Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Meyanda

Orthos's page

RPG Superstar 2013 Marathon Voter, 2014 Marathon Voter. Pathfinder Society Member. 17,362 posts (23,477 including aliases). 13 reviews. 4 lists. 1 wishlist. 120 aliases.


1 to 50 of 3,820 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Shadow Lodge

1 person marked this as a favorite.
Thomas LeBlanc wrote:
Mark, why don't people show love for the PRD? Do you miss the old look of the PRD? I did at first, but have grown to enjoy the awesomeness that the web team has created.

I am (obviously) not Mark, but speaking at least for myself, I've never cared for the layout of the PRD (old or new) and the search function is subpar compared to d20PFSRD, which I think has a much easier to read layout, better search engine, and is all around easier and more convenient to use, AND also has 3rd-party content, which I use a great, great deal of.

Archives of Nethys is somewhere in the middle of the two, but it has less content than PFSRD and no 3rd-party stuff.

The only time I ever use the PRD is when I'm at work (where both PFSRD and AoN are blocked) or when PFSRD and AoN are down (which has never happened but I suppose it's a possibility).

So yeah, hope that offers some insight from a non-fan of the PRD.

The Exchange

1 person marked this as a favorite.
David M Mallon wrote:
When I was a kid, my English teacher asked me to name two pronouns. I said, "who, me?"

Ba... ... well played.

Shadow Lodge

2 people marked this as a favorite.

Good luck!

Shadow Lodge

2 people marked this as a favorite.
captain yesterday wrote:
Orthos wrote:
captain yesterday wrote:

So CotCT is the Batman AP:)

they really need to say that in the description:-)
Pretty much. Heck, given Blackjack is looking for a successor, it's kind of like Batman Beyond without the tech.
It also has shades of Princess Bride and the Dread Pirate Roberts

Yep =)

Shadow Lodge

2 people marked this as a favorite.

Scint and I actually met on a Dominic Deegan fan-forum. I got lured there by the Keenspot ad featuring the sheer massive cast (particularly the cool design on the guy who ended up being The Infernomancer, who I will admit is one of the author's better-looking characters); Scint got a recommendation to check it out due to her love of puns and showed up by way of the Keenspot forum a month or two after I did.

Granted, given the comic was not exactly great and got worse as it went on (it was pretty universally agreed, at least amongst most people I spoke to on the subject, that DD should have ended after the "Storm of Souls" arc or the one immediately following, rather than dragging on for several more years), most of the "fandom" there was there less for the comic and more for the community of people we'd gathered. Hell, the MSPA/Homestuck and Gunnerkrigg Court threads we had there got significantly more discussion than the token DD threads.

Given all that, there was very little attention given when DD eventually ended. I remember vaguely a passing mention of him starting up a new comic with a different artist but never had much drive to check it out.

That said, I think I have Grrl Power in my favorites somewhere but haven't checked up on it since my initial archive binge as the author was on a hiatus when I caught up. XKCD is one of those things I get linked to and check out a bit at a time every now and then; ditto with Hark! A Vagrant. QC also gets linked at me from time to time by friends, but has never really hooked me enough to get me to read it on my own.

Used to follow LFG and EGS but have since lost interest.

Oh! One I forgot to mention - Wilde Life. That I got started on not too long ago.

Shadow Lodge

1 person marked this as a favorite.

At work here, and not sure when we're closing. Normal time is noon, but that is possibly going to be extended as late as 2 or perhaps even 5. Kind of in "wait and see" mode.


2 people marked this as a favorite.

I believe this may/may not/should/would/could/carbuncle/radishstand/tylfinc be relevant to our interests, yeeesssss.

Shadow Lodge

3 people marked this as a favorite.
Celestial Healer wrote:

I am torn.

I have discovered that John was using a copy of Fifty Shades of Grey as kindling for the fireplace.

On one hand, I am constitutionally opposed to burning books. On the other, though, it is Fifty Shades of Grey...

Exception that proves the rule?

Shadow Lodge

1 person marked this as a favorite.

=(

Shadow Lodge

1 person marked this as a favorite.

Never heard of the latter, but GG is on the list, I'm just waaaaaaaay behind on it.

However I do need to add Paranatural to the list.

