| Aubrey the Demented/Malformed |
Marc snarls something in the noble language of Dragons. (It sounds fairly crude and rude. Perhaps a curse, perhaps an insult to the drake's parentage.) and with a flick of his wavy bladed dagger lets fly with another rainbow colored bolt at the oversized lizard threatening Sethra.
Chaos Bolt on RD#3. Vs Will, Psychic Dmg;
1d20+4; 1d10+7
I think it's actually Aleph's go, and given your attack roll, maybe it's best we forget this happened...
| Hasren Gunnarrsson |
Before taking leave of his ally, Hasren asks: "Aleph! Marc! Have you guys got anything up your sleeves that will keep these beasties from charging? That may be key to avoid our becoming their next meal!"
He then proceeds to maneuver around the drake engaged by Sefra (Move to P20, O21, & end in R20) & improvise a song about marauding rage drakes. Having seen Sefra's fighting style, he lets his blade fly, hoping to reveal a weakness in the drake's reactions with a solid strike.
Guiding Strike
Attack:1d20 + 6 + 2 ⇒ (8) + 6 + 2 = 16 vs AC
Hit:1d8 + 3 ⇒ (5) + 3 = 8 & -2 penalty to the defense(Reflex) of my choice until the end of my next turn
| Aleph |
Aleph gleefully with athame in hand,
moves to t14, gaining concealment, and taunts and curses the rage drake engaged with Terra.
"Pardon my language, milady..." he adds.
Vampiric embrace...on the 'drake in UV 16-17,
to hit,
1d20 + 1 + 3 ⇒ (9) + 1 + 3 = 13 vs. will
damage
2d8 + 3 + 1d6 + 1 ⇒ (6, 6) + 3 + (4) + 1 = 20
gain 5+3=8 temporary hit points if it works.
"I figure makin them dead'll keep em from charging....else I have naught."
| Marc Wyvernspur |
Before taking leave of his ally, Hasren asks: "Aleph! Marc! Have you guys got anything up your sleeves that will keep these beasties from charging? That may be key to avoid our becoming their next meal!"
"I have many things 'up my sleeves', so to speak. But none that will web them up or mire them in mud. However I have a few surprises in store should they persist in getting cozy!" The dandy smirks that insufferable grin, as if daring the Drakes to test his words,...
| Aubrey the Demented/Malformed |
| Terra Everbloom |
Shift to s16.
Terra begins to gesture in a weird manner and make funny croaking sounds. Terra finishs the gesture by pointing at RD1.
Summon Giant Toad
A (medium sized)Giant toad pops into view in p13 and attacks RD1.
1d20 + 6 ⇒ (6) + 6 = 12 vs ref (melee attack 3) 1d8 + 5 ⇒ (1) + 5 = 6 on hit the target is pulled 2 squares towards the toad if possible.
| Sefra |
move: Shift to S17
standard: Masterful Spiral each enemy in close burst 2, 1d20 + 5 + 2 ⇒ (7) + 5 + 2 = 14 vs ref against RD3, 1d20 + 5 ⇒ (12) + 5 = 17 vs ref against RD4, 3d8 + 5 ⇒ (2, 4, 1) + 5 = 12 force damage, half on miss, effect: you assume the spiral stance. until the end of the stance your reach is increased by 1
free action: Centered Flurry of Blows, RD3 takes an additional 5 damage
AP used
Five Storms each enemy in close burst 2, 1d20 + 5 + 2 ⇒ (1) + 5 + 2 = 8 vs ref against RD3, 1d20 + 5 ⇒ (4) + 5 = 9 vs ref against RD4, 1d8 + 5 ⇒ (7) + 5 = 12
Well that second attack feels like a let down :)
Sefra spins into a new stance that gives her strikes extra reach lashing out multiple times as the drakes in her immediate area.
| Aubrey the Demented/Malformed |
Terra's summoned amphibian flicks out its sticky tonge, but narrowly misses the drake. Sefra leaps back into the fray, fists and feet flying.
Sefra's first two attacks hit, but I don't have the drakes' hp with me so I can't state the outcome yet (I supect they are all still alive). Yes, the other attacks miss.
| Aubrey the Demented/Malformed |
After Sefra's furious pummelling, the drakes still all stand. Thpose that have taken damage seem infuriated rather than fearful, jaws snapping dangerously. They concentrate their attacks on Heimoth and Sefra.
RD 1 stays where it is, RD2 charges, both attack Heimoth. RD3 and RD4 both shift to get into combat and to get flanking, both attack Sefra.
RD1: Bite 1d20 + 7 + 2 ⇒ (10) + 7 + 2 = 19 to hit v AC, damage 1d10 + 9 ⇒ (10) + 9 = 19. If that hits, the drake makes a second attack: 1d20 + 5 + 2 ⇒ (12) + 5 + 2 = 19 vs Will; if this hits, the target can only make a basic melee attack until the end of the drake's next turn (due to being enraged).
