
The Terrible Tup |

Tup's new deck:
Deliverance Cohort P
Cleaving Dogslicer +2 Weapon 2
Pyrotechnic Blast Spell 1
Charm Animal Spell 1
Cauterize Spell 2
Life Drain Spell 1
Locate Object Spell 1
Sphere of Fire Spell 1
Coordinated Blast Spell 3
Warding Spell 1
Bone Lamellar Armor 2
Wand of Detect Magic Item 1
Binder's Tome Item 1
Drums of Haste Item 2
Giant Slug Ally 1
Reformarium Servant Ally B
Blessing of the Gobs Blessing B
Blessing of Lamashtu Blessing B
Blessing of the Boss Blessing 2

Qualzar 1006 |

Qualzar picks Weapon for scenario reward and draws 1d2 ⇒ 1 Serpent's Fang from Ultimate Intrigue (no Weapon 5 in Sorc deck).
He takes the +2 to his Arcane Blast for power feat.
Deck upgrade preferences:
Armor 5: 1d1000 ⇒ 790
Spell 5: 1d1000 ⇒ 150
Spell 3: 1d1000 ⇒ 575
Ally B: 1d1000 ⇒ 544

BR Mork |
1-5B Reward Summary
Poog - Weapon 5, none, ([X] Then shuffle a random card from your discard pile into your deck.)
Qualzar - Armor 5, Serpent's Fang, use your Arcane skill + 1d6 ([x] +1) ([X] +2)
Reepazo - Spell 5, Safety Bubble, reduce Poison ([X] or Acid or Cold) damage dealt to you
Reta - Weapon 5, ??, At the end of your turn, ([X] you may move, then)
Tup - Ally 4, use your Arcane skill + 1d8 ([X] +1)
Zetha - none, none, [X] Add 1d4 to your check to acquire or recharge an ally or a spell.

BR Mork |
Hello players!
We have received the final piece of our convention support, the special convention player rewards!
First off, if you are a BRAND-NEW player to the Adventure Card Guild (as in, the character you're using in your game is your #XXXX-1001 and you have not played any other characters in organized play) you can assign the Welcome to Pathfinder Reward to that character:
Society Initiate: You may only assign this reward to the first PFSACG character that you create. At the end of a scenario, if your character is dead, you may cross this reward off; your character is no longer dead. If you have a role card, you may instead cross this reward off to gain a card feat.
In addition, EVERY player AND box runner is going to have a 10% chance after each scenario of scoring a reward. These rewards can be assigned to any of your PFSACG characters... they don't have to apply to the character you were using. If you roll a 1 or a 20 on your d20 roll at the end of a scenario, you'll get to choose from any one of the following faction rewards:
Note about faction rewards: Faction rewards are a special type of benefit tied to the factions that use their considerable influence within the Pathfinder Society to pursue their own agendas. You may apply no more than one faction reward to a given character at one time. You may use no more than one power from a faction reward per scenario. Each faction reward specifies additional requirements that, once fulfilled, grant additional uses of the reward’s power. Once you have used all of the powers from a faction reward, including the powers that have additional requirements, you may assign another faction reward to that character.
Player Reward 1: Concordance Faction Reward
[ ] [ ] Elemental Scholar (The Concordance Faction Reward): You may check a box that precedes this reward to reduce Acid, Cold, Electricity, Fire, or Poison damage dealt to you by 2.
You may use this reward up to 2 additional times if you fulfill the following requirements. When you fulfill the requirement, check the box that precedes it; when you use the reward, cross that line off.
[ ] Exceed the difficulty of a check to acquire a card that has the Acid, Cold, Electricity, Elemental, Fire, or Poison trait by 6 or more.
[ ] Exceed the difficulty of a check to defeat a monster that has the Elemental trait by 6 or more.
Player Reward 2: Dark Archive Reward
[ ] Collector of Wonders (Dark Archive Faction Reward): On your turn, you may check the box that precedes this reward to draw an item that has the Alchemical or Magic trait or a spell from the box.
You may use this reward up to 2 additional times if you fulfill the following requirements. When you fulfill the requirement, check the box that precedes it; when you use the reward, cross that line off.
[ ] Acquire a boon that has the Book trait, a boon that lists Knowledge in its check to acquire, or a spell.
[ ] Succeed at a Knowledge check to defeat a bane.
Player Reward 3: Grand Lodge Reward
[ ] [ ] Society Agent (Grand Lodge Faction Reward): You may check an unchecked box that precedes this reward to automatically succeed at your check to temporarily close a location.
You may use this reward up to 2 additional times if you fulfill the following requirements. When you fulfill the requirement, check the box that precedes it; when you use the reward, cross that line off.
[ ] Acquire an ally that lists Diplomacy in its check to acquire.
[ ] Close a location on the first turn of a scenario.
Player Reward 4: Liberty's Edge Reward
[ ] [ ] Freedom Fighter (Liberty’s Edge Faction Reward): After you roll on your Charisma check, Diplomacy check, or check attempted before you act, check a box that precedes this reward to add or subtract 1 die; take the new result.
You may use this reward up to 2 additional times if you fulfill the following requirements. When you fulfill the requirement, check the box that precedes it; when you use the reward, cross that line off.
[ ] Defeat a monster that has the Captain or Gnoll trait.
[ ] Succeed at a Charisma or Diplomacy non-combat check to defeat a villain or a henchman.
Player Reward 5: The Exchange Reward
[ ] Master of Trade (Exchange Faction Reward): After the roll on your check to acquire a weapon, an armor, or an item, check the box that precedes this reward to add 1d6; take the new result.
You may use this reward up to 2 additional times if you fulfill the following requirements. When you fulfill the requirement, check the box that precedes it; when you use the reward, cross that line off.
[ ] All of the cards offered by a trader you visit have an adventure deck number lower than that of the current scenario.
[ ] Succeed at a Craft non-combat check to acquire or defeat.
Player Reward 6: Silver Crusade Reward
[ ] [ ] Cleanser of Abominations (Silver Crusade Faction Reward): On your turn, you may check an unchecked box that precedes this reward to banish a scourge or a card that has the Curse trait.
You may use this reward up to 2 additional times if you fulfill the following requirements. When you fulfill the requirement, check the box that precedes it; when you use the reward, cross that line off.
[ ] Defeat a villain or henchman that has the Demon, Fiend, or Undead trait.
[ ] Play a card that shuffles at least 1 card from another character’s discard pile into his deck.
Player Reward 7: Sovereign Court Reward
[ ] [ ] Lawful Citizen (Sovereign Court Faction Reward): You may check an unchecked box that precedes this reward to evade a monster you encounter or to ignore a power that would move you.
You may use this reward up to 2 additional times if you fulfill the following requirements. When you fulfill the requirement, check the box that precedes it; when you use the reward, cross that line off.
[ ] Succeed at a check required to move.
[ ] Bury or banish an armor to reduce all damage dealt to you to 0.
This is the first online ACG event where we've been able to give out rewards like this, so I'm SUPER excited to offer them to you all! Good luck, and I hope each of you wins at least one!!