Shadow Lodge

2 people marked this as a favorite.

All of those are somewhere on my list except Goblins. I just do not care for it.

Oh also OOTS, but I mostly only check that one when the thread here on Paizo gets bumped.

Shadow Lodge

2 people marked this as a favorite.

I need to catch up on both of those, and a great deal of other comics besides. The only ones I really keep up with anymore are Manly Guys Doing Manly Things, MSPA, Widdershins, True Magic, and Gunnerkrigg Court, which is a small selection of the strips supposedly in my favorites folder.

Shadow Lodge

1 person marked this as a favorite.

As for stuff that bugs me... people who say others should not use certain houserules, alternate game methods, or leveling restrictions such as E6 because it somehow violates the intended design of the devs who certainly know better what they're doing than some podunk player or GM.

Shadow Lodge

2 people marked this as a favorite.
Mythic Evil Lincoln wrote:
Oh, here's one: people who love Pathfinder but hate Vancian spellcasting. (again, that was me, once)

Okay this one I'm guilty of, and proud to say so. IMO most of the many other spellcasting system that've been brought into the 3.5/PF mechanics (psionic power points, warlock/dragonfire adept invocations, pact magic [both the 3.5 binder and 3rd-party occultist versions], incarnum/akashic mysteries, and a handful of others... really the only "new" systems I felt *didn't* work out were shadowcasting and truenaming) just feel personally like they present the idea of spellcasting as it's depicted in nearly every other medium just plain better than the slot system. Spont-casting default classes come a little closer, but there's a reason I just can't stand most prepared caster classes in 3.5/PF. [/soapbox]

ryric wrote:
Posters who seems to hate alignment, hit points, Vancian casting, SoD/SoS spells, yet still insist on playing Pathfinder bug me - I mean, there are plenty of games out there, why not pick one that has elements you actually like?

Generally I think it's because they dislike one or two elements of the system but like most/all of the rest, and excising/replacing the handful of things they dislike is easier or more palatable to the rest of their group than learning an entire new system that may or may not have just as many holes of its own.

EDIT: ... or what TOZ said. It's the only game they can get a group together to play, so they try to tweak it to make it what they want, but still able to get people to join them. Cause it's really no fun playing alone.

Me personally I like PF, I think it's a good game (better than the other options I've tried anyway, and I have no interest at this point in learning yet another new system), I just think it's one that each group should be willing to tweak and adjust to fit their play style.

Shadow Lodge

5 people marked this as a favorite.
thegreenteagamer wrote:
Using the quoting system and then editing what someone said and throwing a "fixed it for you" in there is annoying, disrespectful, and simply reeks of arrogance.

Sweet tapdancing hell on a stick, this this this this this.

Shadow Lodge

3 people marked this as a favorite.
Kelsey Arwen MacAilbert wrote:
Hey. Our government isn't that bad, and compared to the rest of the developed world we have low taxes.

I honestly can't tell if you're being sarcastic or not.

Shadow Lodge

2 people marked this as a favorite.
Freehold DM wrote:
Orthos wrote:
Yeah having kids requires a whole lot of other things I don't want as prereqs. I'll stick to cats.

slips kids into Orthos' house through the back door, slips head kid a 20 dollar bill

Remember, feed the younger ones sugar in overlapping intervals...don't let them all crash at once.

Considering there are no kids and no back door at my home, you appear to be bribing the wrong household.

Shadow Lodge

1 person marked this as a favorite.
Mikaze wrote:
Quote:
That being said my experience with Pathfinder has been mixed. I have created several characters that looked like a lot of fun but when running AP's such as RotRL then got killed rather handedly because they were not optimized enough. Honestly I get frustrated building characters for Pathfinder because I'm trying to find the balance between function and "playing the character I want to play".

Yeah, I wouldn't claim that modern games are perfect. I've certainly voiced my share of complaints about them, and the system mastery requirements are near the top of the list. It's just much closer to the game I want, and I've had an easier time finding GMs that can take it where I'd love to go than past games.

But yeah, it's still not perfect. Whenever I GM I try to do what I can to ensure players can lean more heavily towards "character they want" than "function over fun". It's been a bumpy learning process.

