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Yeah Scint is Catholic so it's reactionary for her.
Though she tells me that the wording has changed slightly in some recent years.
I'm Hiding In Your Closet wrote:
So last night I had what has to be one of the most surreal yet awesome experiences I've ever had in NWN.
My Dragonborn Paladin and ex-Blackguard of Tiamat finally traveled back home to see her birth family for the first time since her change of faiths, after a rather insistent invitation from her priestess mother and assassin brother that included a vague but pointed threat toward one of her closest friends' children. Upon arriving she was greeted in a semi-friendly manner by her father and sister and invited to dinner, but as soon as her mother showed up, the sniping began.
And for clarification, this is the 3.5 version of Dragonborn, where they're adopted children of Bahamut literally reborn in his image (the would-be petitioner actually builds a ceramic egg filled with incense and alchemical fluids and seals themselves inside for the metamorphosis) and sworn to fight on his side in his endless war against Tiamat, rather than simply a draconic-descended race of humanoids as they are in 4 and 5e.
So you have a devoted servant of Bahamut trading passive-aggressive barbs with a high-level cleric of Tiamat about how the former needs to come home and rejoin the clan and had so much potential, while their father/husband and sister/daughter are having a perfectly normal conversation about "where have you been", "heard you got married", "what would you like to drink", "does anyone wants some potatoes", "you haven't touched your asparagus" at the same time.
I'm Hiding In Your Closet wrote:
But seriously: My understanding's always been that "..." is for the middle of a statement, while "...." is when it's at the end (essentially, one of them is the period).
This. The ellipsis, regardless of location, is simply three dots. Other punctuation is added as is appropriate for its place in the sentence. So if the ellipsis comes before a break, ..., or ...; would be appropriate, depending on the type of break. At the end, .... (ellipsis plus period) is appropriate.
On the one hand, I wouldn't have met or have maintained contact with almost all of my friends without the Internet.
On the other, 90% of my frustrations in life come with dealing with certain people who I would never have encountered if it weren't for the Internet.
On the gripping hand, I would be incredibly, incredibly bored without it. So advantage, Internet. But just barely.
captain yesterday wrote:
I just ignore them as is. Having a bunch of brothers I've gotten good at ignoring helps I think. :-)
This is not a talent I possess. I recognize this and have developed other strategies to compensate. Like taking advantage of the numerous offered mechanical aids to keep troublemakers from getting my attention.
The funny thing is, when I've gotten pulled into closed forums via links or other ways, I too find the place exactly as I remember it.
And that's all the reminder I need to keep them closed.
I don't have the time these days to waste on people who ruin my mood, so rather than attempt to debate with them I simply choose to put them on ignore and remove the effect they have on my experience. I have better things to do with my life these days than let my mood be soured by some idiot on the internet.
Tin Foil Yamakah wrote:
Yeah I've got about ten on mine. Never counted up how many forums I have closed, but at this point I'm pretty tempted to close everything except OTD and the individual AP forums.
Kobold Cleaver's 83 Thread Types To Avoid (Or, A Huge Waste Of Time About Other People's Wastes of Time)
captain yesterday wrote:
A moving view! Can't ask for much more than that! Wish the last preteen gal I'd dealt with was half as accommodating!
Watch and learn, Shooting Star! You could pick something up from this kid!
[Yakko Warner]Goodnight everybody![/Yakko Warner]
Tammy the Lich wrote:
You're welcome! I've got a million of 'em! Literally! We're running out of room in the barns here, and I'm working in eight dimensions!
Yeah it's why when I have creative stuff I want feedback on I post it in FAWTL or PM it directly to people for immediate response.
The few times I've tried posting openly on Paizo most of it gets ignored. It works if you're Kirth or Ashiel or someone else who has years of forum cred as a source of that sort of thing, built up back when the Paizo user base was much smaller, but nowadays that's a much harder field to break into and I just don't have the time or the dedication.
