James Jacobs Creative Director |
Take it this will have the standard Iconic/ monster chapter opening? (Also to early to ask which Iconics ae in it?)
It will indeed. And while I have sent in the art order, and know which 10 iconics will be featured in those ten openings... that's a revelation I would prefer to be something that happens once the book is out.
AND: Whew... I can finally talk in public about this book!
James Jacobs Creative Director |
Kevin Mack |
Kevin Mack wrote:Take it this will have the standard Iconic/ monster chapter opening? (Also to early to ask which Iconics ae in it?)It will indeed. And while I have sent in the art order, and know which 10 iconics will be featured in those ten openings... that's a revelation I would prefer to be something that happens once the book is out.
AND: Whew... I can finally talk in public about this book!
It done in the standard way as most of these books or more like the undead one?
Kvantum |
This was the key phrase for me:
...each chapter presents rules for specialized half-fiend templates—half-demons designed specifically to evoke the features and powers of a fiendish parent.
I know there was a web enhancement for the 3.5 Fiendish Codex I that had similar material, but still, it's nice to get it in print, and with specific templates, rather than just the rough guidelines in the web enhancement.
James Jacobs Creative Director |
James Jacobs wrote:Kevin Mack wrote:Take it this will have the standard Iconic/ monster chapter opening? (Also to early to ask which Iconics ae in it?)It will indeed. And while I have sent in the art order, and know which 10 iconics will be featured in those ten openings... that's a revelation I would prefer to be something that happens once the book is out.
AND: Whew... I can finally talk in public about this book!
It done in the standard way as most of these books or more like the undead one?
As in, do we illustrate the iconics getting killed by demons more often than not?
Kinda.
James Jacobs Creative Director |
4 people marked this as a favorite. |
This was the key phrase for me:
Quote:...each chapter presents rules for specialized half-fiend templates—half-demons designed specifically to evoke the features and powers of a fiendish parent.I know there was a web enhancement for the 3.5 Fiendish Codex I that had similar material, but still, it's nice to get it in print, and with specific templates, rather than just the rough guidelines in the web enhancement.
That was something I really tried to get into Fiendish Codex, but it got condensed and finally cut from the final book. I wasn't quite happy with the way the web enhancement turned out.
So, yeah. Took me half a decade or so, but I'm gonna finally get to scratch that itch in this book.
(It always bothered me that a half-succubus had the exact same stats as a half-hezrou, for example...)
Psiphyre |
I approve of the list of demons to be 'revisited'. Not that I am against any of the other/newer types published by Paizo. It's just that one would need demons that've been around for quite a while in order to 'revisit' them and make them 'fresh'. That the demons chosen all come from the first Bestiary is a plus! That six of the classical seven deadly sins are represented is great, too! (The sin of sloth, which results in multiple dretches, isn't represented, but I'd rather that higher level demons be revisited than near-mindless, low-level ones.)
All in all, it looks like this new addition to the '...Revisited' line has a solid foundation.
Can't wait! ^^
Carry on!
-- C.
Heine Stick |
Thank you Paizo! I haven't been this excited about a Revisited book since Classic Horrors Revisited. The choice of demons makes perfect sense, I think. They're classic villains and it'll be good to get some Pathfinder-specific lore on them. The fact that this'll be a tremendous resource for those of us planning on running Wrath of the Righteous just adds to the value.
I really like that there's a focus these days on diversifying game mechanics such as the half-fiend template and the aasimar/tiefling/dhampir. It just makes a lot of sense that offspring of the different types of fiends (whether they be outsiders, undead, or something else) exhibit different qualities.
Alexander Augunas Contributor |
Shalafi2412 wrote:Very nice! Will there be a similar product for the diabolic?Maybe someday. But the existence of "Demons Revisited" does not guarantee "Devils Revisited."
