
DM Ashman |

Updated Combat order
Arradir 1d20 + 4 ⇒ (5) + 4 = 9
Baralas 1d20 + 3 ⇒ (9) + 3 = 12
Brand 1d20 + 4 ⇒ (12) + 4 = 16
Garulf 1d20 + 1 ⇒ (2) + 1 = 3
Troll 1 1d20 + 1 ⇒ (2) + 1 = 3 --Disadv/No Reactions
Troll 2 1d20 + 1 ⇒ (4) + 1 = 5
Troll 3 1d20 + 1 ⇒ (5) + 1 = 6
The Troll closes to the back has taken the most of the beating. His companions turn to face the group. Troll (T3)moves towards Baralas. He then swings claws at the mage.1d20 + 4 ⇒ (9) + 4 = 13. The claws rip in to him3,2 (using fixed math for now so I don't kill you). The other troll(t2)Readieshimself that if he is hit will move after the person and claw them. Garulf is ready to act!

Garulf Windlance |

Garulf watches the trolls move with impressive speed and ferocity. Seeing the troll attack Baralas, Garulf moves past the beast he wounded (T1 I think, whichever I was already attacking), bracing himself in the event of an attack by the other creature and steps up behind the troll attacking Baralas. "You'll not harm him again," he snarls as he stabs his spear at the troll (T3).
Attack: 1d20 + 4 ⇒ (8) + 4 = 12
Damage: 1d6 + 2 ⇒ (2) + 2 = 4 If I hit

DM Ashman |

T1 is the one hit. It's easier this way. Anyway you missed.
The Troll(2)still waits to be attacked. Troll (1) after being shocked, shot at and stabbed wants vengeance. He swings at the Windlance with his infected claws.(1) 1d20 + 4 ⇒ (9) + 4 = 13. (20 1d20 + 4 ⇒ (12) + 4 = 16. After being hurt by the group it has effected him. Garulf can see the wounds starting to heal on the Troll (1).
2nd Round of Combat
Brand 1d20 + 4 ⇒ (12) + 4 = 16
Baralas 1d20 + 3 ⇒ (9) + 3 = 12
Arradir 1d20 + 4 ⇒ (5) + 4 = 9
Troll 2 1d20 + 1 ⇒ (4) + 1 = 5
Troll 3 1d20 + 1 ⇒ (5) + 1 = 6
Garulf 1d20 + 1 ⇒ (2) + 1 = 3
Troll 1 1d20 + 1 ⇒ (2) + 1 = 3 (gets back 7 Hps)

Baralas |

Feeling the sting of the Troll as it claws rip into him, Baralas retaliates by trying to put the brute to sleep
Sleep spell: 5d8 ⇒ (1, 8, 5, 6, 1) = 21 hp of creature slept.

Arradir |

Arradir draws another arrow and fires at the troll he's already wounded, hoping to bring down the creature before it can recover.
Attack: 1d20 + 4 ⇒ (12) + 4 = 16
Damage: 1d8 + 4 ⇒ (8) + 4 = 12