What will sell me or not is the ability or lack thereof for custom player-made content. If it doesn't come with a useful, flexible, and user-friendly toolset or module builder of some sort, and the capacity for online persistent servers, I probably won't be at all interested. These sorts of games are almost exclusively that sort of thing for me nowadays.
I'll be blunt. What I want is another NWN1 with slightly updated graphics and greatly updated (and preferably more malleable) mechanics, after the massive disappointment that was NWN2. NWN1's capacity for player-made content and multiplayer support has kept me thoroughly entertained for thirteen years and at this rate isn't looking like it's going to be replaced.
Otherwise I'm with Sixteen. Keep the graphics simple, no "fully-rendered cutscene" and "cinematic experience" gimmicks, and focus the effort on story, setting, and characters.
I did the relationship thing backwards. For the vast majority of my first thirty years of life I was firmly in the Do Not Want camp and like Patrick I got a LOT of the patronizing comments about "you'll change your mind when you find The Right Person" and constant attempts to "help" from family and family friends. Until last year i fully expected to grow old with only my cats for company and was 100% okay with that.
Then an extremely long-time friend became my SO and that's kinda derailed my expectations for the foreseeable future off in a completely unexpected direction.
Freehold DM wrote:
I have to admit, my biggest want out of anything like that is not so much anything about the game itself, but a hope that it comes with a toolset/builder similar to NWN1, one that's fairly flexible while remaining user-friendly (unlike NWN2's toolset, which was an unholy mess), and a capability for making online persistent worlds, again like NWN1 could do.
I recommend all of the ones I mentioned, btw. They're all great stories in their own way.
I just do recommend a GREAT deal of caution with Unsounded. The first chapter or two is very lighthearted, and after that it takes a DEEP dive into a combination of pure WTF, NOPE, and OHGODWHY. It is NOT a happy comic. But DAMN if it isn't pretty, and EXCELLENTLY written.
I could've sworn I've seen you post in the OOTS thread =P
Quick summary of the rest:
> Erfworld: Genre-savvy uber-nerd gets sucked into fantasy world he created.
I am so behind on Erfworld it's not even funny.
Granted that's far from the only comic I'm way behind on. Unsounded, Paranatural, and Gunnerkrigg Court jump immediately to mind. I think the only ones I'm keeping up on these days properly are OOTS (and then only due to the updates on the thread discussing it here), Wilde Life (because Scint keeps telling me when it updates), and Widdershins (same as Wilde Life).
I would say, given the current gaming market, that your group is a definite majority - the vast trend of major publishers is toward higher-end graphics and largely cinematic styled gameplay.
I on the other hand am in the indie market's core demographic, which by its very nature is a smaller, more focused slice of the economic pie.
To put it in perspective:
I can think of one console game post-PS2/GameCube era that has drawn my attention positively, and that's Xenoblade Chronicles, and I don't even own a Wii/WiiU (yet) to play it on. I don't own any "modern" consoles, just a PS2 and a couple of Nintendo handheld systems (a DS and a 2DS, and I might shell out for a New3DS this fall, but maybe not).
My favorite games of all time are either SNES-era classics - usually games from the JRPG Heyday such as Chrono Trigger, FF6, Earthbound, and Mario RPG - or indie/low-budget Steam games, such as the above-mentioned retro-style games or cult favorites like Psychonauts. JRPGs tend to be my bread-and-butter as far as gaming goes, followed by adventure games, MetroidVania, platformers, and Pokemon.
Part of this, no doubt, is that the "default" game mode of the modern day tends to be the FPS, which... well, to be blunt, I hate FPSs, with very very very few exceptions (Metroid Prime series!). Compare back in the 90s, where the "default" game was the 2D sidescrolling platformer, which I've always been a fan of. I'm not a huge fan of most WRPGs either - Elder Scrolls, Fallout, Mass Effect, Dragon Age, Witcher, Demon/Dark Souls, etc. - and those seem to be a big chunk of the modern market also.