
DM Azure_Zero |

Would you mind me giving up the Aasimar spell-like ability for a roll on the table Variant Racial Abilities Table? Or better yet choose four abilities from it and roll between those - though honestly that would probably be a bit overpowered, as some of them a garbage and some are gold and I'd just pick shinies.
Pick 10 Variant Racial Abilities (and only 2 can be +2 stat)

DM Azure_Zero |

David, there is an awesome background in that character waiting to be told. Something like a real hardcore protector of the weak. Maybe she decided that her tainted blood required her to demonstrate her fervor a little more than most, and had a background among a zombie plague of some sort, so the paladin archetype to fight against the undead, and the alchemist archetype to heal the infected? It's up to you, but that's how I would do it.
Oracle: Plain Jane, Seer, Possessed Oracle, Dual Cursed Oracle
Monk: Ki Mystic, Monk of the Empty Hand, Martial Artist, Weapon Adept.
Monk: a: 4d100 ⇒ (42, 38, 39, 94) = 213 Ki Mystic, Monk of the Empty Hand, Martial Artist, *Weapon Adept
Oracle: a: 4d100 ⇒ (32, 14, 20, 1) = 67 *Seer, Plain Jane, Possessed Oracle, Dual Cursed Oracle
Gender: 2d8 ⇒ (4, 3) = 7
End Result:
A Male Suli Monk(Weapon Adept) Oracle(Seer)

DM Azure_Zero |

Here's mine...
Classes:
Assault = Cavalier, Fighter.
Skilled = Ranger, Rogue.
Divine = Oracle, Paladin.
Arcane = Alchemist, Sorcerer.Races: Elf, Dwarf, Human, Changeling.
Spins the roulette wheel...
Ass/Skill c: 4d100 ⇒ (82, 84, 68, 78) = 312 *Cavalier, *Fighter, Ranger, Rogue
Div/Arc c: 4d100 ⇒ (66, 41, 4, 16) = 127 *Oracle, *Paladin , Alchemist, SorcererFinal: c: 4d100 ⇒ (1, 37, 70, 85) = 193 Cavalier, Fighter, *Oracle, *Paladin
Race1: r: 2d100 ⇒ (76, 97) = 173 Elf, *Dwarf,
Race2: r: 2d100 ⇒ (54, 91) = 145 Human, *Changeling
Race: Final r: 2d100 ⇒ (35, 80) = 115 Dwarf / *Changeling
Result: Changeling Oracle Paladin
please select 4 archetypes for each class.

DM Azure_Zero |

Hmm, let's give it a whirl:
Classes:
Assault: Fighter, Cavalier
Skilled: Ranger, Bard
Divine: Oracle, Inquisitor
Arcane: Sorcerer, WizardRace: Aasimar, Tiefling, Dhampir, Human
This almost begs for the elemental races. They'd all be treated as one thing (Elemental Descendant) and you get one of them at random.
The pseudo-genasi need to be listed as named (ie Oread, Sylph)
Ass/Skill c: 4d100 ⇒ (8, 86, 6, 32) = 132 Cavalier, *Fighter, Ranger, *Bard
Div/Arc c: 4d100 ⇒ (63, 40, 6, 74) = 183 *Oracle, Inquisitor , Sorcerer, *Wizard
Final: c: 4d100 ⇒ (2, 80, 7, 80) = 169 Fighter, *Bard, Oracle, *Wizard
Race1: r: 2d100 ⇒ (26, 99) = 125 Dhampir, *Human
Race2: r: 2d100 ⇒ (65, 91) = 156 Aasimar, *Tiefling
Race: Final r: 2d100 ⇒ (59, 66) = 125 Human / *Tiefling
Result: Tiefling Bard Wizard
please select 4 archetypes for each class.
and 4 Tiefling Variants