But I bet that an Adventure Path based around trouncing devils would certainly guarantee the existence of a "Devils Revisited" book, eh? :-P
Azure_Zero |
Kvantum wrote:This was the key phrase for me:
Quote:...each chapter presents rules for specialized half-fiend templates—half-demons designed specifically to evoke the features and powers of a fiendish parent.I know there was a web enhancement for the 3.5 Fiendish Codex I that had similar material, but still, it's nice to get it in print, and with specific templates, rather than just the rough guidelines in the web enhancement.That was something I really tried to get into Fiendish Codex, but it got condensed and finally cut from the final book. I wasn't quite happy with the way the web enhancement turned out.
So, yeah. Took me half a decade or so, but I'm gonna finally get to scratch that itch in this book.
(It always bothered me that a half-succubus had the exact same stats as a half-hezrou, for example...)
Sweet, On my must buy list 10,000%
Odraude |
1 person marked this as a favorite. |
Oh man. The article on the Shadow Demon alone has me automatically buying this. Definitely my favorite demon. I do hope there is a Devil's Revisited, only to have options for devil half-fiends specific templates. C'mon SChneider! You're our diabolical champion!
Just a question. Will it clear up the Shadow Demon's magic jar/possession a bit? I know there are still people I know that don't know if a shadow demon leaves its body behind when it magic jars or not.
James Jacobs Creative Director |
Oh man. The article on the Shadow Demon alone has me automatically buying this. Definitely my favorite demon. I do hope there is a Devil's Revisited, only to have options for devil half-fiends specific templates. C'mon SChneider! You're our diabolical champion!
Just a question. Will it clear up the Shadow Demon's magic jar/possession a bit? I know there are still people I know that don't know if a shadow demon leaves its body behind when it magic jars or not.
The chapter on Invidiaks (the racial name for shadow demons) will indeed not only talk about how their magic jar and possession rules work, but will also present a few "possession friendly feats" for any creature (but particularly shadow demons) who use magic jar.
Odraude |
Odraude wrote:The chapter on Invidiaks (the racial name for shadow demons) will indeed not only talk about how their magic jar and possession rules work, but will also present a few "possession friendly feats" for any creature (but particularly shadow demons) who use magic jar.Oh man. The article on the Shadow Demon alone has me automatically buying this. Definitely my favorite demon. I do hope there is a Devil's Revisited, only to have options for devil half-fiends specific templates. C'mon SChneider! You're our diabolical champion!
Just a question. Will it clear up the Shadow Demon's magic jar/possession a bit? I know there are still people I know that don't know if a shadow demon leaves its body behind when it magic jars or not.
I can dig it. Excellent!
James Jacobs Creative Director |
Shasazar |
What are Heritor Feats?
In Fiendish Codex and that series of books for 3e, there were a series of feats with the word 'Heritor' in the title, as in 'inheritance'. Basically Tiefling lite feats to either add a little fiendish blood to your character or inject more ichor into your Tiefling.
Mikaze |
I'm now wondering if the sample NPC example at the end of each chapter(if this book follows the same format as the rest of the Revisited line) will be the half-fiend variants rather than the demons themselves. Or will that half-fiend material be towards the middle of the article instead, with or without art?
I'm honestly torn. On the one hand, art of a unique demon example. On the other, art of some half-fiends that haven't been seen before.
I weep for that poor half-babau's clothing and furniture.
James Jacobs Creative Director |
Awesome!!! Can't wait!
Be sure to give all creatures in this book new artworks, I really don't want to see re-used art for this!
ANyway daemons and devils next? :P
Not necessarially.
There's 2 big reasons this book is happening.
1) It supports the Wrath of the Righteous Adventure Path.
2) I wanted to write it.
If this book does really well, then a Devils Revisited and Daemons Revisited is a no-brainer next choice to do. I kinda think it's a no-brainer already. But back to back against the demons book and without a devil heavy or daemon heavy adventure path... probably not soon.
We'll see!
