"Advanced Race Guide" Wish List


Product Discussion

151 to 200 of 548 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Silver Crusade

If a revisiting of the variant tiefling traits from Pathfinder #25 is possible, then I'd love to see the same treatment for aasimar at least. Possibly for the other planetouched races as well. And let them be just as weird and varied as tieflings! Some celestials are pretty strange, they should have strange descendants.

I get the feeling that the book will be light on flavor, but if not some positive treatment and options for orcs and half-orcs would be nice.

For race creation, options that enable fey, undead, aberrant, and construct races would be much appreciated, as would anything that allowed new races to break away from the "humanoid" base form.

RPG Superstar 2012 Top 32

1 person marked this as a favorite.

Neogi?


SmiloDan wrote:
Neogi?

Almost certainly product identity.

ETA: I read the official e-mail. Looks like certain select races (drow and the planar races were mentioned, among others) will be getting "spotlights," while "every other appropriate monster currently in the Pathfinder game" (gripplis, stryx, and a few others were specified) will be getting further development. It was confirmed that this latter category will include some newcomers from Bestiary 3. (I'll be keeping my fingers crossed in regards to vanaras and kappa!)

And there will be a chapter on building your own.

I didn't see anything about actual new races in the book. However, it's meant to kick off an Open Playtest, so I won't be jumping to any conclusions yet.

RPG Superstar 2009 Top 16, 2012 Top 32

Winterthorn wrote:
I agree, while flight is common in fantasy, and popular, it *is* a challenge to keep things balanced at low levels.

We went to the moon not because it was easy, but because it was hard.

Less philosophically, flight with a maximum altitude of, say, 5 feet wouldn't be game breaking at 1st level.

Silver Crusade

Epic Meepo wrote:
Winterthorn wrote:
I agree, while flight is common in fantasy, and popular, it *is* a challenge to keep things balanced at low levels.

We went to the moon not because it was easy, but because it was hard.

Less philosophically, flight with a maximum altitude of, say, 5 feet wouldn't be game breaking at 1st level.

That gives me hope that this book will give us harpies.


David Fryer wrote:
At bare minimum I would like to see a table that gives us the ages, heights, and weights for each race like we have for the core races.

+1

RPG Superstar 2009 Top 16, 2012 Top 32

Mikaze wrote:
That gives me hope that this book will give us harpies.

Not if we use protection. :P


The Forgotten wrote:
Half succubus. Maybe not my thing but I can think of a number of female players over the years who were basically looking to play a half succubus cleric of lust.

I have a feeling that they would be greatly outnumbered by the socially awkward males that would want to play the same thing.

RPG Superstar 2009 Top 32

Epic Meepo wrote:
Mikaze wrote:
That gives me hope that this book will give us harpies.
Not if we use protection. :P

Darn, Ninja'd.


What? No Kobold love?

I'd like to see one of the "spotlights" be on my favourite little scaled bastards, but I realize that they aren't widely popular. More is the pity. With their mining aptitude, average intelligence, and mad belief in their manifest tiny draconic destiny, they should do better than being relegated to 1st level adventurer fodder.

I don't know why there aren't more fans of cutebolds.


Richard Leonhart wrote:

I hope for a fovored class bonus for every race linked to every class, perhaps even sometimes 2 possibilities.

Other than that, please not too many new races.
And altough it will never ever happen, please say that the gnome description in the core book is all lies and reintroduce the gnomes of 3.5 with +int instead of +cha.

I liked those paragon classes in 3.5, however with the "take the whole 20 levels"-approach I hope to get archetypes for the typical races/classes:
Elf - Wizard
Dwarf - Fighter
Gnome - Wizard Illusionist (with int bonus!)
Halfling - Rogue
(Half)-Humans don't need that.

I would like that they return back to the original paizo stance that all races are, baring stats, can be equally as good at a class. I wasn't too thrilled with the semi-return to 3.5 days way of thinking. So favorite class alternates would be nice.


