Age of Darkness

Game Master Mothman

It is an age of darkness ...

A homebrew Pathfinder campaign.


4,751 to 4,800 of 7,851 << first < prev | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | next > last >>

Kajetan shivering from adrenaline and rain fumbles through his robes pockets and comes out with a small pinch of ground mica. Uttering the words of magic he sprinkles the dust into his hand and blows it at the two axe men, the area surrounding them becomes filled with a swirling glittering dust that sparkles and glitters through the darkness.

Glitter Dust
Will save DC-16 or be blinded for 4 rounds, -40 on hide checks for 4 rounds.

I am only interested in the axe men, but the spell has a radius of 20', does that catch any other of the villains?


One of the axemen blinks, and shields his eyes from the sudden glare, whilst the other yells out and covers his eyes, wailing.

Kajetan, technically you could catch the archer that Alton and Pharris are flanking also; however, to do so would mean that your two allies end up within the area of effect as well, and I assume you would avoid that.


Oh, sorry, NOT skipping! :) Let's call it a delaying action. :)

Nicholai glances between their opponents once more, and his eyes narrow as he looks at the horseman once more.

Nicholai looks around to make sure that everyone is ok, then takes his action. He's thinking another attack on the horseman.


Male Human - Karandic Druid/4

Laithe-wolf focuses on the bearded, flail wielding man facing Alton for a moment before letting out a howl and turning to make his way across the tower and into combat with the hunter. If we take down the leaders, then maybe less men have to die today... he thinks grimly as he launches his attack, snapping savagely at the man's thigh.

I assume I'm in range to do this (with a 50ft move). Laithe-wolf will move to a flanking position if possible. To hit: 9 + 8 + 1 (inspire) = 18 (haven't added anything for flanking), to damage 3 + 5 + 1 = 9.

EDIT: Whoops, forgot miss chance = 26 (phew, a little too close!)


OK, the horseman moved around towards Pharris and Alton, is he still within range? (OF 25' I mean?)


Nicolai Auf derMaur wrote:
OK, the horseman moved around towards Pharris and Alton, is he still within range? (OF 25' I mean?)

Not from your current position, but you could move thirty feet or so to the other side of the fortification, and then he'd be in range.


DM Mothman wrote:
Not from your current position, but you could move thirty feet or so to the other side of the fortification, and then he'd be in range.

Excellent, thank you! I''ll settle for getting away from those spears for right now! ;P

Nicholai's eyes flash once more to the horseman, and to the pike wielding foes still blinking from Kajetan's colorful spell. His lips thin to an almost straight line as he takes advantage of the soldiers' temporary distraction to back up, out of range of the deadly points they wield. Nicholai raises himself to his full height, and calls to the armored rider over the noise of the rain.

"Atrek! Come devil-spawn! I have come to send you to your judgment! Come! Let us dance our eternal dance, good and evil in our never-ending struggle! Allow me to lead!" He cries, almost laughing as he flicks his fingers at the armored rider. The stars on his gloved knuckles flash once more as a flurry of glowing motes fly from his fingers to fly unerringly through the rain to strike the armored form.

5' step back to get out of pike range (I hope!) MM with boost from gloves on horseman. 3 missiles, (1d4+1 each), YAY no miss chance! :)

3d4+3=12


Male Human - Karandic Druid/4
Nicolai Auf derMaur wrote:

Nicholai's eyes flash once more to the horseman, and to the pike wielding foes still blinking from Kajetan's colorful spell. His lips thin to an almost straight line as he takes advantage of the soldiers' temporary distraction to back up, out of range of the deadly points they wield. Nicholai raises himself to his full height, and calls to the armored rider over the noise of the rain.

"Atrek! Come devil-spawn! I have come to send you to your judgment! Come! Let us dance our eternal dance, good and evil in our never-ending struggle! Allow me to lead!" He cries, almost laughing as he flicks his fingers at the armored rider. The stars on his gloved knuckles flash once more as a flurry of glowing motes fly from his fingers to fly unerringly through the rain to strike the armored form.

Hey Nicolai, from the descriptions we've provided of the man, the horseman is unlikely to be Atrek (he's actually one of the soldiers on foot). In saying that, I think it is still a good idea to attack the horseman, especially given he is likely to have a higher armour save than Atrek and the others.


Male Human (Karandic) Bard 4 / Ranger 1
Laithe Greycoat wrote:


Hey Nicolai, from the descriptions we've provided of the man, the horseman is unlikely to be Atrek (he's actually one of the soldiers on foot).

