Ahoy Me Matey! A Skull and Shackles campaign (Inactive)

Game Master Keith S.

A Skull and Shackles campaign. See the full campaign tab for a list of the crew map of Shackles

CURRENT MAP

siege engines and cannon link

Sea Hag Decks


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Male Elf Wizard | lvl 5 | HP 24/24 | AC 13/13/10 | F+1/R+4/W+4

Dewyn sighs [bold] "I grow weary of seeing these disgusting creatures.."[/b] Dewyn starts speaking in arcane and attempts to cast Acid Splash on the closest Grindylow.

Acid Splash vs Touch AC
acid splash: 1d20 + 3 ⇒ (4) + 3 = 71d3 ⇒ 1


Human Druid-Student of War | lvl 1 | HP 12/12 | AC 15/12/13 | +3/+3/+6 | Init +2 | Per +8

Darvan gargles out a brief prayer in Aquan invoking a Bless.

(+1 on attack rolls for all my friends)

Then he calls out "Atri, hold this gap ... I'll take the rear." and takes a 5' step back to switch places with Dewyn.

Sovereign Court

HP 33/33 | AC 14, T 12, FF 12, CMD 15 (17 vs Grap, Trip, Overrun) | Fort: +2, Ref: +6, Will: +4 | Init. +2 Perc +6 Human Bard (Sea Singer) 5

Not sure if there is any monster within reach, but on the map it looks like there is a gap, so:

Wilma casts a Chord of Shards (DC 15 RFX for half damage, 15' cone) to catch as many of the ugly creature within the blast.


male Human? pbp GM / 1 current map ; second floor

(@ Wilma - please post how much damage your spells do, and / or roll the damage as appropriate)

chord of shards damage catches two of them for 2d6 ⇒ (6, 5) = 11, killing both.

The acid splash misses as Dewyn's aim is off when jostled by a wave as he casts the spell.

Atri needs to go, then the bad guys.

Sovereign Court

HP 33/33 | AC 14, T 12, FF 12, CMD 15 (17 vs Grap, Trip, Overrun) | Fort: +2, Ref: +6, Will: +4 | Init. +2 Perc +6 Human Bard (Sea Singer) 5

Yea, my bad - I intended to, but rushed the post. Apologies.


Male Tengu Slayer | lvl 3 | HP 23/23 | AC 17/12/10 | +3/+5/+1 | Init +2 | Perc +7

I agree a defensive position is best in this situation. In my position the best gap to hold will be facing the area marked D7.

Atri readies his attack action, holding the beasts at bay.


male Human? pbp GM / 1 current map ; second floor

Atri - the beasts charge in, so take your readied action and chop at one of them! Or more than one if you have cleave!


Male Tengu Slayer | lvl 3 | HP 23/23 | AC 17/12/10 | +3/+5/+1 | Init +2 | Perc +7

Readied Blessed Pike-ness!: 1d20 + 9 + 1 ⇒ (2) + 9 + 1 = 12dmg: 1d8 + 5 ⇒ (5) + 5 = 10


male Human? pbp GM / 1 current map ; second floor

And that's a miss for Atri!

The sea gobbos swarm in, 3 on Atri and 3 on Darvan!

One tries to trip Atri with his tentacles, the other two stab with their spears

1d20 + 4 ⇒ (2) + 4 = 6 for a trip on Atri,

1d20 + 2 ⇒ (2) + 2 = 4 for a spear
1d20 + 2 ⇒ (8) + 2 = 10 for a spear

And the same thing against Darvan!

1d20 + 4 ⇒ (1) + 4 = 5 for a trip on Darvan,

1d20 + 2 ⇒ (16) + 2 = 18 for a spear
1d20 + 2 ⇒ (16) + 2 = 18 for a spear

Two spear hits on Darvan for 1d6 + 1 ⇒ (2) + 1 = 3 and 1d6 + 1 ⇒ (4) + 1 = 5 damage.