The Forgotten wrote:

Half succubus. Maybe not my thing but I can think of a number of female players over the years who were basically looking to play a half succubus cleric of lust.

I know one that like to see that template made.

And as GM for some NPCs.


It's hard to guess what Paizo plans for this book given how they have thus far acted towards PC races - changing classic origins while not adding any unique races and being "meh" on using 'monster' races as PCs.
It would be nice to get some sort of table that acts as a conversion guide for the most common races that might be used as PC races, similar to Savage Species if I recall correctly.

Presumably they will have some more racial subtypes to trade out for and some new races, though it's hard to say how unique those will be.

I'm iffy on the custom race thing, but it could possibly work if the rest of the book properly defines races on par with the current official races.


Tiny Coffee Golem wrote:
Ekmule wrote:

For me, i think we need rule about half-something.the problem about this race it s :

I m half elf but my mother or father it s only a human or he can be an orc, a dwarf or another thing ?

Well maybe we can have all half-dwarf, gnome or other species, ?

Or it's impossible ?

well i'm curious about this part of species in Pathfinder.

James Jachobs actually answered this in the "ask James Jachobs" thread. Well, as much as he answers any such questions.

Some races are more compatible (genetically presumably, but it's fantasy, so yea) than others. Hence some "half" races exist and others don't.

ok then this new book can explain all half races ? :)

My mother it s an orc and my father an elf :D not fun ? :D


I explain my player want play in half:

Half-dwarf
Half-halfelin
Half-giant (Troll,ogre hill giant)

But the real problem is sorcerer.

If you have blood from all type of creature then you can have half of all this type.

We need clearly a description about this half something.

Owner - House of Books and Games LLC

Jadeite wrote:

Better editing.

Racial Paragon Classes from UA would be nice, too.

AAaaaaaaahhhhh!!!!

Save yourself, while you still can!


gbonehead wrote:
Jadeite wrote:

Better editing.

Racial Paragon Classes from UA would be nice, too.

AAaaaaaaahhhhh!!!!

Save yourself, while you still can!

They were not that bad were they?

In the words and voice of the "evil creepy watcher in the woods" of Evil Dead 2: Dead by Dawn "Join Us"


David Fryer wrote:
I also want a pteradactyle man race so I can play Sauron from X-Men.

Edgar Rice Burroughs had a world called Pellucidar, where Mahar (pterodactyl humanoids) ruled the humans. They could hypnotize humans and would eat them bite by bite while hypnotized. They used ape men called Sagoths for their servitors.

If Paizo wanted to get into more modern myths, they could do worse than ERB's stuff. They already poached a few flavorwise for their version of Mars. (Akiton?)

It probably isn't what you were looking for, but I did stats for the mahar as CR 5-6 monsters if you are interested.

Liberty's Edge

Epic Meepo wrote:

We went to the moon not because it was easy, but because it was hard.

Less philosophically, flight with a maximum altitude of, say, 5 feet wouldn't be game breaking at 1st level.

Uh, the Strix already exist as a Zero HD PC possibility.


Deadmanwalking wrote:
Uh, the Strix already exist as a Zero HD PC possibility.

Strix archer in levels 1-5. Game over?

Liberty's Edge

Umbral Reaver wrote:
Strix archer in levels 1-5. Game over?

Because enemies never have archers? And adventures never take place underground or in enclosed spaces? I mean, I'm halfway through Burnt Offerings right now, and while flight would be cool, I can only think of one situation so far where it would've been a game changer in a good way...and I can think of that many for a Dhampir's Negative Energy affinity.

Besides there's a sidebar in the actual Bestiary entry has a sidebar mentioning that, since that ability is potentially unbalancing, a Strix (or any character out of the Bestiary) requires GM oversight and permission to play.

Dark Archive

gbonehead wrote:
Jadeite wrote:

Better editing.