Seconded. I definitely fall more into preferring "more options, but some options may not be as good" over "fewer options equals fewer mistakes". Which is why I'm eager to bring in 3rd-party options and allow my players mechanical rebuilds, suggestions toward more efficient or useful methods, and other advice as needed or wanted.


2 people marked this as a favorite.

Seriously, come on up to the Thread Celestial, it's quite.... enlightening, yeeeessss.

Shadow Lodge

1 person marked this as a favorite.

Yeah having kids requires a whole lot of other things I don't want as prereqs. I'll stick to cats.

Shadow Lodge

2 people marked this as a favorite.

I give it a 50/50 if I have to pay the feds this year - did last year, but only $4 - but I'm certain I'll have to pay the state, since Georgia (where I live) has state taxes but Tennessee (where I work) does not.

Shadow Lodge

2 people marked this as a favorite.

I should do my taxes sometime soon.... >_>

Shadow Lodge

1 person marked this as a favorite.
Female Suli Barbarian [Masquerade Reveler] 9
Stats:
[HP: 75/88] [Rage: 25/25] [AC: 21 | T: 14 | FF: 18] [25% Fort] [F: +10 | R: +7 | W: +3] [Perc: +11] [Init: +3] [CMB: +14 | CMD: 27]

Looks right to me.

Shadow Lodge

1 person marked this as a favorite.

Envy!

Shadow Lodge

4 people marked this as a favorite.

Surprise level: 0%. Only because negatives are impossible.

Shadow Lodge

1 person marked this as a favorite.
Quote:
Spoiler:
Any hints as to where it's from other than (probably anyway?) the Far Realm** (EDIT: or the Vestige non-realm)?

Spoiler:
All Elder Evils says is that Pandorym came from a reality "perpendicular to" the PCs' own. It's pretty surely not from the Vestige realm, as nothing goes out of there once it goes in. (See: Dahlver-Nar, Ronove, Andromalius, Geryon, couple others.) Far Realm's a possibility, but Pandorym seems too... normal. It's basically a godlike inter-reality mercenary, something a little too comprehensible to fit in with the sheer WTF-Lovecraftian-ness of the Far Realm.

I'm pretty sure the mention of the body does say it can't be controlled that way, as well as that Pandorym's power is greatly reduced due to their separation (and as awesome as the mind is alone... yeah). I presume if you managed to reunite them, his abilities would skyrocket in strength, and his powers would lose some of the restrictions they have, including the one that prevents him from just nuking gods.

Granted I don't tend to muck around with godly levels of power so I am not the one to go to for advice as to how to power him up, other than giving him more psion levels.

I agree it's odd that the wiki claims they were stored so near one another, especially when Elder Evils seemed to claim it was sealed somewhere far away. Darkvision didn't seem to mention the body at all - in that story Pandorym seemed to be a completely mental entity, except for the purple crystals.

Making him another world's god or an ex-god could work. Would explain his eager willingness to nuke the pantheon on behalf of the Imaskari, if he has a grudge against the gods as a whole, or all gods, or Ao, or so forth.

Shadow Lodge

1 person marked this as a favorite.
Tacticslion wrote:
Spoileriffic:
I know that I'm going to make Pandorym an advanced Black Blot (who's mind was affected as if by the void, itself affected as if by the donjon, leaving the the body stuck elsewhere)

Spoilersponse:
I take it you don't have Elder Evils, where he's fully statted out? Or his mind anyway - his body is basically a Gargantuan-sized sphere of annihilation, though the Umbral Blot idea might work if you want the PCs to be able to actually stab him. Meanwhile the Mind is an incorporeal ball of psionic mindwreckery, with several cool abilities such as shrugging off divine magic like it ain't no thing, sucking the spell slots straight out of divine casters, and anything it kills immediately comes back as a Dread Wraith or a Quell under its command.

It's one of the more awesome baddies in the book, and doesn't suffer from getting overwritten by something more awesome released elsewhere, like Elder Evils's version of Kyuss, who's a cakewalk compared to the Age of Worms version, and has much less interesting minions than the Age of Worms version.

Shadow Lodge

1 person marked this as a favorite.

Tact's Spoiler:
Imaskari, ancient portals, purple stone... sounds like things are winding up toward Pandorym waking up/breaking loose?

