Pathfinder Adventure Path #110: The Thrushmoor Terror (Strange Aeons 2 of 6) (PFRPG)

3.60/5 (based on 7 ratings)
Pathfinder Adventure Path #110: The Thrushmoor Terror (Strange Aeons 2 of 6) (PFRPG)
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Fear in the Streets

After escaping from the waking nightmare of Briarstone Asylum, the former captives venture to the dismal town of Thrushmoor to unravel the enigma of their lost memories. Upon arrival, the adventurers find that the town's leadership has either fled town or gone missing, and a rash of kidnappings and rumors of the Briarstone Witch spread terror among the townsfolk. As the adventurers investigate the unsettling mysteries, they uncover a secretive cult that plans to use Thrushmoor's ancient monuments to grow its power. Will the heroes discover the secret behind their affliction and find answers in an uninviting town, or will they fall victim to the ruthless villains who want to sacrifice the people of Thrushmoor for some terrible purpose?

This volume of Pathfinder Adventure Path continues the Strange Aeons Adventure Path and includes:

  • "The Thrushmoor Terror," a Pathfinder adventure for 4th-level characters, by Tito Leati.
  • A gazetteer of the dreary town of Thrushmoor, the setting for the events of this adventure, by Tito Leati.
  • A look at the nihilistic cult of the Great Old One Hastur, by James Jacobs.
  • Horror on the plains in the Pathfinder's Journal, by Christopher Rowe.
  • A bestiary containing a new Great Old One and other accursed monsters, by James Jacobs, Michelle Jones, and Tito Leati.

ISBN-13: 978-1-60125-892-2

"The Thrushmoor Terror" is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (723 kb zip/PDF).

Other Resources: This product is also available on the following platforms:

Hero Lab Online
Fantasy Grounds Virtual Tabletop
SoundSet on Syrinscape
Archives of Nethys

Note: This product is part of the Pathfinder Adventure Path Subscription.

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This product is non-mint. Refunds are not available for non-mint products. The standard version of this product can be found here.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

PZO90110


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3.60/5 (based on 7 ratings)

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Sometimes Railroading would be better

3/5

Thrushmoor is a great setting, it is fun to explore the town and the dungeons. Issue is: I have ran this for 2 different groups at this point, neither of them cared for the lower level dungeon. Putting the important info, the story-important info that they are after, into the higher-level dungeon will just result in them going there anyways. I'm not going to tell my players "no, go to the Fort first, you're underleveled for the mansion". So both my parties first went to the Mansion, got their ass beat but got through it, it was still not a good way to do it. Here, giving the players a better road to follow would've been nicer. Or realizing that the players will obviously first go to the important dungeon and only later to the optional dungeon, so having the optional dungeon be the higher level one, that could also help.

Apart from this, everything else seemed very nice. The town gave a lot of room to explore and for creativity, putting personalized stuff for the players into it to have fun and just improvising was easy as well.


4/5

feels kind of directionless at times, and there's some deadends that don't feel very fun to run into, but it gets better at the end of the book


Great mystery adventure!

4/5

Overall, I really like this installment of the Strange Aeons AP. It's a very well-crafted mystery adventure.

I only gave it 4 stars instead of 5, as the flow of information needs a little adjustment. However, there are are excellent ideas on the forums, and the preparation time needed to make the proper changes is very small.


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Community & Digital Content Director

Announced for September! Product image and description are provisional and subject to change, though the image is close to final.

Dark Archive

Pathfinder Adventure Path Subscriber

Spooky hag and a gibberish mother horde - wonder if that's Pier 19?


Iconic number three is, unsurprisingly, Quinn.

Dark Archive

Hm, first the Briarstone Asylum, then the Briarstone Witch...


Decius,

That would be my best guess. I'm looking forward to seeing more details on Thrushmoor. :)


Interesting.


Well it's not supposed to be "Oh this is more of the same". I mean Lovecraftian horror? Always fun. :)

Silver Crusade

The art on those gibbering mouthers is amazing.

Also, Quinn's first AP! Huzzah!

Paizo Employee Developer

Someone has a keen eye and some lore about Thrushmoor.

Silver Crusade Contributor

Ooh, Star Stelae.


Kalindlara wrote:
Ooh, Star Stelae.

Yep! One of my favorite spots in Thrushmoor.

Grand Lodge Contributor

EEEEEEEEEEE!

