Bad to the Bones (A Rappan Athuk campaign)
(Inactive)
Game Master
Eric Swanson
Campaign Maps
Loot List
Brok: 58/58 HP, 1 Hero Point.
Grezzor: 54/54 HP, 2 Hero Points.
Keil: 40/40 HP, 3 Hero Points.
Praetor Grey: 47/47 HP, 1 Hero Points.
Vargrenz: 56/56 HP, 2 Hero Points.
Ranulfus 30/30 hp, 1 Hero Point
Current Date: Freyrmond 26 of 3517 (I.R.).
T plus 26 days.
Time: Around 3:00 am
Weather: ??
Kayal Rogue (6th): HP 40/40 | AC18/20* v Traps T16 FlF13 | BAB +4 , M+9 R+9 | | CMB +3, CMD +18 |Fort +3 Ref +10/+12*Traps Will +3 | Perc +16 (Traps +18) | Init +6 | Stealth +19/+22 dim light | Disable Dev. +21 | Villainous Points: 3 ... Watch Rotation - 1st: Brok/Ranalfus. 2nd: Vargrenz/Keil. Last: Grezzor/Praetor
Goblin Wizard 6 || hp 50/54|| AC 15, touch 15, flat-footed 11 (+4 Dex, +1 size) || Fort +6, Ref +7, Will +7

Kayal Rogue (6th): HP 40/40 | AC18/20* v Traps T16 FlF13 | BAB +4 , M+9 R+9 | | CMB +3, CMD +18 |Fort +3 Ref +10/+12*Traps Will +3 | Perc +16 (Traps +18) | Init +6 | Stealth +19/+22 dim light | Disable Dev. +21 | Villainous Points: 3 ... Watch Rotation - 1st: Brok/Ranalfus. 2nd: Vargrenz/Keil. Last: Grezzor/Praetor
Treasure Division: (Correct me if I'm wrong...)
- Starting at the top of the list, I believe Grey wanted to give the armor (Medium plate mail + Medium studded leather) to the Orcs. They can take the four daggers (line 13) as well.
- From the backpack, Keil will take the bottle of holy water and the holy symbol (Which god was it for?). The lantern (empty of oil) can be sold for 1sp, and the sketched map from Zelkor’s Ferry to the Mouth of Doom’s entrance Keil will also claim - but he'll give it up freely should anyone want it.
- Sell: Silk gown, 30gp
- Sell: Crimson wizard's robes, 20gp (Grezzor?)
- Sell: Pearl, 100gp
- Up for grabs: Silver Dagger
- Sell: Garnet, 50gp | A spinel, a pearl, and a tourmaline, an ornate mirror in a gold frame 100gp each
- Arlok: golden skull with gems set into the eye sockets, 1000gp (this was at the bottom of the pool, I think. Arlok swam down to get it)
- Sell(?): nicely embroidered bag (10 gp)
- Sell: Opal, 250gp | silver necklace, 25gp | sapphire gem, 100gp | a jeweled coronet, 400gp | Silver goblet, 100gp | silver plate, 50gp | 4 garnets, 100gp each
- Sell or Grezzor(?): a golden wand encrusted with pearls, 2,000gp
- Sell: 5 golden rings, 50gp | Jeweled necklace, 500gp
- Sell: 6 crystal flowers ??? | 3 Rubies ??? (These should be looked into)
- Sell: There is a small library of books (Grezzor?). The total here is 730gp
- Coin value: 3972 gp 4960 sp 5599 cp.
Total treasure value, not including the coins is: 6,465gp
Total in gp: 10,437gp
Divided six ways: 1,739gp, 835sp, 933cp
Less 30%: 1,217gp 585sp, 653cp per character
This does not include other items such as potions or magical items claimed in play, nor does it include the added value of MWK items crafted by Grey. As Keil claimed a few of items, and got quite a few MWK upgrades, I hesitate to claim the full division.
Does my math add up? How does this look to everyone?

I have updated the values of the items you have discovered in BOLD. Finding those flowers made a huge difference as they are of a tough mineral consistency, and can be sold as jewels for 1,000 gp, or 2,000 gp for the more mature flowers.
Keil wrote: Treasure Division: (Correct me if I'm wrong...)
- Starting at the top of the list, I believe Grey wanted to give the armor (Medium plate mail + Medium studded leather) to the Orcs. They can take the four daggers (line 13) as well.
