
Black Fang |

Charter:
Be it so known that the bearer of this charter has been charged by the Swordlords of Restov, acting upon the greater good and authority vested within them by the office of the Regent of the Dragonscale Throne, has granted the right of exploration and travel within the wilderness region known as the Greenbelt. Exploration should be limited to an area no further than thirty-six miles east and west and sixty miles south of Oleg’s Trading Post. The carrier of this charter should also strive against banditry and other unlawful behavior to be encountered. The punishment for unrepentant banditry remains, as always, execution by sword or rope. So witnessed on this 24th day of Calistril, under watchful eye of the Lordship of Restov and authority granted by Lord Noleski Surtova, current Regent of the Dragonscale Throne

Black Fang |

You guys still need a healer?
There is a bard/fighter active PC at the moment, but no cleric active at the moment. If you would like to join the group, work up a character using the rules listed in my profile. The only restriction I'll place on you is you have to be a black-scaled kobold.
Feel free to send me an e-mail (justinpsluder@gmail.com) with any questions you have.

Black Fang |

What is Donk?
CN Large humanoid (giant)
Init +2; Senses darkvision 120 ft., low-light vision, scent; Perception +8
DEFENSE
AC 22, touch 11, flat-footed 20 (+2 Dex, +11 natural, -1 size)
hp 40 (2d12+16)
Fort +11, Ref +5, Will +3
Defensive Abilities invulnerability; DR 2/cold iron, 1/— ; Weaknesses light sensitivity
OFFENSE
Speed 40 ft., climb 20 ft.
Melee unarmed strike +9 (1d4+8 nonlethal)
Special Attacks favored enemy (animal +2), hatred, rage (14 rounds/day), rage power (lesser beast totem, lesser fiend totem)
Spell-Like Abilities (CL 2nd; concentration +2)
At will—prestidigitation
1/day—doom (DC 11)
STATISTICS
Str 26, Dex 14, Con 27, Int 4, Wis 17, Cha 10
Base Atk +2; CMB +11; CMD 23
Feats Extra Rage Power, Improved Natural Weapon (claw)B, Power Attack
Skills Acrobatics +7 (+11 jump), Climb +16, Escape Artist +8, Perception +8, Sleight of Hand +6, Stealth +6, Survival +7 (+8 follow/identify); Racial Modifiers +4 Escape Artist, +4 Sleight of Hand, +4 Stealth
Languages Undercommon (illiterate)
SQ combat style (natural), deformities (pinhead, triple-jointed), fast movement, track +1, vermin empathy +6, wild empathy +2
Gear none
SPECIAL ABILITIES
Hatred (Ex) Donk has a +1 bonus on attack rolls against humanoid creatures of the dwarf and gnome subtype due to special training.
Invulnerability (Ex) Donk DR/— equal to half his barbarian level. This damage reduction is doubled against nonlethal damage. This ability replaces uncanny dodge, improved uncanny dodge, and damage reduction.
Lesser Beast Totem (Su) While raging, Donk gains two claw attacks. These attacks are considered primary attacks and are made at his full base attack bonus. The claws deal 1d8 points of slashing damage plus his Strength bonus.
Lesser Fiend Totem (Su) While raging, Donk grows a pair of large horns, gaining a gore attack. This attack is a primary attack (unless he is also attacking with weapons, in which case it's a secondary attack) and is made at his full base attack bonus (–5 if it is a secondary attack). The gore attack deals 2d6 points of piercing damage plus his Strength bonus (1/2 if it is a secondary attack).
Vermin Empathy (Ex) This ability functions as a druid’s wild empathy, save that Donk can only use this ability on vermin. He gains a +4 racial bonus on this check. Vermin are normally mindless, but this empathic communication imparts on them a modicum of implanted intelligence, allowing Donk to train Medium vermin. Vermin empathy treats swarms as if they were one creature possessing a single mind—a Donk can thus use this ability to influence and direct the actions of swarms with relative ease.
Rage AC 20, touch 9, flat-footed 18; hp +4; Fort +13, Will +5; Melee 2 claws +10 (2d6+12), gore +10 (2d6+12); Str 30, Con 31; CMB +13; CMD 25; Climb +18
Black Fang wrote:No contact from them, so no PC cleric to patch y'all up. Sorry.Wimpy bastards :) Maybe your restriction scared them off. Not many want to be a black scaled kobold.
I know. If everyone was going back to Oleg's, I'd've let them play whatever they wanted, within reason ;), but the active party appeared to be heading to the kobolds, which y'all are. So, having a new PC be a black-scaled kobold would be the easiest and quickest way to introduce them into the game.
:shrug: Oh well. You'll live. Most of you, at least. ;)

Deevor |

Black Fang, whilst I have no objection to playing a scaly kobold, as a character class they do suffer from being CR-2. That being the case, would you let me do something to increase the characters CR to be more in line with the strengths of the base character races?
Do you allow the gods described in the Pathfinder book Gods and Magic, if that were the case, then as a Cleric I would choose the god Aspu, Lawful Good, domains Good and Travel (from Creation, Earth, Good, Law and Travel). He is one of the scalefolk gods, so quite a nice fit.
Hmm...just read the bit about gestalt...hmm, so probably go for a cleric/ranger approach if that would be OK. It fits with the travel domain and the generally stealthy nature of the Kobold.