DM Azure_Zero |

Updated:
Completed Randomisation:
Alice Margatroid -> Female Aasimar(Garuda-Blooded) Rogue(Swashbuckler), Cleric(Normal)
Seranov -> Male Human Paladin(Normal) Ranger(Skirmisher)
Gilthanis -> Female Aasimar(Azata) Barbarian(Savage), Sorcerer(Starsoul)
DM Carpe -> Female Aasimar(Azata) Paladin(Normal) Bard(Chelish Diva)
GM Blood -> Female Tiefling Paladin(Undead Scourge) Alchemist(Chirurgeon)
wolfman1911 -> Male Suli Monk(Weapon Adept) Oracle(Seer)
Initial Randomisation complete:
Nylissa -> Changeling Bard, Inquisitor
Tim Woodhams -> Human Rogue Witch
Camris -> Changeling Oracle Paladin
Cuàn -> Tiefling Bard Wizard

Sorriel Larkstongue |

This is DM Carpe's entry, I believe the crunch is complete, save for spells. I'll take a few hours before I post her backstory, but I've got the basics down. She's dumb as a stump, but quite skilly thanks to Versatile Performer, she's a hot grandma who got tired of her granddaughters suitors hitting on her and decided she needed to leave her long time home. I was quite surprised to find that Aasimar seem to give elves a run for their money in the age department, so she is 103.

DM Azure_Zero |

D'oh, I knew I forgot something in the OP.
Only ONE stat is allowed below between 7 to 10.
For the age charts of Any Native outsider characters, they can choose between the ARG's Age chart or the Core's Half-Elf Age chart.
As I recall that folks caught onto that and noticed age problems with AP's that had aasimar (i.e. RotR), and JJ said it should be half-elf or human aging.

DM Azure_Zero |

Oh, Improvisational, Randomized Creation! Definitely Game.
Assault: Cavalier, Fighter
Skill: Rogue, Bard
Divine: Cleric, Inquisiter
Arcane:Sorcerer, WizardHuman, Half-elf, Changeling, Tiefling
Ass/Skill c: 4d100 ⇒ (23, 81, 4, 38) = 146 Cavalier, *Fighter, Rogue, *Bard
Div/Arc c: 4d100 ⇒ (40, 96, 12, 70) = 218 Cleric, *Inquisiter, Sorcerer, *WizardFinal: c: 4d100 ⇒ (71, 54, 36, 23) = 184 *Fighter, *Bard, Inquisiter, Wizard
Race1: r: 2d100 ⇒ (59, 10) = 69 *Human, Half-Elf,
Race2: r: 2d100 ⇒ (54, 44) = 98 *Changeling, Tiefling
Race: Final r: 2d100 ⇒ (8, 84) = 92 Human / *Changeling
Result: Changeling Fighter Bard
please select 4 archetypes for each class.

DM Azure_Zero |

Bard-Wizard, gives a lore master kind of feel I think but let's see if I can defy that.
Tiefling option: Daemon Spawn, Kyton Spawn, Rakshasa Spawn, Normal
Bard Archetype: Arcane Duelist, Archaeologist, Sandman, Dervish Dancer
Wizard Archetypes: Normal, Shadowcaster, Primalist, Scrollmaster
Bard: a: 4d100 ⇒ (58, 46, 59, 8) = 171 Arcane Duelist, Sandman, *Archaeologist, Dervish Dancer
Wizard: a: 4d100 ⇒ (19, 32, 89, 48) = 188 Normal, Shadowcaster, *Primalist, Scrollmaster
Tiefling: v: 4d100 ⇒ (71, 41, 95, 2) = 209 Daemon Spawn, Kyton Spawn, *Rakshasa Spawn, Normal
Gender: 2d8 ⇒ (5, 5) = 10
End Result:
A Female Tiefling(Rakshasa Spawn) Bard(Archaeologist) Wizard(Primalist)

Summoner Moone |

Well isn't that coincidental, I just got done making an Arcane Duelist for PFS.
Bard: Arcane Duelist, Dirvish Dancer, Dirge Bard, Sound Striker
Fighter: Cad, Free-Hand Fighter, Mobile Fighter, Thunderstriker
I looked alittle for changeling variants on the PFSRD, but I couldn't find anything under variants. I believe I am ignorant of what is considered a racial variant, would you mind giving me an example? or a link to the changeling variants?

