Prepare yourself to do battle with the ultimate monsters with Pathfinder Player Companion: Dragonslayer’s Handbook. Discover the secrets of dragonkind, from devastating red dragons to venomous wyverns. Learn how to survive battle with ravenous wyrms, but also how to manipulate such creatures through guile, or even capture them alive. Master the right tactics to employ in battle against dragons of all types, including how to locate and survive their treacherous lairs—the homes of their legendary hoards. Once you know your foe, join the ranks of the Inner Sea’s greatest dragon hunters, learn their tested methods, adopt their lethal gear, and employ their massive, dragon-fighting war machines. New archetypes, feats, spells, magic items, and more give you the edge against even the deadliest dragons.
No hero’s career has truly begun until she’s slain her first dragon—let Pathfinder Player Companion: Dragonslayer’s Handbook start you on the path to legend. Inside this book, you’ll find:
Tips to aid even the most inexperienced dragonslayers in dealing with dragons, preparing to hunt them, and forming organizations of like-minded adventurers.
Traits and story feats to help you create character backgrounds involving some of the most infamous draconic threats in the Inner Sea region.
Dozens of new traits to further ingrain your character in the world of Golarion and make sure that his first adventure isn’t his last.
An all-new system of crafting alchemical and mundane items out of the bodies of slain dragons.
New magic items, spells, and feats for characters planning to do battle with dragons, whether willingly or out of necessity, including new siege weapon ammunition.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game, but can easily be incorporated into any fantasy world.
Written by Jerome Virnich, Marie Small, and Shaun Hocking.
Cover Art by Sam Burley.
Each monthly 32-page Pathfinder Player Companion contains several player-focused articles exploring the volume’s theme as well as short articles with innovative new rules for all types of characters, as well as traits to better anchor the player to the campaign.
ISBN-13: 978-1-60125-526-6
Other Resources: This product is also available on the following platforms:
It's a cool thing to read. It's ultra useful when your playing a dragon hunting/slaying campaign. Plus facts about how dragons act bring more life playing the game. The anatomy of the dragon's insides and physical features is a good enough reason why it's worth buying.
But beware. This is mostly used for dragon hunting as this says. Using the abilities of this module on non-dragons are next to fruitless.
There’s no denying that the Dragonslayer’s Handbook is a bit of a niche product. It’s geared towards player characters who intend to make a career out of slaying dragons, and many of the abilities and archetypes won’t see much use unless the campaign features dragons quite regularly. As such, the book may not be of great value to many games. However, those games that do focus more heavily on dragons will find much to benefit from in the book. There are some very nifty new options in here, including a whole new category of equipment called dragoncraft items, along with the aforementioned feats, spells, etc. That’s also not to say campaigns that only feature dragons occasionally can’t gain any benefit from the book. Dragoncraft items can easily show up in any campaign, as can the other equipment and many of the spells. It will just have lower utility in such cases.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
That mockup is incredible. Where is it from?
Also... Dragon fighting... war machines? Do we get Giant mecha to fight off dragons with? cause that'd be pretty cool. But not something I'd think I'd see in a campaign book.
This one looks like it'll be good. I am kinda hoping we get something for gunslingers who want to go the elephant gun route and take dragons down via flying lead.
If their isn't a dragon rider archtype in here, Epic Meepo made one for Cavaliers that I've enjoyed at our game table. Can be found here
Barring that though, Dragon fighting war machines? That sounds excellent! But what does "adopt their lethal gear" mean? Is thei dragon specific gear that we can yoink for our own adventuring purposes after we waste the wyrms?
If their isn't a dragon rider archtype in here, Epic Meepo made one for Cavaliers that I've enjoyed at our game table. Can be found here
Barring that though, Dragon fighting war machines? That sounds excellent! But what does "adopt their lethal gear" mean? Is thei dragon specific gear that we can yoink for our own adventuring purposes after we waste the wyrms?
Claws, teeth, scales, horns, bones, hide. Best equipment around, forged by nature and magic.
I would love to see some Dragon Rider PrC so I can use it in our current Dragonlance campaign. We are currently looking at just updating the 3.5 campaign book PrC from years past. I saw Knights can have a young dragon in the Knights of Golarion book.
I could be wrong, but I'm having some difficulty seeing a book on SLAYING dragons dedicate two pages to a prestige class about RIDING them. As a fan of the Dragonlance setting, I would love to see it happen at some point, but I doubt we'll see a dragon rider prestige class in this book.
