
GM Space Duck |

WELCOME TO SUMMONER'S PATHFINDER
It's finally here! The recruitment thread!
Enter the world of Valoran as denizens of Runeterra.
This is a pathfinder campaign set in Runeterra, where the majority of League of Legends lore originates. Similarly to the current lore to my understanding, the actual League does not exist in this dimension, and summoning magic is the only reason some champs are equivalent in strength. Garen will be a middling high level, but Cho'Gath will have a CR on par with a Great Old One like Cthulhu or something.
There is an understanding of borders at the moment. It's a weird unspoken agreement that, apart from the eternal Noxus-Demacia campaign, no one is taking hostile action across their borders. Sure, a skirmish or two up in the Freljord, the usual Noxian diplomacy, but no acts of war. There is this uneasy feeling though. Well traveled characters know that the armies of each respective city-state are larger than ever, and alliances are almost non-existent.
The PC's find themselves in Demacia as Noxus attacks, and must prove their worth in trial by fire. The campaign will inevitably lead them off into other iconic locations and they will cross paths with champions all over.
I am a bit of a wild card GM. I like the standard rules, and they all have their purpose. That said, the purpose often outweighs the letter, and I may bend a few things. I have a handful of house rules that I use and am expanding upon, and I love feedback. I'm very good with numbers and balance, so I like brewing new things into the existing material.
You should know that I am fairly against evil parties and flagrant self service. I don't care that you're a perfect pragmatist and somehow are here because of self interest, if the party doesn't like you, I can arrange to have Gnar picking you out of his teeth.
I prefer the party to gel with flavor even more so than with mechanics, so I usually throw a gmpc in to fill the biggest gap in a party. Make the characters you want.
As I said, no Evil. My ability to evoke character investment generally revolves around a sense of virtue and ethics. I'm just not a good evil GM.
You may use any race found in Golarion, or the races Yordle and Glorious Evolutionite as detailed below. (15RP limit)(I am racist against Aasimars, so that will hurt your chances)
Champions do exist, and I'll try to pay the fanservice and see a lot of them, but you are NOT a champion. You MIGHT have a personal connection with one champ, but you may not be a champ (And I'd suggest no direct likeness thereof, just don't put yourself in a box).
What I want to see in subs
If you would like to get the jump on Character Crunch, Its 20 pt buy, level 3, 1000 gold. Any Paizo, no 3pp stuff.
That said, I don't care. I will check your wall of numbers before acceptance, but what I care about is your character.
The only required crunch is Race, Class, and expected build/ party role.
Character Description.
This is your tag line, what goes in my list. You get MAYBE two sentences to describe your character and how s/he fits in to the party.
You and League.
What positions/champs do you play? What champs do you love/hate and would still in character?
Optionally
You can post or send me your summoner name, and I'll look you up!
Also Optionally
You can post a more in depth backstory or short excerpt from your history! I like good writing.
NOT OPTIONAL
Your Character must have a theme song. I will listen to it and take it into consideration.
(Worry not, there are nearly no genres I can't stand, except things that are literally nothing but repetitive, unclever vulgarity.)
A note about optional races:
I have an idea of what I want Yordles to be as a race, and I will post that for your reference. ALSO, if you find a race whose mechanics suit you, but would like to flavor it as an augmented Zaunite or other Runeterran race, I can work with you. Mechanics must match an existing race closely.
Can't wait to hear from you all!!! Happy Character crafting!

