Mynafee Gorse

Zevon Rembrandt's page

419 posts. Alias of Hagor.


Full Name

Zevon Rembrandt

Race

human

Classes/Levels

Fighter 3/Urban Ranger 1 (HP 45/55 -- action points 6/7 - perception +8)

Gender

male

Age

19

Alignment

NG

Deity

sovereign host

Location

Cauldron, Breland

Languages

common, dwarven, orc, gnome

Occupation

guard - blacksmith

Strength 20
Dexterity 16
Constitution 16
Intelligence 16
Wisdom 13
Charisma 14

About Zevon Rembrandt

Init +5; Senses spot +6, Listen +3
action points 7

experience 8400/10000

Defense:

AC 21, touch 13, flat-footed 15 (+7 armor (light fortification), +1 buckler, +3 Dex)
hp 55 (3d10+9 +1d8+3 +5)
Fort +10, Ref +8, Will +3

Offense:

Base Atk +4; Grapple +10

Melee mwk heavy flail +12 (1d10+9 /19-20)
Melee h.mace (earthbound), 1H use +11(+13) (1d8+7(+9)/20) (+ special)
Melee h.mace (earthbound), 2H use +11(+13) (1d8+10(+12)/20) (+special)
Melee (backup) short sword +10 (d6+6/19-20)
Melee (backup) dagger +10 (d4+6/19-20)

Ranged comp. long bow +7 (1d8+4 /20 x3)

Atk Options combat expertise, improved trip, power attack, close quarter fighting

Skills & Feats:

Feats: weapon focus (h flail), combat expertise, improved trip, power attack, combat reflexes (bonus), blind fight (bonus), close quarter fighting, cleave (bonus) (+ mystery trait)
urban tracking (use gather info to track person in community)
favored enemy (Last Laugh thieves guild)
wild empathy: 1d20+2+0.5

Skills: Climb +11 (6r), Craft (smithing) +5 (2r), gather info +3 (+5) (2r); handle animal +8 (6r), intimidate +8 (6r), jump +11 (6r), knowledge (local) +6 (3cc), perception +8 (7r), ride +5 (2r), sense motive +3 (2r), swim +7 (2r)

Possessions:

Basic gear: bed roll, blanket, backpack, tindertwigs, 5 days rations, sack (2), waterskins (2), explorer’s outfit, mirror, 100’ silk rope, signal whistle, hooded lantern (with everburning torch), antitoxin (2), torch (2), sunrod (1), chalk, thunderstones (1), bag of caltrops

Money:
Crowns (copper)
Sovereigns (silver)60
galifars (gold) 560
dragons (platinum)

- Mwk heavy flail, short sword, comp. longbow (+4) & 20 arrows, dagger (2), silver dagger

- Mwk chain shirt armor (in haversack), buckler, +2 light fortification elven chain

- potions: shield of faith (+2) (1), oil of magic weapon (2); haste (2); silversheen (1)
3 cure potions (3d8+7) (goatfolk)

- two black coins with the image of a mindflayer on one side and a ogre-ish looking dwarf on the other (goatfolk)

- +1 earthbound byeskh heavy mace, with acidic/fire packages (20) (the packets fit in the hatch in the head of the mace. pulling the trigger rips packet and a burst of acid and fire splash on your foe free action on a melee attack damage of packets 1d6-fire/1d6-acid

- hat of disguise
- gauntlets of ogre power
- cloak of resistance +2
- handy haversack
- bag of tricks (rust)

in haversack - weapons of goblins: 5 short swords; 1 light Xbow +30 bolts; 1 cask of oil, 1 disguise kit, 5 pairs of manacles & all the trail rations

Background:

Zevon Rembrandt is a local Cauldronian. After the disappearance of his father during a trip in the mountains almost eight years ago, Zevon's mother and her kids (Zevon and his younger sisters Danaë and Messalina) went back to her family (the Anvil family, local blacksmiths). Zevon was however more interested in weapons & learned a lot from his uncle (Leopold Anvil, a soldier in the Last War and currently a sergeant in the city watch). Although his uncle does not tell a lot about the War, Zevon loves his stories about the lands outside Cauldron.
Zevon is regularly employed as a guard by one of the local merchants, but he dreams of greater deeds and adventures.