Racial Paragon Classes from UA would be nice, too.

AAaaaaaaahhhhh!!!!

Save yourself, while you still can!

Huh? I liked them in AU and I liked them in UA. Sure, they weren't perfect, but if they were, I'd just use them as written instead of asking for them to be included in a Pathfinder RPG book.


Goblins are a must. I've been waiting to dust of my copy of 'Reverse Dungeon' for quite some time now. That was the most fun campaign I've ever ran.

Dark Archive

Eric Jarman wrote:
Goblins are a must. I've been waiting to dust of my copy of 'Reverse Dungeon' for quite some time now. That was the most fun campaign I've ever ran.

If it's goblins you want, you won't have to wait till next year.

Goblins of Golarion
We be Goblins!

Silver Crusade

Please can we see a Dragon born type race? Please, please? I do not think that lizard folk count, they are reptiles.


Triga wrote:

Please can we see a Dragon born type race? Please, please? I do not think that lizard folk count, they are reptiles.

2nd on my want list. Really liked the flying option, always.


Deadmanwalking wrote:
Umbral Reaver wrote:
Strix archer in levels 1-5. Game over?

Because enemies never have archers? And adventures never take place underground or in enclosed spaces? I mean, I'm halfway through Burnt Offerings right now, and while flight would be cool, I can only think of one situation so far where it would've been a game changer in a good way...and I can think of that many for a Dhampir's Negative Energy affinity.

Besides there's a sidebar in the actual Bestiary entry has a sidebar mentioning that, since that ability is potentially unbalancing, a Strix (or any character out of the Bestiary) requires GM oversight and permission to play.

+1 I played a averial(winged elf) and the only time the wings dominated anything was that it avioded a TPK...as the only survivor I was able to keep the campaign going(by bringing some people to a area they could be reincarnated at.

That was only time that it was 'too powerful'.


Captain Sir Hexen Ineptus wrote:
Triga wrote:

Please can we see a Dragon born type race? Please, please? I do not think that lizard folk count, they are reptiles.

2nd on my want list. Really liked the flying option, always.

Winged flight at 1st level should come with a price beyond (fall from sky at half hp), such as the inverse of the stability dwarf racial trait due to being 'bird boned' and much lighter body mass (lighter than elves). The speed from these wings shouldn't be more than 40 (average).

Owner - House of Books and Games LLC

Jadeite wrote:
gbonehead wrote:
Jadeite wrote:

Better editing.

Racial Paragon Classes from UA would be nice, too.

AAaaaaaaahhhhh!!!!

Save yourself, while you still can!

Huh? I liked them in AU and I liked them in UA. Sure, they weren't perfect, but if they were, I'd just use them as written instead of asking for them to be included in a Pathfinder RPG book.

I like the racial paragon classes. You have to have seen That Other Thread to understand my comment :)


gbonehead wrote:
I like the racial paragon classes. You have to have seen That Other Thread to understand my comment :)

Oh, So you like them, I though you hated them.

(It sucks that sarcasm is harder to read in online posts.)


Turin the Mad wrote:
Captain Sir Hexen Ineptus wrote:
Triga wrote:

Please can we see a Dragon born type race? Please, please? I do not think that lizard folk count, they are reptiles.

2nd on my want list. Really liked the flying option, always.
Winged flight at 1st level should come with a price beyond (fall from sky at half hp), such as the inverse of the stability dwarf racial trait due to being 'bird boned' and much lighter body mass (lighter than elves). The speed from these wings shouldn't be more than 40 (average).

I was very much in favor of the progression as they level. First glide, then limited flight, them full flight; with maneuverability and speed progressing some what as well.So by the time you get full flight, it isn't all that much a deal because sorcerers have been able to do it for two or three levels already. Personally I wouldn't mind waiting till 12th to get the racial ability to fly unlimited duration baring endurance.