Hmmm... have we actually seen Atrek? I know Pharris killed his bird, but...??? If he is on the battle field, Keildrithe would like nothing better than to get a shot at him... I'm guessing he might be one of the archers?


There have been several clues to Atrek’s location and identity. Laithe has spotted him, but he’s in wolf form and can’t communicate it currently.


Still waiting for Alton's attack of opportunity and then his action for this round.


Female Sylvan Elf of Olidammara

My guess is he's the horse.


Alright, I’m going to take Alton’s AOO for him, and resolve some of the rest of this round’s action; I’ll give Arc a little longer to take the rest of Alton’s turn.

Alton stabs at the dark clad hunter as he rises to his feet, scoring a minor wound that the man shrugs off, hitting the halfling with his flail.

Pharris moves into a flanking position behind him, but she has her eye on the horseman, waiting for his return charge. Laithe-wolf bounds back over the wall and pounces at Alton’s opponent, tearing a large chunk of flesh from the man’s thigh. The eyes in his scarred, rain streaked face widen as he grits his teeth and snarls back at the wolf.

Kajetan and Nicolai both cast their spells, Kajetan at the axemen, Nicolai at the rider. Nicolai’s three magical missiles steer unerringly towards the man through the rain, thudding into him. He rocks in his saddle, but manages to keep his seat, still in the fight.

Keildrithe is unsuccessful in his attempt to finish of the pikemen, some of whom seem to be close to breaking out of their stupor…


Yeah, Nicholai is presuming that the horseman is Atrek. Whoever he is, he;s obviously dangerous!

Nicholai grins brightly as his missiles strike their target, but looks around and curses under his breath as he wipes another handful of water from his face.

"There's just so blasted many!" He grumbles to Kajetan. "We can't take them out before they recover from our spells!"

Nicholai turns his head to and fro, looking for something, anything, to inspire him and get them all out of this,... alive.


Male Human (Karandic) Bard 4 / Ranger 1
DM Mothman wrote:


Alton stabs at the dark clad hunter as he rises to his feet, scoring a minor wound that the man shrugs off, hitting the halfling with his flail.

Aah, that must be Atrek... I must not have been paying attention...


Nicolai Auf derMaur wrote:


"There's just so blasted many!" He grumbles to Kajetan. "We can't take them out before they recover from our spells!"

"And I am out of options on the spell front," he whispers back, "I am not looking forward to going hand to hand with them, maybe if we steal their weapons?"

Question 1:Did Kajetans colour spray spells make the opponents unconscious (2HD or less) or stunned (3 to 4HD)?

Stunned:
A stunned creature drops everything held, can’t take actions, takes a -2 penalty to AC, and loses his Dexterity bonus to AC (if any).

Question 2:Have they got any back up weapons strapped to their sides? Or would taking their axe or polearm disarm them?


Kajetan Armann wrote:


"And I am out of options on the spell front," he whispers back, "I am not looking forward to going hand to hand with them, maybe if we steal their weapons?"

"I've got a few blasts left, but mine are focused on a single target." HE whispers, shifting his stance to be ready to move if the longspear bearers advance again.

"Use whatever you have. ANy spell, any flash, any noise, anyTHING that distracts them, makes them look around for even a second, gives us a chance in this rain! DOn't try anything heroic. Run for your life if you have to! MAke them chase you and they forget that there's someone else they should have worried about!" He hisses as he mentally picks picks a path that should place the rider within range of his burning light spell.


Kajetan Armann wrote:
Nicolai Auf derMaur wrote:


"There's just so blasted many!" He grumbles to Kajetan. "We can't take them out before they recover from our spells!"

"And I am out of options on the spell front," he whispers back, "I am not looking forward to going hand to hand with them, maybe if we steal their weapons?"

Question 1:Did Kajetans colour spray spells make the opponents unconscious (2HD or less) or stunned (3 to 4HD)?

Stunned:
A stunned creature drops everything held, can’t take actions, takes a -2 penalty to AC, and loses his Dexterity bonus to AC (if any).

Question 2:Have they got any back up weapons strapped to their sides? Or would taking their axe or polearm disarm them?

Stunned, some of them you can see have small back up weapons, shortswords and daggers.


Who are we waiting for? Not me I hope.


Male Human (Karandic) Bard 4 / Ranger 1
Kajetan Armann wrote:

Who are we waiting for? Not me I hope.

Actaris/Alton, if I'm not mistaken... but yeah, I must admit, I think I'm a bit lost as to where we are, initiative-wise...