Dark Archive

Pathfinder Adventure Path Subscriber

Wondering if Lowls and his mysterious aides will be involved - rewriting him as an occultism would be fitting.


2 people marked this as a favorite.

I'm liking the trend of having the announcement covers being much closer to the release covers - is this just a fluke thing, or is this the new standard?

And considering that we have a Hastur article in this book, I think I know what the theme song of this AP should be.

By the way, I don't see the author of this adventure in the description. Don't want to forget about them! ;)


Error in the Thread title - "Trushmoor"...


Per the cover image, Tito Leati is the adventure's author?


YAY!!! Hastur!!!!

Dark Archive

Isn't Thrushmoor detailed in Rule of Fear?

I bet the "towns leadership" IS the "ruthless cul" leader

Haserton Lowls IV is neutal evil and Aristocrat 2/Bard 2.
He also spends much time in his library with certain books...


2 people marked this as a favorite.
ObsessiveCompulsiveWolf wrote:
Error in the Thread title - "Trushmoor"...

Immediately saw that. Now can't stop looking at it. It's mocking me.


Her color of clothing makes it chillingly evident what power she serves...

Dark Archive

Pathfinder Adventure Path Subscriber
Marco Massoudi wrote:

Isn't Thrushmoor detailed in Rule of Fear?

I bet the "towns leadership" IS the "ruthless cul" leader

Haserton Lowls IV is neutal evil and Aristocrat 2/Bard 2.
He also spends much time in his library with certain books...

yep. Hence my comment on retconing him as an occultist: works with his flavor.


All I know is more Hastur is always welcome. :)

Shadow Lodge

1 person marked this as a favorite.
Adventure Path Charter Subscriber; Pathfinder PF Special Edition Subscriber

Careful, do not speak his name you foolish man. What type of witch do you think that is? Another hag?


So is this the Thrushmoor Terror or Thrushmoor Manor? It's listed as the latter here.

Dark Archive

Pathfinder Adventure Path Subscriber
Generic Villain wrote:
So is this the Thrushmoor Terror or Thrushmoor Manor? It's listed as the latter here.

Terror at the Thrushmoor Manor? ;)

Paizo Employee Developer

Generic Villain wrote:
So is this the Thrushmoor Terror or Thrushmoor Manor? It's listed as the latter here.

It is indeed The Thrushmoor Terror.

Community & Digital Content Director

1 person marked this as a favorite.

Updated with final product description!


1 person marked this as a favorite.

Cool! I love the art AND the fact we're getting a gaz of Thrushmoor. I wanted more details.


Remind me were Thrushmoor is located?


Dragon78 wrote:
Remind me were Thrushmoor is located?

In Ustalav on Lake Encarthan.


1 person marked this as a favorite.

Ustalav! The place you go when you want that grey, rainy and slightly weird vampire vacation.


Ugh!

Not the place.


In other news, I wonder if we'll get sections of the stuff from Chambers or by Bierce in terms of using some of that as a way to describe Hastur's rites and stuff.

Paizo Employee Creative Director

1 person marked this as a favorite.
Thomas Seitz wrote:
In other news, I wonder if we'll get sections of the stuff from Chambers or by Bierce in terms of using some of that as a way to describe Hastur's rites and stuff.

In fact, Chambers and Bierce and Derleth and Petersen are much more responsible for setting up what gamers regard as the "Hastur Mythology" today. Lovecraft's actual contribution to Hastur is in fact miniscule; he mentioned the name once or twice but that's about it.

So yes, what we do with Hastur in Pathfinder is MUCH more inspired by what's been done with him via Chambers, Bierce, Derleth, and Petersen, along with a SIGNIFICANT dose of my own exploration of Hastur themes.


COOL! :D I look forward to this even more, Mister Jacobs. :)


DeciusNero wrote:
Spooky hag and a gibberish mother horde - wonder if that's Pier 19?

Interesting that three sailors are noted to have "melted" on Pier 19, and there are three gibbering mouthers on the cover. In Lovecraft country, melting doesn't guarantee the mercy of death.


Generic,

It doesn't mean they became monsters either. Unless they're from Illmarsh. Then we all know what happens.

Community Manager

Removed off-topic posts and their responses. Keep this thread about the product, please.


I wonder how many pages the gaz for Thrushmoor will cover...

Also I wonder about the page count on Hastur's religion/cult.

Finally, will all the AP have new Great Old One in it?!

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