Hat-Trick |

I'm not quite sure why the theme is such a big deal, but I'll play your game.
Dellan, The Bandle City Dreadnaught (in the making).
A recent recruit into the illustrious Megling Musketeers now plagued with PTSD from watching her squad, including her idolized mentor and her own brother, die at the hands of ruthless bandits, the usually shy Dellan finds herself alone and far, far from home with nothing but her rifle and a melancholy tune to keep her safe. When her adventure is done, however, armies will tell ghost stories of the armored dreadnought and the sad melody that follows her between the roars of her cannon. She'll start off as back line artillery with her musket, but as she gains levels, she'll be donning Heavy Armor and moving forward to lay down large blasts of area damage with her Culverin/Shotgun.
I've always been a fan of tanks, Leona, Tahm Kench, Vlad, and Malphite are high on my list. As a newly recruited Megling Gunner, however, Dellan would have an admiration for Tristana's reckless confidence and be inspired to some degree by the dreaded tales of the undead juggernaught that is Mordekaiser while developing into The Bandle City Dreadnought. She'd have no love for Veigar's constant plots against her home, nor the Noxians who tortured him into his evil ways.
I tried my hand at typing up a short story telling Dellan's story just before she wanders into the start of the campaign, The Birth of a Dreadnought. Hopefully, it's at least a curious read.
I had to do some searching for a song that might fit for her melancholy lullaby, and settled on Zelda's Lullaby though mostly for the lack of any better melodies I could think of.