James Jacobs Creative Director |
James Jacobs wrote:(It always bothered me that a half-succubus had the exact same stats as a half-hezrou, for example...)Will the half-succubus template, applied to a human, give you something akin to an alu-demon, or are the alu-demons considered some special type of succubus child?
Alu-demons are different than the half-succubus template. Full details on the differences between an alu-demon and a half-succubus will be in this book.
James Jacobs Creative Director |
I'm now wondering if the sample NPC example at the end of each chapter(if this book follows the same format as the rest of the Revisited line) will be the half-fiend variants rather than the demons themselves. Or will that half-fiend material be towards the middle of the article instead, with or without art?
I'm honestly torn. On the one hand, art of a unique demon example. On the other, art of some half-fiends that haven't been seen before.
I weep for that poor half-babau's clothing and furniture.
One big element of this book is that each chapter will have a short list of named demons that PCs and NPCs can summon; specific demons that can be called upon for specific tasks.
The sample stats for each chapter will present one of the more powerful named demons from those lists, many of whom have already been mentioned in previous products. The CRs of these ten demons will range from CR 16 to CR 25, with no CR repetitions.
The half-fiend stuff is a single short sidebar for each demon. The half fiends won't be getting art in this book; they're a 200 word or so short side discussion away from the main topic.
R_Chance |
Kevin Mack wrote:
Take it this will have the standard Iconic/ monster chapter opening? (Also to early to ask which Iconics ae in it?)
It will indeed. And while I have sent in the art order, and know which 10 iconics will be featured in those ten openings... that's a revelation I would prefer to be something that happens once the book is out.
AND: Whew... I can finally talk in public about this book!
I usually stick to the RPG line, but I'm looking forward to this one. Nobody quite does Demons like you :)
Heine Stick |
One big element of this book is that each chapter will have a short list of named demons that PCs and NPCs can summon; specific demons that can be called upon for specific tasks.
Are we talking name and type only? Or super brief bit of fluff for each as well?
The sample stats for each chapter will present one of the more powerful named demons from those lists, many of whom have already been mentioned in previous products. The CRs of these ten demons will range from CR 16 to CR 25, with no CR repetitions.
Sounds like good choices for main villains for demon-focused campaigns. It'll be very interesting to see high-level named demons of the "lesser" demon varities and how one might spin a campaign around them.
The half-fiend stuff is a single short sidebar for each demon. The half fiends won't be getting art in this book; they're a 200 word or so short side discussion away from the main topic.
I'm loving this aspect of Demons Revisited and I hope it's something you'll consider for future fiend-focused Revisited books.
James Jacobs Creative Director |
James Jacobs wrote:One big element of this book is that each chapter will have a short list of named demons that PCs and NPCs can summon; specific demons that can be called upon for specific tasks.Are we talking name and type only? Or super brief bit of fluff for each as well?
Name, type, class and level, what kinds of offerings they prefer, and a line of flavor text.
James Jacobs Creative Director |
Yeah that is weird. Usually, when a fiend has a more generic name (contract devil), they tend to have the proper name in parenthesis (phistophilus). Don't see one for shadow demons. Odd, but hey, it's cool to see them in there.
Actually... look at all the demons. The shadow demon is the odd one out; all other demons we do have their demon name front and center—babau, balor, nabasu, succubus, shemhazian, coloxus, incubus, etc.
The shadow demon's name change actually happened back in Robin Laws' novel "The Worldwound Gambit," and we've used the name here and there since then.
But giving them a demon name makes them fit in with all the other demons for the first time since they were invented, which I'm pretty eager for.
DEVILS, on the other hand, are organized the exact opposite; they have their descriptive name first (horned devil, barbed devil, etc.) in most cases, with their race name later.
Anyway, it's not a sudden name change. Just not one we've trumpeted this loud before, I guess.
