem in Absalom.

GM Gangsta Kingpin |

Sid's total would actually be 3270. You count gear at it's actual value not its sell value. I'm not sure where he's starting from, but it's probably still a reasonable request.
He's all about the poison and the spellcasting and such.

Mijndert |

Mijndert kicks back at the table with Noro. How long you think dis'll take? He takes another pull from his drink and eyes the emptying mug suspiciously. He's got a suspicion that innkeepers somehow make mugs smaller on the inside. Booze always goes away too fast.

Noro Kas |

what about the Lustrous? I don't believe Noro knows anything about that. Also, I believe Noro and Dert were hanging back at the tavern while the veterans make their deals on the hit.

Noro Kas |

I realize that we can all go but now torn between what I should do and what the character would do. Noro had just finished a fight on the docks followed by some dockside money bouts she has given enough beatings for one night.
Noro grabs another pint and heads to the window when the others leave hoping she can watch from the tavern the boat they are headed to.
She ponders Dert's question a bit Itsh a long shtory shtarting back at Shandpoint in Varisia. I was always bullied when I was little becuashe of my Lishp, I never knew how to be resherved, like my brother wash. It seems obvious at this point she misses her brother, I would be conshtantly in fightsh with the other kidsh in town.
she has a sip of ale and makes a face, not finding the strength to her liking
anyway I disgrashed my father and he dishowned me. so I ended up working the docksh, but the teashing continued; and I got into more fightsh. well all that fighting got me noticed by a Sczarni crime family and they ushed me to make money, until I killed one of the family.
She looks to Dert believe me he desherved it to
So I left Sandpoint and ended up in Magnimar,and again fighting for my mealsh. Well long shtory short a few wrong fightsh and a few owed debts I ended up here. fighting on the docksh till the Talonsh notished me. Firsht real place I think I belonged
Sho you wanns go she this moneybagsh fellow? as she chugs the ale and tosses the mug over her shoulder.

Mijndert |

I'm good chillin' here as long as it won't lead to a partial party wipe.
When Noro mentions her lisp, Mijndert muses, Hunh... I figgered you jus' had some kinda accent...
I'm awful at talkin'... He stands beside her, watching the others head out. You tink dey need us?
I'll leave it up to you Kingpin. Feel free to give us the urge to go along if it makes your life easier.

Sidoze |

Sidoze quickly leads the party to Brightwoods ship and before they arrive he turns and faces everyone. "The Employer has a sorcerous, her magic can delve into your minds. I am immune to her charms so I suggest you leave the talking to me. If you must say something be reminded that we are this man's ship surrounded by his people." Sidoze says quickly not in an angry way but in a buisness sense.
"Quill I would especially like your imput if you see something amiss but I would like it if we could gain this fellows good graces as later on we might gain sole access to his trade goods." he says looking at Quill.
Turning he looks at Andrezi "Watch our backs but offer no violence unless you see a dire threat." He says bwefore looking at Jared."I think you should do as Andrezi as well."
After that he heads up to the gangplank.

GM Gangsta Kingpin |

Brightwood is tickled to know his nemesis is dead, and guarantees that with this break in the pesh princes' control, distribution will change.
He pays you, and offers to fence any items you may want to sell.

Noro Kas |

well if Shid is doing the talking he probably pishsed him off and ish trying to regain the upper hand
Noro remarks a bit sarcastically.

Andrezi Zeldana |

...Continues to wait aroung outside, keeping an eye out for any potential trouble while waiting for Sidoze...

Sidoze |

Sidoze concludes his business with the captain and strolls out of the boat and waves to the Talons to head out.
"Everything went well we should see a substantial increase in our influence now. Along with our profits." Sidoze chuckles.

Mijndert |

Before the party returns, Mijndert grabs the nearest street urchin and offers him a silver piece to take the lyre and sell it on the other side of town. The kid can keep the cash.
After a moment of though he smiles and looks at the kid again, Or, y'know. Jus' use it fer firewood.

GM Gangsta Kingpin |

Brightwood seems to have found new lackeys; another pair of massive half orcs and a few humans, who, after a wave of his hand, allow you on board the vessel with almost obsequious courtesy. He greets Sidoze with a pleased expression.
You've done the job, and the guard seems to not miss Dhanush enough to investigate his death. Well done, my friends. This little power vacuum will no doubt cause some ripples in our world, but the pigs take the credit, and preen before the public as if they'd done something useful.
With the Princes in disarray, their rivals will swallow them. That leaves me with a boat still filled with contraband, and a dire need for new outlets of distribution. I trust you can handle distribution near the Precipice Quarter? My contacts tell me your gang has grown.
He eyes Quill for a second, looking her over.
I look forward to a beautiful relationship, he says with a grin.
Send 6 of your most discreet runners to the green warehouse on Sailor Street, and we'll load them up with the goods. A little, at first. I'll front that. Push out your competition and establish your turf, bring me the money, and we'll go from there.
The tourist season is coming. I must get back to Jamelray and smooth some ruffled feathers and resupply. That kid was connected, which is the only reason he lived as long as he did.
A pretty servant pours some liquor into several crystal glasses. Brightwood takes one, and she offers you the others on a platter.
Let's drink to a new order. We're business folk, not animals. If only more people would understand that, we wouldn't have such... unpleasantness.
He raises his glass, and says Let the harrow deck divine our fortune, and not our demise!

"Quill" |

Quill rolls her eyes at the Captain's blatant attempt at flattery, but the corner of her mouth mouth lifts in a slight wry smile.
Quill watches the glasses filled, and waits for Braidwood to take his swallow before allowing any wine past her lips
Perception -> 1d20 + 10 ⇒ (19) + 10 = 29
Sense Motive -> 1d20 + 9 ⇒ (11) + 9 = 20
"It is true we have grown a bit. Success swells the ranks. This recent episode even more. We should have no problem taking a hand in the distribution."
"To business.."
If she feels secure in knowing nothing is amiss, she will drink.
Reminds me, I need to think about Quill's minions.

GM Goblin King |
Reminds me, I need to think about Quill's minions.
Everybody stat your minions. You have the rules.
I don't expect you to play them a lot, but they are your main followers. I need to be able to see their stats. Put them under a spoiler, so I can find them. They're part of your gang and you get to make them.
If I were making a pair, I'd start with a level of warrior, then a level of expert, and pick 10 class skills that don't overlap with warrior or adept. I'd then take a level of adept. After that, I'd pick adept or warrior, and go with that. Probably one of each. I'd take my 15 pt. buy, and get 12 wis, 12 con, and 12 int. That's 9 points to put into the other stats, depending on the build.
You could make them that way, or go with straight adept, expert or warrior. Quill might want straight adepts, who get their spells from Norgorber, just like she does. They're just not cleric material.
Noro might choose straight warriors. They'll never fight like her, but they make decent bodyguards. Maybe a level of expert, so they're sneaky enough to hang.
I'm just tossing out ideas. Do what you like.

Noro Kas |

Noro eventually joins dert outside. a bottle of whiskey in hand
Shorry bout in there, wash thinking bout my brother back home, wonder if he ever did hook up with that barkeep girl.
She takes a seat beside him and tyakes a swig of the bottle then offers it to Dert. she keep silent for a few than leans closer.
ish it wrong to mish your family?
Noro's tries to continue to keep her tough exterior