BR Mork |
5C Summary:
Poog - Spell 5
Qualzar - Ally 5 (no Item 5s available, just a 3)
Reepazo - Armor 5
Reta - Weapon 5
Tup - Spell 5
Zetha - ?
(Blessing of Pulura)
Still available:
Weapon 5 Sword of Subtlety
Spell 2 Charm Monster
Item 3 Spellbottle
Ally 2 Wolf
Blessing 1 Blessing of Deskari
Blessing B Blessing of Abraxas

Reta Hawkmoon |

If Reta can't be queen, can she at least get a reward?: 1d20 ⇒ 2
Apparently not.

Reepazo by redeux |

unofficial goblin speculations for 1-5D assuming no one else wants to roll for the item 5 that wasn't listed in acquired cards
Wikwocket/Zetha- Item 5, Ally card feat
redeuz/Rapeezo - Blessing 5, blessing card feat
Hawkmoon269/Reta - Ally 4, Blessing card feat,
Keith Richmond/Poog - Ally 4, blessing card feat,
yamasaki/Qualzar - Ally 4, armor card feat
cartmanbeck/Tup - Spell 5, blessing card feat
(Loot: Chalice of Ozem)

BR Mork |
5D Summary:
Keith Richmond/Poog - Spell 5, Blessing card feat,
yamasaki/Qualzar - Ally 4, Armor card feat
redeux/Reepazo - Blessing 5, Blessing card feat
Hawkmoon269/Reta - Ally 4, Blessing card feat,
cartmanbeck/Tup - Spell 5, Blessing card feat
Wikwocket/Zetha- Item 5, Ally card feat
(Loot: Chalice of Ozem)

Reepazo by redeux |

Hey all! I suggested this gamelan in hangouts but am posting it here so it doesn't get lost. Here's what I think is our best chance at this without anyone dying--
Poog optimize hand and stay at molten pool
Qualzar and zetha move away from molten pool. Discard as much of your hand as you can afford to get blessings. We'll have four checks between poog and I so the more blessings the better.
Reepazo moves to molten pool, optimize hand
Reta and tup move away from molten pool and optimize hands
tup, reta, qualzar and zetha should all be at different locations in case poog gets moved from the BYA ability . Spreading out could be beneficial because you could take the second check instead of poog if he got moved.
Poog then encounters villain. Poog and reepazo both do the BYA. Poog does first combat check and Reepazo takes second.
Everyone please list any help you can provide, such as reta mentioned giving a pit gladiator to one of us.

Reepazo by redeux |

I'm rescinding my election of the above mentioned power feat. I don't see a lot or any poison/acid/cold damage from AD6 scenarios or hench/villain. Only 1-6D has 1 copy of Rasper Dragon Riders with a BYA dex check that deals acid damage to those at that location.
The power-feat I'll grab instead: "( [X] and before the roll, you may draw a card)."

ACG Overseer |
Hello! Welcome to Play By Post Gameday VII. As part of the festivities for this event, we have a few rewards you can win. After your table completes a scenario, win or lose, each participant (player and/or box runner) rolls 1d20. If your result is 1 or 20, you win. Select your reward from the list below and inform your Box Runner of your choice. We’ll make sure you get the reward sent to you.
Remember, Session 1 runs from August 13th, 2018-September 30, 2018. Your table must complete the scenario between those dates to roll for a reward. During Session II (October 1-November 12th) we’ll be running the multiple table interactive special Assault on Absalom.
Box Runners: If you have any questions about how to report, please contact me.
Have fun!
Gameday VII Adventure Card Game Rewards
Season of Tapestry’s Tides Reward #1
Unconventional Firepower: You may add one weapon that has the Firearm trait and one item that has the Ammunition trait from the Gunslinger Class Deck to your box. These cards must have an adventure deck number equal to or lower than your current tier. Each time you advance a tier, you may exchange one of these cards with another card of the same type from the Gunslinger Class Deck, following the same restrictions.
Season of Tapestry’s Tides Reward #2
Burgeoning Captain: At the beginning of a scenario that uses the Skull & Shackles Base Set, you may cross out this reward to gain the skill Survival: Wisdom +2 on your checks attempted while you are on a ship and on your checks attempted against a ship until the end of the scenario.
Season of Tapestry’s Tides Reward #3
Sea Legs: When you would fail a combat check against a bane that has the Aquatic trait, you may cross out this reward to reroll the dice and add 1d6; take the new result.