Wolfsnap
|
| 1 person marked this as a favorite. |
Thanks, Liz!
This latest book represents an attempt to make the alignment rules more specific, more intuitive, and more integrated into the game. It should provide lots of resources and inspiration for new characters and new adventures. If you liked The Very Last Book About Mounted Combat, then you should also enjoy this volume. I promise: You'll never leave the "alignment" box on your character sheet blank again.
Wolfsnap
|
Hmm.A class whose powers depend on what his alignment along the lawful chaotic scale is. Most abilities have two versions. They change alignment kite easily than most. Something about true neutrality, but due to swinging very fast. Could even use rules from this book?
Just an idea.
I like the idea!
Wolfsnap
|
Wolfsnap
|
Ptolmaeus Arvenus wrote:Hmm angles hiding their faces? I don't know sounds a bit obtuse to me.I believe it is a reference to the fact that when Christ was on the Cross, the Father hid His face from Him rather than see His Son with such sin imputed to Him.
True, Wolfsnap?
The expression probably has biblical origins, however in game terms it has to do with new rules related to the strength of a character's aura. :)
Wolfsnap
|
Big Thanks to authors Amber Scott, Jim Groves, and Nick Milasich for coming out to participate in this year's panel discussion "Alignment: Beyond Good and Evil" at Paizocon. It was a wonderful panel and we had some insightful debate. I look forward to doing it again next year!
Wolfsnap
|
Wolfsnap
|
Wolfsnap
|
Though it would go against the title of the book, have you considered expanding this with another volume which incorporates the newest classes or do you feel such isn't necessary?
I'm not sure that it's necessary. Most of the new classes relate back in some way to the Core classes, and really apart from the Paladin the section on class and alignment is a small part of the book. Most of what's covered in this volume is applicable to any and all character classes.