- From the backpack, Keil will take the bottle of holy water and the holy symbol (Which god was it for?). The lantern (empty of oil) can be sold for 1sp, and the sketched map from Zelkor’s Ferry to the Mouth of Doom’s entrance Keil will also claim - but he'll give it up freely should anyone want it.
- Sell: Silk gown, 30gp
- Sell: Crimson wizard's robes, 20gp (Grezzor?)
- Sell: Pearl, 100gp
- Up for grabs: Silver Dagger
- Sell: Garnet, 50gp | A spinel, a pearl, and a tourmaline, an ornate mirror in a gold frame 100gp each
- Arlok: golden skull with gems set into the eye sockets, 1000gp (this was at the bottom of the pool, I think. Arlok swam down to get it)
- Sell(?): nicely embroidered bag (10 gp)
- Sell: Opal, 250gp | silver necklace, 25gp | sapphire gem, 100gp | a jeweled coronet, 400gp | Silver goblet, 100gp | silver plate, 50gp | 4 garnets, 100gp each
- Sell or Grezzor(?): a golden wand encrusted with pearls, 2,000gp
- Sell: 5 golden rings, 50gp | Jeweled necklace, 500gp
- Sell: 6 crystal flowers 1000 gp (x2), 2000 gp (x4) | 3 Rubies 250 gp each
- Sell: There is a small library of books (Grezzor?). The total here is 730gp
- Coin value: 3972 gp 4960 sp 5599 cp.
Total treasure value, not including the coins is: 6,465gp + 10,750 gp = 17,215 gp
Total in gp: 21,187gp
Divided six ways: 3,531gp, 835sp, 933cp
Less 30%: 2,472gp 585sp, 653cp per character
Goblin Ranger HP:54/58 | AC 19 T15 FF15 | BAB 6 CMB +6 CMD 20 | Fort +7 Ref +9 Will +3 | Init:+4 (+6 underground) | Perc +14 (+4 underground,+3 for traps)+ 10' Trapfinding | Stealth +18 (+2 underground) | Traps: 4/4 (DC14)
Brok can finally afford some thieves tools.
Berserk HP: 4/4, Temp HP: 0, HP 19/19, DHP: 24 | AC 21 | Fort +6, Ref +2, Will +9 | Channel 4/4, Rebuke 4/6, Fervor 5/5, Drain Strike 4/4, M.Focus: Y
What's the 30% loss about? I forget.
It is a tithe to Mitchrod for buying food, supplies, etc. since there is no other source of readily available income.
Goblin Ranger HP:54/58 | AC 19 T15 FF15 | BAB 6 CMB +6 CMD 20 | Fort +7 Ref +9 Will +3 | Init:+4 (+6 underground) | Perc +14 (+4 underground,+3 for traps)+ 10' Trapfinding | Stealth +18 (+2 underground) | Traps: 4/4 (DC14)
Everybody knows the fight was fixed
The poor stay poor, the rich get rich
HP: 32/64 ][ AC 20(24)/FF13(17)/T17 ]] F:+13 R:+13 W:+13 ][ Perception +7 Darkvision || Hero Points: 3/3
Goblin Wizard 6 || hp 50/54|| AC 15, touch 15, flat-footed 11 (+4 Dex, +1 size) || Fort +6, Ref +7, Will +7
I would keep the wand but alas... It is not magical.
Crimson robes are not my style - Grezzor prefers black.
As for the books, where did they come from? Was it from the diseased area? I was under the impression I had already read them?
So I say... Sell it all :D
Berserk HP: 4/4, Temp HP: 0, HP 19/19, DHP: 24 | AC 21 | Fort +6, Ref +2, Will +9 | Channel 4/4, Rebuke 4/6, Fervor 5/5, Drain Strike 4/4, M.Focus: Y
Sell it all. The orcs aren't going to be with us. I'll pay them out of my share. They can buy what they want.
Goblin Wizard 6 || hp 50/54|| AC 15, touch 15, flat-footed 11 (+4 Dex, +1 size) || Fort +6, Ref +7, Will +7
So, let's see what I am looking for to upgrade Grezzor, hmmmm...
3,531gp, 835sp, 933cp right?
I think I will keep it REALLY simple though Komm - looking for a Pearl of Power level 1 and a Cloak of Resistance +1 :P
Praetor, would you be able to turn a regular backpack into a MW one?
Actually Grezzor it is 2,472gp 585sp, and 653cp when you account for the tithe. Fortunately you are able to sell the items for full value here.
I am assuming you are OK with selling all of the loot as indicated earlier so, assuming no one objects, I will update the Loot List later this evening.