I could be wrong, but I'm having some difficulty seeing a book on SLAYING dragons dedicate two pages to a prestige class about RIDING them. As a fan of the Dragonlance setting, I would love to see it happen at some point, but I doubt we'll see a dragon rider prestige class in this book.
White Estrid.
But throughout many Myths Dragon Slayers rode another Friendly Dragon. Heck, it could be something like Dragonheart. The Dragon is his Mount but they pretend to fight for Cash.
But throughout many Myths Dragon Slayers rode another Friendly Dragon. Heck, it could be something like Dragonheart. The Dragon is his Mount but they pretend to fight for Cash.
I'm not saying the idea isn't a sound one. I just doubt that they'll dedicate two pages to a game mechanic that, in and of itself, has nothing to do with the act of dragonslaying. Especially in a book with as small a page count as the Player Companion books.
It's quite possible I'm wrong, though, and if a dragon rider prestige class is indeed featured in the book, I'll be using the hell out of it for my Dragonlance games.
Why the White Estrid mention, though? Did she slay dragons in aerial combat?
What I am thinking is including options for Draconic ACs/Familiars/Mounts would be nice to cover the Archetype of a Slayer taking on the newly hatched Whelp of the Dragon he just slew.
Or a Warrior from Andoran who rides a Copper Dragon just large enough to ride and seeks to spread freedom throughout the Inner Sea.
Good idea Paizo. While rampaging orcs, deadly curses, forgotten tombs, and magic items are the fries and softdrink of an adventurers career, I feel dragons are the real meat of their conquests. Need to impress upon the players the dangerousness of the villain: give him a dragon! Need the players to find a powerful item to complete their quest: make it guarded by a dragon! Need to put the Min Maxing fighter or Barbarian back in his place: kick his 455 with dragonfear and make him run home to the wizard (and his will save!). I think it's beyond time that Paizo came out with another book about dragons, and even if it is a book about slaying/taming them it is a worthy addition. (Not to mention I bet the dragon already read the book before the adventurers arrived, and is about half way through How Many Ways to Cook An Adventurer: A Dragon's Guide to Home Defense)
Do not meddle in the affairs of dragons, for you are crunchy and taste good with ketchup!
Indeed she does. I don't think I've seen a single mention of her riding it, though.
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What I am thinking is including options for Draconic ACs/Familiars/Mounts would be nice to cover the Archetype of a Slayer taking on the newly hatched Whelp of the Dragon he just slew.
Again, that's a lot of real estate for a concept that really doesn't have anything to do with the slaying of dragons. I agree, though, it's a neat concept.
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Or a Warrior from Andoran who rides a Copper Dragon just large enough to ride and seeks to spread freedom throughout the Inner Sea.
That has little to do with slaying dragons, though.
What I think would be more likely when it comes to dragon riding (as with everything else I've written, it's just a theory) is a book dedicated to monstrous mounts. The monster version of Animal Archive.
Of course, it's entirely possible that the folks at Paizo are on the same page as you in this regard. I just don't personally see the inclusion of game mechanics that deal with dragon riding as likely in a book that's all about slaying them.
This is pure speculation, but those interested in dragon-riding might want to check out the fourth volume of Reign of Winter. Or Distant Worlds, which certainly has options for you to get your Pern on. :)
I remember her having a linnorm in her thrall but wondering how she did it since there immune to mind-affecting effects. Though I am sure she used an artifact or she just that charming.
I remember her having a linnorm in her thrall but wondering how she did it since there immune to mind-affecting effects. Though I am sure she used an artifact or she just that charming.
White Estrid's just that bad-ass. :)
Honestly, I think Estrid's linnorm is one of those things that don't need to be explained in terms of game mechanics. It's just plain cool. :)
And you do realize a lot of historical dragon slayers ended up with a whelp or similar as a cohort.
In fact 13 Nordic Legends cover Dragons aiding Humans in defeating other Dragons.
I can't and won't argue with that logic as I'm well aware of certain myths pertaining to the subject. But, for me at least, dragonslayers riding dragons into combat against other dragons isn't an integral part of the dragonslayer imagery. It can happen, certainly, but it's not something I would naturally expect to find in a 32-page book about dragonslayers. No more so than, say, rules on creating a dragonslayer cult (an example) which, while certainly a possible endeavor for any dragonslayer wishing to gather a following of like-minded slayers, is also not something I'd expect to see in a book on dragonslayers.
I've been wrong before, and the Dragonlance geek in me sure hopes I'm wrong again.