MAP

Party's turn. AC15 on grindylows.


Male Tengu Slayer | lvl 3 | HP 23/23 | AC 17/12/10 | +3/+5/+1 | Init +2 | Perc +7

Atri retorts!
Blessed Pike: 1d20 + 9 + 1 ⇒ (2) + 9 + 1 = 12dmg: 1d8 + 5 ⇒ (6) + 5 = 11

Dude, who broke my dice? Lame.

Atri begins to study these creatures intently, intent on learning weaknesses.

Favored Target:
At 1st level, a slayer can as a move action study an opponent. The slayer then gains a +1 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival checks against that opponent, and a +1 bonus on weapon attack and damage rolls against it.


Human Druid-Student of War | lvl 1 | HP 12/12 | AC 15/12/13 | +3/+3/+6 | Init +2 | Per +8

Darvan stabs a Grindylow in the face.

trident: 1d20 + 3 + 1 ⇒ (7) + 3 + 1 = 11

or not ...

current hp 18/27

Sovereign Court

HP 33/33 | AC 14, T 12, FF 12, CMD 15 (17 vs Grap, Trip, Overrun) | Fort: +2, Ref: +6, Will: +4 | Init. +2 Perc +6 Human Bard (Sea Singer) 5

Wilma takes her short bow and fires an arrow at a creature in the back

Attack: 1d20 + 4 ⇒ (4) + 4 = 81d6 ⇒ 2


Male Elf Wizard | lvl 5 | HP 24/24 | AC 13/13/10 | F+1/R+4/W+4

Seeing the Grindylows stacking up before Arti, Dewyn moves within touch range and casts Resistance on him.

Resistance: You imbue the subject with magical energy that protects it from harm, granting it a +1 resistance bonus on saves.

Spells:

Spoiler:
Level 0 Spells
Acid Splash - SPENT
Resistance - SPENT
Detect Magic
Mending

Level I Spells
Mage Armor
Ray of Enfeeblement
Summon Monster I

Level II Spells
Blindness/Deafness
Acid Arrow


male Human? pbp GM / 1 current map ; second floor

(wow. If 16 goblins [grindylows] take out 4 3rd level dudes, this will be a new personal best for my TPK list).

The grindylows laugh at the pitiful attempt of the party to injure them!

Three attack Atri and three attack Darvan!

Against Atri!
1d20 + 4 ⇒ (6) + 4 = 10 as a combat maneuver to trip
1d20 + 2 ⇒ (16) + 2 = 18 attack with a spear
1d20 + 2 ⇒ (16) + 2 = 18 attack with a spear

Two hit for 1d6 + 1 ⇒ (1) + 1 = 2 damage and 1d6 + 1 ⇒ (4) + 1 = 5 damage

Against Darvan!
1d20 + 4 ⇒ (10) + 4 = 14 as a combat maneuver to trip
1d20 + 2 ⇒ (16) + 2 = 18 attack with a spear
1d20 + 2 ⇒ (3) + 2 = 5 attack with a spear

and one hits for 1d6 + 1 ⇒ (3) + 1 = 4 damage

PCs may go

MAP

Sovereign Court

HP 33/33 | AC 14, T 12, FF 12, CMD 15 (17 vs Grap, Trip, Overrun) | Fort: +2, Ref: +6, Will: +4 | Init. +2 Perc +6 Human Bard (Sea Singer) 5

Wilam moves next to darvan (It's 10 foot blocks, so assuming there is some space), then casts another chord of shard (defensively) at the huddled mass of sea-goblins.