DM Azure_Zero |

Well isn't that coincidental, I just got done making an Arcane Duelist for PFS.
Bard: Arcane Duelist, Dirvish Dancer, Dirge Bard, Sound Striker
Fighter: Cad, Free-Hand Fighter, Mobile Fighter, ThunderstrikerI looked alittle for changeling variants on the PFSRD, but I couldn't find anything under variants. I believe I am ignorant of what is considered a racial variant, would you mind giving me an example? or a link to the changeling variants?
Only the Aasimar, Tiefling and Dhampir have variants
Bard: a: 4d100 ⇒ (9, 17, 21, 99) = 146 Arcane Duelist, Dirvish Dancer, Dirge Bard, *Sound Striker
Fighter: a: 4d100 ⇒ (23, 74, 94, 49) = 240 Cad, Free-Hand Fighter, *Mobile Fighter, Thunderstriker
End Result:
A Female Changeling Bard(Sound Striker) Fighter(*Mobile Fighter)

DM Azure_Zero |

Updated:
Completed Randomisation:
Alice Margatroid -> Female Aasimar(Garuda-Blooded) Rogue(Swashbuckler), Cleric(Normal)
Seranov -> Male Human Paladin(Normal) Ranger(Skirmisher)
Gilthanis -> Female Aasimar(Azata) Barbarian(Savage), Sorcerer(Starsoul)
DM Carpe -> Female Aasimar(Azata) Paladin(Normal) Bard(Chelish Diva)
GM Blood -> Female Tiefling Paladin(Undead Scourge) Alchemist(Chirurgeon)
wolfman1911 -> Male Suli Monk(Weapon Adept) Oracle(Seer)
Cuàn -> Female Tiefling(Rakshasa Spawn) Bard(Archaeologist) Wizard(Primalist)
Summoner Moone -> Female Changeling Bard(Sound Striker) Fighter(Mobile Fighter)
Initial Randomisation complete:
Nylissa -> Changeling Bard, Inquisitor
Tim Woodhams -> Human Rogue Witch
Camris -> Changeling Oracle Paladin

Nylissa |

Whew ... I go to bed and all kinds of craziness happens.
A bard inquisitor ... potentially the buffiest, most-knowingest character ever.
now i have to pick 4 archetypes of classes.
Bard: Savage Skald, Archaeologist, Sandman, Dervish Dancer
Inquisitor: base class, Infiltrator, Iconoclast, Spellbreaker

DM Azure_Zero |

Whew ... I go to bed and all kinds of craziness happens.
A bard inquisitor ... potentially the buffiest, most-knowingest character ever.now i have to pick 4 archetypes of classes.
Bard: Savage Skald, Archaeologist, Sandman, Dervish Dancer
Inquisitor: Normal, Infiltrator, Iconoclast, Spellbreaker
Inquisitor: a: 4d100 ⇒ (8, 14, 63, 25) = 110 Normal, Iconoclast, *Infiltrator, Spellbreaker
Bard: a: 4d100 ⇒ (16, 58, 23, 81) = 178 Savage Skald, Archaeologist, Sandman, *Dervish Dancer
End Result:
A Female Changeling Bard(Dervish Dancer) Inquisitor(Infiltrator)

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DM Azure_Zero |

Color me interested.
Assault = Druid, Monk
Skilled = Bard, Rogue.
Divine = Oracle, Paladin
Arcane = Sorcerer, Witch.Races: Human, Half-elf, Aasimar, Tiefling
Ass/Skill c: 4d100 ⇒ (62, 89, 38, 57) = 246 *Bard, *Rogue, Druid, Monk,
Div/Arc c: 4d100 ⇒ (92, 1, 83, 79) = 255 *Oracle, Paladin, *Sorcerer, WitchFinal: c: 4d100 ⇒ (44, 52, 8, 31) = 135 *Bard, *Rogue Oracle, Sorcerer
Race1: r: 2d100 ⇒ (13, 72) = 85 Human, *Half-Elf,
Race2: r: 2d100 ⇒ (77, 37) = 114 *Aasimar, Tiefling
Race: Final r: 2d100 ⇒ (66, 98) = 164 Aasimar / *Half-Elf
Result: Half-elf Rogue Bard
please select 4 archetypes for each class.

