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Having an interesting discussion. I believe I read somewhere that once a PC turns Undead, that PC is no longer available to play, even with a raise dead or resurrection spell.
Could someone confirm this and tell me where the ruling can be found if I am correct? And if I'm not, I'd be glad to hear it, as well.

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You mean, rises as an undead after being energy drained?
The raise dead spell notes: "A creature who has been turned into an undead creature or killed by a death effect can't be raised by this spell. "
Under the resurrection spell description: "You can resurrect someone killed by a death effect or someone who has been turned into an undead creature and then destroyed."

Elegy |
From Michael Brock (didn't find anything else searching his posts for resurrection):
If you create an undead from a dead PC, it is considered PvP if they do not consent. It is tied into PP costs.
If you turn them into an undead creature, they will not be able to utilize Raise Dead at the end of a scenario for 20 PP. They will have to spend much more to come back. The last paragraph of the Raise Dead spell advises, "A creature who has been turned into an undead creature or killed by a death effect can't be raised by this spell." Therefore, the cost just became 32 PP for a Resurrection spell and additional PP to remove negative levels.
If you raise them as an intelligent undead, they become unplayable.
In short, just don't do it.
So intelligent undead characters are unavailable for play but unintelligent undead characters would be after resolving it with a resurrection and removing the negative levels.

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The current rules state that all conditions must be cleared and resolved at the table by the end of the adventure or the character is reported as dead and becomes unplayable. PZOPSS0000-5.pdf pg22.
The path to playability is via Resurrection, and some Restorations.
Now it becomes a matter of who's paying?

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So, a mindless undead can be destroyed and then resurrected.
An intelligent undead cannot be resurrected, as they are now unplayable.
If I'm reading MB's statement correctly. If you get turned into a zombie or a skeleton, you are still playable if resurrected but if you are turned into a ghoul, vampire or a specter, that's all she wrote?

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Eric, an undead must be killed before it can be resurrected. If a PC becomes a wight or a vampire, it becomes unplayable for so long as it's an undead. The other PCs will need to kill it (the "no PVP" light is turned off in that case) and then it can be resurrected. Mike's statement doesn't prevent that. He's just noting that when there's an undead monster walking around in your PC's body you don't get to keep playing it.

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So, a mindless undead can be destroyed and then resurrected.
An intelligent undead cannot be resurrected, as they are now unplayable.
If I'm reading MB's statement correctly. If you get turned into a zombie or a skeleton, you are still playable if resurrected but if you are turned into a ghoul, vampire or a specter, that's all she wrote?
It depends on how they're killed and what's left behind. If there is a reasonable body left behind raise dead can bring a PC back. But if the undead has been dusted, the situation is no more different than a PC being disintegrated. Bringing back such a victim in both cases is going to require magic that PFS characters are not likely to have access to unless they are some of the very high level characters with the right classes.

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It depends on how they're killed and what's left behind. If there is a reasonable body left behind raise dead can bring a PC back.
LazarX, that runs counter to the rules we've been quoting up-thread.
I'm not saying you're wrong -- maybe Mike has made a campaign-specific ruling we missed, or maybe there's an FAQ post revising raise dead -- but could you cite some source for that?

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If you turn them into an undead creature, they will not be able to utilize Raise Dead at the end of a scenario for 20 PP. They will have to spend much more to come back......
.....If you raise them as an intelligent undead, they become unplayable.
This is where my confusion arose. MB seems to be saying, if you get Turned into a simple Undead, you'll need a resurrection.
And if you become an "intelligent" undead, you become unplayable.
Yeah, either way the undead has to be defeated and destroyed. But the unintelligent undead can be brought back to life via Resurrection, while the intelligent ones are are lost for good. Or at least that's how I read it. I'm cool if I read it wrong, I just wish we knew for sure, what MB meant by his statement.

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It's clear to me that Mike is putting his foot down on players who cast animate dead spells on one another, including willing subjects of the spell who might then get to play a powerful undead version of themselves.
The character becomes unplayable, the same as a character under domination to kill his team-mates is unplayable. It's not permanent.
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There's nothing in the game rules that makes it impossible to resurrect destroyed undead, intelligent or not. The spell even explicitly explains that it does indeed work under that circumstance.
There's never been a PFS FAQ or ruling that contradicts that game rule.
You're taking one of Mike's statements on one topic (don't animate other PCs' bodies; it's not cool) and trying to find a gray area on another.
Everyone on this thread has told you that the standard game rules are in effect. If you decide to read them otherwise, that's up to you. But don't expect the campaign leadership to reaffirm that resurrection works as written.

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No, what I was attempting to say, was that I was unclear as to whether or not MB changed Resurrection in PFS to be even more limited, with this statement.
I've seen it plenty of times where PFS hobbles certain rules more than they are in Pathfinder base game. In Pathfinder, you can take culture traits as an Aasimar or use Human Traits if you are a Scion of Humanity, in PFS you are not allowed.
So, I believe you and everyone else, could name a 100 other things that got hobbled in PFS as well, that are allowed in PF.

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The other PCs will need to kill it (the "no PVP" light is turned off in that case) and then it can be resurrected.
I agree with this assessment, but I would like to point out that the Dont Be a Jerk rule would still be in effect for this situation. If the player of the new vampire or wight wants to just leave the character as a vampire or wight and effectively mark the character as dead for PFS, then the other PCs at the table shouldnt say 'Too bad." and go after it...assuming the new vamp/wight isnt trying to kill the still-living PCs.
I doubt you were meaning anything to the contrary, Chris, just wanting clarity for the sake of it in the thread. Ya know, for when someone digs this thread up in 2 years to quote the situation or something. :P

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At the end of the scenario, all conditions must be cleared. So, if you are any form of undead at the end of the game and don't clear it and have it notated on your chronicle sheet, that character is unplayable.
I believed my quote above was answering specifically if a fallen comrade could be animated if he died in the middle of a scenario. If the player of the dead character doesn't mind spending the extra prestige to clear the condition and doesn't mind being controlled completely by the person who animated, then it is permissible. However, it is a condition that would have to be cleared at the end of the scenario and would require more than just a raise dead.
If they are brought back as an intelligent undead, in the middle of a scenario, they become unplayable and are under the control of the GM.

Matt Thomason |

Seth: I dont think a Cleric of some particular Gods are going to let an intelligent version of their friends just hang out with the group or walk away. . Undead would equal BAD ,not slightly bad because it used to be Horace the party rogue.
Or even ULTRA BAD because not only is that thing undead, but it's using the body of their dear departed friend and in doing so mocking them and possibly doing untold damage (depending on their beliefs) to them in the afterlife.