AP - Shackled City by Shadowwalker (Inactive)

Game Master Balacertar

Current map

Party stats:
Perception: 20 (Beauregard)
Stealth: 6 (Engineer #3)
Sense motives: 20 (Beauregard)


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Intiative please from everyone


Halfling Rogue 3/Sorcerer 1 30/39 HP, AC 16/t14/ff14, F 4, R 6, W 6, Init +3, Listen +10, Spot +3

Bugger
Initiative: 1d20 + 3 ⇒ (17) + 3 = 20, Damnit!

if Beaureaged goes first:
dropping the Rapier, Beauregard brings up his crossbow & looses a quarrel at the Ogre.
Crossbow attack: 1d20 + 5 ⇒ (17) + 5 = 22, if it hits... Crossbow damage: 1d6 ⇒ 5


Female Duskblade 4

Initiative1d20 + 1 ⇒ (14) + 1 = 15


male human Fighter 3/Urban Ranger 1 (HP 45/55 -- action points 6/7 - perception +8)

initiative: 1d20 + 5 ⇒ (9) + 5 = 14

do we all have line of sight to the ogre?


Crunch:
Initiative check 1d20 + 2 ⇒ (16) + 2 = 18. Also, I'm in I14, not K15. :)


Male Warforged Shaper 1 / AC 11 T11 FF 10; DR 3/- HP 38; PP 14; F+3 R+4 W+3
Spoiler:
38/38 Current HP, 14/14 Current PP

1d20 + 1 ⇒ (15) + 1 = 16 initiative


Male Goblin Wizard 1 HP:17 /17 AC:16 F+4 R+6 W +5 Perception:+3

Init 1d20 + 4 ⇒ (1) + 4 = 5


Filthy ogre 1d20 - 1 ⇒ (7) - 1 = 6


ORDER

Beauregard
Korihor
#3
Lumen
Zevon
Ogre
Daxur


ROUND ONE

Beauregard your flies and strikes the ogre and it stands the bolt stuck in its lower jaw.


Korihor your action please


#3 your action please as well


Male Warforged Shaper 1 / AC 11 T11 FF 10; DR 3/- HP 38; PP 14; F+3 R+4 W+3
Spoiler:
38/38 Current HP, 14/14 Current PP

Engineer manifests force screen from his power stone and moves into the room just past the doorway.

"Yield and receive mercy. Fight us and die."

AC 23, 32/32 hp, 10/23 pp


Female Duskblade 4

As engineer speaks Lumen begins a chant her hands tracing an intricate pattern as she begins to grow, her already impressive proportions scaling frighteningly.

Enlarge person


Female Duskblade 4

Temp adjustements 10' reach AC: 18 Att +7 3d6+7 or Power attack +5 3d6+11


male human Fighter 3/Urban Ranger 1 (HP 45/55 -- action points 6/7 - perception +8)

shadowwalker:
Can Zevon shoot at the ogre from I13 without #3 being in the way? What if Zevon moves to G12 or G13 first?


Zevon:
yes you can even as the ogre is squating in the pile of refuse


Zevon your action please


map update


Korihor squeezes through the doorway into the room, and points her wand at the creature. "জাদু ক্ষেপণাস্ত্র!"

Crunch:
Korihor moves 20 ft. to F12, squeezing past Three into the room. I expect this will provoke an AoO from the creature. Knowledge (dungeoneering) check to recognize the creature 1d20 + 9 ⇒ (18) + 9 = 27. She attacks it with her Wand of Magic missile for 1d4 + 1 ⇒ (4) + 1 = 5 points of force damage. Charges dropped to 27.


male human Fighter 3/Urban Ranger 1 (HP 45/55 -- action points 6/7 - perception +8)

Zevon carefully takes aim and shoots an arrow at the ogre.

longbow attack:
ranged attack 1d20 + 6 ⇒ (2) + 6 = 8, if hit damage 1d8 + 4 ⇒ (1) + 4 = 5

After this futile attempt, Zevon takes his heavy flail and moves to G12, ready to enter the room.


Halfling Rogue 3/Sorcerer 1 30/39 HP, AC 16/t14/ff14, F 4, R 6, W 6, Init +3, Listen +10, Spot +3

I just realized Beauregard would have had to have moved to make that shot, figure he did so & is now at F11 Shadowwalker?


that will work Beauregard


Korihor Your magical assault blasts the ogre and refuse everywhere the ogre is still in hiding so cant take an aoo


Zevon the ogre stares at you with strange interst as your bolt, flys wide . then says "Why you with them not with your kin below? in rough common


EVERYONE the ogre jumps out of the pile of debris while drawing a large mithreal falichain has enlayed in the blade are Siberys shards with gold.the ogre strikes out at Korihor 1d20 + 7 ⇒ (20) + 7 = 27 if a hit 3d6 + 6 + 2d6 ⇒ (3, 2, 5) + 6 + (5, 5) = 26 posible crit. 1d20 + 7 ⇒ (6) + 7 = 13 if a hit 3d6 + 6 ⇒ (4, 1, 6) + 6 = 17

as the ogre yanks free the sword a large slash across its chest and blood runs down


Lumen:
A vision blast before you as the mithreal sword rips in Korihor. The woman in tight leather battles against a Lord of Dust a high arc swing slice the demon in two as the vibrating word bathes in blood. Dread befalls you as you feel the vibrating come from the next room


Daxur your action please


map update


That drops me to -15. :) dead.


