And Then a Skeleton Popped Out: subSPUF Carrion Crown

Game Master Rynjin


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Sanity Lost: 3 Ftr/Wiz/EKngt/ArcArch | HP: 71/71 | AC: 22, T: 17 I, FF: 17 | Fort: 8, Reflex: 10, Will: 7 | CMB: 9, CMD:24 | Init: +8 | Perception: +14

Not sure if this is meant for me, too, buuuuut...

Initiative: 1d20 + 8 ⇒ (15) + 8 = 23

Not a bad start, if it is.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

I was just coming to make a post saying including you. Feel free to RP your intro, reason to be here, how you got infected, and how you were lead to Undiomede. The Phase Door can be detected by Detect Magic.


Female Human Oracle 10| Sorcereress 1| HP 70/70 | AC 28[32][35][40], FF 25[27][30][35], T 13[15][18] | Fort +15, Ref +8, Will +11 | CMD 22 | Perc +13, SM +11 | Init +5

Init: 1d20 + 5 ⇒ (10) + 5 = 15

-Posted with Wayfinder


Sanity Lost: 3 Ftr/Wiz/EKngt/ArcArch | HP: 71/71 | AC: 22, T: 17 I, FF: 17 | Fort: 8, Reflex: 10, Will: 7 | CMB: 9, CMD:24 | Init: +8 | Perception: +14

Oh, come on Amanorn, let's take the job, elf, it's not like it'll kill us. . Yep, and now the scroll of invisibility has worn off, and that stupid giant tore his friends to bits, he just knew it. You idiots, I told you we shouldn't split up! I told you we should have waited for the other team from the Order to rendezvous...even if we had no idea when they were coming. Ugh, but man, I have been feeling sick as a dog since we went through that stupid door. By Cali's stinger, I am so tired of being the only one with common sense out of this lot, and...wait, what the hell was that?! It sounded like an explosion.

Amanorn slips into the shadows and pulls out his bow, keeping a careful eye out for further trouble. He only has one invisibility spell left, and doesn't want to waste it if he's not entirely sure yet, but it doesn't mean he should stand right out in the open.

Stealth: 1d20 + 18 ⇒ (12) + 18 = 30

I figured last survivor of a team bravo sent by the order would be the best intro. It's a classic.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Some nits to pick, that are a mite important 1.) You can't have gotten infected passing through the door and 2.) Everyone is like 15 feet in front of you when you pass through.


Sanity Lost: 3 Ftr/Wiz/EKngt/ArcArch | HP: 71/71 | AC: 22, T: 17 I, FF: 17 | Fort: 8, Reflex: 10, Will: 7 | CMB: 9, CMD:24 | Init: +8 | Perception: +14

TBH I reread twice the last three pages and am not seeing that infection part. But so wait, you mean I'm coming up behind the group?


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Well, yes. Here's the deal: This door only works for 3 kinds of people. People with a key (the party) the Neighbors (and their kin), and people infected by Slugspawn (and the other Moits). Your ONLY way to get in is if you were infected at some point, because you weren't with the party when they came though (and it shuts after 1d4 rounds, in this case 3, their actions already taken). You can't be a Neighbor for obvious reasons. The door is a smooth wall otherwise. You're behind the party because being ahead of them screws up a lot.


Sanity Lost: 3 Ftr/Wiz/EKngt/ArcArch | HP: 71/71 | AC: 22, T: 17 I, FF: 17 | Fort: 8, Reflex: 10, Will: 7 | CMB: 9, CMD:24 | Init: +8 | Perception: +14

That's fine enough. Well, just retcon the WHEN of my infection. Being the last survivor of a second team can still work, right?

Amadorn sneaks around the corner silently, and pauses, staring at the group for a second. Huh, they don't look like villagers...or priests. And all those priests in the temple were dead. Strange...waitaminute...I recognize those two half elves, I think. The one with the whip looks an awful lot like....hmm...and the one with the hat...is that...

"Jones?! Jones She'lac? From the Nex School of Divination?"

He steps out of the shadows for a minute, bow lowered.

"Huh, and you must be the Ral'Algul I'm supposed to meet up with. The Order told me there'd be one of your family here, but I can't believe how much you look like Esmeralda."

He nods at all of you. "Thank god I've found all of you. I'm Amadorn Preyedan. The Order told us some backup would be here to help investigate this strange place, but...Well, the rest of the group sent me back to check a dead end while they went after those priests, and I'm guessing you can figure out what happened to them, since you seemed to have taken out the priests."

He steadies himself, shaking his head and placing one hand on a wall for support. He really wasn't feeling good lately.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Another minor retcon, you should actually be feeling very well mentally. Physically slightly sick, but mentally like you have a will of steel.


Sanity Lost: 3 Ftr/Wiz/EKngt/ArcArch | HP: 71/71 | AC: 22, T: 17 I, FF: 17 | Fort: 8, Reflex: 10, Will: 7 | CMB: 9, CMD:24 | Init: +8 | Perception: +14

I figured that's why he's leaning against the wall. Like he's gonna upchuck.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

You also know why you're sick by the way. You should have felt the slug burrowing into you.


Sanity Lost: 3 Ftr/Wiz/EKngt/ArcArch | HP: 71/71 | AC: 22, T: 17 I, FF: 17 | Fort: 8, Reflex: 10, Will: 7 | CMB: 9, CMD:24 | Init: +8 | Perception: +14

Sure, that'll work. When would I have picked it up?

"Can't say as I recognize your friends. Holy crap, that's the biggest damn dwarf I've ever seen!" I know Sledge is human, but between his picture and the hobo persona, I totally picture a duck dynasty looking guy.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Anywhere between the temple and House. They're scattered about.


Sanity Lost: 3 Ftr/Wiz/EKngt/ArcArch | HP: 71/71 | AC: 22, T: 17 I, FF: 17 | Fort: 8, Reflex: 10, Will: 7 | CMB: 9, CMD:24 | Init: +8 | Perception: +14

Alrighty, let's just say one hopped on me while I was examining the corpses they made out of the priests, then. Or crawled, or whatever.