Shadow Lodge

1 person marked this as a favorite.
Kelsey Arwen MacAilbert wrote:
Looks like somebody is concerned about being seen on the road.

Won't let me see the image links without registering.

Shadow Lodge

1 person marked this as a favorite.

ENVY!

Shadow Lodge

1 person marked this as a favorite.

DUDE! ANOTHER GALLOWGLAS FAN!! I thought Ebon, Scint, and I were the only ones on this forum!

I've got signed copies of both Dead Weight books headed my way soon, he frequently goes to the Arizona RenFest where Ebon lives. His work is also a major influence on how I play fey in my Kingmaker campaign.

Shadow Lodge

1 person marked this as a favorite.

That likely does have a lot to do with it, yes. Most of the non-multiplayer games I play you either ARE doing everything by yourself, or you have multiple characters doing the job but they are all yours to control.

Shadow Lodge

1 person marked this as a favorite.
lynora wrote:
Honestly, I came to video games late and am generally strapped for time, so I don't want to waste it on something that isn't fun. I dislike overly powerful NPCs for the same reason Elminster sucks. It's not fun having an NPC outshine you when you're supposed to be playing the hero.

Pretty much this.

It really depends on the game. In an RPG I'm there for the world story and all the characters. In a game like NWN or Mass Effect or Dragon Age, I'm there for my character's story, and much less so for the various NPCs.

Shadow Lodge

1 person marked this as a favorite.
Freehold DM wrote:
However, I was speaking on a larger scale- games where the main character as created by the player was exclusive in class to the point of outshining everyone around them(note-not that they had exclusive abilities, mind) is a relatively recent invention in gaming, seen far more often in the PS1 and later eras and less in the Snes and lower generations.

Probably comparable as prior to getting into NWN and PS1/2 era games, the only games I played either had no OTHER characters (platformers like Mario and Sonic, exploration games like Zelda, etc.) or were RPGs with multiple playable characters each with their own separate array of abilities (Final Fantasies and other Square games, etc.). I never encountered a game where you had one character you controlled then several others you didn't until I was in my twenties.

Shadow Lodge

2 people marked this as a favorite.
Freehold DM wrote:
Orthos wrote:

Maybe it's for the best that I haven't played any of those games.

It's one thing to have a recruited ally who's better than you in specific circumstances because they have a different suite of abilities.

It's very much another for them to be better than you at your own schtick, and that would annoy me greatly.

*shrug* sounds weird to me. Do your characters go around killing anyone who is better than you at what you do? I had to kick someone out of a game who was doing that as part of some strange scheme to be able to charge whatever price he wanted for spellcasting on demand.

Trying to conflate a single-player game experience like Dragon Age or NWN or so forth with a multiplayer experience like D&D/PF or NWN online or anything like that is pretty much impossible. The dynamics are completely different.

That said, our PnP groups do take the time prior to campaign start to try to make sure we aren't stepping on each other's toes and have a balanced party. Likewise when playing with people on NWN online, we (the group of friends I regularly play with) typically try to have different types of PCs available within a certain level range of each other, so that we have a wide variety of skills in the group and someone doesn't tend to feel useless or overridden, though due to the nature of online play it's less manageable than a person-to-person PnP game. Either way, it's not usually a problem we have.

But yeah, when I'm playing a single-player game with a single PC under my control (in contrast to a full party of PCs, like in a console RPG such as Final Fantasy, even though I still try to have a balanced party in those games too, if/when the game storyline allows me to), I typically want my character to be the center of the story and not be overshadowed by NPCs.

Shadow Lodge

1 person marked this as a favorite.
Tacticslion wrote:

Final Fantasy Tactics

EDIT: Okay, okay, I re-read and you specified "AI-controlled" which doesn't actually cover FFT very well at all, as you control everyone on the team... sort of. There are multiple instances where AI-controlled is temporary, and later the NPC cohort becomes part of the party and they were always and remain more powerful (in many ways, at any rate) than the primary protagonist. This isn't actually a bad thing in that game.

FFT is more disqualified by the requirement of "a PC who used the same/similar abilities". I'm meaning like comparing a PC mage to the mage NPCs in Neverwinter Nights or Dragon Age will always be better - it's done deliberately so the NPCs don't overshadow the protagonist, and by extent the player.