Illia- |

Two Sentences: Adalia, the Scion of Justice: "With all the evil in the world, it would be a betrayal of all the privelige given me to not seek out and defeat that evil across the world."
More sentences: Adalia Shieldsworn is a member of a Demacian family of high nobility that has long abandoned the martial vigor that characterizes Demacia. While its members still serve at their posts, their emphasis is on appearances and the throwing the lavish parties that the shining towers of Demacia are known for by those who disdain them. Her family would never let Adalia anywhere near the front lines, as a doted upon daughter, and so Adalia has used her extravagant education budget to visit the lands of Ionia, presumably to study their art and dance, but in truth to learn the ways of battle in the shadows, if the frontlines were denied her.
But she remains a novice, never having the time to truly master her skills. So long as she remains unable to step out of the shadow of her family's expectations, this will remain so. Her most recent failures in attempting to fight crime in Zaun have left her filled with doubt as to whether she has what it takes to fight evil.
Writing Sample:
"Ugh, those mad scientists should know better than to display such dangerous contraptions, I've half a mind to file a complaint." A ball-gowned matron flitted hither and thither over inside a well lit drawing room, her steps primarily pacing in front of a couch upon which a rather similar but younger woman lay. Mrs. Shieldsworm's gaze was fixed upon the ugly eye wound Adalia sported.
"It's fine mother.. It's entirely my fault.. There were clearly marked safety lines and I ignored them for a closer look." Adalia lied once more to parent, as she had a dozen times before, if not a hundred. Her hand traced the still-healing wound gingerly. It had not been a newfangled Piltover innovation of the university that had left the mark, but a brutal Zaunite standby of the streets. She could still remember every blow of the fight, and and could still TASTE that pain, the acrid iron flavor.
She had the first target bleeding and tangled, her other blade ready to finish him off. But a clank from behind revealed she hadn't acted quick enough. She only had enough time to face the blow, not dodge it before it struck. You didn't need hydraulic's like Vi's for an iron fist to hit like a hammer. She skid backward, barely keeping her feet, her mind awash with pain. Her discipline forced her remaining eye to raise to see the first target had shrugged off her chains.
"Who'do youse thinks yo'ar, a bleedin' ninjah? Gonnah pay for dat wun, girly. Sic'em." The big man, the one she had thought most dangerous, dragged a finger across the gash she had rent in his chest, before painting a slit throat across his neck with the bleeding finger. Well, maybe he still was the most dangerous, but the little girl packed a punch too, and she was fast.
The little one sprung forward, and Adalia's strike as she closed the distance only wrapped on the metal prosthetic arm, pulled up in a block. Adalia' only just got her other Kama up in time to parry a swift dagger thrust at her gut as the surprisingly strong little girl pinned her against the alley wall.
The big man had a grin as fat as his body at stalemate, and he started lumbering forward with a bit of confident swagger in his steps, spike-ridden bat bouncing cheerily on his shoulder.
~Well, at least the child got away..~ Adalia had thought to herself, her remaining eye scanning the alley for any ray of hope over the thundercloud of oncoming death.
And then a gray flash, and the big man's head was still smiling by the time it hit the ground. At Adalia's shock and the sound, the little girl turned around to see what happened. And Adalia took the opportiny to headbutt the little girl. And remembered too late that face does not beat skull. But she did it again, and then kneed the reeling foe, until she got some space to strike with kama, a short piercing stroke. And that left her alone in the alley, clutching her eye.
Someone, or something had just saved her in the midst of her own attempt to save someone else. Not a clue who she had saved or who had saved her. So here she was, one eye for the worse, in an alley in Zaun, realizing she couldn't handle this.
"But what if you never regain use of that eye?" Mrs. Shieldsworn interrupted the recollection, knelt down by Adalia's side, absolute worry on her face about the fate of her precious daughter.
"Well, some of the boys might like a good rogue-ish eyepatch and a battledamaged look. You can't say it doesn't look good on them." Adalia deflected as best she could with humor, but she could not deny that the concern of her mother, and how her mother would feel if Adalia never returned from the next field trip.. Well, that hurt more than losing the eye.
Theme Song: It might be a cocky choice, but I like to imagine that for Adalia, the softer bits represent her moments of doubt, before determination* sinks in.
*nyehheheheh
Support main, Karma and Lux.
When fill 5% of the time gets me in other roles than support, I play Darius, Jhin, Lux mid, and Shyvanna.
I used to play a lot of Viktor and Nami, and still like them, but not recently much. Similarly, I did a long run of games as Tank Vayne back in the day. I also liked Diana jungle and Taliyah (but I'm no longer good enough to play them now that their numbers aren't too strong).
I love champions that have positive voice overs. No matter how bad I'm doing when I'm playing Lux or Taliyah, they're just so effervesently positive that I can't help but be happy too. I may absolutely hate Lulu's kit, but I still don't mind playing her because she's just so cheerful.
I love Jhin and Viktor for how GLORIOUS their vision and VO's are, and the fact that Jhin makes CSing fun doesn't hurt either. Nor does the fact that Viktor's part in This is War was AMAZING.
