Basic gear: bed roll, blanket, backpack, tindertwigs, 5 days rations, sack (2), waterskins (2), explorer’s outfit, mirror, 100’ silk rope, signal whistle, hooded lantern (with everburning torch), antitoxin (2), torch (2), sunrod (1), chalk, thunderstones (1), bag of caltrops
Money:
Crowns (copper)
Sovereigns (silver)60
galifars (gold) 560
dragons (platinum)
- Mwk heavy flail, short sword, comp. longbow (+4) & 20 arrows, dagger (2), silver dagger
- Mwk chain shirt armor (in haversack), buckler, +2 light fortification elven chain
- potions: shield of faith (+2) (1), oil of magic weapon (2); haste (2); silversheen (1)
3 cure potions (3d8+7) (goatfolk)
- two black coins with the image of a mindflayer on one side and a ogre-ish looking dwarf on the other (goatfolk)
- +1 earthbound byeskh heavy mace, with acidic/fire packages (20) (the packets fit in the hatch in the head of the mace. pulling the trigger rips packet and a burst of acid and fire splash on your foe free action on a melee attack damage of packets 1d6-fire/1d6-acid
- hat of disguise
- gauntlets of ogre power
- cloak of resistance +2
- handy haversack
- bag of tricks (rust)
in haversack - weapons of goblins: 5 short swords; 1 light Xbow +30 bolts; 1 cask of oil, 1 disguise kit, 5 pairs of manacles & all the trail rations