(Sorry for my English but i want to help the Paizo team then i try to do a feedback) Hi guys, My table (5 players and me) plays lot of games and tests all classes. (We play a game with level 1 To be simple What we like : - The concept of the psychic class from paizo it's good. We like all classes except the spiritualist (Not the mechanics but BG) - They like the concept of all classes but... (See "we hate") - The concept of Burn but... (See "we hate") - The BG of all classes except the spiritualist What we hate : - The spiritualist. The concept of this class, it's just... To be haunted, it's not a class, it's a state. you gain power from the haunt but before the haunt you are a farmer, a warrior or something like that. (I hope ou understand what i try to explain) - All classes have problems like : The psychic with the Discipline of Pain and Painful Resurgence. You take 10 damage and you gain 1 point in your phrenic pool. Totally useless when you are level 1 or 2. Kineticist with the burn system : Complex to use because it's like a new pool of something etc... The medium and the system of the spirit number and influence on the character. (My players are really confused whe he tries to use him) - All class need a little boost. - They want a psychic warrior who can create weapons (Somone says he wants to create balista...) - Class like mesmerist is just too gadget. - The medium after 2 years. It's over 9000 spirits !! Conclusion : Today, the system it's too confuse. Rule need to be clear No mesmerist... They like all classes (Except the mesmerist) but a lot of capacity are really strange or difficult to use during a game for my players. I hope it's useful and if it's not well we try :) P.S : Again sorry for my english
The map for me its not really realistic. A lot of things can block the invade. Elves from Kyonin, In ustalav the Lich. In river Kingdom, we have the kingdom from kingmaker (if its not a fail, this kingdom is really powerfull), The cheliax and his devil ally (devil never accept that invade... Asmodeus has a plan...) All runelords..., In brevoy, Choral never accepts to lose... Aashaq same thing... Heroes from Ustalav (They block the return of the Whispering Tyran) And more and more and more ... it s interesting but not enough for me
Tiny Coffee Golem wrote:
ok then this new book can explain all half races ? :) My mother it s an orc and my father an elf :D not fun ? :D
For me, i think we need rule about half-something.the problem about this race it s : I m half elf but my mother or father it s only a human or he can be an orc, a dwarf or another thing ? Well maybe we can have all half-dwarf, gnome or other species, ? Or it's impossible ? well i'm curious about this part of species in Pathfinder.
cwslyclgh, wrote:
Thx !! yes. lot of mistakes.
Mask of the pure madness
The mask is infused with evil, and as a result it bestows one negative level on any non evil creature wearing it. This negative level persists as long as the mask is worn and disappears when the mask is removed. The negative level cannot be overcome in any way (including restoration spells) while the mask is worn. Construction
Hi all,
All reasons : Again a class with arcane spell and the same style of wizard or sorcerer.
If 2 players want create a witch, you have the same character, all spell and special power doesn’t change. Witch is just another wizard type or sorcerer. Hex is simple and really not innovative. This witch is a spell class. It’s a problem because with the pathfinder rule you have 4 spell classes, 4 no spell classes and 2 mixed classes. With the new classes, you have 4 new classes with spell (i don’t know if the inquisitor is a full spell class or a mix class) and it’s not a good idea. Try to create a new style of class with the witch. You have too much class with a spell type evolution. An example of witch : A witch can use different power. She can use transform spell. Maybe you can give her a transformation as a rat or a crow. (Directly in the first level ? why not). A witch can use dark power of nature but you can divide in different path. The path of beast : the witch use the beast of nature. She can gain lot of power as a werewolf or can Summon nature’s ally. The path of spirit pact: The witch starts with a pact with a powerful spirit. She gain spell and power. You can choose different spirits (Evil spirit of nature, …). All spell is not selected. All spell is linked with the spirit. The path of hex: The witch talks with spirit and can call them to curse all enemies. The path of elemental: you can call spirit of elemental and you can summon them to fight for you. (Something like that) Path of charm and madness: You use power of nature to charm enemies. It’s a fast example but you can start with this idea. Maybe other players can create a new style of witch ? Maybe I try to create a complete example the next week
Thanks Elizabeth and Trellian. I'm working hard to increase my skills in English but it's not really easy. Well thank you so much for all your advice Elizabeth! :) For the next scenario, I'll try to add more details about the background and I'll delete random encounter and the block stat of the boss
Hi all !! I'm a beginner and I hope to learn to be a good author.