Shadow Lodge

2 people marked this as a favorite.
Freehold DM wrote:
Tacticslion wrote:
They ignore a lot of caaaaaaaanooooooon~!
if there's no Elminster or Drizzt, I'm down.

They exist, but their activity on the server is pretty nonexistent. We're set in Cormyr, far away from where Drizzt hangs out; we're eventually going to get Shadowdale added, but the DMs are pretty averse to making much use of Elminster or other NPCs of that sort of caliber, most of the time.

Shadow Lodge

3 people marked this as a favorite.
MMCJawa wrote:
Purple Dragon Knight wrote:
MMCJawa wrote:
Maybe if they stretched things out to CR 35 (which I think they could have done with mythic), but currently...nah. Would require a new edition probably.

That can be solved by simply putting out another Bestiary... say in the style of the old Fiend Folio.

Make funky god-like enemies whose powers are auras that force you to reroll if you roll an even result... or if you fail a save, you fall in love with them, and must roleplay that.

Actually, as far as the core rulebook line goes, they would need to revise and release a new version of Bestiary 4. Since Pazuzu and Cthulhu are suppose to be at the top tier of power levels in Demigod-hood, increasing the CR scale suddenly only puts them at mid-range. Which I am pretty sure is not the place James Jacobs and Co want them to sit.

Yep, pretty much this exactly. As stated above, the CR system they have in place pretty firmly pushes the highest of mortal challenges, even bolstered by Mythic power, at CR 30, which is where you have your archdevils, demon lords, empyreal lords, great old ones, kaiju, demigods, and other world-threatening (or world-protecting) entities. Releasing a new Bestiary with an array of creatures that make the things they have already released, which are supposed to be the best of the best and worst of the worst, suddenly seem less than adequate in their demigod-level power. Ever since these creatures were conceptualized, and even more so now that they've been statted out and presented to the playerbase, it's been Paizo's stated intent that these are the toughest things PCs will be capable of fighting, and the highest reaches of such will only be challengeable by Mythic characters.

Their entire setting and the power level they have striven to set up and expectations they've made for Golarion and for their game in general simply has not, by design, left space for epic levels. It's extremely, extremely, extremely unlikely Paizo will decide to completely override and undo all that design work and intent by changing their stance.

Add to that, as Tangent mentioned, that high-level content constantly and consistently sells much, much lesser volume than low-level content, and Paizo has negligible if not outright zero motivation to produce an adaptation of post-20 level content. Which, again and as stated, is one of the major reasons why Mythic was done the way it was done - so that the content isn't locked away behind the level-20 cap that few groups actually reach, even fewer wish to bypass, and overall simply is not an exceptionally profitable section of the game to focus on.

Shadow Lodge

1 person marked this as a favorite.
Freehold DM wrote:
Orthos wrote:

So I spent about three hours last night RPing my NWN character going through surgery after an erinyes shattered her shoulder with a greensteel arrow. Some of the most intense interaction I've ever had, and it pretty much involved me sitting in a chair mumbling incoherently from time to time while three other characters were constantly rolling to pick pieces out of the ground beef that used to be my arm before the shrapnel spread too far.

And then today we need to sit down and analyze the contract she gave me before shooting me, see if we can pick out any useful information that might help us in the upcoming quest tonight, before she wipes a town off the map with her undead army.

Things like this are why I keep coming back to this game.

sounds well played. Is this tabletop or on the server?

Yes, NWN server.

Tacticslion wrote:
Is there a table-top variant or supplement to it?

I've taken a couple dungeons off previous NWN servers (not the one I currently play on though) and adapted them into PnP dungeons in the past. But otherwise no, nothing pre-printed at any rate.

captain yesterday wrote:

So NWN is NeverWinter Nights?

Forgotten Realms, yes?

It doesn't have to be, but the server I play on is FR, yes. I've been on other servers that were set in Planescape or Greyhawk in the past, as well as homebrew settings, and there's nothing stopping someone who's willing to put in the time, effort, and expense from having a server set in Dragonlance, Eberron, Golarion, or any other published setting, or their own custom work.

