Damaging items and Hardness attacks?


Running the Game


From what i have seen, there are no rules for attacking items (ala CAB/CAD) is it just a call out on an action that you are attacking an item or armor and do you just attack the opponents AC?, or is it only available to you if you have a class trait/feat that allows you to attack an item.

also
Damaging with hardness and HP (haven't seen any HP yet) on weapons if i am getting this right, using your shield means its going to break if you use the shield block reaction.

if i am reading this right on the glance Item Crafting and Repairing is going to be a Cornerstone skill in these games for your martial types.

Dark Archive

Pathfinder Rulebook Subscriber

From what I can tell after my read-through of the rules, items no longer have HP. In lieu of HP, taking damage over their hardness will cause them to gain a dent, and taking more than twice their hardness in damage causes them to instead gain two dents. For most items, this causes them to be "broken" meaning that, with the exception of armor, they stop providing any benefits until repaired. If a broken item gains any additional dents, it is instead destroyed.

Liberty's Edge

MildlyIncandescent wrote:
From what I can tell after my read-through of the rules, items no longer have HP. In lieu of HP, taking damage over their hardness will cause them to gain a dent, and taking more than twice their hardness in damage causes them to instead gain two dents. For most items, this causes them to be "broken" meaning that, with the exception of armor, they stop providing any benefits until repaired. If a broken item gains any additional dents, it is instead destroyed.

It actually takes twice the object's hardness to dent it, since hardness still reduces the damage the object takes before determining if it gets dented or not.

Dark Archive

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Pathfinder Rulebook Subscriber
JRutterbush wrote:
It actually takes twice the object's hardness to dent it, since hardness still reduces the damage the object takes before determining if it gets dented or not.

If you take a look at Item Damage on page 175 of the playtest rulebook, it says: "If an item takes damage equal to or exceeding the item's Hardness, the item takes a Dent. If the item takes damage equal to or greater than twice its Hardness in one hit, it takes two Dents." I'm not seeing anywhere that says hardness reduces damage beyond that, do you know where that is?


I believe he's referring to the same line you are. Perhaps I can help break it down.

ITEM DAMAGE
Second line: "An item reduces any damage dealt to it by it's Hardness"
Forth line: "If an item takes damage equal to or exceeding the item's Hardness, the item takes a dent"
Fifth Line: "If the item takes damage equal to or greater than twice it's hardness in one hit, it takes 2 dents"

Seems to me that the confusion is does the original reduction in hardness count towards damage dealt, As in one of these two is true

A: (hardness 3 shield) Take 7 damage: you take 1 dent (7-3 leaves 4 left, 1 greater than hardness)

or

B: (Hardness 3 shield) Take 7 damage: you take 2 dents (7 is more than twice the hardness)

Really comes down if they intend you to check the amount before or after the hardness reduction, when I started writing this I was siding with after, but the very second line says Any damage dealt to it is reduced by it's hardness, so the damage would have had to be dealt to be reduced, and we are looking at how much damage was dealt.

I could see it just being confusion writing though.

Silver Crusade

The way I understood it, was B but a clarification really would be neat.


So does that mean that if you are hit, then your armour also takes dents if the damage is higher than it's hardness?

Is there a way to make a sundering attack? (as a PC)

Silver Crusade

Traiel wrote:

So does that mean that if you are hit, then your armour also takes dents if the damage is higher than it's hardness?

Is there a way to make a sundering attack? (as a PC)

I haven't seen one yet, but there might be options for monsters.


What about the first question?
If you are hit with an attack, does armour also take dent (if the damage is higher than 2x it's hardness?

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