If my brief perusals of the posts are any indication, it's been a crazy week for everyone! (I know it has been for me!) But I think your right, 'officially' I believe we are waiting for Alton.


Male Human - Karandic Druid/4
Nicolai Auf derMaur wrote:
If my brief perusals of the posts are any indication, it's been a crazy week for everyone! (I know it has been for me!) But I think your right, 'officially' I believe we are waiting for Alton.

Yep, I think that's where it is too. Waiting for Alton, then the bad guys before we can jump into the next round.


Yep, Alton, I've been hoping he'll pop in, but I guess we better move on. Someone want to act for him? He is facing the archer, flanking him with Pharris.


I'm thinking Arc won't mind, so here is my rolls for Alton's famous double attack!

1d20+7=12, 1d4+2=5, 1d20+6=18, 1d4+2=4

FOrgot to add for flanking so totals are:
Rapier: 14 to hit; 5 dmg if hit
Sickle: 20 to hit; 4 dmg if hit
Are we still getting any bonuses from the bard song? Add those in if so.

Rapier miss chance: 1d100=12, Sickle miss chance: 1d100=96

ALton unleashes a flurry of blows upon the flanked foe, his wildly waving rapier opening up an opportunity to try and hamstring the archer with his sickle, which he takes,...


The nearest man-at-arms hesitates, seeing his companion appears to be blinded, but at a shout from the horseman, charges up behind Laithe-wolf, swinging his axe down hard at the beast’s hind-quarters for 8 points of damage. Also, Laithe is flanked. His companion sways in the rain, blinded and stunned, his axe and shield lying beside him in the mud. The last axeman, some distance away, still struggles to escape Laithe’s entangling vines.

The black-clad archer snarls, again all but ignores the minor wound from Alton’s sickle which hit, drawing blood whilst the rapier missed, and turns his attention to Laithe. “Now you die, shape-shifter,” he growls in Atuscan, before swinging his flail down two-handed, hitting Laithe hard in the side of the head for 8 points of damage.

Four pikemen still stand stunned just outside the wall – Keildrithe stands near one of them, having failed to finish the man off. Two sway blindly, but the other two begin to blink and twitch their fingers – the spell is starting to wear off.

The archer approaching from the east fires an arrow at Keildrithe, the shaft bouncing off the stone wall inches from him, whilst the one approaching from the south sends his shaft up in an arc over the wall, to scratch Kajetan’s arm for 2 points of damage on the way back down to ground.

The horseman, after surveying the rain drenched battlefield and shouting orders, swings his morning star, then spurs his horse into a charge at Pharris triggering her readied attack just before he swings at her.


Female Sylvan Elf of Olidammara

Pharris sees everything in slow motion, the rider approaching the morningstar coming across the horse and her greatsword slicing in at his foot.

Then the adrenalin kicks in and the action becomes a blur.

"I am death! I am the blade!" she grits out.

Right here goes..Attack roll 18, Damage=7pts, Miss chance=03.

Horrified at the wet lick of hair that splashed across her eyes, Pharris starts to duck.


As the wet conditions play havoc with Pharris’ attack, the rider sweeps in. The girl dodges away from the heavy horse, but is caught by one hoof for 5 points of damage and is struck a glancing blow by the morning star for her troubles as well for 4 points of damage as the horse thunders past, its heavy hoofs kicking of clods of mud, the eyes of the rider glaring coldly through his helm.

Party turn.


Male Human (Karandic) Bard 4 / Ranger 1

Keildrithe rushes towards one of the pikemen that is beginning to twitch, and drives his sword into the man's gut.

Attack: 13 + 3 + 1 (inspire courage) = 17; miss chance = 63%; damage: 6 + 1 (inspire courage) + 2 (favoured enemy) = 9.


OK, 2 questions,
1) is the horseman, who just moved, still in range of my burning ray?
2) the pikeman are starting to recover, are they still out of it, or can they take an AoO? I'm wondering if I can take a 5' step (or if I need to?) to get the group of stunned pikemen (or at least 3 of them) in the blast of a burning hands spell? And can I do that without torching Keildrithe? (If I don't aim for the one he's trying to hit.)


Female Sylvan Elf of Olidammara

Pharris completes her wild spin and aims for the back of the archer fighting Alton. She uses all that built up momentum to slice his neck open.

Attack roll 16+2(flank?)+1(inspire)+7=26?, Damage 9+3+1(inspire)=13pts, miss chance=52%. At last!


