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Sakitu feels rather happy as she dazed the captain, though Selena sadly couldn't connect her spear with her target
Green takes a 5' step over and swings at Selena
Attack: 1d20 + 3 ⇒ (4) + 3 = 7
Yellow moves over to attack Sakitu
Attack: 1d20 + 3 ⇒ (10) + 3 = 13
White also steps over and attacks Sakitu
Attack: 1d20 + 3 ⇒ (16) + 3 = 19 hit
Damage: 1d8 + 1 ⇒ (4) + 1 = 5
~~Round 1~~
Knowledge Local to ID
Bold to act
Findurel
Black
O
P
Selena
Sakitu
G
Y
W
Quasit
Bulvi

Bulvi |

Bulvi swings his sword wildly at the guard nearest him while looking over his shoulder at Sakitu "Come over here to Quasit and me!"
Power Attack Cold Iron Longsword Vs Pink: 1d20 + 6 ⇒ (4) + 6 = 10
Damage: 1d8 + 5 ⇒ (5) + 5 = 10

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Everything started happening so fast that Quasit finds herself unaccountably off-balance when swords and spells start flying. She drops the dagger she had intended to throw, stands up from her hiding spot, flips her short sword quickly to her good hand with a duck of the head for good measure, then drives it home into her nearest target's ribs.
Using Combat Expertise (AC 19). Feint to catch the target flat footed, in case the stealth check wasn't enough (move action). Then attempt sneak attack on Orange (standard).
Bluff check for Feint: 1d20 + 9 ⇒ (6) + 9 = 15
Melee Attack: 1d20 + 5 ⇒ (18) + 5 = 23
Damage: 1d6 + 4 ⇒ (1) + 4 = 5
Sneak Damage (if applicable): 2d6 ⇒ (1, 5) = 6

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Orange dies
~~Round 2~~
Knowledge Local to ID
Bold to act
Findurel
Black
P
Selena
Sakitu
G
Y
W
Quasit
Bulvi

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Fin will move 5' west and fire two arrows at pink...
Longbow: 1d10 + 8 + 1 + 1 - 2 ⇒ (4) + 8 + 1 + 1 - 2 = 12
Damage: 1d8 + 2 ⇒ (6) + 2 = 8
Longbow: 1d10 + 8 + 1 + 1 - 2 ⇒ (8) + 8 + 1 + 1 - 2 = 16
Damage: 1d8 + 2 ⇒ (4) + 2 = 6

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Fins first arrow bounces off the guards shield, but as the second is release it finds its home hurting pink
Pink will 5' step and flank with his comrade
Flank: 1d20 + 3 + 2 ⇒ (1) + 3 + 2 = 6
and though overly excited, he stumbled in his down stroke and missed
blacks daze wears off
~~Round 2~~
Knowledge Local to ID
Bold to act
Findurel
Black
P -6
Selena
Sakitu
G
Y
W
Quasit
Bulvi

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Sakitu steps back, away from the guard. She pulls out her shortbow and aims an arrow at him.
shortbow@white,pbs: 1d20 + 3 + 1 ⇒ (6) + 3 + 1 = 10
5 foot step, wield bow, shoot

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Selena, looking at the map, taking a 5' step away from Black will still leave you adjacent to pink & green. You may want to cast defensively.

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Green will swing at Selena
1d20 + 3 ⇒ (8) + 3 = 11 and miss
Yellow 5' steps and swings at bulvi
1d20 + 3 ⇒ (19) + 3 = 22
damage: 1d8 + 1 ⇒ (5) + 1 = 6
White 5' steps at swings at sakitu
1d20 + 3 ⇒ (8) + 3 = 11
~~Round 2~~
Knowledge Local to ID
Bold to act
Findurel
Black
P -6
Selena
Sakitu
G
Y
W
Quasit
Bulvi

Bulvi |

Power Attack Cold Iron Longsword Vs White: 1d20 + 6 ⇒ (1) + 6 = 7
Damage: 1d8 + 5 ⇒ (2) + 5 = 7
Bulvi swings his sword in a mighty arc and hits a beam supporting the ceiling.