Sheet | Male Half-elf Investigator (Empiricist) 12 [dex mutagen] | HP 69/75 | Init +5[+2]
AC, Saves:
AC 27[+4](+4 bk), T 16[+2], FF 22[+2](+4 bk) | (All saves +3 Good Hope) Fort +10, Ref +16[+2], Will +13[-1] (+4 illusion, +2 enchant, immune sleep)
CMD, Senses:
CMD 25[+2], FF 20 | Perc. +1d6+26 (+10 elixir, +6 vs traps), Low-light vision, Sense Motive +1d6+18

Amanorn? What's *he* doing here?

"The introductions will have to wait, Amanorn. We're in the middle of a fight here."


Sanity Lost: 3 Ftr/Wiz/EKngt/ArcArch | HP: 71/71 | AC: 22, T: 17 I, FF: 17 | Fort: 8, Reflex: 10, Will: 7 | CMB: 9, CMD:24 | Init: +8 | Perception: +14

Nodding, he grins, raises his bow and gives a wink.

Feeling like a bit of an idiot for pointedly stumbling into the situation like this, he hopes to make amends. With a whisper he replies.

Elven:
"A fight, eh? Well now you're talking my language."

I must've misread the situation. It seemed like the fight hadn't already come yet, but was one of those tense moments. Sorry.


Sheet | Male Half-elf Investigator (Empiricist) 12 [dex mutagen] | HP 69/75 | Init +5[+2]
AC, Saves:
AC 27[+4](+4 bk), T 16[+2], FF 22[+2](+4 bk) | (All saves +3 Good Hope) Fort +10, Ref +16[+2], Will +13[-1] (+4 illusion, +2 enchant, immune sleep)
CMD, Senses:
CMD 25[+2], FF 20 | Perc. +1d6+26 (+10 elixir, +6 vs traps), Low-light vision, Sense Motive +1d6+18

F!%# it, I'm bored and banter is a free action.

Elven:
"I just hope your marksmanship has improved since you graduated."


Sanity Lost: 3 Ftr/Wiz/EKngt/ArcArch | HP: 71/71 | AC: 22, T: 17 I, FF: 17 | Fort: 8, Reflex: 10, Will: 7 | CMB: 9, CMD:24 | Init: +8 | Perception: +14

You're darn right it is!

Elven:
"Are you still upset about that? I told you, I was up all night before that contest. We invited you to come along, too, you know. I had those girls ready to eat out of the palms of your hand. 'Once they go Elven...' and...well, whatever rhymes with that. Still always Mr. Serious, I see. Someone needs to hit you with a Power Word: Loosen Up. Still...it's good to see a friendly face."

Amanorn flashes his signature smart@ss grin.

"Anyway, wait until you see the trick I learned with this bow."


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Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

I LIVE.

2d20 ⇒ (3, 3) = 6

1d2 ⇒ 1

Sledge goes last, everyone else is up first.


Sanity Lost: 3 Ftr/Wiz/EKngt/ArcArch | HP: 71/71 | AC: 22, T: 17 I, FF: 17 | Fort: 8, Reflex: 10, Will: 7 | CMB: 9, CMD:24 | Init: +8 | Perception: +14

Time to make everyone love me.

Amanorn castes Haste on the party.

Still can't see the map, but if there's a place to hide, I'll use my move action to find an ambush spot before the enemy shows up, otherwise I'll try to find a spot where the giant will provoke AoOs if it comes at me.

Stealth: 1d20 + 18 ⇒ (2) + 18 = 20


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Join link.

No map for this combat though.


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

The Lupine man snorts, " This isnt the time to reminisce.. You are not the only fools who speak Elven "

His harsh voice rises as he points towards the area, " Zin, burn it again, it still hasnt learned, after that I'll punish the creature some more. "

Once she had Darius rushes forward to give the wayward Giant a fine whipping across the chest. His movement noticeably buoyed by some magic his is sure the new elf had given in their wait.

Whip it: 1d20 + 19 ⇒ (6) + 19 = 25
Whip it Good: 1d3 + 13 + 4d6 ⇒ (2) + 13 + (6, 3, 6, 6) = 36


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Male Human Monk2/Brawler 10 HP 103/124 | AC 26 T 15 FF 22 | CMD 31 (+14 grapple; +6 trip; +4 bull rush) | Fort +18 Ref +17 Will +13 | Init +9 | Perc +28 SenMot +27

I LIVE

Sledge springs from the sub-dimension he had vanished to for mortal combat with the dreaded El'bac Ren-raw e'Mit to punch the giant in the schnozzer.

Snack style to avoid AoO since I'm no longer HUEG by my count.

1d20 + 12 + 2 ⇒ (12) + 12 + 2 = 26
1d8 + 24 ⇒ (4) + 24 = 28

1d20 + 12 + 2 ⇒ (18) + 12 + 2 = 32
1d8 + 23 ⇒ (3) + 23 = 26

1d20 + 7 + 2 ⇒ (16) + 7 + 2 = 25
1d8 + 23 ⇒ (4) + 23 = 27


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

Its around a corner I think


Sheet | Male Half-elf Investigator (Empiricist) 12 [dex mutagen] | HP 69/75 | Init +5[+2]
AC, Saves:
AC 27[+4](+4 bk), T 16[+2], FF 22[+2](+4 bk) | (All saves +3 Good Hope) Fort +10, Ref +16[+2], Will +13[-1] (+4 illusion, +2 enchant, immune sleep)
CMD, Senses:
CMD 25[+2], FF 20 | Perc. +1d6+26 (+10 elixir, +6 vs traps), Low-light vision, Sense Motive +1d6+18

Jones waits for Zin to do her usual thing before moving forward. Assuming the giant is even there, he stebs it.