RPG Superstar 2009 Top 16, 2012 Top 32

Deadmanwalking wrote:
Epic Meepo wrote:

We went to the moon not because it was easy, but because it was hard.

Less philosophically, flight with a maximum altitude of, say, 5 feet wouldn't be game breaking at 1st level.

Uh, the Strix already exist as a Zero HD PC possibility.

Except I was referring to my request up-thread that there be a way to have a 0-HD race that flies without wings so I could play Peter Pan.


How about templates like: blooded one from Unapproachable East?
Or frostblood orc?


Captain Sir Hexen Ineptus wrote:


I was very much in favor of the progression as they level. First glide, then limited flight, them full flight; with maneuverability and speed progressing some what as well.So by the time you get full flight, it isn't all that much a deal because sorcerers have been able to do it for two or three levels already. Personally I wouldn't mind waiting till 12th to get the racial ability to fly unlimited duration baring endurance.

I agree that flight should be a progressed power.


Epic Meepo wrote:
Except I was referring to my request up-thread that there be a way to have a 0-HD race that flies without wings so I could play Peter Pan.

Then play human, take some sorcerer levels, then progress as ranger, peter pan is made (sorry If i sound like a jerk).

Their is very little chance of a wingless flying PC race, but it could still be made using other methods. (again sorry If i sound like a jerk)

what you can do is make your own race with fly as a spell-like ability at will and you'll have peter pan (though I doubt GMs will easily give permission to allow the race to be used)
I know this as a GM that being able to fly really early on is a royal cheese off as then only archers, casters and other flyers can harm them.


Armour wrote:

What? No Kobold love?

I'd like to see one of the "spotlights" be on my favourite little scaled bastards, but I realize that they aren't widely popular. More is the pity. With their mining aptitude, average intelligence, and mad belief in their manifest tiny draconic destiny, they should do better than being relegated to 1st level adventurer fodder.

I don't know why there aren't more fans of cutebolds.

They weren't directly mentioned in the e-mail, but I doubt they'll be entirely neglected.

And seconded on a dragon race. (Although, if all else fails, I've got a template that can be adapted.)

Liberty's Edge

Epic Meepo wrote:
Except I was referring to my request up-thread that there be a way to have a 0-HD race that flies without wings so I could play Peter Pan.

Technically, wasn't Peter Pan at least a 7th level rogue with Leadership and a pixie cohort who would cast fly on him (pixie dust)?

Dark Archive

Robert Little wrote:
Epic Meepo wrote:
Except I was referring to my request up-thread that there be a way to have a 0-HD race that flies without wings so I could play Peter Pan.
Technically, wasn't Peter Pan at least a 7th level rogue with Leadership and a pixie cohort who would cast fly on him (pixie dust)?

This. Peter Pan did not fly on his own, he had magical assistance.


I'm hoping the "create a new race" is a "Monster" class, something like playing as a summoner's eidiolon. You'd describe what your monster looks like and pick appropriate abilities for yourself as you level - so if you wanted to pay as a dragon, you'd just say you looked like a dragon, and take biting, clawing, breath weapons, energy resistance, etc. as appropriate. I think that is probably the most balanced way to play as monsters.

It'd also be neat if you could multiclass out of being a monster - just take the abilities you think are necessary for your concept, and start advancing as a fighter or druid or whatever you like afterwards.

Oh! And a way for aasimars and tieflings to get functional wings is a must, even if they must spend feats on making them functional. (I.E. you start with vestigal wings that perhaps allow you to glide, and can invest resources to make them work)


'Rixx wrote:
Oh! And a way for aasimars and tieflings to get functional wings is a must, even if they must spend feats on making them functional. (I.E. you start with vestigal wings that perhaps allow you to glide, and can invest resources to make them work)

Your making me remember the "dragon wings" feat chain from "Races of the Dragon."

It was not bad, but just Ok.


I hope the illustrations of the various races don't have them standing there in their underwear.