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Quasit rushes out of her corner, comes up behind Bulvi, then ducks, spins, and thrusts up with her sword into the flank of the nearest soldier as he fends off Selena's magically glowing hand...
Still using Combat Expertise to raise AC to 19
Flank Attack on Pink: 1d20 + 6 - 1 + 2 ⇒ (9) + 6 - 1 + 2 = 16
Damage w/Sneak: 1d6 + 4 + 2d6 ⇒ (2) + 4 + (6, 1) = 13

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Green swings at Selena
Attack: 1d20 + 3 ⇒ (1) + 3 = 4
and just seems to horribly miss
yellow continues to swing at Bulvi
attack: 1d20 + 3 ⇒ (8) + 3 = 11
and almost hits the same spot in the beam
white swings at Sakitu
attack: 1d20 + 3 ⇒ (19) + 3 = 22
Confirm: 1d20 + 3 ⇒ (17) + 3 = 20
White just seems to find the meaty portion of the fox to sink his sword into
Damage: 1d8 + 1 ⇒ (2) + 1 = 3
Crit Damage: 1d8 + 1 ⇒ (1) + 1 = 2
~~Round 2~~
Knowledge Local to ID
Bold to act
Findurel
Black
P -6
Selena
Sakitu
G
Y
W
Quasit
Bulvi

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I know it's not my turn. Just updating my status bar and reacting to the dmg.
Sakitu yelps in pain as the sword slices into her body.

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1 person marked this as a favorite. |

What happened here? Did we skip a bunch of people? After Bulvi, we should have moved to Findurel, then to the Sergeant. Did Quasit hit Pink?

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so I did ugh
Ignorning those actions due to GM f~#~ up
~~Round 3~~
Knowledge Local to ID
Bold to act
Findurel
Black
Selena
Sakitu
G
Y
W
Quasit
Bulvi

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Fin will make an Acrobatic move 10' to avoid an AoO and get behind Sakitu...
Acrobatics: 1d20 + 11 ⇒ (3) + 11 = 14
...and fire at the guard facing her (White)...
Longbow: 1d20 + 10 ⇒ (12) + 10 = 22
Damage: 1d6 + 2 ⇒ (4) + 2 = 6

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Fin manages to barely avoid being targeted, as he fires and hits white.
black will swing will all his might at bulvi
1d20 + 7 ⇒ (12) + 7 = 19
and just lands a solid blow against the armor, the vibrations can be felt as well as heard
~~Round 3~~
Knowledge Local to ID
Bold to act
Findurel
Black
Selena
Sakitu
G
Y
W -6
Quasit
Bulvi

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Sakitu steps back. She nocks an arrow and aims at the guard near the door. She winces as she lets go of the string.
shortbow@white,pbs,into melee: 1d20 + 3 + 1 - 4 ⇒ (14) + 3 + 1 - 4 = 14
damage: 1d6 - 1 ⇒ (6) - 1 = 5

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Sakitu misses white
Selena manages to touch black
green will 5ft into flanking with the boss swinging at Selena
Attack: 1d20 + 3 + 2 ⇒ (19) + 3 + 2 = 24
Crit Confirm: 1d20 + 3 + 2 ⇒ (11) + 3 + 2 = 16
Damage: 1d8 + 1 ⇒ (6) + 1 = 7
Crit Damage: 1d8 + 1 ⇒ (2) + 1 = 3
Yellow will also 5ft and swing at bulvi
Attack: 1d20 + 3 + 2 ⇒ (7) + 3 + 2 = 12
white 5ft steps to flank with yellow and swings at bulvi
Attack: 1d20 + 3 + 2 ⇒ (2) + 3 + 2 = 7
~~Round 3~~
Knowledge Local to ID
Bold to act
Findurel
Black -6
Selena
Sakitu
G
Y
W -6
Quasit
Bulvi

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"I know that trick!" snarls Quasit at yellow. "You're not boxing in my brother like that!"
She slides up next to Selena, then jabs her sword up to the hilt into her enemy's back...
Still using combat expertise to raise AC to 19
Melee Attack from flank on Yellow: 1d20 + 6 + 2 - 1 ⇒ (18) + 6 + 2 - 1 = 25
Damage w/sneak: 1d6 + 4 + 2d6 ⇒ (6) + 4 + (2, 4) = 16