Male Human - Karandic Druid/4
DM Mothman wrote:
The black-clad archer snarls, again all but ignores the minor wound from Alton’s sickle which hit, drawing blood whilst the rapier missed, and turns his attention to Laithe. “Now you die, shape-shifter,” he growls in Atuscan, before swinging his flail down two-handed, hitting Laithe hard in the side of the head for 8 points of damage.

You've probably been taking into account, but remember Laithe has barkskin cast upon him, taking his armour class to 19.

Laithe reels from the double attack, blood welling from the deep wounds to mat his wolf coat even more than the driving rain had already done so. Knowing he would be unable to stand up to another such attack, he attempts to maneouvre so the axeman is not standing at his back. He then snaps again at the black clad archer, desperate to bring the man down.

Pharris and Alton are now also in combat with the archer right? Laithe-wolf will 5ft step to shake the axeman's flanking bonus. Will try and maintain flanking on the Black Clad Archer if possible, so add any bonuses to below roll if so.

To hit 9 + 8 + 1 (inspire?) = 18, To damage 2 + 5 + 1 (inspire) = 8, miss chance 30!


Male Human (Karandic) Bard 4 / Ranger 1

Inspire courage lasts five rounds beyond the round on which the bard stopped chanting. I presume that fewer than five rounds have passed, but...???


Kajetan is running out of options, he looks round at the amount of opponents they are facing, his mind races, "too many, just too many of them."
Thinking fast he evaluates the options, he could collect up the weapons of the still stunned opponents, but they could just draw their back up weapons, he can't hurt the archers as his cross bow is still by his bedding and he only has Daze and Charm Person left as spells that might have a use. He decides to go for Charm Person, moving over to the other Pikeman who is recovering but has not just been attacked by Keildrithe he casts Charm Person and preys that the man is particularly weak willed. DC-15 will save, he gets +5 to resist as he has been attacked by us prior to the spell.

I still have False life and MAge armour running on Kajetan.
I am away for 8 days from Thursday night and will have no internet access where I am going.


Kajetan Armann wrote:

He decides to go for Charm Person, moving over to the other Pikeman who is recovering but has not just been attacked by Keildrithe he casts Charm Person and preys that the man is particularly weak willed. DC-15 will save, he gets +5 to resist as he has been attacked by us prior to the spell.

I still have False life and MAge armour running on Kajetan.
I am away for 8 days from Thursday night and will have no internet access where I am going.

Ooo, good idea Kaj! Do you want one of us (i volunteer if you like) to run you while your away? I promise to try REALLY hard to keep you alive! :) HAve a good and safe trip. It's for fun I hope?


Nicolai Auf derMaur wrote:


Ooo, good idea Kaj! Do you want one of us (i volunteer if you like) to run you while your away? I promise to try REALLY hard to keep you alive! :) HAve a good and safe trip. It's for fun I hope?

I am more than happy for you to take over Kajetan while I am away. It is for fun, going to a little cottage perched on the side of a hill over looking a bay in Wales, nothing but sheep and a two mile walk to the pubs. Lots and lots of rain predicted.


Nicolai Auf derMaur wrote:

OK, 2 questions,

1) is the horseman, who just moved, still in range of my burning ray?
2) the pikeman are starting to recover, are they still out of it, or can they take an AoO? I'm wondering if I can take a 5' step (or if I need to?) to get the group of stunned pikemen (or at least 3 of them) in the blast of a burning hands spell? And can I do that without torching Keildrithe? (If I don't aim for the one he's trying to hit.)

It's a bit of a confused melee over in the direction of the horseman, with him, Pharris, Alton, Laithe, the archer and an axeman all in a tight knot - but yes, you could take a move action and put the horseman in line of sight and within range of your ray.

The recovering pikemen are still stunned (this round); they have recovered from their blindness and will be able to act this round, but they cannot take AOOs this round (apart from their condition, they have no weapons to hand). You could take a 5 foot step and get probably two of them in a burning hands spell without getting Keildrithe.


Keildrithe Oldsun wrote:
Inspire courage lasts five rounds beyond the round on which the bard stopped chanting. I presume that fewer than five rounds have passed, but...???

I've not been keeping track. Unless someone wants to go back and check for me, lets assume this is the last round it remains in effect.


Female Sylvan Elf of Olidammara

Son in nursery so I'll help you busy chaps. Keildrithe inspired us on Round 8, including that round Pharris has had five actions since, making this Round 12. The inspiration lasts 6 rounds so we have two more but we will have them on the run by then...