1d20 + 21 ⇒ (6) + 21 = 27
1d6 + 11 ⇒ (4) + 11 = 15


Male Human Monk2/Brawler 10 HP 103/124 | AC 26 T 15 FF 22 | CMD 31 (+14 grapple; +6 trip; +4 bull rush) | Fort +18 Ref +17 Will +13 | Init +9 | Perc +28 SenMot +27

If it's around the corner, I can probably charge from an angle and reach it or grab lunge.


Sanity Lost: 3 Ftr/Wiz/EKngt/ArcArch | HP: 71/71 | AC: 22, T: 17 I, FF: 17 | Fort: 8, Reflex: 10, Will: 7 | CMB: 9, CMD:24 | Init: +8 | Perception: +14

Assuming it didn't beat you on initiative, come around the corner, and somehow disable you in the first round, since Rynjin said you were last, which would admittedly suck. *crosses fingers*

Amanorn rolls his eyes at Darius.

Draconic Now:
"Wow, Jones, your buddy is just so many kinds of cheerful."

"Huh...a whip...no symbolism there. Nope. None at all."


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

Cant charge what you cant see, also if there is anything in the way.

Darius twitches, his mind rushing back to the baser instincts the come forward.

" Changing Languages doesnt make you any better. You can question my weaponry when you prove yours, assuming I trust you. " he quipped.


Male Human Monk2/Brawler 10 HP 103/124 | AC 26 T 15 FF 22 | CMD 31 (+14 grapple; +6 trip; +4 bull rush) | Fort +18 Ref +17 Will +13 | Init +9 | Perc +28 SenMot +27

"Darius, newelf, don't be childish."


Sanity Lost: 3 Ftr/Wiz/EKngt/ArcArch | HP: 71/71 | AC: 22, T: 17 I, FF: 17 | Fort: 8, Reflex: 10, Will: 7 | CMB: 9, CMD:24 | Init: +8 | Perception: +14

"That all depends on your definition of better, my good sir. It certainly makes me more of a cunning linguist, or so I've been told... Don't let it fret your furry little head, I'm sure you're quite the master debater."

At his word play, Amadorn's grin is nearly wide enough to take his head off. He gives a nod to Sledge, whom he still has no idea is a human, because I mean, look at that beard!

"My apologies, Sir Dwarf, I was merely exchanging in a fun spar of verbal intercourse with the good man. By the sound of the tone of his voice, the dear boy was just aching for some form or another. I will, as you request, play nice."


Sheet | Male Half-elf Investigator (Empiricist) 12 [dex mutagen] | HP 69/75 | Init +5[+2]
AC, Saves:
AC 27[+4](+4 bk), T 16[+2], FF 22[+2](+4 bk) | (All saves +3 Good Hope) Fort +10, Ref +16[+2], Will +13[-1] (+4 illusion, +2 enchant, immune sleep)
CMD, Senses:
CMD 25[+2], FF 20 | Perc. +1d6+26 (+10 elixir, +6 vs traps), Low-light vision, Sense Motive +1d6+18

Jones just silently rolls his eyes.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

As we discussed already with the fog last time you fought ol' Yib Thoolp here, you need line of sight to charge, it's explicit in the rules. You also can't charge around corners, since you need an unobstructed path, and a straight line. Of course, none of that matters because:

Between Jones' stab and Darius' whip, the Brineborn falls.

"Yib killed by home invasion? Is cruel world we live in." she contemplates, and expires.

Note, she is unconscious but alive.


Male Human Monk2/Brawler 10 HP 103/124 | AC 26 T 15 FF 22 | CMD 31 (+14 grapple; +6 trip; +4 bull rush) | Fort +18 Ref +17 Will +13 | Init +9 | Perc +28 SenMot +27

Coop day grass that ass.


Sanity Lost: 3 Ftr/Wiz/EKngt/ArcArch | HP: 71/71 | AC: 22, T: 17 I, FF: 17 | Fort: 8, Reflex: 10, Will: 7 | CMB: 9, CMD:24 | Init: +8 | Perception: +14

Aw man, I waste the haste.

"Well, that was anticlimactic."

He reaches into his spell component pouch and starts making a small roll up cigarette, because why wouldn't tobacco be a spell component?

"Oh, damn, and me without tindertwigs. I could sure use a light. Oh, yes, and some damn demon slug thing is burrowing it's way through my insides, so I could probably use a drink as well, because, yes, that hurts like hell, and may be the cause of my snark of late. My apologies, um...furry...man-elf friend of Jones...Darius, I believe the other called you? I get a little bit nettled when horrific parasites are eating my inside."


Sheet | Male Half-elf Investigator (Empiricist) 12 [dex mutagen] | HP 69/75 | Init +5[+2]
AC, Saves:
AC 27[+4](+4 bk), T 16[+2], FF 22[+2](+4 bk) | (All saves +3 Good Hope) Fort +10, Ref +16[+2], Will +13[-1] (+4 illusion, +2 enchant, immune sleep)
CMD, Senses:
CMD 25[+2], FF 20 | Perc. +1d6+26 (+10 elixir, +6 vs traps), Low-light vision, Sense Motive +1d6+18

Jones is somewhat taken aback.

"Did you not think to tell us about that sooner? Though, I suppose it wouldn't have changed anything. Slugspawn cannot be passed on to other hosts until they have...transformed their original host and started reproducing, and that takes a few days after infection. I can prepare a remedy first thing tomorrow morning."


Sanity Lost: 3 Ftr/Wiz/EKngt/ArcArch | HP: 71/71 | AC: 22, T: 17 I, FF: 17 | Fort: 8, Reflex: 10, Will: 7 | CMB: 9, CMD:24 | Init: +8 | Perception: +14

"I was getting to that when somebody told me to be silent. I appreciate that Jones. Just like old days, only instead of you brewing me hangover cures, it's preventing an inevitable death. I suppose I can thank you with a perusal of my spellbook, old bean, if you think you can concoct any potions out of that in the future."


Female Human Oracle 10| Sorcereress 1| HP 70/70 | AC 28[32][35][40], FF 25[27][30][35], T 13[15][18] | Fort +15, Ref +8, Will +11 | CMD 22 | Perc +13, SM +11 | Init +5

The day had started out so well, what with the giant octopus attack and all. But between the peasants, disappointing cultists, and now a friend of Jones making their arrival, the town had quickly descended into some sort of quasi-hell.