Bulvi |

Bulvi brings a powerful blow down on one of the soldiers trying to drive the blade between the man's ribs. "We should be able to hold them here Honeybunny!" He gives Sakitu a reassuring wink.
Longsword Vs Yellow: 1d20 + 6 + 2 ⇒ (12) + 6 + 2 = 20 White if Not
Damage: 1d8 + 5 ⇒ (5) + 5 = 10

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Yellow and white both die
~~Round 4~~
Knowledge Local to ID
Bold to act
Findurel
Black -6
Selena
Sakitu
G
Quasit
Bulvi

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Fin fires an arrow at black
Longbow: 1d20 + 10 ⇒ (12) + 10 = 22
Damage: 1d8 + 2 ⇒ (8) + 2 = 10
black swings at Selena
Attack: 1d20 + 7 + 2 ⇒ (11) + 7 + 2 = 20
Damage: 1d8 + 3 ⇒ (7) + 3 = 10
and moves 5' afterwards, as you notice the mirror by the counter start to react as he starts to call out to Radosek as a warning
~~Round 4~~
Knowledge Local to ID
Bold to act
Findurel
Black -16
Selena -20
Sakitu
G
Quasit
Bulvi

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Sakitu gasps as the guard swings at Selena and cuts her viciously. She raises a hand toward the guard and a magic missile shoots forth and splatters against his chest.
magic missile: 1d4 + 1 ⇒ (4) + 1 = 5

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"What's he doing?" cries out Quasit in alarm when she sees the guard calling out toward the mirror. "Gah! I hate being right! I knew they were using that mirror to spy on us! Kill this punk before he can say any more!"

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Selena fails to stabilize
Green moves 5ft and swings at Quasit
attack: 1d20 + 3 ⇒ (14) + 3 = 17 and just misses at the last moment
~~Round 4~~
Knowledge Local to ID
Bold to act
Findurel
Black -21
Selena hp:-6
Sakitu
G
Quasit
Bulvi

Bulvi |

Perhaps delay your action til after Bulvi's!
Bulvi circles around the enemy leader knowing he must distract the figure from the others. Moving to flank the man he steps forward and slashes.
Power Attack with Longsword: 1d20 + 6 ⇒ (12) + 6 = 18
Damage: 1d8 + 5 ⇒ (8) + 5 = 13

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Quasit ducks under the blade of the soldier, and then suddenly notices Selena on the ground. For a moment she freezes... it was hard to think of her as the same haughty girl as she lay there on the dirty wooden floor, bathed in her own blood. For a moment Quasit considers pulling out the wand and trying to attend to her, but then her instincts kick in. "No time for that now. Gotta stop these guys first.
The delay had allowed Bulvi to move around into perfect flank position on the sergeant as he called out to the mirror. She smirks at the sergeant, shakes her head at him in false pity, then reaches out and pulls her blade swiftly across his neck from behind...
Delay, 5' step, attack from flank still using Combat Expertise
Melee Attack from flank: 1d20 + 6 + 2 - 1 ⇒ (19) + 6 + 2 - 1 = 26
Confirm Critical Hit: 1d20 + 6 + 2 - 1 ⇒ (14) + 6 + 2 - 1 = 21
Damage w/Sneak: 1d6 + 4 + 2d6 ⇒ (4) + 4 + (3, 3) = 14
Extra Damage for Crit (if applicable): 1d6 + 4 ⇒ (2) + 4 = 6

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bulvi and Quasit makes short work of the captain, and the rest of the group takes out the lackey
~End of combat~
The mirror seems to be activated for a short time before returning back to being a mirror

Kevin O'Rourke 440 |

Bulvi moves over to Selena. "Get the wands out!" Relieved at dealing with the soldiers he was eager to see Selena stabilised even if it meant she'd be speaking down to them and trying to convince them of the virtues and superiority of her home country that was governed by a treasonous witch throwing the world into a cataclysm... you can't buy arrogance like that, it's breeding!

