Role playing a character with a wisdom of 8?


Advice


^ I Have never played a wisdom 8 character up to thi state and I was wondering how to role play one.


Well, two of the most important wisdom skills are perception and sense motive, so you could play your character as being a little slow to notice details.


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Seeing as how wisdom is tried to planning/decision making you could play somewhat recklessly


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Years ago, I played a 2nd Edition dwarf fighter/thief named Bunko that had a wisdom of 5 and I had a similar challenge of figuring out how to play him. In his case, it was compounded by being the only time I've every played a chaotic neutral character. At the beginning, I handled the situation by rolling a d20 every time I had what I personally considered a "good" idea. If I rolled under 5, the character would take that action. Conversely, every time I came up with what I considered to be a "bad" idea, I rolled a d20 and if I rolled under 5, the character would NOT take the action - roll above 5 and away he'd go and I'd hope for the best. After 3-4 game sessions, I started to build a picture of the "dumb" things were typical gaffs on the character's part and what things he tended to have actual "uncommon" sense about. Doing this ended up with all kinds of laughable situations including arguing with a sentient magic sword that set him on fire and challenging a pit fiend to a thumb wrestling contest...In the long run, he became one of the most memorable characters I've ever played.

BTW, he had an intelligence of 11. As he would put it, "I'm not stupid, I'm just a little dumb...".


if it helps, intelligence is knowledge, wisdom is applied knowledge. someone can be a brainiac but still make bad decisions because they are unable to accurately apply what they know to the situation at hand.

Silver Crusade

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Pathfinder Adventure Path Subscriber

Easy, it's the Wisdom of an average poster on this board who starts (in completely good faith) alignment/Paladin/caster-martial threads, never uses the "search" function and resurrects dead threads.


Gorbacz wrote:
Easy, it's the Wisdom of an average poster on this board who starts (in completely good faith) alignment/Paladin/caster-martial threads, never uses the "search" function and resurrects dead threads.

Hey, that's a little bit unfair. Some rules questions are worth ressurecting with a errata/FAQ that solves the argument. This helps when new players (or old players) come across a rules dispute to find a clear and easy answer without having to dig through all the FAQ's sine 2011. However alignment and Paladin threads are completely understood. The search function is iffy for me. I don't use it often (or at all) because I often find it's better to ask google my question than to search the message boards because google uses other sites (Reddit, RPG stack exchange, enworld, gianttip, etc, etc).


Adventure Path Charter Subscriber; Pathfinder Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Role-play the character as somewhat impulsive and with a tendency to not fully consider the consequences of actions (i.e., risk vs. reward).

If the character has a high Int, there's also the "absent-minded professor" stereotype.


Just realised Ratfolk took a hit to strength not wisdom.


1. Set character alignment to Chaotic Neutral.
2. Done.

CN is indistinguishable from low Wisdom.


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An 8 isn't that low. It's just a bit below average. It's as low as a 13 is high.
On a 3d6 distribution, about 25% of the people will have an 8 or lower in any stat (and 16% have a 7 or lower).

So maybe a little bit impulsive or oblivious. Not egregiously so.

Put a bit of effort into something like Sense Motive (1 rank and Class Skill bonus) and you'll be better at it than a 15 Wis character without that training.


It's very simple. You just need to make sure to... SQUIRREL!!!"


I'd go with a bit forgetful, and spontaneous. Occasionally try to open doors without checking for traps. Occasionally forget to flank. Stuff like that. Just... unwise.

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