Z sighed as she approached the giant before torching it in fire.

Fire: 5d4 + 5 ⇒ (1, 1, 2, 4, 3) + 5 = 16

"I don't appreciate sardonic giants."

-Posted with Wayfinder


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

You guys are mean. Well, where to?


Sheet | Male Half-elf Investigator (Empiricist) 12 [dex mutagen] | HP 69/75 | Init +5[+2]
AC, Saves:
AC 27[+4](+4 bk), T 16[+2], FF 22[+2](+4 bk) | (All saves +3 Good Hope) Fort +10, Ref +16[+2], Will +13[-1] (+4 illusion, +2 enchant, immune sleep)
CMD, Senses:
CMD 25[+2], FF 20 | Perc. +1d6+26 (+10 elixir, +6 vs traps), Low-light vision, Sense Motive +1d6+18

"Before we continue, I think I promised you some introductions."

"This is Darius Ral'algul, our expert monster hunter. Samuel Sledge is a human hand-to-hand combat specialist and, er, self-titled "professional hobo". Zin'Retatarianna Mor, who usually goes by Zin or "Z", is...well, she's a very talented divine caster."

He turns to his friends. "Amanorn Preynedan was a colleague of mine at the Nex School of Divination. I don't know what he's been up to these last few years, but his talent with the bow is quite impressive, especially when combined with his arcane spellcasting."

"We can catch up more later. For now, I think we should conclude our investigation as quickly as possible so we can get some well-deserved rest."

Deeper into this secret room I guess.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

In the room proper is a large tank filled with liquid. Inside is the corpse of a man, recognizable as Cassius Undiomede, founder of Illmarsh. Beside the tank is a sharkskin bound journal.


Sanity Lost: 3 Ftr/Wiz/EKngt/ArcArch | HP: 71/71 | AC: 22, T: 17 I, FF: 17 | Fort: 8, Reflex: 10, Will: 7 | CMB: 9, CMD:24 | Init: +8 | Perception: +14

Detect that magic, just in case.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

No magycks.


Sanity Lost: 3 Ftr/Wiz/EKngt/ArcArch | HP: 71/71 | AC: 22, T: 17 I, FF: 17 | Fort: 8, Reflex: 10, Will: 7 | CMB: 9, CMD:24 | Init: +8 | Perception: +14

"Wait, that's a human? Damn, seriously, I can't tell the males between the two of those apart, with all that disgusting fur. No offense. I have human friends. Like...three of them. Three and a a half if you count Jones. Okay, so Stephanus is more like a business contact, but he sends me a card for the holidays, and I've met his wife, so, that counts, right? And...okay, maybe Tianara isn't so much 'friends' as 'she's seen me naked, because charm person is a hell of a spell', but I mean, she hits me with a sending spell when I'm in the area, and we, you know, enjoy a meal, and...stuff. The point is I'm not a racist s against humans. Or dwarves. Or murderously large hobos that need to stop staring at me like that - hey look a book!"

Amanorn decides to casually peruse the journal, since nobody else has.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Warning: Info dump ahoy.

This is Cassius Undiomede's journal, starting from before he became a Lord, up until near his death.

Spoiler:

Two centuries ago, when the smuggler captain Cassius Undiomede proved too much of a thorn in the side of the Count of Versex to ignore, yet remained too difficult to pin down and bring to justice, the count did the only thing that he could to bring the rogue to heel—he granted him a lordship. Lord Undiomede was given the stretch of coastline from the Detstach River to the northern edge of the Soddentimbers with the rights and duties to all incomes derived therein. Captain Undiomede’s cargoes were now legitimate and therefore subject to taxation by the county. The smuggler’s camp used by Undiomede became the settlement of Baytown (eventually renamed Illmarsh), and the count’s own customs office was placed prominently in the center of town.

Now a legitimate trader, Lord Undiomede built up Baytown as a fishing and trading community and relocated his residence, known as Undiomede House, beyond the edge of town to the site of an old ring of stone menhirs, erected thousands of years earlier by a savage druid cult that occupied the area before waves of settlers drove them out. Lord Undiomede quickly became a successful merchant—his trading ventures always proved lucrative, with nary a ship lost to the merciless storms of Lake Encarthan. Baytown’s fishing fleet always seemed to come in with the most bountiful of catches, and even long-lost sunken treasures turned up in the fishing nets of the townsfolk with astonishing regularity. Tax revenue flowed from Baytown into Versex’s coffers—in amounts far greater than expected from the tiny town—causing no end of speculation in Thrushmoor as to the source of Undiomede’s ungodly luck.

The count and his councilors assumed that Undiomede was continuing to smuggle lucrative contraband to reap these huge profits, using the supposed bounty of Baytown to hide his trafficking, but neither the count’s customs officers nor secretly hired investigators ever uncovered any trace of such wrongdoing.

All of this Cassius recounts with good humor. You can almost see the smirk that must have been on his face as he wrote of the baffled Count. Much of this could have been learned from people outside of Illmarsh.

In truth, his methods were far more sinister.

The real source of Undiomede’s success was a secret to everyone save himself. In his early days of smuggling off the Tern Rocks, Captain Undiomede had encountered and made common cause with a tribe of strange, inhuman creatures (which he refers to only as the Neighbors even here) dwelling in underwater tunnels below the lake. To avoid discovery and escape capture at the hands of the count’s customs agents, Undiomede struck a devil’s bargain with them—he provided them with kidnapped young women in exchange for their secret aid and intervention. After gaining his lordship, Undiomede continued his arrangement with his aquatic benefactors, who ensured that the nets of the Illmarshers were ever full of fish and that any interesting trinkets unearthed on the lake bottom by the Neighbors made their way into Undiomede’s hands. In return, Undiomede instituted the Fostering Pact, offering the Neighbors the daughters of the new settlement he was forming as "wives" to the creatures.

