Adding a bite attack to a full attack


Rules Questions


I am not sure what the attack bonuses that I would end up with would be if I add a natural bite attack to a full attack action.

I have a base attack of +6/+1, an 18 strength, and power attack. If I added a 1d3 bite attack as well, what would the attack and damage be for each of the 3 attacks?


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Natural attacks used in conjunction with manufactured weapons are always treated as secondary weapons. This means that they attack at BAB-5 and get half-strength to damage instead of anything else.

Quote:

Natural Attacks Most creatures possess one or more natural attacks (attacks made without a weapon). These attacks fall into one of two categories, primary and secondary attacks. Primary attacks are made using the creature's full base attack bonus and add the creature's full Strength bonus on damage rolls. Secondary attacks are made using the creature's base attack bonus –5 and add only 1/2 the creature's Strength bonus on damage rolls. If a creature has only one natural attack, it is always made using the creature's full base attack bonus and adds 1-1/2 times the creature's Strength bonus on damage rolls. This increase does not apply if the creature has multiple attacks but only takes one. If a creature has only one type of attack, but has multiple attacks per round, that attack is treated as a primary attack, regardless of its type. The natural attacks by size table lists some of the most common types of natural attacks and their classifications.

Some creatures treat one or more of their attacks differently, such as dragons, which always receive 1-1/2 times their Strength bonus on damage rolls with their bite attack. These exceptions are noted in the creature's description.

Creatures with natural attacks and attacks made with weapons can use both as part of a full attack action (although often a creature must forgo one natural attack for each weapon clutched in that limb, be it a claw, tentacle, or slam). Such creatures attack with their weapons normally but treat all of their available natural attacks as secondary attacks during that attack, regardless of the attack's original type.

With BAB of 6 and strength of 18(+4 mod) your to hit would be 6+4-5=5. Your damage would be 1d3+2+power attack damage.


Claxon wrote:


With BAB of 6 and strength of 18(+4 mod) your to hit would be 6+4-5=5. Your damage would be 1d3+2+power attack damage.

That's for the bite attack only and without powerattack.

With power attack it would be +3 and 1d3+6
You would need a weapon to do your normal attacks which would be at +10/+5 damage according to weapon. With a longsword and powerattack it would be 1d8+8 onehanded or 1d8+12 if using two hands to wield it.


Just to further clarify, if you have no other natural attacks on your form like claws, and you only bite on your attack (no manufactured weapons) then your bite will be at +8 1d3+12. This can be very useful in a situation where, say, you're grappled and wielding a two-handed weapon, but want to attack your grappler.


Also, to note, my original posting of to hit didn't include the penalty to hit from power attack.

So, at BAB 6 assuming you're using a bite in conjunciton with a manufactured weapon like a longsword you would:

Bite To Hit (with power attack):6+4-5-2=3 Damage = 1d3+2+4=1d3+6
To Hit (without PA): 6+4-5= 5 Damage = 1d3+2

If you used the bite alone then you wouldn't take the -5 penalty to hit and your bonus to damage from strength would increase by 3 times (because you get 1.5 strength on a primary natural attack) giving you 1d3+6+power attck if applicable.


If your base attack is at 6/1 and with 18 strength you'll get these attack options:

2h Weapon only: +10/5 (weapon damage + 6)
1h Weapon only: +10/5 (weapon damage + 4)
Bite only: +10 (1d3 + 6)

2h weapon & Bite: +10/5 (weapon damage + 6) & +5 (1d3+2)
1h weapon & Bite: +10/5 (weapon damage + 4) & +5 (1d3+2)

With Power Attack (-2 attack, damage increase depends: +6 or +4 or +2):

2h Weapon only: +8/3 (weapon damage + 12)
1h Weapon only: +8/3 (weapon damage + 8)
Bite only: +8 (1d3 + 12)

2h weapon & Bite: +8/3 (weapon damage + 12) & +3 (1d3+4)
1h weapon & Bite: +8/3 (weapon damage + 8) & +3 (1d3+4)

Sczarni

Hapless Mage wrote:

I am not sure what the attack bonuses that I would end up with would be if I add a natural bite attack to a full attack action.