DM Azure_Zero |

Assault=Fighter. Monk.
Skilled = Inquisitor. Rogue
Divine = Bard. Oracle.
Arcane =Wizard. Witch.Races=Human. Half-elf. Half-orc. Tiefling
Hope for good wook with the bad if so.
Ass/Skill c: 4d100 ⇒ (45, 30, 6, 11) = 92*Monk, *Fighter, Inquisitor. Rogue
Div/Arc c: 4d100 ⇒ (90, 55, 65, 28) = 238 *Bard. Oracle, *Wizard, WitchFinal: c: 4d100 ⇒ (87, 50, 60, 29) = 226 *Monk, Fighter, *Bard, Wizard
Race1: r: 2d100 ⇒ (6, 3) = 9 *Human, Half-Elf,
Race2: r: 2d100 ⇒ (39, 44) = 83 Half-orc, *Tiefling
Race: Final r: 2d100 ⇒ (43, 40) = 83 *Human / Tiefling
Result: Human Bard Monk
please select 4 archetypes for each class.

DM Azure_Zero |

Updated:
Completed Randomisation:
Alice Margatroid -> Female Aasimar(Garuda-Blooded) Rogue(Swashbuckler), Cleric(Normal)
Seranov -> Male Human Paladin(Normal) Ranger(Skirmisher)
Gilthanis -> Female Aasimar(Azata) Barbarian(Savage), Sorcerer(Starsoul)
DM Carpe -> Female Aasimar(Azata) Paladin(Normal) Bard(Chelish Diva)
GM Blood -> Female Tiefling Paladin(Undead Scourge) Alchemist(Chirurgeon)
wolfman1911 -> Male Suli Monk(Weapon Adept) Oracle(Seer)
Cuàn -> Female Tiefling(Rakshasa Spawn) Bard(Archaeologist) Wizard(Primalist)
Summoner Moone -> Female Changeling Bard(Sound Striker) Fighter(Mobile Fighter)
Nylissa -> Female Changeling Bard(Dervish Dancer) Inquisitor(Infiltrator)
Initial Randomisation complete:
Tim Woodhams -> Human Rogue Witch
Camris -> Changeling Oracle Paladin
imimrtl -> Half-elf Rogue Bard
Killer Munch -> Human Bard Monk

DM Azure_Zero |

Sorry, about missing you
Ass/Skill c: 4d100 ⇒ (5, 18, 13, 14) = 50 Barbarian, *Monk, Inquisitor, *Rogue
Div/Arc c: 4d100 ⇒ (51, 80, 75, 65) = 271 Druid, *Oracle, *Bard, Sorcerer
Final: c: 4d100 ⇒ (93, 95, 49, 11) = 248 *Monk, *Rogue, Oracle, Bard
Race1: r: 2d100 ⇒ (84, 99) = 183 Half-Elf, *Half-Orc,
Race2: r: 2d100 ⇒ (81, 30) = 111 *Aasimar, Changeling
Race: Final r: 2d100 ⇒ (50, 52) = 102 Half-Orc / *Aasimar
Result: Aasimar Rogue Monk
please select 4 archetypes for each class.
and 4 aasimar Variants