Halfling Rogue 3/Sorcerer 1 30/39 HP, AC 16/t14/ff14, F 4, R 6, W 6, Init +3, Listen +10, Spot +3

Not necessarily. If Beauregard can get to you in his init next round & heal you back to at least -9 you might survive...
DM's call.


Male Goblin Wizard 1 HP:17 /17 AC:16 F+4 R+6 W +5 Perception:+3

From where he is Daxur can see the large form of the ogre past #3. Raising his crossbow to his shoulder, he carefully sights high and releases the bolt.

1d20 + 6 ⇒ (12) + 6 = 18
damage 1d6 ⇒ 2


Korihor:
as you swoon in the arms of death,the voice of your mark holds you in limbo. you see the ogre and #3 with blurred vision. Everthing sounds distance. "Thanks to vile you lay here still with your senses."


Daxur your bolt strike the ogre in the chest where the open woound apperared


ROUIND TWO

Beauregard your action please


#3 your action please


Lumen your action please


Halfling Rogue 3/Sorcerer 1 30/39 HP, AC 16/t14/ff14, F 4, R 6, W 6, Init +3, Listen +10, Spot +3

As Korihor falls from the Ogre's blows, Beauregard drops his crossbow to kneel at her side. "Really hope this works..." he murmurs before chanting the words his Mark whispers to him.
Cure light wounds: 1d8 + 1 ⇒ (2) + 1 = 3, crap! Shadowwalker, I don't suppose there is a way I can expend an action point to maximize the die roll or anything is there?


yes you may do so


Halfling Rogue 3/Sorcerer 1 30/39 HP, AC 16/t14/ff14, F 4, R 6, W 6, Init +3, Listen +10, Spot +3

one or two action points to maximize?


one will do


Halfling Rogue 3/Sorcerer 1 30/39 HP, AC 16/t14/ff14, F 4, R 6, W 6, Init +3, Listen +10, Spot +3

Done!

As Beauregard's Mark glows & the words flow, what was shattered in the Human woman begins to mend as her heart, though weak, beats once more.

Heal back 9 hp, bringing you to - 6 & stable, Korihor!


Male Warforged Shaper 1 / AC 11 T11 FF 10; DR 3/- HP 38; PP 14; F+3 R+4 W+3
Spoiler:
38/38 Current HP, 14/14 Current PP

Engineer turns as Korihor is brought low. His voice loses it typical genteel timbre as pure emotional assault streams from him towards the ogre.

"So you choose death. "

Sounds and smells generate in the minds of everyone present, a faint ringing and the scent of astringent cleanser as the ogre reels back. As the scents waft away, Engineer steps in to deliver a bone-crunching blow to the creature's sternum.

Manifests ego whip (DC 17 will or take 1d4 + 1 ⇒ (3) + 1 = 4 charisma damage and be stunned (save for half & no stun). Spent action point (5/6 remain) to attack with psionic fist following. 1d20 + 4 ⇒ (7) + 4 = 11 attack; 1d4 + 3 + 2d6 ⇒ (1) + 3 + (1, 2) = 7 damage if hit.


ogre will save 1d20 + 6 ⇒ (2) + 6 = 8

#3 the ogre stands confused as your powerful punch folds takes the air out of the ogre


Female Duskblade 4

Lumen explodes forward in a wave of blistering fury a scream of utter rage preceeding the fall of her deadly blade.

Charging Power Attack
1d20 + 7 ⇒ (11) + 7 = 18
3d6 + 13 ⇒ (3, 6, 2) + 13 = 24


Lumen your savage attack takes the arm holding the deadly falchain at the shoulder joint


:)!


male human Fighter 3/Urban Ranger 1 (HP 45/55 -- action points 6/7 - perception +8)

Zevon follows in the wake of the charging Lumen.
With all his might he strikes the ogre.

heavy flail attack:
full power attack, heavy flail 1d20 + 7 ⇒ (8) + 7 = 15, if hit damage 1d10 + 13 ⇒ (2) + 13 = 15


Daxur Whats your action


Zevon you powerful blow cracks the ribs of the ogre

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