Title The evil winter of Falcon’s Hollow Introduction
Summary The PC is dispatched by the pathfinder society to find any clue about the eternal ice idol in the Falcon's Hollow. The adventure starts with a festival of winter father in Falcon’s Hollow. A pack of wolf with a satyr attacks the village. They discover that this satyr has a bond with the artifact and the daughter of mayor has been kidnapped. The village peasants give some informations about the mountain and a cursed woodcutter camp. After a day of travel, the group encounters a band of gobelin. They try to destroy the bridge and gain time for the satyr master. The combat have a limited time and if the bridge is destroyed, they must make a detour to continue the chase. Near the woodcutter camp, the curse of snow attacks the group. An enigma and a fight with ice zombie are started. All zombies continue to attack if the group doesn’t find the word to cancel the curse temporally. After they find the word to cancel the curse, the group must defeat the ice elemental in the woodcutter. He discovered the ancient book of the woodcutter chief. They know the position of tumulus. The group continues to travel and maybe encounter a creature during the travel (test of random encounter). The tumulus is guarded by satyrs but PCs have the advantage of the surprise to defeat them. For each encounter, the group has a penalty if they have been too slow. The ritual is finished if the group is too slow but they can defeat him before he takes the news ice witch in the mountain. Summary of each encounter
A Fire starts during the festival of the winter father and a pack of wolf with a satyr attack the group. Encounter 2 The bridge This fight start when the group see a group of goblin want to destroy the bridge that go to the tumulus of eternal ice. The fight during 6 rounds and each round, a little joke with a goblin try to break the bridge with different object. (All objects is useless to cut this bridge) Encounter 3 The curse of snow
Encounter 4 The ice avenger
Encounter 5 Guard of Dolmen
Encounter 6 Atrish the druid satyr
Tier 1-2
Conclusion
If Artrish is not killed then he goes to inform the situation to an ancient white dragon in the mountain. Thanks.
Matthew Morris wrote:
Ok you need again some rule to change the DD priest style. I like the idea of the domain and the team of paizo update this rule. BUT a priest is an image of a god and now if you do another priest of Sarenrae, you can easly do a priest with a big axe and a big armor with spike. No limitation. Zaister wrote:
Yes but it's not the real problem. Kyra give a good image of Sarenrae but with this rule the choice of the god don't define the style of combat of a priest. The god of a priest give only some special power but the dogma of this god give no limitation for equipment. Well i thinks it's better to give some advantage for a priest of sarenae when he use the special weapons of this god Example: A priest of death god gain a special power when he don't use an armor and special attack with a scythe. Today, the difference between a priest is only the spell list. But it's only from my opinion.
I can see where you're going with this
Strange when i click on the link i have the table well i can explain it. the table shows when you can take a feat and it's the same as the wizard spell table. Well an example: when you have +3 with your bba you can choose art martial feat level 2 veebles wrote:
Ok i try to write it for the next week. veebles wrote:
Yes you can use an art martial technique for each attack you have. Example: If you have two attack, you can execute two art martial technique in a round. I think it's important to give more possibility in fight. veebles wrote:
lol :D Well, it's not easy to resume this big idea :D but i try to write a synopsis just for you :) i m veebles wrote:
It's for all classes. If you have +2 in your BBA you gain a combat feat. I have a very big list of art martial technique (97).
Hi all I post a new system for pathfinder. This system is based on rules from tome of battle. For me, the long list of feat is an error because you have 200 feats (all books) but you have a very limited number of feats. If you don’t take a combat feat, you are really penalized in your adventure. It's very difficult to add a system with this forum and i hope you can read it. Well my system: (Sorry for my English) IF you use it, delete all feats for combat.
I hope you can see the table with this link: In this system, you have a new type of combat feat. It’s Art martial technique. Art martial technique gives different capacity and increase the fun during a fight. When you want use an art martial technique, you need to do a roll versus the art difficulty with D20 + BBA + wisdom modifier. If you fail, you can’t do it and you take the effect of the aftermath. You have a little list of feats for this system and some art martial technique art. I know it’s not perfect. But I have a big list of art martial technique but I don’t post it now because I must translate it in English. But I can do it if paizo (or users of this forum) need more examples. Well now an example with feat of pathfinder with this system : Martial art level 1:
Blind-Fight (Combat)
Benefit: In melee, every time you miss because of concealment,
Normal: Regular attack roll modifiers for invisible attackers
Special: The Blind-Fight feat is of no use against a character
Combat Reflexes (Combat)
Dodge (Combat)
Improved Initiative (Combat)
Improved Unarmed Strike (Combat)
Point Blank Shot (Combat)
Power Attack (Combat)
Quick Draw (Combat)
Two-Weapon Fighting (Combat)
Normal: If you wield a second weapon in your off hand,
Weapon Focus (Combat)
Martial art level 2 List :
Heavy weapons dancing stance (Art martial technique)
Two weapons dancing stance (Art martial technique)
Karate stance (Art martial technique) Prerequisite: None
Improved Bull Rush (Combat)
Improved Disarm (Combat)
Improved Grapple (Combat)
Improved Overrun (Combat)
Mobility (Combat)
Rapid Shot (Combat)
Trample (Combat)
Weapon Specialization (Combat)
Martial art level 3: Comet strike impact technique (Art martial technique)
Martial art level 4: Magic combo strike (Art martial technique)
Damage: You gain the level of spell x wisdom modifier damage of the type of the spell. If you do a critical strike, you multiply by 2 Martial art level 5: Invulnerable skin (Art martial technique) Prerequisite: Iron will
Martial art level 7: Improved total defense (Art martial technique) Prerequisite:Dex 15
Martial art level 9: Dance of the unstoppable sharp whirlwind (Art martial technique)
During this move, you obtain a +4 bonus at your AC.