Let me know what items you are interested in purchasing and I will let the fates decide...(IOW roll some dice)....what you can purchase.
Goblin Wizard 6 || hp 50/54|| AC 15, touch 15, flat-footed 11 (+4 Dex, +1 size) || Fort +6, Ref +7, Will +7
Dang... I guess it will be only the Pearl of Power then...
Berserk HP: 4/4, Temp HP: 0, HP 19/19, DHP: 24 | AC 21 | Fort +6, Ref +2, Will +9 | Channel 4/4, Rebuke 4/6, Fervor 5/5, Drain Strike 4/4, M.Focus: Y
Grezzor wrote: Praetor, would you be able to turn a regular backpack into a MW one? Absolutely.
Male Duegar Monk(Gray Disciple)/5-Kineticist(Aether)(Kinetic Blade)/1 - [HP 56/56); AC19,T19,FF17; F+8,R+8,W+9; Per+12; Init +2]
Sort of boring, but Varg would go with a Cloak +1 and Bracers +1. Would go for the Amulet of Might Fists, but do not have the 4000 gold.
Berserk HP: 4/4, Temp HP: 0, HP 19/19, DHP: 24 | AC 21 | Fort +6, Ref +2, Will +9 | Channel 4/4, Rebuke 4/6, Fervor 5/5, Drain Strike 4/4, M.Focus: Y
I'm picking up a type 1 Bag of Holding. (1250 gp)
The rest I will be pouring into my Mask to enchant it as a wondrous item. I plan on putting 500 towards a 3x per day 0th level spell, and 500 towards making it an Intelligent item.
If I remember our conversations at the beginning of the game, making it Intelligent was what I needed to do in order to start counting it as a Familiar for the purposes of asic powers and stuff. Is that right?
Male Changeling Fighter 1, Monk 1, Rogue 1, Ranger 1, Actor 5
Keil, I'm as surprised as you that there's no reward at all for our work. What did Komm offer us to convince us to do this? With the 30% tithe, it actually feels like we paid him for risking our lives.
GM, was that the intent? Did we get bamboozled?
DH: Komm actually did address the issue of reward. Of course, Chugs was the one who brought it up, he he. Feel free to mention a reward to Komm. He will indeed reward you for a job well done...but there will be a Diplomacy roll or three involved...
Berserk HP: 4/4, Temp HP: 0, HP 19/19, DHP: 24 | AC 21 | Fort +6, Ref +2, Will +9 | Channel 4/4, Rebuke 4/6, Fervor 5/5, Drain Strike 4/4, M.Focus: Y
If no one wants those potions, I'll carry them for the party.
Cure Potions pull double duty for me because of Deathwine. Once I start casting Animate Dead they're going to be used to boost my pool.
Male Changeling Fighter 1, Monk 1, Rogue 1, Ranger 1, Actor 5
I think that dagger should go to whichever of our primary damage dealers who doesn't already have a magic weapon. It could be handy if we run into something incorporeal or with DR/Magic.
Goblin Wizard 6 || hp 50/54|| AC 15, touch 15, flat-footed 11 (+4 Dex, +1 size) || Fort +6, Ref +7, Will +7
Praetor Grey wrote: Grezzor wrote: Praetor, would you be able to turn a regular backpack into a MW one? Absolutely. I'll have one to go please :D
Komm the "Grandfather" wrote: DH: Komm actually did address the issue of reward. Of course, Chugs was the one who brought it up, he he. Feel free to mention a reward to Komm. He will indeed reward you for a job well done...but there will be a Diplomacy roll or three involved... Aaaaahhhh there is still hope for Grezzor and his magical purchases :D
Berserk HP: 4/4, Temp HP: 0, HP 19/19, DHP: 24 | AC 21 | Fort +6, Ref +2, Will +9 | Channel 4/4, Rebuke 4/6, Fervor 5/5, Drain Strike 4/4, M.Focus: Y
Your resident Diplomancer is on the job. :)
Goblin Ranger HP:54/58 | AC 19 T15 FF15 | BAB 6 CMB +6 CMD 20 | Fort +7 Ref +9 Will +3 | Init:+4 (+6 underground) | Perc +14 (+4 underground,+3 for traps)+ 10' Trapfinding | Stealth +18 (+2 underground) | Traps: 4/4 (DC14)
Brok is going to need mwk thieves tools, a mwk +1 str shortbow, and probably a better suit of armor.