DM Azure_Zero |

I love this idea.
Races: Aasimar, Changeling, Half-Elf, Dhampir.
Assault: Fighter, Barbarian
Skilled: Ranger, Inquisitor
Divine: Druid, Cleric
Arcane: Wizard, Alchemist
Ten monetary units says that with all interesting possiblities this random method enables, I'll get a Fighter/Wizard Half-Elf. :P
Ass/Skill c: 4d100 ⇒ (89, 75, 89, 27) = 280 *Fighter, Barbarian, *Ranger, Inquisitor
Div/Arc c: 4d100 ⇒ (33, 21, 19, 95) = 168 *Cleric, Druid, Wizard, *AlchemistFinal: c: 4d100 ⇒ (33, 8, 10, 40) = 91 *Fighter, Ranger, Cleric, *Alchemist
Race1: r: 2d100 ⇒ (56, 79) = 135 Half-Elf, *Dhampir,
Race2: r: 2d100 ⇒ (85, 91) = 176 Aasimar, *Changeling
Race: Final r: 2d100 ⇒ (83, 17) = 100 *Dhampir / Changeling
Result: Dhampir Alchemist Fighter
please select 4 archetypes for each class.
and 2 Dhampir Variants

DM Azure_Zero |

My Result: Changeling Oracle Paladin
Archetypes selections—
Oracle Mysteries: Battle, Heavens, Life, Time(UM)
Paladin Archetypes: Shining Knight, Warrior of the Holy Light, Divine hunter(UC), Empyreal knight (UC).
Paladin: a: 4d100 ⇒ (92, 83, 16, 4) = 195 *Shining Knight, Warrior of the Holy Light, Divine hunter, Empyreal knight
Oracle: a: 4d100 ⇒ (53, 35, 35, 73) = 196 Battle, Heavens, Time, *Life
End Result:
A Female Changeling Oracle(Life) Paladin(Shining Knight)

David James Olsen |

DM Carpe wrote:Would you mind me giving up the Aasimar spell-like ability for a roll on the table Variant Racial Abilities Table? Or better yet choose four abilities from it and roll between those - though honestly that would probably be a bit overpowered, as some of them a garbage and some are gold and I'd just pick shinies.Pick 10 Variant Racial Abilities (and only 2 can be +2 stat)
Hopefully I can do the same for Tiefling:
1. You possess some type of extrasensory organ, granting you all-around vision.
2. You gain an additional +2 racial bonus to your Charisma score.
3. You gain an additional +2 racial bonus to your Intelligence score.
4. You have over-sized limbs, allowing you to use Large weapons without penalty.
5. You possess claws that are treated as natural weapons and deal 1d4 points of damage.
6. You can communicate telepathically with any sentient creature with which you are in contact.
7. Your skin is unnaturally tough, granting you a +1 natural bonus to your AC.
8. Your eyes glow fiendishly and you possess the see in darkness ability as if you were a devil.
9. You are immune to magic sleep and paralysis effects.
10. You receive +1 bonus hit point per level.

imimrtl |

You put up that Rogue = Ninja at the beginning, does that mean that I can use Ninja instead of Rogue or did I have to declare that at the beginning?
If I can use ninja I will because it fits better, if not then:
Bard:Arcane Duelist, Dervish Dancer, Dirge Bard, Sound Striker
Rogue: Chameleon, Knife Master, Spy, Smuggler

DM Azure_Zero |

DM Azure_Zero wrote:DM Carpe wrote:Would you mind me giving up the Aasimar spell-like ability for a roll on the table Variant Racial Abilities Table? Or better yet choose four abilities from it and roll between those - though honestly that would probably be a bit overpowered, as some of them a garbage and some are gold and I'd just pick shinies.Pick 10 Variant Racial Abilities (and only 2 can be +2 stat)Hopefully I can do the same for Tiefling:
Var:1. You possess some type of extrasensory organ, granting you all-around vision.2. You gain an additional +2 racial bonus to your Charisma score.
3. You gain an additional +2 racial bonus to your Intelligence score.
4. You have over-sized limbs, allowing you to use Large weapons without penalty.
5. You possess claws that are treated as natural weapons and deal 1d4 points of damage.
6. You can communicate telepathically with any sentient creature with which you are in contact.
7. Your skin is unnaturally tough, granting you a +1 natural bonus to your AC.
8. Your eyes glow fiendishly and you possess the see in darkness ability as if you were a devil.
9. You are immune to magic sleep and paralysis effects.
10. You receive +1 bonus hit point per level.
1d10 ⇒ 6