Sadness tinges his words here, though not regret. In his own words:

“I can only ensure the health and prosperity of Baytown and my own line by giving the Neighbors what they require, even if that means giving up my own daughters, and those of my heirs and my people. Regardless of my personal feelings, it is a small price to pay for such security.”

As Amanorn finishes reading the journal (either aloud or to himself is up to his discretion) an alarm begins to sound to the east.


Female Human Oracle 10| Sorcereress 1| HP 70/70 | AC 28[32][35][40], FF 25[27][30][35], T 13[15][18] | Fort +15, Ref +8, Will +11 | CMD 22 | Perc +13, SM +11 | Init +5

"Please don't tell me this means we have to enter into the lake."

-Posted with Wayfinder


Sanity Lost: 3 Ftr/Wiz/EKngt/ArcArch | HP: 71/71 | AC: 22, T: 17 I, FF: 17 | Fort: 8, Reflex: 10, Will: 7 | CMB: 9, CMD:24 | Init: +8 | Perception: +14

Amanorn raises an eyebrow at Zin's question. "What's wrong with getting a little we... by Calistria's stinger, what in the Maelstrom happened to your arms...ahem...that is to say...wow...yeah, um, we don't want to get you wet, m'lady, no, that would probably be bad."

He stops and scratches his chin, thinking.

"Perhaps some rudimentary transmutation magic could temporarily aleviate your obvious physical necessitstion to avoid such a scenario? We could get an alter self spell, and I could scribe everyone a few scrolls, if any of have the training to use such items...Or maybe an air bubble spell to avoid contact with the water altogether?"


Female Human Oracle 10| Sorcereress 1| HP 70/70 | AC 28[32][35][40], FF 25[27][30][35], T 13[15][18] | Fort +15, Ref +8, Will +11 | CMD 22 | Perc +13, SM +11 | Init +5

The flames in Z's arms flicker angrily.

"You didn't particularly care for this man did you Jones?"

-Posted with Wayfinder


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

Darius had watched patiently once more evaluating the individual and the situation, once again having to step in when a certain person became volatile. He placed his hands on Z's shoulders... firmly. " No, Zin this man as... flamboyant as his is, has caused no issue outside of cursory annoyance. One which you have shown on other such occasions. "

The wolf-man sighed. " He was trying to help, Amanorn... Z here is cursed. Especially so, painfully so. Water and her arms do not get along. "


Sanity Lost: 3 Ftr/Wiz/EKngt/ArcArch | HP: 71/71 | AC: 22, T: 17 I, FF: 17 | Fort: 8, Reflex: 10, Will: 7 | CMB: 9, CMD:24 | Init: +8 | Perception: +14

"Yes, I was trying to help. I was a bit...startled...by it. But in either case, transmutory magic, while not permanent, may cause temporary alleviation. The air bubble spell puts a bubble of protection around the swimmer, preventing actual physical contact with the water itself. It is a staple of those who use alchemical concoctions and the firearms that are becoming so popular of late, as many of their components are ruined by water contact. The former can only be used on the caster themselves, which is why I suggested scrolls, but the later...well, I don't have it in my spellbook, but with a copy I could cast it on any of you, given sufficient preparation."

He gives a small bow to Zin. "My dear woman, it was never my intent to cause further suffering to someone so lovely...and easily pissed, apparently."

Elven:
"Alright, fuzzy, you're alright by my book. Thanks for the save."


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Sheet | Male Half-elf Investigator (Empiricist) 12 [dex mutagen] | HP 69/75 | Init +5[+2]
AC, Saves:
AC 27[+4](+4 bk), T 16[+2], FF 22[+2](+4 bk) | (All saves +3 Good Hope) Fort +10, Ref +16[+2], Will +13[-1] (+4 illusion, +2 enchant, immune sleep)
CMD, Senses:
CMD 25[+2], FF 20 | Perc. +1d6+26 (+10 elixir, +6 vs traps), Low-light vision, Sense Motive +1d6+18
Zin'Retatarianna Mor wrote:
"You didn't particularly care for this man did you Jones?"

A wry grin crosses Jones's face.

"Hm, that's a good question. I would prefer that you refrain from incinerating him, if that's what you mean."

"By the way, is anyone else curious about that alarm?"

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Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Post here when your characters are ready, with your chosen alias.

Copy-paste the link into the profile for me (actually make it a clickable url, please) and put your HP/AC/Saves/Initiative in the Classes and Levels bar.

We'll get started as soon as everyone is present and accounted for.


Male --VERY F*CKIN' DEAD-- Elf Wizard (teleporter) 1

'Ey


Male Dwarf Monk (Zen Archer) 4 | HP 38/38 | AC 20, Touch 20, FF 17 | CMD 25 | Fort +6, Ref +6, Will +9 (+3 against Spells/Poison/SLA's) | Init +4 | Perception +9 | Sense Motive +9

Alright, let's do this. STEEEEEEEEEEEEEEEEEEFFFFFFF KRAYUFSLAYA


Male Oni-Spawn Tiefling Barbarian 6 HP 50/71 [+12 raging] | AC 22 T 14 FF 19 [-2 raging] (improved uncanny) | CMD 23 [25] | Fort +9 [11] Ref +6 Will +4 [6] (+3 Superstition) | Init +5 | Perc +10 SenMot +3 Trap Sense +2

Let's rumble.


Male Kitsune Bard 2 | HP DEAD/18 | AC 14; Touch 14; FF 10 | CMD 15 | Fort +1, Ref +7, Will +3 | Init +6

Furry Bard is ready to give speeches on why we fight.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

So we're just missing Comeau? Tell him to get his butt over here.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Gameplay thread is up.

Sczarni

Male Half-Elf Level 1 Magus (Myrmidarch)

I'm here ye dumb babes.


You want Jules Jericho to be an alias, I believe.


how do sir


Male Half-Elf Level 1 Magus (Myrmidarch) | HP 5/15 | AC 16 T 13 FF 13 | CMD 14 | Fort +2 Ref +3 Will +1 | Init +5

Sorry for doubleposte, but I've figured it out!