Kayal Rogue (6th): HP 40/40 | AC18/20* v Traps T16 FlF13 | BAB +4 , M+9 R+9 | | CMB +3, CMD +18 |Fort +3 Ref +10/+12*Traps Will +3 | Perc +16 (Traps +18) | Init +6 | Stealth +19/+22 dim light | Disable Dev. +21 | Villainous Points: 3 ... Watch Rotation - 1st: Brok/Ranalfus. 2nd: Vargrenz/Keil. Last: Grezzor/Praetor
Doomed Hero wrote: Keil, I'm as surprised as you that there's no reward at all for our work. What did Komm offer us to convince us to do this? With the 30% tithe, it actually feels like we paid him for risking our lives.
GM, was that the intent? Did we get bamboozled?
Thanks for the nod DH. For the record, Keil did mention payment, here and again here. His efforts may have been suttle but then Keil isn't exactly Mr. Diplomacy :P Now interrogation on the other hand.... haha :)
Goblin Wizard 6 || hp 50/54|| AC 15, touch 15, flat-footed 11 (+4 Dex, +1 size) || Fort +6, Ref +7, Will +7
Komm, are there multiple of each item available or just one? I'm looking at the Cloak of Resistance Varg just grabbed, and getting ready to tell him his Saves are already the best in the group :D
Goblin Ranger HP:54/58 | AC 19 T15 FF15 | BAB 6 CMB +6 CMD 20 | Fort +7 Ref +9 Will +3 | Init:+4 (+6 underground) | Perc +14 (+4 underground,+3 for traps)+ 10' Trapfinding | Stealth +18 (+2 underground) | Traps: 4/4 (DC14)
Brok also thinks that someone with crappy saves should take that cloak.
Sorry guys, just one of each.
Goblin Wizard 6 || hp 50/54|| AC 15, touch 15, flat-footed 11 (+4 Dex, +1 size) || Fort +6, Ref +7, Will +7
'Varg, your saves are already the best in the group' :D
HP: 32/64 ][ AC 20(24)/FF13(17)/T17 ]] F:+13 R:+13 W:+13 ][ Perception +7 Darkvision || Hero Points: 3/3
Arlok says he has best saves, but Arlok a god. You be just men. :)
Berserk HP: 4/4, Temp HP: 0, HP 19/19, DHP: 24 | AC 21 | Fort +6, Ref +2, Will +9 | Channel 4/4, Rebuke 4/6, Fervor 5/5, Drain Strike 4/4, M.Focus: Y
Call Grey a man again, and a certain god will be taking an unexpected nap...
Male Duegar Monk(Gray Disciple)/5-Kineticist(Aether)(Kinetic Blade)/1 - [HP 56/56); AC19,T19,FF17; F+8,R+8,W+9; Per+12; Init +2]
Grezzor, you can have the cloak. Varg needs to save up for something to magic up his fists anyway.
Guys, please go ahead and add the coins to your character sheets so I can remove them from the Loot List. Looking over the sheet, it looks like the only item unclaimed are the +1 Dagger and the silver dagger. Once those have been claimed we can get along with the adventure :)
Berserk HP: 4/4, Temp HP: 0, HP 19/19, DHP: 24 | AC 21 | Fort +6, Ref +2, Will +9 | Channel 4/4, Rebuke 4/6, Fervor 5/5, Drain Strike 4/4, M.Focus: Y
How about Brok and Kiel each take a dagger?
Once we have some better magical weapons we can sell them.
Kayal Rogue (6th): HP 40/40 | AC18/20* v Traps T16 FlF13 | BAB +4 , M+9 R+9 | | CMB +3, CMD +18 |Fort +3 Ref +10/+12*Traps Will +3 | Perc +16 (Traps +18) | Init +6 | Stealth +19/+22 dim light | Disable Dev. +21 | Villainous Points: 3 ... Watch Rotation - 1st: Brok/Ranalfus. 2nd: Vargrenz/Keil. Last: Grezzor/Praetor
Brok can take the +1 dagger, I already have the silver dagger on Keil's sheet - silver sounds more expensive :)
Kayal Rogue (6th): HP 40/40 | AC18/20* v Traps T16 FlF13 | BAB +4 , M+9 R+9 | | CMB +3, CMD +18 |Fort +3 Ref +10/+12*Traps Will +3 | Perc +16 (Traps +18) | Init +6 | Stealth +19/+22 dim light | Disable Dev. +21 | Villainous Points: 3 ... Watch Rotation - 1st: Brok/Ranalfus. 2nd: Vargrenz/Keil. Last: Grezzor/Praetor
Komm, what wands and potions are available?