DM Azure_Zero |

You put up that Rogue = Ninja at the beginning, does that mean that I can use Ninja instead of Rogue or did I have to declare that at the beginning?
If I can use ninja I will because it fits better, if not then:
Bard:Arcane Duelist, Dervish Dancer, Dirge Bard, Sound Striker
Rogue: Chameleon, Knife Master, Spy, Smuggler
Ninja needed to be declared as the class.
Rogue: a: 4d100 ⇒ (1, 94, 45, 78) = 218 Chameleon, *Spy, Smuggler, Knife Master
Bard: a: 4d100 ⇒ (90, 69, 97, 23) = 279 Arcane Duelist, Dirge Bard, *Dervish Dancer, Sound Striker
Gender: 2d4 ⇒ (3, 2) = 5
End Result:
A Male Half-Elf Rogue(Spy) Bard(Dervish Dancer)

Pedwiddle |
Sorry, about missing you
Ass/Skill [dice=c]4d100 Barbarian, *Monk, Inquisitor, *Rogue
Div/Arc [dice=c]4d100 Druid, *Oracle, *Bard, Sorcerer
Final: [dice=c]4d100 *Monk, *Rogue, Oracle, BardRace1: [dice=r]2d100 Half-Elf, *Half-Orc,
Race2: [dice=r]2d100 *Aasimar, Changeling
Race: Final [dice=r]2d100 Half-Orc / *AasimarResult: Aasimar Rogue Monk
please select 4 archetypes for each class.
and 4 aasimar Variants
Monk: Flowing Monk, Maneuver Master, Monk of Many Styles, Plain Ol' Monk
Rogue: Burglar, Trapsmith, Thug, Plain Ol' RogueAasimar: Angel, Azata, Garuda, Plain Ol' Aasimar

DM Azure_Zero |

well we can see what develops -- seems interesting:
Assault: Fighter, Monk
Skill: Bard, Ninja
Divine: Druid, Oracle
Arcane: Sorcerer, WitchRace: Human, Fetchling, Undine, Samsaran
last time i tried something like this I came up with a Nagaji witch
so lets see what comes up now.
Ass/Skill c: 4d100 ⇒ (74, 92, 45, 71) = 282 *Fighter, *Monk, Bard, Ninja
Div/Arc c: 4d100 ⇒ (67, 2, 74, 39) = 182 *Oracle, Druid, *Sorcerer, WitchFinal: c: 4d100 ⇒ (77, 57, 91, 74) = 299 *Fighter, Monk, *Oracle, Sorcerer,
Race1: r: 2d100 ⇒ (75, 74) = 149 *Human, Fetchling,
Race2: r: 2d100 ⇒ (52, 95) = 147 Undine, *Samsaran
Race: Final r: 2d100 ⇒ (10, 44) = 54 Samsaran / *Human
Result: Human Fighter Oracle
please select 4 archetypes for each class.

DM Azure_Zero |

DM Azure_Zero wrote:Sorry, about missing you
Result: Aasimar Rogue Monk
please select 4 archetypes for each class.
and 4 aasimar VariantsMonk: Flowing Monk, Maneuver Master, Monk of Many Styles, Plain Ol' Monk
Rogue: Burglar, Trapsmith, Thug, Plain Ol' RogueAasimar: Angel, Azata, Garuda, Plain Ol' Aasimar
Monk: a: 4d100 ⇒ (46, 18, 89, 7) = 160 Flowing Monk, Maneuver Master, *Monk of Many Styles, Normal
Rogue: a: 4d100 ⇒ (41, 16, 75, 36) = 168 Burglar, Trapsmith, *Normal, Thug
Aasimar: v: 4d100 ⇒ (74, 69, 12, 64) = 219 *Angel, Azata, Garuda, Normal
Gender: 2d8 ⇒ (1, 8) = 9
End Result:
A Male Aasimar(Angel) Rogue(Normal) Monk(Many Styles)