Shyvanna is a dragon I want to hug, and the fandom comics of her crushing on LeBlancJ4 make her all the more adorable. I just wish her voice when not in dragon form didn't sound like she was gargling through a mouth of gravel.
Champions I hate: Bard. Useless chime machine. Why is he even here? But I love building him full AP/On hit with Luden's Ekko, Lichbane, Rapidfire, and Gunblade.
There are a lot of champions I just don't care for (Urgot, Galio, Susan), but Bard is the only one I actively hate lore/characterwise wise.
Overview:
Race: Human
Class: Vigilante
Expected Role: Scout/Striker/Annoying Reach + Combat Reflexes combo.
Stats:
Str 14? +2 Damage and +2 CMD, but it's a lot of points that could be spent on skills. On the other hand, relying on heirloom weapon, I really don't want to be disarmed/sundered. Depending on Combat Expertise, I might go 12 Str, 13 Int. If I can't weapon finesse the reach/disarm/trip features of Double Chained Kama, 14 is a must.
Dex 16+2. A must.
Con 14. I'm melee, doing risky AoO provoking things.
Int 14? more skill ranks.. Also, 13 required if I have to have Combat Expertise.
Cha 14? I like being pretty...
Wis 10 Dumping this stat has proved a poor decision in the past.
Stalker Vigilante:
Deal 2d8 extra precision damage on melee (or ranged within 30 ft) when the foe is unaware of her presence, consider him an ally, or who are made flat-footed by startling appearance. Changes to d4s against targets she is flanking or are denied Dex to AC. Can deal this against targets with concealment but not total concealment. Only one * talent can be applied with a given hidden strike, and only when you deal the big boy damage dice.
Vigilante Talents:
Level 2: Leave an Opening* (Ex): On hidden strike, if the opponent is still threatened by the Vigilante at the start of the Vigilante's next turn, they provoke an attack of opportunity from the vigilante.
Level 4: Up Close and Personal (Ex): When attempting to move through an opponent's space during a move action, single melee attack as a swift action. If the acrobatics check is successful, this attack applies the vigilante's hidden strike damage as if the foe were unaware of the vigilante. Otherwise, as if the target was denied it's dexterity bonus to AC.
Level 6: Lethal Grace (Ex): Gain Weapon Finesse as a bonus feat and swap out existing weapon finesse for another feat she qualifies for at that level. When using weapon finesse to make a melee attack using dexterity on attack rolls and strength on damage rolls, add half vigilante level on damage rolls.
Level 8: Cunning Feint (Ex): The vigilante can feint as a move action or in place of his first attack during a full attack. At 8th level, when the vigilante successfully feints, the opponent is denied its Dexterity bonus to AC against all attacks until the vigilante's next turn.
Feats:
Level 1 ???-
Level 1 Human-
Level 3-
Level 5 ???-
Level 7 ???-
In order of desire Want Feats: Slayer's Feint, Combat Reflexes, Canny Tumble, Skill Focus (Acrobatics), Step Up replaces Combat Reflexes if Double Chained Kama doesn't work out.
Feats I need to get those feats but don't want, in order of do not want: Combat Expertise, Dodge, Mobility, Acrobatic, I don't particularly mind acrobatic seeing I focus hard on acrobatics, but considering the likelihood of ever using fly checks, it's just poor Skill Focus.
Skills: 18 ranks spent
Acrobatics: 3 ranks, +3 Class, +4 Dex (+6 to tumbling)
Appraise: 1 rank, +3 Class, +? Int
Bluff: 3 ranks, +3 Class, +? Cha
Climb: 1 rank, +3 Class, +? Str
Diplomacy: 1 rank, +3 Class, +? Cha
Disable Device: 1 rank, +3 Class, +4 Dex
Escape Artist: 1 rank, +3 Class, +4 Dex
Knowledge (nobility): 1 rank, +? Int
Perception: 1 rank, +3 Class, + 0 Wis
Perform (dance): 1 rank, +3 class, +? Cha
Sleight of Hand: 1 rank, +3 Class, +4 Dex
Stealth: 3 ranks, +3 Clas, +4 Dex
Traits:
Crowd Dodger: +2 Trait bonus on acrobatics checks to move through another creature's space and to avoid attacks of opporunity for leaving a threatened square. The poor aren't the only ones to deal with crowds. In an overstuffed party, the ability to gracefully extricate yourself physically may be the only method of escape from a poor conversationalist who won't take a hint. And no one likes a dance partner who steps on toes.
Heirloom Weapon: Proficiency with Double Chained Kama. Upon the completion of her first tier of training in Ionia, her master gifted her with a humble set of Double Chained Kama to take with her.
Combat Gear:
Double Chained Kama, 8 gp, 4 lbs.
1d6/1d6, x2, Slashing, double, monk, reach, trip.
Benefit: The wielder can attack as if armed with a single kama in each hand or extend the chain to make a single reach attack. By swinging the rope, the wielder can whip the kama about to disarm or trip opponents. Furthermore, if one of the weapons is dropped, the wielder can retrieve as a free action by pulling on the chain.
Now, if I understand the Double Chained Kama, it's two Kama, which can be weapon finessed, attached together. I'm certain you can weapon finesse them when you attack without reach, but I'm not sure RAW you can do so when using the reach attack feature, or the trip/disarm.
Presuming no Piecemeal Armor, which would be admittedly a pure upgrade that costs me 6 extra gp in return for getting a +4 AC, +4 Max Dex armor with no ACP, I'd go with a Lamellar cuirass, 15 gp, +2 AC, +4 Max Dex, 0 ACP, 5 ASF, 8 lbs. Unless I end up not being able to get all my tumbling shenanigans to work, in which case I'd probably roll Kikko armor or something for +5 AC, +4 Max Dex.
Belt of Tumbling, faint transmutation; CL 1st, belt, 800 gp, 1 lb.
+4 competence bonus on Acrobatics checks to move through a threatened square or through an enemy's space.