RD2: 2 claw attacks on a charge; Claw 1 1d20 + 6 + 1 ⇒ (17) + 6 + 1 = 24 to hit v AC, damage 1d6 + 12 ⇒ (3) + 12 = 15; Claw 2 1d20 + 6 + 1 ⇒ (17) + 6 + 1 = 24 to hit v AC, damage 1d6 + 12 ⇒ (1) + 12 = 13
RD3: Bite 1d20 + 7 + 2 ⇒ (5) + 7 + 2 = 14 v AC, damage 1d10 + 9 ⇒ (9) + 9 = 18. If that hits, the drake makes a second attack: 1d20 + 5 + 2 ⇒ (7) + 5 + 2 = 14 vs Will; if this hits, the target can only make a basic melee attack until the end of the drake's next turn (due to being enraged).
RD4: Bite 1d20 + 7 + 2 ⇒ (3) + 7 + 2 = 12 v AC, damage 1d10 + 9 ⇒ (7) + 9 = 16. If that hits, the drake makes a second attack: 1d20 + 5 + 2 ⇒ (2) + 5 + 2 = 9 vs Will; if this hits, the target can only make a basic melee attack until the end of the drake's next turn (due to being enraged).
| Marc Wyvernspur |
5' step to O15 (Sort of side-stepping the fire, if possible) Then uses Frostbind on RD#3. Vs Fort, Cold Dmg, AND target takes -2 penalty to reflex until the end of my next turn.
Marc gives a battle cry when the Rage Drake surprises him with its lightning fast charge. Sure, it may have sounded like a cry of fear to the uninitiated, but it was a battle cry. The dandy dances backwards around the edge of the campfire.
"ExCUZE me! Personal space!" He draws a deep breath while weaving a pattern with his blade, then exhales a thin stream of blue crystals onto the Rage Drake.
"You need to chill out!" The dandy sneers, wiping a bit of frost from his chin,...
1d20 + 4 ⇒ (17) + 4 = 213d6 + 7 ⇒ (3, 6, 4) + 7 = 20
| Hasren Gunnarrsson |
Maneuvering to keep out of reach of the drake's claws & teeth, Hasren moves to flank the drake from square P17. Now within range of his downed ally, Hasren utters a Majestic Word to restore Heimoth's vitality.
Heimoth may spend a surge to regain surge+3 HPs and then may slide 1 square to the location of his choosing. (I'm supposed to choose, but since in a face-to-face game I'd ask where he wants to go, in the interest of saving time, I'll just let him choose)
Finished attending to his downed comrade, Hasren begins an Inspiring Refrain to aid his allies against these bloodthirsty hunters.
Inspiring Refrain
Attack: 1d20 + 6 + 2 ⇒ (16) + 6 + 2 = 24 vs AC
Hit: 2d8 + 3 ⇒ (5, 8) + 3 = 16 damage, and each ally within 5 squares (everyone) gains a +1 power bonus to attack rolls until the end of my next turn.
-2 penalty to Reflex defense of RD3 goes away
Everyone gets a +1 power bonus to attack rolls
| Heimoth |
Huzzah! That gets me back to 8 hit points. So...
Heimoth peers up into the soft underbelly of the drake. Seeing an opportunity, he jams his blade into it.
First, Hasren slides me to S12. After that, I can only make a regular melee attack as the drake hit with its Will attack. Attack roll 13+7+1(power bonus from Hasren's Inspiring refrain=AC 21, damage 7+4=11.
| Aubrey the Demented/Malformed |
Gripped in shackles of ice, the rage drake falls on its side, twitches and dies.
RD3 down. Marc's spell kills it, so Hasren can reconsider his action. However, I'll assume for speed he moves to S15 and does the same to RD4.
As one drake falls, Hasren moves up behind Terra and Sefra and strikes another, loudly calling his companions ont o greater feats of martial and magical prowess.
And so, by a roundabout route, we get to Aleph's go.
| Aleph |
Curse r.d.1.
Flames of Phlegethos on r.d.1.
(I know it's a waste, but I'm trying to limit Heimoth's damage....)
attack (con vs. reflex)
1d20 + 3 + 1 + 1 ⇒ (10) + 3 + 1 + 1 = 15
damage
3d10 + 3 + 1 + 1d6 ⇒ (10, 10, 6) + 3 + 1 + (2) = 32
then, move to r12, to get between the damned (rd2) thing and Heimoth.
| Aubrey the Demented/Malformed |
| Heimoth |
Heimoth wrote:I was at -2, so that'll bring me to 10 hp instead. Does the rage thing mean that I can't use any other powers, or just that any attacks I make must be basic melee attacks - i.e. can I use a Lay on hands on myself as well?The latter - you can use non-attack powers.