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Warning to Comeau, you have not posted in 4 days, and have been at best a sporadic poster. A mite rude considering we swapped to this game to accommodate you joining in the first place.

If you've not posted by Friday, something irreparably spooky will happen to Jules.


I GAVE UP BEING A VAMPIRE SORCERER NINJA KING FOR YOU MAN


Oh god, I'm really sorry about the time s!*~.

I've been busy with school and a whole bunch of s!*% that I've made commitments to, and I want to say I'm sorry.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Multiclassing spellcasters is generally ineffective.

Your better bet is probably a straight classed Inquisitor. Stop trying to do something complicated for your first character, you'll only end up frustrated with the result.


Male Dwarf Monk (Zen Archer) 4 | HP 38/38 | AC 20, Touch 20, FF 17 | CMD 25 | Fort +6, Ref +6, Will +9 (+3 against Spells/Poison/SLA's) | Init +4 | Perception +9 | Sense Motive +9

Also, if your build only becomes effective 10 levels in, and you're in a campaign where we've ALREADY HAD ONE GUY DIE AND ANOTHER ONE WELL ON THE WAY AT LEVEL ONE, you may want to rethink your strategy.


I have decided to kill off Jules, and reroll for a character that'd be more comfortable to my style AND be helpful against the undead.

I'd like you all to meet my current build of a completely inane and undead-fathoming Inquisitor:

Saint Joseph Bartholomew Caiaphas the Second, "Paragon" (in his head) of Religious Devoutness to the goddess Iomedae.

Please advise me on what I should try and improve with him; I'd much prefer to help you all than to be useless.

Currently, I'm going towards a mix of a small buffer with a large portion of divine/holy melee. As such, I have Detect Undead (I don't know if we could get rid of Shakens that way, but we could avoid haunts), Bless (50 ft. burst for +1 buffs on Attack Rolls and against Fear), and Stabilize (so that we DON'T have to deal with a Cassiel moment again). Again, if any of this sounds terrible, please let me know.

Finally, I'll be trying to talk to Cube (please don't hate me) about coordinating the two of our characters; I don't want to screw up anything he does, or be a Mini-Me of his character (funnily enough, Iomedae hates Pharasma; go figure).

tl;dr scrapping Jules due to lack of s~%@, replacing with a class I can understand


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

I'll tell you this, if you had problems understanding Magus, you'll have problems understanding Inquisitor. They're fun, but if you problem with building the Magus was complexity you may want to build something simpler.


The problem I had with Magus was the requirement of more knowledge about the game's Spell mechanics and Combat mechanics than I had at the time. The whole reason I didn't realize the stuff about adding Spells was because I didn't have enough time to read through the entire class list since the game was almost starting.

Inquisitor is rather simple for me; pick a Domain (or maybe an Inquisition, please clarify on that) out of what your deity represents, and use that to stomp face. Pretty easy.

The magic is much simpler, and the whole concept is something I'm more able to work with both character-wise and gameplay-wise. But in the end, your word is much more valuable.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
ComeautheCanadian wrote:


Inquisitor is rather simple for me; pick a Domain (or maybe an Inquisition, please clarify on that) out of what your deity represents, and use that to stomp face. Pretty easy.

See, you're doing the same thing again, going into a class with very little knowledge of how it works, ASSUMING it's as simple as you think it is, and then going from there.

I'm going to suggest you play a non spellcaster. Something like a Ranger (Trapper, which has no spells but can be the trap monkey) or Fighter.

They're the two least complex classes in the game, and require very little "research" into how the game works to function. It's ESPECIALLY hard to f%&@ up a Ranger since they rock so hard anyway.

Basically, a class that pretty much hands everything to you, or gives a very short list of what to pick, and then you're stuck with it, rather than the Magus and Inquisitor who, fittingly enough for classes from something called the Advanced Player's Guide, are a bit more complex.


Rynj, do you think a paladin would work for him? It seems pretty straightforward, and he'd still have *some* divine casting ability.


Rynjin wrote:
ComeautheCanadian wrote:


Inquisitor is rather simple for me; pick a Domain (or maybe an Inquisition, please clarify on that) out of what your deity represents, and use that to stomp face. Pretty easy.

See, you're doing the same thing again, going into a class with very little knowledge of how it works, ASSUMING it's as simple as you think it is, and then going from there.
ComeautheCanadian wrote:

(or maybe an Inquisition, please clarify on that)

You claim that I assume things without questioning them or asking others, no?

I expressed (even if in a convoluted fashion) confusion and/or doubt in my belief, and asked for clarification. You can argue that "you obviously displayed a primary understanding to domains being the proper choice" all you wish, but I did acknowledge my issue.

I could honestly be arguing semantics, but I REALLY don't like it when an incident of me going into something at the last moment, trying to fit in a spot without dedicating time to it or asking questions about it, and then being rushed along the path gets compared to taking a minor guess at something and asking before going through with it.

As far as I can tell, you really have no interest in helping me or understanding my problems in trying to work out a character. If you don't have the time to, then just say so; and I'll quit the campaign.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
ComeautheCanadian wrote:
Rynjin wrote:
ComeautheCanadian wrote:


Inquisitor is rather simple for me; pick a Domain (or maybe an Inquisition, please clarify on that) out of what your deity represents, and use that to stomp face. Pretty easy.

See, you're doing the same thing again, going into a class with very little knowledge of how it works, ASSUMING it's as simple as you think it is, and then going from there.
ComeautheCanadian wrote:

(or maybe an Inquisition, please clarify on that)

You claim that I assume things without questioning them or asking others, no?

I expressed (even if in a convoluted fashion) confusion and/or doubt in my belief, and asked for clarification. You can argue that "you obviously displayed a primary understanding to domains being the proper choice" all you wish, but I did acknowledge my issue.