GM Space Duck |

GM Space Duck wrote:I... what? This is absolutely the weirdest requirement I have ever seen in a recruitment thread. I have literally no idea what to say about this.Your Character must have a theme song. I will listen to it and take it into consideration.
I take that as a compliment. It doesn't take a lot of work or really even thought. Just whatever reminds you of your character in some way.
Also, to me, there's something to be said about a player that will happily oblige weird requests from time to time. I am a weird GM.
That said, I've appreciated the two so far! Props for the Undertale reference too, btw.

Illia- |

To summarize my outstanding rules questions:
May I use Piecemeal armor? This is a pure and simple power upgrade for my character with almost no cost. However, it makes me go from AC 17 to AC 18, which I doubt will be overpowered on a level 3 character who is supposed to be a melee combatant.
Can the Double Chained Kama be finessed when using it's reach, trip, and disarm features? Without it, I have to spend my points on strength and the build as a whole drops in power significantly.
Feat Taxes In order to take the two feats I want, Slayers Feint (Use Acrobatics in place of Bluff for feinting), and Canny Tumble (After successfully tumbling through the target's threatened area or square, treat them as denied dex to AC and gain a +2 Circumstance bonus to hit.), I have to take Acrobatics and Combat Expertise (Slayer's Feint), and Dodge and Mobility (Canny Tumble). These are not the greatest feats.
Some possible fixes: If I could trade out my Human "Skilled" bonus (Race builder puts it at 4 Build points value, but make of that what you will) for one of the feats I need and/or a racial acrobatics bonus, that'd be great. Also, many "feat tax reduction" homebrews combine Dodge and Mobility into one feat, and/or give you Combat Expertise for free.
That said, Canny Tumble is mostly a want, and the build doesn't rely on it, but Slayer's Feint is fairly important.

XanaverForgedawn |

Kasatha Bow Nomad
Arag, The Desert Storm
Arqag is a man of few words, and few who see him last long.
He mostly supports from a range, but has 4 longswords for close combat. Intended to be an archer.
IRL, I mostly play Ashe and Ezreal. Pretty much the same in character.
I don't want to see Teemo, though.
Haven't played in a bit, as I haven't gotten the chance to reinstall. I think my summoner name is silver54clay?
For a theme song, one-winged angel, if that's okay with you.
Also, I really suck at LoL, so finding a Pathfinder version is a dream come true.

GM Space Duck |

@Lessah ~ Thanks for the Tip! I'll make it so when I can :)
@Illia ~ 1: I shall look over piecemeal armor and get back to you.
2: If you are proficient with a weapon, you may use all of its features regardless of what stat you use to attack. HOWEVER, this does not take the place of the Agile maneuvers feat, that is your dex does not apply to your CMB when using these features. (Pending me having a moment to check the proper eratta.)
3: Conveniently, my ruling is that a similar feat more useful to your character can replace a prereq for ONE feat each. For instance, if you do have to take Agile maneuvers, that can be your prereq for Slayer's feint. I'll look at the Dodge/Mobility combo and hopefully offer a ruling.
@Xanaver ~ One Winged Angel is a ballsy choice, but if you think you can live up to it ;)

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Twang, the Littlest Ballista.
Twang is a Yortle of many words. Most of them are nonsense. He seems to have no trouble as a mercenary, however. All he does is give a demonstration of his pet bow Creak and all the bosses take notice. Creak is easily twice Twang's size and most trained archers are completely incapable of drawing the thing. Twang though, he draws it, and heaven help whoever's on the business end.
Going Yortle Barbarian (Primal Hunter) wielding a comp. Longview with the biggest Mighty modifier I can get. This guy will be almost pure Dex and Str with a bright blue beard and an unexplainable love of knocking things over with arrows.
Still working on the other requirements. :)

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What? No. If I'm doing this thing, which I think I am now,
Meet:
Twang, the Littlest Barista!
Yordle Bard (Archaeologist/Gesha)
There is one thing that mines, battlefields, state rooms, weddings, funerals, and weekends have in common. Drinks. Twang grew up in a bar and she's picked up a few tricks. Like how you pick a lock and make the perfect margarita. Exactly the skills you need when you discover your calling is to bring liquid courage to those who need it most.
Theme song: It's Five O'Clock Somewhere
In reality I tend to do best with supports like Naut and Morgana and am currently relishing Gallio's rework preview. If not support I play jungle with Yi or Renegar. Usually I just do ARAM because I rarely have the time for a real game.