Nice. In that case, I heal myself as well - I'm at 17 hit points.
| Terra Everbloom |
The giant toad flicks it's tongue at RD2
1d20 + 6 + 1 ⇒ (5) + 6 + 1 = 12 vs ref 1d8 + 5 ⇒ (5) + 5 = 10dmg and pulls 2 squares toward the toad if possible.
Terra shifts back to r16. Then Terra calls a cold wind from the north into U15. 1d20 + 6 + 1 ⇒ (4) + 6 + 1 = 11 vs Fort agt rd4 1d6 ⇒ 4 dmg and pushes it back 1 square to the east on hit.
| Marc Wyvernspur |
Marc smirks in superiority as the drake he blasted with frost tumbles to the ground. He looks and sees that the other drake he was originally worried about is occupied by three of his companions, so turns to the North instead.
"Your turn!" He declares smugly, flexing his arms. He steps lightly to the north, and with a swift chant and a wave of his dagger lets fly with a blast of brilliant colors,...
5'step N to O14, Choas Bolt on RD2, vs Will, psychic dmg
1d20 + 4 ⇒ (8) + 4 = 121d10 + 7 ⇒ (5) + 7 = 12
| Aubrey the Demented/Malformed |
Terra's toad again just fails to hit the rearing drake with its tongue. Marc's magical bolt also misses by the narrowest of margins, zooming off into the night sky like a comet. But Sefra's blow connects, and with an audible crack the drake's spine is snapped. It collapses in the grass, unmoving.
RD4 is down.
| Aubrey the Demented/Malformed |
The remaining drake snaps at Aleph.
Bite 1d20 + 7 ⇒ (8) + 7 = 15 vs AC, damage 1d10 + 9 ⇒ (8) + 9 = 17 and if that hits a secondary attack, 1d20 + 5 ⇒ (12) + 5 = 17 vs Will. If the second attack hits, you can only attack with a basic melee attack until the end of the drake's next turn (due to being enraged). You should have Concealment after moving.
Heimoth.
| Aleph |
The remaining drake snaps at Aleph.
Bite 1d20+7 vs AC, damage 1d10+9 and if that hits a secondary attack, 1d20+5 vs Will. If the second attack hits, you can only attack with a basic melee attack until the end of the drake's next turn (due to being enraged). You should have Concealment after moving.
Heimoth.
Since I have a.c. 15, he rolled 15, and concealment makes a -2 to attack, he missed and my gambit paid off with dividends......*whew*
| Hasren Gunnarrsson |
Sorry about the delay, the Thanksgiving Holidays got me out of the habit of checking on the thread.
Hasren moves to O12 continuing his Ulfen war chant making as much of a spectacle of himself to RD2 as possible. Then, making a cagey attack, he slashes at the beast's leg, injuring it and making it less able to dodge out of the way of incoming attacks.
Guiding Strike: 1d20 + 6 ⇒ (12) + 6 = 18 vs AC
Hit: 1d8 + 3 ⇒ (3) + 3 = 6 damage & RD2 takes a -2 penalty to Reflex until the end of my next turn.
I made some assumptions, but I think their fair ones for our level
| Terra Everbloom |
assuming Aleph missed
The giant toad flicks it's tongue at RD2
1d20 + 6 ⇒ (1) + 6 = 7 vs ref 1d8 + 5 ⇒ (8) + 5 = 13dmg and pulls 2 squares toward the toad if possible.
Then Terra calls a cold wind from the north into Q9. 1d20 + 6 + 1 ⇒ (8) + 6 + 1 = 15 vs Fort 1d6 ⇒ 3 dmg and pushes it back 1 square to the east on hit
this Toad is defective! return to sender
| Aubrey the Demented/Malformed |
| Marc Wyvernspur |
On Marc's turn, ;)
The dandy frowns at the lizard who has dared to dodge the last bolt he threw. He tucks up both his sleeves, and very deliberately weaves another spell, and with a flick of his dagger sends a blob of hissing green acid flying at the remaining drake.
Acid Orb, Vs Ref,
1d20 + 4 ⇒ (10) + 4 = 141d10 + 7 ⇒ (4) + 7 = 11
| Aubrey the Demented/Malformed |
Sefra connects hard, crunching something inside the drake's thorax. It roars and attacks the nearest foe - Heimoth. But the wound it just took means it fails to coordinate and misses with its scissor-like jaws.
Bite 1d20 + 7 ⇒ (1) + 7 = 8 v AC, damage 1d10 + 9 ⇒ (1) + 9 = 10 and if it hits, secondary attack: 1d20 + 5 ⇒ (18) + 5 = 23 v Will, and if that hits, you cannot use anything other than a melee basic attack on the drake.
Heimoth.