I could honestly be arguing semantics, but I REALLY don't like it when an incident of me going into something at the last moment, trying to fit in a spot without dedicating time to it or asking questions about it, and then being rushed along the path gets compared to taking a minor guess at something and asking before going through with it.

As far as I can tell, you really have no interest in helping me or understanding my problems in trying to work out a character. If you don't have the time to, then just say so; and I'll quit the campaign.

*Sigh*

My point being that the fact that you said that in the first place means you STILL haven't even read the class you're trying to play, considering Domains and Inquisitions often do little, if ANYTHING to increase your ability to "Stomp face".

The problem we're having here is that I have no way to reliably communicate with you (unlike the rest of the group) since you only seem to want to use discussion, PMs, etc. and other forms of delayed communication, which means any question you ask will not be seen right away, will not be answered right away, you won't see it right away, and then won't ask your follow-up question right away.

Which would be fine if you were a more experienced player, but as-is character creation is some complicated s~++ the first few times in this game. I spent a few hours on each person here the first time they made a character, making sure they understood their class abilities (the basics, at least), and I would be perfectly willing to spend those few hours with you...if I could be assured that those few hours would be in one block, or at least several shorter blocks over the same day or two, rather than a few hours of communication spread over more than a week since you only get online for about an hour a day or so, if that, it seems.

I really need you to either find a way to reliably communicate with me, or to really delve into reading the massive volume of stuff you need to read for this game. The latter is...unreasonable of me to assume. You have a lot more important things you need to be doing.

I really don't want to kick you out or anything, truly. I don't like to do stuff like that to my friends, and I do consider you a friend, or at least a close acquaintance. But it seems as though it might be better to at the least fit you in at a later date. Take some time to read up on the game and the classes you want to try, get a better understanding of it. Get your Steam account restored so you can pester me at all hours of the night (like everyone else does =)), and come back at that point? Because from what you've said to me and what's happened so far, as things go this just isn't a feasible option for you right now, and it may lead to frustration on both our sides if it continues.

I will be quite willing to work you into a new campaign at some future date, or even this one later depending on changed circumstances, but I think this has already been handled pretty poorly on both sides (perhaps moreso on my side).


Rynjin wrote:

*Sigh*

*Sigh*

My point being that the fact that you said that in the first place means you STILL haven't even read the class you're trying to play, considering Domains and Inquisitions often do little, if ANYTHING to increase your ability to "Stomp face".

The problem we're having here is that I have no way to reliably communicate with you (unlike the rest of the group) since you only seem to want to use discussion, PMs, etc. and other forms of delayed communication, which means any question you ask will not be seen right away, will not be answered right away, you won't see it right away, and then won't ask your follow-up question right away.

Which would be fine if you were a more experienced player, but as-is character creation is some complicated s#%@ the first few times in this game. I spent a few hours on each person here the first time they made a character, making sure they understood their class abilities (the basics, at least), and I would be perfectly willing to spend those few hours with you...if I could be assured that those few hours would be in one block, or at least several shorter blocks over the same day or two, rather than a few hours of communication spread over more than a week since you only get online for about an hour a day or so, if that, it seems.

I really need you to either find a way to reliably communicate with me, or to really delve into reading the massive volume of stuff you need to read for this game. The latter is...unreasonable of me to assume. You have a lot more important things you need to be doing.

I really don't want to kick you out or anything, truly. I don't like to do stuff like that to my friends, and I do consider you a friend, or at least a close acquaintance. But it seems as though it might be better to at the least fit you in at a later date. Take some time to read up on the game and the classes you want to try, get a better understanding of it. Get your Steam account restored so you can pester me at all hours of the night (like everyone else does =)), and come back at that point? Because from what you've said to me and what's happened so far, as things go this just isn't a feasible option for you right now, and it may lead to frustration on both our sides if it continues.

I will be quite willing to work you into a new campaign at some future date, or even this one later depending on changed circumstances, but I think this has already been handled pretty poorly on both sides (perhaps moreso on my side).

I perfectly agree with your points; furthermore, I'd like to discontinue my part in this campaign. I thank you all for putting up with most of my crap, and I really do hope that I can establish a better form of communication than what we've had (Steam account is almost there, guys!).

Personally, I will spend time looking up stuff whilst waiting for a fix on that Steam Account, and then I shall contact you and try to go from there. I'm mainly going to be looking at the variety of things I can pull off Stealth wise, and also do more research on magic (I had barely any idea of the stuff in the first place).

Once again, thank you all for taking me in, changing your plans for me to fit in, and generally tolerating me up to this point. I bid thee farewell!

P.S. Rynjin, feel free to make Jules die a horrible, horrible death. I really don't care for the poor bastard any more.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Hm. I have a plan for Jules, if I do indeed have your blessing to mess with him a bit.

Also, I'm going to continue running CC. By the time we're done with this (or the game falls apart for whatever reason...) I can have a really darn good Kingmaker analogue up and running. Maybe even a homebrew based around regaining your power as big, bad, maybe even Mythic creatures.


Still working on the new guy, but here's what I have so far.

As Ryn told me, Pharasma is the only deity that really makes sense in this setting, which actually works pretty well with the whole "we hate undead" thing. For domains I'm leaning towards Healing (for obvious reasons) and Knowledge (so that he can sorta replace Cassiel as a researcher, plus a bit of divination on the side).

As a level 2 character, he gets 1000 gp to start with, right? I just wanted to be sure that was ok, since it would make me pretty rich compared to the rest of the party (seeing as we haven't actually found any treasure yet >_<;)

@Dualjay, would you say Zeke counts as a chaotic-good outsider? I ask because Alignment Channel would let you benefit from channeled energy, but only if I pick an alignment that matches his.

If we're going to be sticking with CC a while longer, I wanna make sure I'm doing it right. Lady preserve you all!


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Well, she's not the "only deity that makes sense in this setting" bt she sure is the easiest deity to worship here (her worship is by far one of the most common, and it's easy to introduce a zealous acolyte from a nearby temple).

There is no reason fro you to get Alignment Channel.