Illia- |

@Illia
3: Conveniently, my ruling is that a similar feat more useful to your character can replace a prereq for ONE feat each. For instance, if you do have to take Agile maneuvers, that can be your prereq for Slayer's feint. I'll look at the Dodge/Mobility combo and hopefully offer a ruling.
So, if I understand this correctly, you're saying that the total amount of feats I need to qualify for each of these is remaining the same, but I can substitute feats I was going to take anyway for them, presuming some connection can be drawn?

Joseph Bonkers |

Hia :)
I am thinking of continuing my idea of a Glorious Evolutionite fighter (Cyber Soldier) using, and I dont know why I didnt think of this earlier, an Android as the base race if you dont create a new set of stats for them.
I have not thought about where I would take him beyond that, maybe ranged but thats my start :)
Question how common are firearms? And if that answer depends, then how common are firearms for an Evolutionite from Zaun?
I play top lane almost exclusively, and jungle when I cannot get it. I have a tendency to play 1 or 2 champs exclusively at a time and generally suck with the rest. Currently it is Mundo and Renek and Naut in the top with Fiddlesticks in the jungle.
I love Kled but I just cant seem to make him work for the life of me XD
I would like to learn Nid but she is both very technical to learn and squishy :(
I miss old poppy :,(
My name is The Tired Man (I get insomnia :P) and I am mid silver mostly because I dont play much ranked. I could probably get gold if I put the effort towards it.
Theme song... ohcrapcrapcrap... Uhhh, March of the Machines? ya. That sounds like a legitimate song name!
Honestly, I have no clue :) That will take me some time to figure out ^-^

Hat-Trick |

On the subject of rules considerations, one of my two Archetypes gives a free Rapid Reload feat for Muskets, but I don't plan on using them forever. Will you require me to take the feat a second time once I swap weapons? And if so, my later levels in Fighter will eventually allow me to apply weapon specific feats (like Rapid Reload) to entire weapon groups. If I take the feat a second time, can I later retrain out of it for something more useful?

derpdidruid |

Okay so, long shot here but, could I play a clockwork character? I would be willing to give up almost anything for the template. Sorta a Baemax, pseudo-sentient sort of thing. Just slightly more inclined to violence.
I haven't played much league of legends as of late... or ever really. I did play it but I never got far into it due to me being bad at mobas. I did like the lore though.
I couldn't find a great song for this character due to mechanical music that sounds good being sparse... soooooo.

ginganinja |

Character Description.
Rei, the Midnight Trickster
Kitsune Oracle (Shadow Mystery)
An Ionian diplomat with a shrouded history of infiltration and subterfuge, Rei relies on her magical strength and shadow magic to tilt the battle in her favor.
I'm a support main that will casually play top / jungle as a secondary. While champs like Hecarim and Illaoi are favorites, I tend to main mage supports such as Zyra, Malz, Vel'Koz and Brand. More recently started playing Tahm Kench, Nautilus, Sona, and my preferred go to support atm - Taric. I'll probably take the new Galio into the support role as well
I don't really dislike certain champions, and I touched on the ones I like earlier, but I liked old Galio in the mid lane. I used to main jungle Aatrox but sadly thats gone now :(
I'm really terrible for theme songs so lets see. There's generically good NCS music that would make a generally good theme song, but I don't want that, it doesn't really fit her concept or character. I guess I kinda like Edge of Night - Peter Hollens as probably something that springs to mind and is similar on theme.
I might post a more detailed backstory later, but for now, this is what I have

GM Space Duck |

I'll peek at the third party stuff and other questions very soon, thanks for the interest guys!
As for Firearms, Early ones are available, but still exotic, in most major settlements. Zaun and Piltover have the market on Advanced firearms, and we'll probably make it there not too long after you can afford one, assuming the party wants to go there, as you do have some agency over where you go and when.
@Ed, Good to see you again buddy! I'd be pretty ecstatic to have you since I know you're a great player, but I dunno how much enjoyment you're gonna get not knowing the champs or lore. I'd like to think it's a good standalone, but still there is some push to meet iconic characters and such. Fun fact, Tikkle might be an NPC in this campaign because I miss him xD.