Conc: 1d20 + 3 + 4 ⇒ (14) + 3 + 4 = 21

Damage: 2d6 ⇒ (6, 5) = 11 DC 15 RFX


Human Druid-Student of War | lvl 1 | HP 12/12 | AC 15/12/13 | +3/+3/+6 | Init +2 | Per +8

Darvan uses his Sealord power to try to mentally dominate three of the Grindylows in the back of the pack, telling them to stop attacking. (up to three HD of aquatic critters, DC:12)

(current HP:14/27)


Male Tengu Slayer | lvl 3 | HP 23/23 | AC 17/12/10 | +3/+5/+1 | Init +2 | Perc +7

Swinging again!
1d20 + 1 + 1 + 9 ⇒ (13) + 1 + 1 + 9 = 24dmg: 1d8 + 5 ⇒ (2) + 5 = 7


male Human? pbp GM / 1 current map ; second floor

Three goblins save against the power of Darvan!

1d20 + 2 ⇒ (20) + 2 = 22
1d20 + 2 ⇒ (18) + 2 = 20
1d20 + 2 ⇒ (9) + 2 = 11

And one grindylow is controlled by the Sea Priest.

Wilma kills two of the buggers, and Atri spikes another.

Waiting for Dewyn.


Male Elf Wizard | lvl 5 | HP 24/24 | AC 13/13/10 | F+1/R+4/W+4

Dewyn moves in next to Arti and slashes at the closest Grindylow with his dagger.

1d20 + 1 + 1 ⇒ (8) + 1 + 1 = 101d4 + 1 ⇒ (1) + 1 = 2


male Human? pbp GM / 1 current map ; second floor

Dewyn misses with his slash.

One grindylow tries to trip the wizard and another tries to stab him

1d20 + 4 ⇒ (16) + 4 = 20 to trip
1d20 + 2 ⇒ (5) + 2 = 7 to stab

one grindylow stabs at Atri

1d20 + 2 ⇒ (12) + 2 = 14 to stab

One grindylow tries to trip Darvan and another tries to stab him.

1d20 + 4 ⇒ (1) + 4 = 5 to trip
1d20 + 2 ⇒ (12) + 2 = 14 to stab

One tries to trip Wilma

1d20 + 4 ⇒ (14) + 4 = 18 to trip

And out of all of that, Wilma is tripped and is lying in the water, and so is Dewyn.

There are 3 less grindylows alive and 1 is just standing there listening to Darvan gurgle.

Map later. Players may go. There are still 3 grindylows in front of each "line" of characters.


Human Druid-Student of War | lvl 1 | HP 12/12 | AC 15/12/13 | +3/+3/+6 | Init +2 | Per +8

Darvan curses and stabs with his trident. trident: 1d20 + 4 + 1 ⇒ (4) + 4 + 1 = 9

and curses some more ...

Sovereign Court

HP 33/33 | AC 14, T 12, FF 12, CMD 15 (17 vs Grap, Trip, Overrun) | Fort: +2, Ref: +6, Will: +4 | Init. +2 Perc +6 Human Bard (Sea Singer) 5

From within the water, wilma tries to swim backward.

I never figured out if being prone allows you to crawl away, but having a layer of water will make that easier. Do I need a check? The water seems pretty calm here.


male Human? pbp GM / 1 current map ; second floor

No swim check. But I believe crawling in itself does provoke an attack of opportunity.

move and crawl link


Male Elf Wizard | lvl 5 | HP 24/24 | AC 13/13/10 | F+1/R+4/W+4

Dewyn stands back up out of the murky water (provoke an AoO?) stabbing wildly at the closest Grindylow.

1d20 + 1 + 1 ⇒ (20) + 1 + 1 = 221d4 + 1 ⇒ (1) + 1 = 2

SPELLS:

:

Level 0 Spells
Acid Splash - SPENT
Resistance - SPENT
Detect Magic
Mending
Level I Spells
Mage Armor
Ray of Enfeeblement
Summon Monster I

Level II Spells
Blindness/Deafness
Acid Arrow

Sovereign Court

HP 33/33 | AC 14, T 12, FF 12, CMD 15 (17 vs Grap, Trip, Overrun) | Fort: +2, Ref: +6, Will: +4 | Init. +2 Perc +6 Human Bard (Sea Singer) 5

How many AoO's do I attract if I stand up?


male Human? pbp GM / 1 current map ; second floor

@ Wilma: two.