Pharris calls out to the spellcasters, "start taking the weaklings down, flanking and pulling out some weapons. Your magic is over, it is time for blood, sweat and tears!"


Kajetan- Thx for your vote of confidence! You trip sounds loverly. Enjoy! Hm, Lots of rain huh? Sounds like a good reason to STAY in one of the pubs to me! :)

DM- Thankee, sounds like the muddle of people around the horseman are almost as confused as I am! ;P

Nicholai wipes another faceful of rain from his eyes, and glares through the misty veil of rain at the blurry figure of the horseman and others that are clustering around the obviously dangerous forms of Pharris and Alton. He hisses in frustration.

Pharris wrote:
Pharris calls out to the spellcasters, "start taking the weaklings down, flanking and pulling out some weapons. Your magic is over, it is time for blood, sweat and tears!"

Seeing Kajetan move forward to cast his spell, Nicholai also takes a step forward, as if to shield the young bookworm as he casts. In response to Pharris' cry the dripping dandy holds out his hands towards the recovering warriors and mutters, "Oh, we're not done yet!" as he sends another sheet of flame out over the short wall to engulf two of them, the flames hissing and popping ominously in the rain.

Burning Hands Fire Dmg: 4d4=8

He smirks as he lowers his hands. He turns the full weight of his gaze upon his two newly-scorched opponents and says ominously, "We're done playing. Flee, or Die."

Bluff: 1d20+10=26

OK, since Kajetan has a currently 35' range with Charm person, i'm thinking he's smart enough to target one of the guys who wouldn't be the most likely to get attacked again the same round! We have 4 near Kaj if I'm not mistaken, 1 by Keildrithe, 2 in range of Nicholai's burning Hands, (Or is one of those 2 the guy on Keildrithe?), can Kaj cast his spell at the 4th?


Male Human (Karandic) Bard 4 / Ranger 1

I thought that only 4 pikemen were near Nicholai, Kajetan and Kieldrithe, 3 of whom may or may not be done for as a result of the damage dealt by Keildrithe's last attack and Nicholai's burning hands... I really hope I'm right about this...

Reposting initiative, otherwise I'll get lost:


Initiative:
Pharris: 20
Nicolai: 20
Laithe: 11
Keildrithe: 11
Bad guys: 10
Alton: 8
Kajetan: 7
Bad guys: 2

Is this still the correct order?


Keildrithe cuts down one of the recovering pikemen, whilst Kajetan casts a spell on another (to no immediate or obvious effect, given that the man is still stunned). Nicolai steps forward and holds out his hands to send a fan of flame licking at the last two pikemen. Unfortunately for him, the wet conditions somewhat dampen the effectiveness of his spell, and the men remain burnt but standing.

On the other side of the battlefield, Pharris, Alton and Laithe concentrate their efforts on the black clad archer. All three wound him, a devastating combination, and at last the man falls, mortally wounded if not already dead, falling in a bloody heap into the mud, his flail dropping from lifeless fingers.


Keildrithe Oldsun wrote:



Initiative:
Pharris: 20
Nicolai: 20
Laithe: 11
Keildrithe: 11
Bad guys: 10
Alton: 8
Kajetan: 7
Bad guys: 2

Is this still the correct order?

I think at different points a couple of the combatants delayed – Nicolai certainly, and the first group of bad guys delayed to sync with the second group. I’ve really just been doing “good guys then bad guys” for the past several rounds.


The horseman calls out loudly in Thuringian, his voice carrying over the battlefield about the drum of the rain and the sounds of combat.

Thuringian:

Spoiler:
“Retreat! Second fall-back position!”

With that, he turns, spurs his horse who leaps away from Pharris and Laithe and rides quickly down the hill to the west retreat action, avoids AoOs.

The axeman behind Laithe is quick to respond, turning and running down the hill to the south, grabbing his dazed companion by the arm as he runs past a little way down the hill. This guy does not take a retreat action, just a double move. Laithe (only) is in position to get an AoO.

Only one of the pikemen has fully recovered from Kajetan’s colour spray spell (though the two scorched by Nicolai’s burning hands look close to recovering). Whether he heard the call to retreat, or succumbed to Kajetan’s charm spell is difficult to tell; he looks around in horror at the conditions – his spear in the mud, his companions to the left stunned and smoking, his companion to the right slumped on Keildrithe’s blade … he turns and tries to run, wading through the thick morass of mud, heading down the hill south. Going through the mud he doesn’t get very far – about fifteen feet – but no one is quite close enough to get AoOs this round.