Tikkle |

I'm gonna have one of my probable NPC's put up an app just as an example and because I can't sleep.
Tikke, the Swashbuckling Catfolk
Character Description.
Tikkle is dashing and debonaire, for a feline pirate and he knows his way around a ship, a blade, and a bar. He is Fiercely loyal to his friends and is happy to host aboard his own ship.
Me and League.
I'm a top lane Main. Garen is my bread and butter, and Teemo got me to level 30. Warwick, Veigar, and Twitch will always hold happy places in my heart. I love Gnar, but lately he don't love me so much.
Jayce, Shen, Katarina, Yasuo, and Heimerdonger can all go to hell.
Here's a writing sample from another campaign for Tikkle:
"How rude!" She said before turning around. "I'm not a cat, I'm a- You're catfolk too! And a sailor! So you're clearly not afraid of water."
Tikkle chuckled at how well spoken the little one was and comically looked both ways and held a finger to his mouth as if it was a secret. "What brings you out here love? Where are your parents?"
"Mummy's asleep, but I had a nightmare. My papa's on a ship, and I dreamed that he didn't come back. I dunno why I came to look for him, he's not supposed to be back for another week."
Tikkle grabbed a scrap of rope from the dock and kneeled in front of the little kit. He started working on a complicated knot as he spoke. "Have you ever seen the bright orange butterflies that come here every summer? They fly for miles and miles on their own, some even all the way to the mainland. But at the end of every summer, they all come back to the place they were born, because that's where their heart is. That's why sailors make these," He holds up the finished butterfly knot, "To remind us that we always go back to where we left our heart. Your Papa will come back to you, because where else could his heart be but with his beautiful little kit here in Tarth?"
"I'm not a kit! I'm thirteen!" she exclaimed.
"My mistake young miss!" Tikkle then bowed to her, presenting the butterfly knot to her as a gift."For you. Now, may I walk you home my dear?"
NOT OPTIONAL
Tikkle's theme is Why Should I Worry? ~Billy Joel
Just for Kicks ;)

GM Space Duck |

@ Derpdidruid ~ The clockwork think you sent was like 30 RP worth of broken, there's just no way I could do that and be fair to the others unless I equipped all of runeterra with lightning and adamantine. I may consider a partial clockwork creature, using the Android Race, giving up Nanite Surge, Alert, and keen Senses to take the clockwork construct Template.

Lessah |

Sariah, Chronicler of Heroes
Sariah is an upbeat yordle that loves to collect and share histories and trivia about the great heroes of Runeterra while (not so) secretly dreaming of taking part of the stories herself. Her heart is in the right place but she has a complicated relationship with the truth; because sometimes, you know, a bit of spice makes everything better!
I wanted something positive and a bit silly and after a while I realized the perfect artist for the job ... : )
Sample to come later
League
My summoner name is Lessah (on EUW). I usually play mostly jungle, but dabble in both top and mid. As long as I don't end up down bot I'm happy : )
Most of my champion pool are the good old tested and true champions such as Nocturne, Naut, Nasus and Morgana. I still feel much more at home with the pre rework versions of Fiora and every time I can cast more then two spells with Poppy in a row without going OoM it feels a bit odd. Oh the good old days when you only needed two spells! At least she looks (and sounds) adorable now.
I'm a bit allergic to all the Shaco syndrome champs, but probably not much more then the average player. Jayce however really grinds my gears; Riot talked about overloader kits and "hidden power"/free stats being problematic and grounds for nerfing champs into oblivion then they released *that*. Oh well... Also well-played Nunus. Screw you stop eating my buffs!
Mechanics & questions
1) Her main trick in battle is going to be using the Knockback/down rage powers (eventually combined with the Strength Surge too!) to help control the battlefield.
Both of those manoeuvrers are usually limited to user size +1; how attached are you to that part of the rules?
There are some cheap-ish ways to mitigate it, but seeing as bigger things usually have better CMD anyhow I just thought I'd check how you feel about the issue (Poppy can body slam things like Cho and Malph [in game] soooo ... :P).
2) In the interest thread you mentioned that there might be some alternative racial traits/stuff for the more physical yordles. That is probably the version of yordles I'd like to use so I thought I'd simply mention it here : )

XanaverForgedawn |

Changing my submission
Still gonna be Sephiroth though
Kage, the Immortal
Kage just wants to have power, and lots of it. His ultimate goal is to be immortal.
Still using One Winged Angel.
Kage is gonna be an Aasimar Magus (Mostly because I think Aasimar can get wings).
My first level feat will be Exotic Weapon Proficiency (Fullblade), so i can have a huge sword.
Yes, he is literally Sephiroth.