I'd quite like a low-level but free-willed (ie PC-appropriate) undead race of some description.

Lantern Lodge

Half-Giants... "**** you" <- spoken in the tone of Khan - Star Trek 2.


Kobold.

GRINDYLOW.

Liberty's Edge

ThatWeirdGeckoGuy wrote:
GRINDYLOW.

+1


Kobold love.

more racial weapons, enough so that there's plenty to truly take advantage of racial weapon proficiency.

Kobold love.

some solid racial goodies for Drow. Unlike a lot, I like my Dark Elves evil, sick, twisted and vile, and those are their good qualities.

Kobold love.

This is the biggest: One thing, way back in the early previews days of 4e, there was claims of making your racial choice matter for all 20 levels. That Race was going to be important. They never really followed through, in my mind.

Now, I am not trying to start any sort of war. Those that love 4e are free to love it, those that love PF same, along with those who love all other editions.

What I am asking for is to make sure this book gives you plenty of sweet options so that your racial choice really does make an impact on your character, though I understand if doing so for all 20 levels, beyond the favored class benefits is not really possible.

For some reason, I have always liked racial heritage characters, whether it's the Elf who views his race as superior to all others, and wants to use all Elf gear, or the Sorcerer who desires to tap more and more into the source of his powers in order to become more like that source. Bloodlines in this respect was definitely a step in the right direction for me, but I would love more.

also,
Kobold love.

RPG Superstar 2009 Top 16, 2012 Top 32

David Fryer wrote:
This. Peter Pan did not fly on his own, he had magical assistance.

Actually, Peter Pan is the only character in the story that can fly without pixie dust.

Also, he's eternally young and only shows up at night. Clearly, he's a vampire.


Azure_Zero wrote:
Captain Sir Hexen Ineptus wrote:


I was very much in favor of the progression as they level. First glide, then limited flight, them full flight; with maneuverability and speed progressing some what as well.So by the time you get full flight, it isn't all that much a deal because sorcerers have been able to do it for two or three levels already. Personally I wouldn't mind waiting till 12th to get the racial ability to fly unlimited duration baring endurance.
I agree that flight should be a progressed power.

Starting with a simple bonus to jump might not be a bad idea.


Epic Meepo wrote:
David Fryer wrote:
This. Peter Pan did not fly on his own, he had magical assistance.

Actually, Peter Pan is the only character in the story that can fly without pixie dust.

Also, he's eternally young and only shows up at night. Clearly, he's a vampire.

LOL,

thats a good one

RPG Superstar 2012 Top 32

1 person marked this as a favorite.

I think there should be rules for "racial knacks" that PCs get at levels 2, 6, 10, 14, and 18, the non-class ability "dead" levels. Or optional rules that let you trade out your level-based ability score increase for some kind of neat racial ability. Or both!

That way, dwarves can get dwarfier, elves can get elfier, gnomes can get gnomier, etc. etc.


Captain Sir Hexen Ineptus wrote:


Captain Sir Hexen Ineptus wrote:
I was very much in favor of the progression as they level. First glide, then limited flight, them full flight; with maneuverability and speed progressing some what as well.So by the time you get full flight, it isn't all that much a deal because sorcerers have been able to do it for two or three levels already. Personally I wouldn't mind waiting till 12th to get the racial ability to fly unlimited duration baring endurance.
Azure_Zero wrote:
I agree that flight should be a progressed power.
Starting with a simple bonus to jump might not be a bad idea.

I remember the feat well, not perfect, The first dragon wings feat gave:

+10 racial bonus on jumps,
a glide speed of 30ft, average maneuverability
and some thing else

the second one "improved dragon wings" gave:
at 6HD -> limited flying
at 12 HD -> unlimited flying

1 to 50 of 548 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Pathfinder / Pathfinder First Edition / Paizo Products / Product Discussion / "Advanced Race Guide" Wish List All Messageboards

Want to post a reply? Sign in.