The archers to the west and south both fire at Keildrithe – the southern archer’s arrow finds it mark for 4 points of damage, before retreating a short way back down the hill, west and south respectively.

The axeman caught at the edge of Laithe’s entangle spell finally manages to break free. He looks about, then moves quickly south down the hill, stooping to try to wake the pikeman caught be Nicolai’s earlier sleep spell as he passes him lying on the wet grass.

Next round, good guy’s turn. Bad guys are scattering.


Male Human - Karandic Druid/4

Not 100% sure on whether you can make a trip attempt as an AAO? seems appropriate given the situation of him fleeing, but not sure whether allowed...

As the Axeman attempts to turn and flee, Laithe-wolf turns and snaps at his heels, hoping to trip him up but not aiming to do any real damage.

Miss chance 63%, Touch attack 5 + 8 + 1 = 14, strength check 11 + 4 = 15. Assuming a trip is not allowed, Laithe does not take his attack of opportunity.


Male Human (Karandic) Bard 4 / Ranger 1

Keildrithe lets the corpse of the slain Thuringian pikeman slide off his sword and into the mud, then cries out in surprise as the archer's arrow grazes him. He quickly strides up to the dazed and singed pikemen, pulls the back-up weapons away from their sides, steps behind them, and places his sword to one's neck and a dagger to the back of the other's neck. "Nicolai, Kajetan... bind these gentlemen, if you please... They should consider themselves lucky that I am feeling... compassionate... at the moment..."

At the top of his lungs, he cries out: "The Artonite dogs flee like the cowards they are! Ehlonna and the elder gods have granted us victory! Run, Arotnite cowards, run as far as you can, for if you return, I swear that I'll kill every last one of you!!!"

Then, whispering to his prisoners... "I hope you understand Atuscan, my friends... one false move from either of you, and I'll slit your throats... is that clear?"

I'm assuming that their placement allows Keildrithe to do this? If not, he'll focus on one soldier...


NIcholai wipes a sheen of water from his face, somehow making it look as casual as slicking back his mussed hair.

"They're not running, they're regrouping. The commands sounded military." HE replies to Keildrithe in Astucan as he approaches the bard and his erstwhile prisoners. He stands before them, just out of reach, and smiles pleasantly. But the smile doesn't reach his eyes as he says plainly in accented Thuringian.

In Thurinigan

Spoiler:

"In case you DON'T speak the tongue of the Astucans, allow me to translate. My companion is feeling merciful at the moment. IF you consent to being bound, and cause no trouble, he will feel honor-bound to see that you are protected from harm, and safely released once this is over.
I, on the other hand, am not feeling quite so generous. Your leader has participated in the hunting and attempted murder of my companions without cause or mercy. If you do NOT agree to being bound, or give me the slightest excuse, I will feel fully justified in burning you where you stand. Otherwise, I will bow to my companions wish. Do we have an understanding?"

NIcholai adds in Astucan, "Kajetan, will you be so kind as to hand me a length of rope?" He says calmly as he continues to stare at the two men. Kajetan scrambles and soon hands the dandy a length of rope from one of the packs lying in in the rain. Nicholai takes the rope with a muttered 'Thank you', and calmly holds it up before the two men.

"Well?" He says, waiting for a response.

BLUFF roll: 1d20+10=21

The Exchange

Pharris picks up the archer's bow and takes another shot at the knight on horseback, "come back and fight! you coward!"

Wet hair plasters her face and the arrow veers wide.


Back and up to speed for next round, this round having been spent retrieving the rope. By my calculations, I can move back to the packs as a move action, but retrieving a stowed item is a full round action, so I am only half way through getting the rope at the moment.


Welcome back KAj! Log into the discussion thread and tell us about the trip dude! :)


Sorry about the delay guys, combination of waiting for everyone to act, being busy myself and a bit of a lack of motivation.

Laithe – no trip as an AoO. Attacks only.

While Pharris futiley fires an arrow at the retreating rider, Kajetan, Nicolai and Kajetan begin dealing with their two prisoners – the two pikemen. The pair are berifit of their main weapons, dazed, wet and scared, and do no resist.

Alright, everyone else appears to be fleeing – is anyone giving chase, or do you want to re-group or what-have-you? Giving chase (or otherwise continuing to attack) means we stay on initiative, otherwise I’ll say the rest of the bad guys get away and we end combat – let me know, I’ll take the first two or three responses as group consensus.

4,751 to 4,800 of 7,851 << first < prev | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Age of Darkness All Messageboards

Want to post a reply? Sign in.