Umineko |

Just here mentioning that I'm still planning on submitting a character. I just don't know what exactly I should do. I think I've settled on a Yordle paladin that just really likes doing good deeds for his deity. Like, really likes doing good deeds. I mean, did you SEE that good deed he just did? That was a pretty good deed. More people should see his good deeds.

Belinda, the Hexcyclist |

Belinda, the Hexcyclist
A rough-and-tumble Yordle biker chick with a wolf motorcycle, a pouch of exploding health potions, and a heart of gold.
It's been a while since I've seriously played League, but I still keep up with it and play a match or two every once in a while. My favorite champions are Gangplank and Vi, but I've also got a soft spot for Nami support. If Belinda was a champion, she'd be a fast-moving support with a powerful AoE heal, and enough damage to be played in the jungle if desired.
She's not entirely done mechanically, but here is her myth-weavers sheet. I built her using the yordle rules from the interest check thread, so I'll make sure to change it if the final version is different.
I've been meaning to write out her backstory, but I haven't gotten around to it just yet.

GM Space Duck |

Loving the concepts so far guys, I should be able to get to many of your questions and character issues soon, but you should hear this:
All of the Yordles are fighting for at most 2 spots.
I don't want to take a team of all yordles, for no other reason than I just don't. To help you out I will do this:
Limit of 2 submissions per player. Better than the usual one for most campaigns, and will give us a chance to see the best unique races and the best variety.
You don't have to submit two, but if applying to less than half of the available spots doesn't appeal to you, feel free.

Newbonomicon |

As attached as I've gotten to my yordle, I do have one other idea... but it might be a bit much. What do you think of using the Shabti race as an approximation of an Ascended? Awoken from their ancient slumber by the emperor's call, perhaps? It seems like it would be cool, but I'm a bit concerned that it might be too much of a major player for this.

Hat-Trick |

I also have another idea, but I'm not quite sure how to implement it lore-wise. I want to play a Hobgoblin Kinetic Knight Kineticist. My issue is coming up with how a hobgoblin would exist, saying as there aren't any similar races. My original thought was that they were a normal human that was warped into a hideous mockery of its former self by the calamity at Kalamanda, aka The Crystal Scar, but the current League lore seems to have gotten rid of that.
So now I'm thinking s/he might be a victim of one of Singed's chemical weapons.

GM Space Duck |

Just because there are no hobgoblin champs doesn't mean that they don't exist. I assume if you go far enough you'll find most of the player races found in Golarion. However flavoring as a victim of experimentation in Zaun isn't bad either.
As far as the Shabti, I have minor issues with the race, but it's allowable. The flavor would have to be something different, though. Ascended in my estimation are WAY more powerful as a race than the PC's could be.

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Newbonomicon wrote:GM Space Duck wrote:I... what? This is absolutely the weirdest requirement I have ever seen in a recruitment thread. I have literally no idea what to say about this.Your Character must have a theme song. I will listen to it and take it into consideration.
I take that as a compliment. It doesn't take a lot of work or really even thought. Just whatever reminds you of your character in some way.
Also, to me, there's something to be said about a player that will happily oblige weird requests from time to time. I am a weird GM.
That said, I've appreciated the two so far! Props for the Undertale reference too, btw.
I know nothing about League of Legends (in fact, i hadn't realized what the 'LoL' of LoLfinder stound for), so i don't think i'll join in but i read this and had to comment.
do you usually ask for PC theme songs or is it just something you randomly decided to use for this campaign? either way, i'll keep an eye out for your future games. weird GMs deserve weird players.