Fraught with mysterious idols, hidden pirate treasures, and ravenous cannibals, unexplored islands hold the promise of danger and adventure! Whether your heroes are searching for castaways or becoming them, no Game Master wants to spend time drawing palm trees and dangerous shoals. Fortunately, with Paizo Publishing’s latest GameMastery Map Pack, you don’t have to! This line of gaming accessories provides simple and elegant tools for the busy Game Master. Inside, you’ll find 18 captivating 5" × 8" map tiles that can be combined into a variety of jungle trails, white water rapids, and more, including:
Castaway’s Lean-to
Idols
Jungle Paths
Pirate Cove
Rapids
Shipwreck
Treasure Trove
Waterfall
Game Masters shouldn’t waste their time sketching maps every time their players get shipwrecked. With GameMastery Map Pack: Lost Island, you’ll always be ready whenever adventurers discover new lands to explore!
Wet, dry, and permanent markers erase from the tiles!
ISBN-13: 978-1-60125-414-6
Other Resources: This product is also available on the following platforms:
Let me first begin by saying, Jason Engle is the master at any battle map artwork. I'm glad to see him producing work for Paizo as well as D&D.
Engle's art/cartography for this product is spectacular. BUT, I have to give it only three stars because the panels given in this map pack are not the best for game purposes. There are a number of panels with a thin river (or creek) that we've seen plenty of in the D&D wilderness tiles set. It's awful for representing a river and works only for a thin stream.
The panels don't assemble we'll together to make up larger encounter areas. There are a few outstanding panels with the wreckage of a ship but the design of how they lay out is particularly bad.
I love the idea of this set, but wish it worked better for use with multiple encounters with three to four panel set ups.
I'm not usually a huge fan of the maps - I have alternatives - but I think this one is going down on my list to buy. Its difficult to find gamemaps with nice looking rivers which actually have a selection of bends and curves and straights, imo, and this one looks like it fits the bill.
Nice art but this looks like it might be hard to assemble into a large area for fighting. Instead you end up with a lot of single card encounter areas that look similar.
Nice art but this looks like it might be hard to assemble into a large area for fighting. Instead you end up with a lot of single card encounter areas that look similar.
The tiles are designed to fit together many different ways, and there are ways to create very large areas. I've added another image under the product description demonstrating that.
Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
Vic Wertz wrote:
The tiles are designed to fit together many different ways, and there are ways to create very large areas. I've added another image under the product description demonstrating that.
In the sample images for this product there is one image that shows all the parts together, showing how the parts can mesh. This is a very good way to show these things off, and something I'd like to see on all the map packs. Gives a nice overview of what your getting.