Sovereign Court

HP 33/33 | AC 14, T 12, FF 12, CMD 15 (17 vs Grap, Trip, Overrun) | Fort: +2, Ref: +6, Will: +4 | Init. +2 Perc +6 Human Bard (Sea Singer) 5

Let me just try an stand up then, there's really no difference with crawling away.


male Human? pbp GM / 1 current map ; second floor

Waiting on Atri and then the gobbos go!


male Human? pbp GM / 1 current map ; second floor

And @ Wilma - standing up is a move action. You still get a standard action too.

Sovereign Court

HP 33/33 | AC 14, T 12, FF 12, CMD 15 (17 vs Grap, Trip, Overrun) | Fort: +2, Ref: +6, Will: +4 | Init. +2 Perc +6 Human Bard (Sea Singer) 5

I somehow thought it was a standard action

Casting defensively, Wilma casts a Daze spell on one of the watergobbo's

Conc: 1d20 + 7 ⇒ (2) + 7 = 9 DC 14, but never mind...


male Human? pbp GM / 1 current map ; second floor

Someone give me an order for Atri.


Human Druid-Student of War | lvl 1 | HP 12/12 | AC 15/12/13 | +3/+3/+6 | Init +2 | Per +8

Atri: KaKaw!!! Swinging again!

pike: 1d20 + 1 + 1 + 9 ⇒ (14) + 1 + 1 + 9 = 25

damage: 1d8 + 5 ⇒ (1) + 5 = 6


Male Tengu Slayer | lvl 3 | HP 23/23 | AC 17/12/10 | +3/+5/+1 | Init +2 | Perc +7

Thank you Darvan! I had a whirlwind weekend.


male Human? pbp GM / 1 current map ; second floor

Atri slaughters a grindylow is style, blood splashing high! Dewyn manages to stab one in the eye and it is done for too!

Two attacks of opportunity against Dewyn as he stands up:

1d20 + 2 ⇒ (14) + 2 = 16 hit for 1d6 + 1 ⇒ (5) + 1 = 6 damage
1d20 + 2 ⇒ (3) + 2 = 5

Two attacks of opportunity against Wilma as she stands up:

1d20 + 2 ⇒ (3) + 2 = 5 miss
1d20 + 2 ⇒ (19) + 2 = 21 hit for 1d6 + 1 ⇒ (2) + 1 = 3 damage

The grindylows swarm in for the attack, sensing they are getting the better of you.

1 trip on Atri and 1 stab
1d20 + 4 ⇒ (17) + 4 = 21 for a trip, and Atri is in the water on his back!
1d20 + 2 ⇒ (10) + 2 = 12 for a spear, miss

1 trip against Dewyn
1d20 + 4 ⇒ (6) + 4 = 10 for a trip, miss

1 trip on Darvan and 1 stab
1d20 + 4 ⇒ (7) + 4 = 11 for a trip, miss
1d20 + 2 ⇒ (4) + 2 = 6 for a spear, miss

1 trip against Wilma
1d20 + 4 ⇒ (17) + 4 = 21 for a trip, and Wilma is pulled down again

MAP

4 grindylows against Dewyn and Atri, 6 against Darvan and Wilma, although one is standing there picking its nose with a tentacle, under the control of Darvan.


Male Tengu Slayer | lvl 3 | HP 23/23 | AC 17/12/10 | +3/+5/+1 | Init +2 | Perc +7

Acrobatics vs. CMD to avoid prone AoO: 1d20 + 9 ⇒ (9) + 9 = 18
Don't know if that's applicable.?.?.?

As Atri stands with flourish he attacks without 'kawing'. DC 10 Perception check reveals he is embarrassed at letting a 'kaw' slip while killing the last grindylow.