Alignment Channel has exactly ONE use: Letting you Channel Positive energy to harm Outsiders instead of undead, or using Negative energy to heal them.

Other than that, it doesn't do anything. Positive energy will already heal them and Negative energy will already harm them.

You do not start with 1k gp, you're just as broke as everyone else. =) Max starting gold.

Consider the Thought subdomain. Detect Thoughts is pretty neat. Depends, really, on how you want to GET your information (from people, or just gather it. Both have their ups and downsides).

Looks good overall though. Suggest grabbing a Blunt weapon if you can afford it (a Cestus is awesome, has your Blunt and Piercing needs in one weapon and can be worn like a glove so you're always armed).


Male Oni-Spawn Tiefling Barbarian 6 HP 50/71 [+12 raging] | AC 22 T 14 FF 19 [-2 raging] (improved uncanny) | CMD 23 [25] | Fort +9 [11] Ref +6 Will +4 [6] (+3 Superstition) | Init +5 | Perc +10 SenMot +3 Trap Sense +2

Ezekiel is a native outsider for all intents and purposes.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Which doesn't matter when talking about Channel. He's still a living creature.


Male --DEAD-- Human Cleric 5

'Ey.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

'Eyyyyy

You know y'all can post in Gameplay while Cassiel's dead, right, get it out of the way?


Male --DEAD-- Human Cleric 5

I'll be gone for the weekend. Feel free to bot me if necessary.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Okie dokie.


Male Kitsune Bard 2 | HP DEAD/18 | AC 14; Touch 14; FF 10 | CMD 15 | Fort +1, Ref +7, Will +3 | Init +6

I'll be gone next week starting from Wednesday and ending on Friday. I'll be pre-occupied for pretty much the whole daytime, but I might get some late night posts if I'm lucky.


azrin confirmed for healbot


Male Kitsune Bard 2 | HP DEAD/18 | AC 14; Touch 14; FF 10 | CMD 15 | Fort +1, Ref +7, Will +3 | Init +6

guys report azrin, he's botting. we need to get him banned for life admin he's botting with hacks


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

So you could at the very least talk amongst yourselves, do some investigating, etc. while these guys are gone, you know.


Male Kitsune Bard 2 | HP DEAD/18 | AC 14; Touch 14; FF 10 | CMD 15 | Fort +1, Ref +7, Will +3 | Init +6

Will be away for 2 weeks starting tomorrow. Not like I did much either way.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

HOLD THE F~*$ING PHONE.

Azrin, you've got the Healing Domain. -.-

When Shoukichi was dying, you kept saying "I'm out of healing!".

Rebuke Death (Sp) wrote:
You can touch a living creature as a standard action, healing it for 1d4 points of damage plus 1 for every two cleric levels you possess. You can only use this ability on a creature that is below 0 hit points. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

HE COULD HAVE LIIIIVED!!!


Male --DEAD-- Human Cleric 5

....

whoops


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Okay I just found exactly what the flesh golem manual does.

"Flesh Golem Manual: The book contains animate dead, bull's strength, geas/quest, and limited wish. The reader may treat her caster level as one level higher than normal for the purpose of crafting a flesh golem. Moderate enchantment, necromancy [evil], and transmutation; CL 8th; Craft Construct, creator must be caster level 8th, animate dead, bull's strength, geas/quest, limited wish."

Sells for 4k, by the by.


Male Duergar Aegis (Aberrant) 6 | HP 7/52 | AC 21, Touch 13, FF 18 | CMD 24, FCMD 21 | Fort +8, Ref +6, Will +8 (+2 against Spells/Spell-likes, +4 for Invigorating Suit checks. Immune to paralysis, phantasms, poison. ) | Init +3, DR 4/-

Probably not going to be able to actively check this place for about a week since ded PC. It might be more than just harddrive failure.


Sheet | Male Half-elf Investigator (Empiricist) 12 [dex mutagen] | HP 69/75 | Init +5[+2]
AC, Saves:
AC 27[+4](+4 bk), T 16[+2], FF 22[+2](+4 bk) | (All saves +3 Good Hope) Fort +10, Ref +16[+2], Will +13[-1] (+4 illusion, +2 enchant, immune sleep)
CMD, Senses:
CMD 25[+2], FF 20 | Perc. +1d6+26 (+10 elixir, +6 vs traps), Low-light vision, Sense Motive +1d6+18

'Ey.


Male Oni-Spawn Tiefling Barbarian 6 HP 50/71 [+12 raging] | AC 22 T 14 FF 19 [-2 raging] (improved uncanny) | CMD 23 [25] | Fort +9 [11] Ref +6 Will +4 [6] (+3 Superstition) | Init +5 | Perc +10 SenMot +3 Trap Sense +2

can you cast the speak with deads


Sheet | Male Half-elf Investigator (Empiricist) 12 [dex mutagen] | HP 69/75 | Init +5[+2]
AC, Saves:
AC 27[+4](+4 bk), T 16[+2], FF 22[+2](+4 bk) | (All saves +3 Good Hope) Fort +10, Ref +16[+2], Will +13[-1] (+4 illusion, +2 enchant, immune sleep)
CMD, Senses:
CMD 25[+2], FF 20 | Perc. +1d6+26 (+10 elixir, +6 vs traps), Low-light vision, Sense Motive +1d6+18

No, but I could buy a scroll and try to UMD it.


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

Im slightly confused as it seems other than Zeke and Bulldozer the other two hasnt responded.. whats going on are you waiting for something?


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
Darius Ral'algul wrote:
Im slightly confused as it seems other than Zeke and Bulldozer the other two hasnt responded.. whats going on are you waiting for something?

I don't know why Cube and Yezed aren't posting. I don't have internet at my new place yet so it's hard to GM.

I'll give Yezed until I get my internet up to post, and if not we'll move on without him.

As for Cube, can Dual or Evil please poke him on Steam for me?


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

I have another person who might be interested if that is the case he is fairly reliable. And has wanted to get n a game with me before.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Eh. If Yezed doesn't show I'd rather stick with 4.

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