Shadow Lodge

1 person marked this as a favorite.

Likely, this was about 8 to 11 EST.

Shadow Lodge

1 person marked this as a favorite.

Which, again, is something Paizo has already said they won't do and have no interest in.

Paizo's got a pretty good track record at not doing the things they say they're not going to do. The every-other-week question about which AP is going to be the next to be re-released in an updated hardcover a la Runelords Anniversary Edition is probably the most notable example.

Shadow Lodge

5 people marked this as a favorite.

So I spent about three hours last night RPing my NWN character going through surgery after an erinyes shattered her shoulder with a greensteel arrow. Some of the most intense interaction I've ever had, and it pretty much involved me sitting in a chair mumbling incoherently from time to time while three other characters were constantly rolling to pick pieces out of the ground beef that used to be my arm before the shrapnel spread too far.

And then today we need to sit down and analyze the contract she gave me before shooting me, see if we can pick out any useful information that might help us in the upcoming quest tonight, before she wipes a town off the map with her undead army.

Things like this are why I keep coming back to this game.

Shadow Lodge

1 person marked this as a favorite.

*slow claps all around*

Shadow Lodge

2 people marked this as a favorite.
Sebastian wrote:
Maybe it's just me, but I don't put a lot of faith in a prediction by a culture that was mostly destroyed a few centuries ago. Seems to me that if your prophets were up to snuff, you'd have a big f%*@ing circle around, say, the year 1517, and a note in all capital letters saying "WHITE DUDES WILL COME FROM OVER THE SEA AND WIPE US THE F&%& OUT."

Somehow I did NOT have this favorited. This has since been rectified.

Shadow Lodge

2 people marked this as a favorite.
Purple Dragon Knight wrote:
niche? it didn't cover it one bit, based on gamers; most gamers I talk to told me not to bother with it, and that they had bungled the only AP that dealt with it... so... yeah... I wouldn't mind playing a level 60 fighter one day, in an adventure similar to this

But as I said. Paizo has already stated they have no interest in doing post-20 content.

To paraphrase James Jacobs, since I am NOT digging through that monster of a thread for an exact quote, the highest challenges Paizo ever intends to write up for PCs are demon lords, archdevils, and such like, things in the CR-high 20s range. Normal level 20 PCs can challenge things up to approximately CR 25; level 20 Mythic PCs can stretch that to the higher 20s or even around 30. Anything beyond that is deific in scale and the devs have expressed repeatedly that they have no interest in writing for those levels of power.

If that's the content you want, your best bets are converting up from older editions, homebrewing, or seeing if there's a 3rd-party publisher interested in catering to that market.

Shadow Lodge

2 people marked this as a favorite.
Purple Dragon Knight wrote:
At least they didn't call it "Epic" which means in theory they could now go that way... ;)

Extremely unlikely, they've said since launch that there was little to zero chance of doing an epic-levels system, especially with Mythic to cover that niche.

Silver Crusade

2 people marked this as a favorite.

Art!

Shadow Lodge

1 person marked this as a favorite.

Yes, please no politics in FAWTL.

Shadow Lodge

1 person marked this as a favorite.
Tacticslion wrote:

It was a decade-long not-well-thought-out process which forced him to go on numerous adventures, including single-handedly defeating the Tarrasque (which was scarier then) and carving out it's gizzard and keeping it more-or-less fresh - for a decade - while he learned how to do this.

"Idiot Savant" indeed.

It's no wonder the elves have taken to calling him "the Ape who would fly" - cruel as it is, from their perspective, it's not far off from the truth.

But yeah, the guy meant well enough.

Also: Mystryl had two moms! And they were sisters! Both of whom gave birth to her at the same time!

EDIT: it... it makes more sense than it sounds...

EDIT 2: ... and a lot less kinky...

And then one of them got all jealous about the kid and turned evil.

Shadow Lodge

5 people marked this as a favorite.

To be fair, it was one of those well-intentioned extremist moments. Netheril was fighting off the phaerimm, a species of magic-eating aberrations, at the time, and Karsus was hoping to go for the full-on god-hammer assault on them with his little trick. It just backfired immensely horribly, in addition to not being well thought-out to begin with.

1 to 50 of 3,820 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

©2002–2015 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.