1d20 + 1 + 1 + 9 ⇒ (15) + 1 + 1 + 9 = 26dmg: 1d8 + 5 ⇒ (6) + 5 = 11


Human Druid-Student of War | lvl 1 | HP 12/12 | AC 15/12/13 | +3/+3/+6 | Init +2 | Per +8

Darvan stabs again ....

trident: 1d20 + 4 + 1 ⇒ (6) + 4 + 1 = 11

and misses again.

current HP: 14/27

Sovereign Court

HP 33/33 | AC 14, T 12, FF 12, CMD 15 (17 vs Grap, Trip, Overrun) | Fort: +2, Ref: +6, Will: +4 | Init. +2 Perc +6 Human Bard (Sea Singer) 5

Aarr! These scruvy curs! Wilma cries out in misery as she is pulled down again.

I can keep this up all day!

Wilma stands back up and throws a rapier stab at one of the grindylows
Attack: 1d20 + 2 ⇒ (11) + 2 = 131d6 ⇒ 2

No, I cannot keep this up all day. I'm being hit two-for-one with better BAB and damage.


Male Elf Wizard | lvl 5 | HP 24/24 | AC 13/13/10 | F+1/R+4/W+4

Dewyn takes the blow but stays focused on the grindylow he wounded earlier

1d20 + 1 + 1 ⇒ (12) + 1 + 1 = 141d4 ⇒ 2


male Human? pbp GM / 1 current map ; second floor

(I have no idea if one can use acrobatics to stand up / avoid attacks of opportunity, but it seems reasonable as you can use acrobatics to move through a threatened square).

Atri and Dewyn each kill a Grindylow.

There are two attacks of opportunity against Wilma as she stands up

1d20 + 2 ⇒ (6) + 2 = 8
1d20 + 2 ⇒ (1) + 2 = 3

And the sea goblins decide to stab with pointy things rather than trip this round!

against Atri
1d20 + 2 ⇒ (4) + 2 = 6

against Dewyn
1d20 + 2 ⇒ (17) + 2 = 19 hitting for 1d6 + 1 ⇒ (1) + 1 = 2 damage

against Wilma
1d20 + 2 ⇒ (1) + 2 = 3

Against Darvan:
1d20 + 2 ⇒ (4) + 2 = 6
1d20 + 2 ⇒ (19) + 2 = 21 hitting for 1d6 + 1 ⇒ (2) + 1 = 3 damage

6 goblins remain against Darvan / Wilma, 2 against Atri / Dewyn.

Players turn! Map later, as I have some work - life balance issues at the moment.


Human Druid-Student of War | lvl 1 | HP 12/12 | AC 15/12/13 | +3/+3/+6 | Init +2 | Per +8

Darvan stabs again .... warbeling in Aquan as he does

trident stab: 1d20 + 4 + 1 ⇒ (16) + 4 + 1 = 21

damage: 1d8 + 2 ⇒ (1) + 2 = 3

Current HP: 11/27


Male Tengu Slayer | lvl 3 | HP 23/23 | AC 17/12/10 | +3/+5/+1 | Init +2 | Perc +7

Atri swings yet again!
+Power attack: 1d20 + 1 + 1 + 9 - 2 ⇒ (19) + 1 + 1 + 9 - 2 = 28dmg: 1d8 + 5 + 2 ⇒ (2) + 5 + 2 = 9
Confirm: 1d20 + 1 + 1 + 9 ⇒ (5) + 1 + 1 + 9 = 16dmg: 1d8 + 5 ⇒ (5) + 5 = 10

Attempt to intimidate the remaining foe
"This WILL BE YOU next!"
Intimidate: 1d20 + 7 ⇒ (19) + 7 = 26

Sovereign Court

HP 33/33 | AC 14, T 12, FF 12, CMD 15 (17 vs Grap, Trip, Overrun) | Fort: +2, Ref: +6, Will: +4 | Init. +2 Perc +6 Human Bard (Sea Singer) 5

Wilma takes another stab, hoping to hold the line until Atri comes up.