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Quasit pulls out her healing wand. "Saki, see if you can find Nadya in the back. Bull, try and stop the bleeding, I don't know how long it'll take me to get this thing to work."
She kneels beside Selena, her hands still shaking a bit from the excitement of battle, then she tenses up and says the command word...
UMD check: 1d20 + 7 ⇒ (2) + 7 = 9
... and nothing happens.
"Dammit! I thought I had this thing down!"

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Fin nods at Quasit. "I'll check for her..."
The ranger, with his bow still ready, cautiously checks for Nadya in the back...
Stealth: 1d20 + 12 ⇒ (7) + 12 = 19
Perception: 1d20 + 9 ⇒ (11) + 9 = 20

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Sakitu starts to go with Findurel. She sees him start to move quietly and realizes that she'd probably just provide more noise than help. She returns to Salena's side. "Can we help her?"

Bulvi |

Bulvi tries to staunch Selena's bleeding. "I think she'll be alright until you can get it working Quasit."
Heal: 1d20 + 1 ⇒ (17) + 1 = 18

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"I have more experience making holes in people than in plugging them up," says Quasit in mild frustration. She takes a deep breath, closes her eyes and centers herself, then tries again.
UMD: 1d20 + 7 ⇒ (15) + 7 = 22
CLW spell: 1d8 + 1 ⇒ (8) + 1 = 9
"I think it worked!" She pats Selena's cheek lightly and speaks in a quiet gentle voice. "Hey Selena, can you hear me sweetie?

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Quasit shakes her head. "Nope, he's passed on to his eternal reward, may Pharasma spit on his soul. We didn't have any choice, he was trying to report to someone named Radosek through that mirror over there."

Selena Snoe Yelizaveta |

"This is going to be a political mess. On the other hand, his quickness to jump into attacking means all kinds of bad possibilities. The only good possibility is the slight chance of them not knowing who I am." Selena says, looking at his body seemingly troubled and angry, then she starts rifling through his stuff looking for something.

Bulvi |

"Like his masters are in league with an evil witch who may or may not be more evil than her mother but is trying bring about a civilization ending cataclysm... so is definitely more malevolent." Bulvi shrugs. "That is to say, I don't particularly care about the politics. She's getting stopped, if you're family earns great prestige and vast swathes of land for their loyalty to Baba Yaga in stopping this it doesn't matter. I just don't want Gollarion as we know it to die."

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"I think the important thing is that Chuckles here got off some kind of message to his masters before departing this life, so they've been alerted that things went south for them. Which means that this place isn't safe for us or for Nadya any longer. We need to get out of this village. I think our only chance is to head for that witch tower now, before they have a chance to find us first. It's almost certainly the last thing they'll suspect. And we won't last very long just wandering around in the wilds of this frozen tundra."
Quasit stands up, and looks across the room. "Oh, by the way..."
She grabs a chair, walks it over the the mirror, then slams the chair into the mirror, jumping back to avoid any glass shards.

Selena Snoe Yelizaveta |

"Bulvi, you are making several assumptions, and regardless of how close to the mark you are, politics matter. It isn't just about my family, it is a status quo among all the families, and it is all the people under us who become collatoral damage, but most importantly, it is about what kind of help we can get and from whom."

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Sakitu holds her breath while Quasit tries the wand again. She squeaks with glee when it seems to work. "Nice job Quasit!" she says before she flies over to Selena and grabs her in a big hug. "I'm so glad you're safe."
When Quasit suggests leaving the village Sakitu agrees. "That makes a lot of sense to me. I don't know if I want to go to the witch tower though. But I also don't want to walk around in the wilderness aimlessly." She steps up to Bulvi and puts a hand on his arm. "What about you? Where do you want to go?"

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”Plus this village is still swarming with soldiers. It’s only a matter of time before they come in here to report in.”
She sighs and rubs her forehead. ”I don’t suppose it’s still an option to just go home and report all this to your Pathfinder friends and let them handle this, is it? I’m getting a headache and I’m hungry enough to eat a horse. And I feel like I’ve been cold for a week straight. Which blows.”