While there are wands known to be available, they are far rarer than potions, as they are generally the purview of wizards and sorcerers who guard them jealously. If you want to try getting a specific wand you can request one from Tiv but it would take some time (a month or more). Potions are far more easily obtained (costs are as per CRB).
Berserk HP: 4/4, Temp HP: 0, HP 19/19, DHP: 24 | AC 21 | Fort +6, Ref +2, Will +9 | Channel 4/4, Rebuke 4/6, Fervor 5/5, Drain Strike 4/4, M.Focus: Y
A wand of Cure Light would be very handy.
Goblin Ranger HP:54/58 | AC 19 T15 FF15 | BAB 6 CMB +6 CMD 20 | Fort +7 Ref +9 Will +3 | Init:+4 (+6 underground) | Perc +14 (+4 underground,+3 for traps)+ 10' Trapfinding | Stealth +18 (+2 underground) | Traps: 4/4 (DC14)
Komm, can we sell surplus gear from our character sheets?
Sure Brok you can sell whatever you wish here. Tiv will give you 75% of total value for it.
Goblin Ranger HP:54/58 | AC 19 T15 FF15 | BAB 6 CMB +6 CMD 20 | Fort +7 Ref +9 Will +3 | Init:+4 (+6 underground) | Perc +14 (+4 underground,+3 for traps)+ 10' Trapfinding | Stealth +18 (+2 underground) | Traps: 4/4 (DC14)
Berserk HP: 4/4, Temp HP: 0, HP 19/19, DHP: 24 | AC 21 | Fort +6, Ref +2, Will +9 | Channel 4/4, Rebuke 4/6, Fervor 5/5, Drain Strike 4/4, M.Focus: Y
It probably got drowned in the shopping flood, but my last post in gameplay was asking Komm about a reward.
Male Duegar Monk(Gray Disciple)/5-Kineticist(Aether)(Kinetic Blade)/1 - [HP 56/56); AC19,T19,FF17; F+8,R+8,W+9; Per+12; Init +2]
Bracers of armor +1 added. I used silver and copper to pay for the bracers to clean up my character sheet.
Goblin Wizard 6 || hp 50/54|| AC 15, touch 15, flat-footed 11 (+4 Dex, +1 size) || Fort +6, Ref +7, Will +7
Vargrenz wrote: Grezzor, you can have the cloak. Varg needs to save up for something to magic up his fists anyway. Thanks for that Varg ;)
I'm gonna take that cloak and the pearl if that is ok.
Male Duegar Monk(Gray Disciple)/5-Kineticist(Aether)(Kinetic Blade)/1 - [HP 56/56); AC19,T19,FF17; F+8,R+8,W+9; Per+12; Init +2]
You are welcome to the pearl, Varg would just use it for marbles.
Berserk HP: 4/4, Temp HP: 0, HP 19/19, DHP: 24 | AC 21 | Fort +6, Ref +2, Will +9 | Channel 4/4, Rebuke 4/6, Fervor 5/5, Drain Strike 4/4, M.Focus: Y
Are scrolls available for purchase?
I'd like to pick up scrolls of Improve Trap, Bone Fists and Marionette Possession
Also,
Grey wrote: The rest I will be pouring into my Mask to enchant it as a wondrous item. I plan on putting 500 towards a 3x per day 0th level spell, and 500 towards making it an Intelligent item.
If I remember our conversations at the beginning of the game, making it Intelligent was what I needed to do in order to start counting it as a Familiar for the purposes of asic powers and stuff. Is that right?
I asked about the mask familiar thing a while back. I wanted to make sure it was ok that I go ahead with this plan.
Praetor: All of these spells are fine, though it will take a couple of days for them to be crafted. As for the mask question you will be able to start the process at 5th level...not that far off!
Goblin Wizard 6 || hp 50/54|| AC 15, touch 15, flat-footed 11 (+4 Dex, +1 size) || Fort +6, Ref +7, Will +7
Vargrenz wrote: You are welcome to the pearl, Varg would just use it for marbles. Woot! Thanks again Varg.
Goblin Ranger HP:54/58 | AC 19 T15 FF15 | BAB 6 CMB +6 CMD 20 | Fort +7 Ref +9 Will +3 | Init:+4 (+6 underground) | Perc +14 (+4 underground,+3 for traps)+ 10' Trapfinding | Stealth +18 (+2 underground) | Traps: 4/4 (DC14)
Are alchemical items available? What about holy water?
Yes all the core alchemical items are available. Holy water is available but in lesser quantities. Price is 150% of standard book price.
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