I have a base attack of +6/+1, an 18 strength, and power attack. If I added a 1d3 bite attack as well, what would the attack and damage be for each of the 3 attacks?

Based only off of what you have provided:

- 18 Strength, means a Str mod of +4.
- Power Attack applies a -1 to attack and 2 to damage to start, then stacks the same statistics per +4 BAB.
- Power Attack here, would apply a -2 to Attack and +4 to Damage.
- I'll assume you are using a 2h weapon or one-handed weapon 2h. Let's pretend you're using a Falcata. Falcata's are fun.

- You're attack is always calculated by Str Mod + BAB + Weapon Enhancement, unless otherwise noted somewhere. So for a full-attack you would be at +10/+5, swinging with your Falcata twice.
- If we include the Bite in there, it would be +10/+5/+0, since your Bite becomes a Secondary attack due to using Manufactured weapons in combination.
- The damage done from above, would be 1d8+4(str)+2(wielding as 2h) for the Falcata, Same for the second swing, and 1d3+2(half strength) for your bite.
- If we throw in Power Attack, your attack would be +8/+3/-2, and your damage would be 1d8+4(str)+2(wielding as 2h)+6(PA + 1.5str), while your bite would do 1d3+2(.5str)+4(PA)

Is this right guys? I feel like I'm on the right track here..


Power attack damage is at 50% less because the bite becomes Secondary attack on the bite so the power attack damage would be +2 on bite not +4


No that ain't right.
The -5 for bite is from your full bab. So 10/5/5 not 10/5/0.

And when your natural attack becomes a secondary attack when you use a manufactured weapon, your PA damage on your bite also decreases to half PA damage (or in other words: -2 attack + 2 damage).


Clear as mud? :D

Sczarni

Rikkan wrote:

No that ain't right.

The -5 for bite is from your full bab. So 10/5/5 not 10/5/0.

And when your natural attack becomes a secondary attack when you use a manufactured weapon, your PA damage on your bite also decreases to half PA damage (or in other words: -2 attack + 2 damage).

Damn. I was so close. Good call Rikkan! I have learned a little more today :D Now that I look back through, that fits better.


Eben TheQuiet wrote:
Clear as mud? :D

Let me try to explain it more clearly.

If you combine manufactured weapons with natural weapons, your manufactured weapon attacks are exactly the same as if you would only attack with manufactured weapons. Only your natural attacks change.

So grab your normal manufactured attack routine and lets talk about how natural weapons work.

There are 3 different ways natural weapons work:
1: If you only have 1 natural weapon, your attack is at full bab and strength and power attack damage both increase by 50% (so 1,5 x strength mod to damage and power attack each -1 gives you +3 damage).

2: Primary natural attacks are made at full bab and you add your regular strength mod and power attack to damage (so 1x strength mod and power attack each -1 gives you +2 damage)

3: Secondary attacks are made at full bab but with a -5 penalty.
And your strength mod and power attack damage is reduced by half (so 0,5 strength mod to damage and power attack each -1 gives you +1 damage).

Tying it all together, attacking with a manufactured weapon and (any number of) natural attacks turn your natural attacks in secondary attacks.
So your manufactured weapon line is the same as before, while your natural attacks are made at -5 attack with 0,5 strength mod to damage and half the power attack damage bonus.


Thanks everyone, I think I got it.


long story short, ditch the manufactured weapons and find yourself some claws :)


I don't know, the stats don't look too bad, claws would be cool though.
Fully buffed with spells and class abilities it ends up being this:
full attack +1 greataxe +15/+10 (1d12+17, plus 1d6 fire, x3) and bite +8(1d3+5, x2)

This is for a main baddie in an encounter in the spelljammer campaign I am running, he is a Scro Warpriest


What level is the party? Something like that looks like it would be around a CR 6 or 7?


Right now they are 5, those stats are if they give him enough time to keep buffing. Also, the 2 of the PCs use touch attacks (gunslinger and alchemist) to do damage plus the wizards spells. Also this is a fight is space with several ships so there are NPCs that can help if they need it.


Eh, i wouldnt worry about it, it sounds like your group is ranged based so if they have any decent control tactics he wont get a hit off anyways.

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