Sincubus |
•Babaus = I really like to see more of them! For the new babau entree I like to see a babau that steals blood from victims and uses the blood as armor and weapons, it works much like the red ooze defensive armor, but instead its blood and the babau can animate it to create weapons/shields and stuff out of it. (much like witchblade, but then with blood)
•Balors = Normally I don't really like the higher CR monsters all that much, but Balors are an exception to that as they are just soooo cool! The only thing I want from Balor in this book is good art, as the only art i've seen so far of them in bestiary 1 is kinda fat and not really dangrous looking like it should. I'm also very curious at the new balor entry.
•Glabrezus = I really like these demons, one of my favorites! I really like they are like the djinn from the wishmaster, giving people wishes and then turn the wish against the wisher, really neat for any adventure! The GLabrezu itself is already very good in every way so I can't imagen what advanced Glabrezu we gonna see here.
•Hezrous = I love their pollution stuff, everywhere the hezrou travels filth, pollution and horrible monsters such as otyughs and boggarts follow. I would like to see a Hezrou that can spawn two smaller versions of itself from its back, much like the Pod Demon from 4th edition D&D and from the x-men villian Tusk. It just fit the toad-thing.
•Invidiaks = Shadow demons are far from my favorites but at least they got their own demon name now. I don't really like them because of the Dybbuk and Nihiloi having such an similiar look/role and I like those 2 better than the shadow demon, also a shadow itself can of course take any form it desires so also that of a shadow demon. I really hope to be blown away by the shadow demons in this book tho, but for now its the least of the 10 for me personally.
•Mariliths - From my least to my all time favorite monster! Everything abou the marilith is cool! 6 armed lady snakes with all kinds of weapons which train other demons to use weapons and to fight are always nice. I'm so glad the Marilith was open content, I wouldn't want to see any game without them. THe extra Marilith could be something with magic, as the real Marilith is so melee-based the new Marilith variant could be magic based, casting more spells at the same time, ala Spell Weavers.
•Nabasus - Oops when I mentioned the Shadow Demon being my least favorite demon I forgot about the Nabasu, with barghests and Gargoyles and Cornugons there, I see little use for Nabasu, I just wished the Barghest was the same CR as the Nabasu and a demon, I really think barghests look demonic enough to be demons in some future edition. But of course the Revisited books can bring new hope and light on any creature, it made me actually like Yeti's and Sasquatch so there is hope for Nabasu still, but for now its not my favorite demon, and it probably never will be.
•Nalfeshnees - I really hate the wings on these creatures, it takes away the serious part for me, if they were wingless they would be much better. I really like their roles tho, greedy creatures are always nice in stories and adventures as they only think about themselves and that makes them very dangerous, not my favorite demon, but a real classic!
•Succubi = Succubi and Incubi were always my favorite monsters, on every forum I used another name with something of Incubus or Succubus in it. Lately tho (because of the Erinyes/Pairaka from pathfinder) they started to decline in my all-time favorite list. With so much other seducive monsters with much better roles and apperances the succubi need some very cool new variant to bring itself above those other monsters again. And Alu-Demon/Cambion and all that half-stuff isn't going to work as I really disliked those from the start. Maybe Lilims might do?
•Vrocks = Ahh the lovely vrocks, the vultures of the abyss! I like everything about them, they just have such a nice abilities (spores / dance of ruin) and they are just plain nasty! The only thing I don't like of their Pathfinder variants is the red colour, as most demons are red they just don't stand out anymore with their sick purple/blue colour they had in D&D. The variant could be based on another bird or vulture? Like the King Vulture, or the white vultures that pick up bones and drop them from great hights to break them.
Anyway I can't really wait!
I would rather have seen the Kalavakus / Omox instead of Shadow Demon / Nabasu, but I understand the reason as those are classics and the Omox and Kalavakus not just yet, well for me they kinda are classics already as I really love the name Omox and the possibilities with the Kalvakus are many. Hope to see more about those 2 in the Demonic adventure path.