Well it's good to see other solution. It's more simple to add this system but it's the player who choose the type of priest he want. Well, again you can do a priest with no armor for a priest of war and a priest of love can fight with heavy armor and a big battle axe. Well, maybe i want a priest too realist but for me, I prefer see priest as this image : http://www.wizards.com/dnd/images/FR_ART/People/Clerics.jpg Each priest is really different because they have a different god.
mmhh a secular paladin is near a simple knight, no ? I prefer add a class knight with honor feat, special technical fight or other power. For me, the paladin have some divine power because he is the symbol of the power of a god on earth. But maybe i m wrong to think that. But I hope that paizo develop all class from complete adventurer, warriror ...
Hi all, My first post and i hope it's not to late to suggest some rules for the cleric class and the paladin. Priest : The priest class needs a real change because if you have 2 or more players with this class you have the same character. All priests can use all armor and shield and the list of speel don”t change really. Well if you see this image from the forgotten realms, each priest has a special style. You can see the first priest of Mystra (Goddess of magic) with a robe and the second priestess of Baine (God of Tyranny) with a big armor. Today with this class, you can’t do a priest with this special style. Well for me a priest of the goddess of beauty with a big armor and a big axe, it’s ridiculous  Well, the change that I suggest is simple and don’t need a big work. Delete the description about Weapon and Armor Proficiency and for each domain give some bonus and some weapon and armor training. Exemple : Earth Domain Deities: Abadar, Torag.
Type 1: Armor training: Gain the feat heavy armor training
Type 2: Armor Training: Gain the light armor training
If you want construct other domain with the same system: For each domain, I give 3 points:
I like the idea of domain power but I see a problem for the first spell level. You can use it all time. But all spell after it, you can use only a limited time per day. For me, all spell from domain power must be limited each day because I don’t want see all my priest use all time only this first spell. Level Ability 1st Acid Dart (Su): As a standard action, you can unleash
[…] You can increase the difference between priests with a specific list of spell with domain and reduce all general spell. It’s difficult to see a priest of the goodness of love do the same spell of the god of war. Hey I m the priest of god of war and I can call a fire strike and a priest of the farmer say “And then ? me too…” For heal spell, I thinks its logic if you have different effect if you heal a simple or a man who pray the same god as you. Well example : If you heal a man who prays the same god as you, the spell heals with the maximum. You can apply the same system on the spell “wound” if you do it on a priest or a man who pray the enemy of your deity, your spell do the maximum. Paladin : The paladin is only for good god and you don’t have a difference between a paladin of Erastil, god of farming and a paladin of Iomadae. The difference between gods, it’s domain of this god. When you create a paladin, you choose a god and you play this paladin differently if you are a paladin of justice or a paladin of freedom. Use domain for paladin and you have different paladin. For each domain give different power for the paladin. With this system you can do a Paladin for all gods and you can create black paladin for evil god. Exemple : the paladin choose the earth domain Paladin domain power: 1st level: Dust bless: Your character call the earth bless and a dust turn around it. The dust blocks attack. You obtain a deflection bonus (+1 by 5 level) during 2 round + and you can use this power 1/day per 2 caster levels 2nd level: Calm of the spirit earth your character need only 4 hours to be rest and you have the faculty to speak the earth language. 4th: Tenacity of the earth: your body can be really heavy for your enemies and your body is same as earth. You gain a grabble bonus for + 1 for every two caster levels you and you can regenerate 1 hp per round during 2 + cha modifier 1/day 8th: Call of the earth friend: You can use summon a earth elemental with ½ HD for each level of paladin I have developp this rules for my player but it's not in english. If you interest to see all domain with this modification i can translate it for you. Well I hope this rule inspire the team of paizo :) bye |