Black Fang |

Welcome Deevor.
Kobolds have a lower than average CR when taking NPC classes. With PC classes they have CR as usual for a character race. I will allow you to remove Weakness light sensitivity, as that would just be an annoying thing to deal with all the time.
Apsu would be an odd deity for a Sootscale to worship, but if you did so secretly, then I have no problem at all with them. You don't have to be LG, you could be NG or LN as well.
I understand gestalt isn't for everyone, but I love it and find it a great way to customize a character.
Let me know what you think. I tend to hang out in the chat room a lot, so you could find me there if you'd like to talk more about things there instead of here.

Black Fang |

But would like to be a blue scaled kobold to get the extra healing..
...background not in just yet..although I'm sure I've written the concept somewhere....
Looks good, but please make it a little easier to read. As it is, I have to click around to find lots of your info.

K'tzhang 'Healing Scales' |

K'zthang is now a blue scaled kobold, so its one more channel per day.
The equipment is in now, so he should be all STAT'ed out.
I'll do a background if you like....
... the character sheet is in the same format I do all my character sheets now. I can send the text of it if you want, or if you can be more precise what you have difficulty with, then I might be able to sort it better. It gets easier the more you use it.

Deevor |

Who is the dark skinned bald one? Nerik?
I don't have the statue, Milmek has it.Nerik towers over the others, standing between 7' and 8' tall. His skin stretched taut over his bones, and extremely ghastly pale color as if he was a walking corpse.
Sorry, didn't see a description of him, so went from the avatar, sorry.

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Jonathan_Shade wrote:Sorry, didn't see a description of him, so went from the avatar, sorry.Who is the dark skinned bald one? Nerik?
I don't have the statue, Milmek has it.Nerik towers over the others, standing between 7' and 8' tall. His skin stretched taut over his bones, and extremely ghastly pale color as if he was a walking corpse.
That's ok.

Black Fang |

Hope things are going better dude.

Black Fang |

Is magus available as class?was thinking on a Magus/Summoner
Yes.

Black Fang |

Well I was thinking what does the party needs right now? clerics, archers, front line fighter or what?
i was tempted making a character similar to Polson but a x-bow(Fighter)/sniper(rogue)
Edit: Maybe use a kobold but stats don't make it very appealing
Play whatever race/class/class combo you want within the parameters I have listed in my profile. I'd rather you be happy with what you play than you play what the part "needs".

Sunny / Elanesadriel |

*Squeees!*
*Does happy dance*
*Hugs and kisses every one in reach....chases some of those that aren't*
(^_^)
Late seasons greeting an' happy new year t'all!

Black Fang |

Well this is what I got so far always wanted a sneaky sniper ^^and half-drow also
You should have 22 hit points (2d10+2).
What is your rogue talent from 2nd level? I assume combat trick, due to the number of feats you have.
Please list the breakdown of your skill modifiers in your profile please.
What equipment did you have before being ambushed, knocked unconscious and left for dead after being stripped of all your gear?
You can have two more languages from your intelligence.
Being a half-drow, they are uncommon enough that you and Polson will be half-brothers, but not know it yet. This will only happen if both you and The Otyugh are okay with it.
But, since you're basically ready to go, I'll go ahead and have the party find you.

Black Fang |

Black Fang wrote:Belated Merry Christmas everyone!
*DING* You are all level 2! :D
Fang,
Do you still have Nerik's character sheet?
I forgot that the characters are Gestalt, and I have no idea what increases he would get for level 2.
Yeah, I have it. Do you need me to update Nerik?
If so, what ability do you want increased? What new feat? Same classes? If not, which classes?
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Jonathan_Shade wrote:Black Fang wrote:Belated Merry Christmas everyone!
*DING* You are all level 2! :D
Fang,
Do you still have Nerik's character sheet?
I forgot that the characters are Gestalt, and I have no idea what increases he would get for level 2.Yeah, I have it. Do you need me to update Nerik?
If so, what ability do you want increased? What new feat? Same classes? If not, which classes?
Wisdom
How many feats?Same classes.

Black Fang |

Black Fang wrote:Jonathan_Shade wrote:Black Fang wrote:Belated Merry Christmas everyone!
*DING* You are all level 2! :D
Fang,
Do you still have Nerik's character sheet?
I forgot that the characters are Gestalt, and I have no idea what increases he would get for level 2.Yeah, I have it. Do you need me to update Nerik?
If so, what ability do you want increased? What new feat? Same classes? If not, which classes?Wisdom
How many feats?
Same classes.
1 feat, unless you want one of the rogue talents that grants a feat, if so, which feat?
Do you have a specific cantrip you want to learn?