Attack: 1d20 + 2 ⇒ (19) + 2 = 211d6 ⇒ 5


male Human? pbp GM / 1 current map ; second floor

Atri slays a grindylow and scares the other away!

Dewyn stabs at it as it squirts away but he misses.

Wilma puts down a grindylow as well, and the others break away, squirting off at high velocity (no attacks of opportunity).

The only one left is the one "charmed" by Darvan.

Out of combat time.

What next?

MAP

Note: the grindylows are not actually there anymore but you get the layout of the cave.


Human Druid-Student of War | lvl 1 | HP 12/12 | AC 15/12/13 | +3/+3/+6 | Init +2 | Per +8

They all headed back up into the caves?

Quickly interrogate the Grindylow (if he speaks Aquan, common, Sylvan, etc.)

Ask him:

How many there are in the caves?

Which fork leads to the captives?

Are there any traps for invaders?

Any dangerous creatures?

Where they keep their plunder? (heh, we're pirates, right?)

What are current party HPs at?

Darvan current HP: 11/27

Sovereign Court

HP 33/33 | AC 14, T 12, FF 12, CMD 15 (17 vs Grap, Trip, Overrun) | Fort: +2, Ref: +6, Will: +4 | Init. +2 Perc +6 Human Bard (Sea Singer) 5

I'm at 11/21, and fairly low on spells.


Male Elf Wizard | lvl 5 | HP 24/24 | AC 13/13/10 | F+1/R+4/W+4

I'm at 12/18.. I tried to hold onto my big spells for anything bigger than a goblin..just in case.

Level 0 Spells
Acid Splash - SPENT
Resistance - SPENT
Detect Magic
Mending
Level I Spells
Mage Armor
Ray of Enfeeblement
Summon Monster I
Level II Spells
Blindness/Deafness
Acid Arrow

Sovereign Court

HP 33/33 | AC 14, T 12, FF 12, CMD 15 (17 vs Grap, Trip, Overrun) | Fort: +2, Ref: +6, Will: +4 | Init. +2 Perc +6 Human Bard (Sea Singer) 5

The level 0 spells can be cast an unlimited number of times, you only have a limit on which ones you can cast on a day. (You can select 4(?) level 0 spells from your known list, but you can cast those four an unlimited number of times)


male Human? pbp GM / 1 current map ; second floor

The grindylow looks at Darvan with loving eyes....

This place is HUGE! Many, many rooms. Many, Many dangerous grindylow, and other things too! Sometimes grindylow disappear and we find BONES!

...But that might be one of us eating him too.

Much Plunder! Piles of it! Fabulous riches! Queen keeps all. ALL! Can you imagine, no share with us? But I sneak out this he holds up a green copperpiece crusted with a barnacle or two.

Many, many traps for invaders. They pull you down, trip up your tricksey legs. Say, why don't you have nice tentacles?

Queen and Whale wait for you now. Those that run go to tell her. You are in trouble......


Human Druid-Student of War | lvl 1 | HP 12/12 | AC 15/12/13 | +3/+3/+6 | Init +2 | Per +8

"But where are the captives?

channel to heal: 2d6 ⇒ (4, 2) = 6

heal(treat deadly wounds on Darvan): 1d20 + 9 ⇒ (1) + 9 = 10

heal(treat deadly wounds on Dewyn): 1d20 + 9 ⇒ (17) + 9 = 26

heal(treat deadly wounds on Wilma): 1d20 + 9 ⇒ (1) + 9 = 10

(DC:20 heals up 1hp/level) heal Dewyn for 3

channel to heal: 2d6 ⇒ (6, 4) = 10

Everyone should be full up. Darvan has 1 channel left.


male Human? pbp GM / 1 current map ; second floor

The little sea goblin looks confused. Captives? he asks querulously?

His eyes roll back in his head in concentration and he bites one of his tentacles to aid his brain function.

Oh, you mean the Queen's snacks! She has them with the whale! The whale eats a LOT he smiles broadly, head bobbing up and down quickly.

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