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Kuatoa

MiniGM's page

12,890 posts. Alias of Vuvu.


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Runelords

no problem, busy week here too


Runelords

waffle waggle


Runelords

At boneyard mentioning keeping the dog, the dog growls and snorts at boneyard and runs over and sits at Tram's feet


Runelords

Probably auto

Sad I loved that game


Runelords

Np when on a comp, a little harder on an iPhone. I'll come up w something


Runelords

make any preparation to move on, if you wish to move on inside the chapel complex


Runelords

dammit post eaten. Going to go ahead and call the combat. Please use one more round of rage, but that is the end of it.

2 +1 studded
leather, 2 flails, 184 gp
1 Scroll of Summon Monster 5

Marlowe takes time examining the room, with Edric's advice, and he points to a spot on the altar, and tells Marhok to push. Beneath a cache of healing potions is found.

T h e stash is in a
sizable hollow space below the altar and is lined with lead
to prevent the magical aura of the potions from shining
through. In all, there are dozens of cure li.ght wound potions
stored in here-enough to outfit the PCs' army, granting
them the healing potions resource (Ultimate Campa(gn 241).
There are enough potions here to allow the army 3 uses of
the resource before it is depleted.


Runelords

ruff...ruff...woof...bark...bark...woof ruff


Runelords

Bone:
These coins were specific to the bastards. However, the practice is not that uncommon. Kill someone and leave your calling card on them. They eyes covered with a coin is something bone has seen in his travels, and dozens of other things left on bodies as a calling card all over as well.


Runelords

Bone:
The coins were left on the eyes of former victims, they were a calling card, something bone has seen and heard about many times before.


Runelords

He does defensively when you do so 1d20 ⇒ 12 success!


Runelords

Marlowe tosses a bomb that smashes into #1 2d6 + 6 ⇒ (5, 3) + 6 = 14 and it sets him on fire, flames roar and hit the other one as well.


Runelords

the clerics step back and cast spells causing spiritual weapons to appear and attack Marhok,

both hit for 2d8 + 6 ⇒ (2, 8) + 6 = 16


Runelords

the ghouls fall around Edric

Thats a babau!

what he knows:

16 This gaunt, abyssal creature is a babau, a demon that specialises in stealth and assassination. This result reveals all outsider and tanar'ri traits.

21 As well as its natural attacks, a babau can also take advantage of foes that it catches unaware to place a telling blow, much like a trained rogue does. Babau speak Abyssal, Celestial and Draconic.

26 Resistant to many forms of attack, babau are, however, vulnerable to good aligned weapons, and those made of cold iron. They do however have a protective coat of acidic slime which can damage or destroy most things that touch it.

The babau vanishes.


Runelords

Dog moves forward and sniffs the coin then sneezes on it.


Runelords

What from the 9 hells is that!!

Marlowe turns his bolt onto it and lets fly

1d20 + 11 ⇒ (15) + 11 = 26 for 1d8 + 6 + 2d4 + 6 ⇒ (4) + 6 + (2, 3) + 6 = 21

It smashes into the demons back.


Runelords

Oh I forogot the clerics get to act, they both channel negative

2d6 ⇒ (1, 2) = 3 dc 14 for half
2d6 ⇒ (4, 6) = 10 dc 14 for half

2d20 ⇒ (17, 13) = 30 marlowe saves


Runelords

out of nowhere appears an emaciated figure looks like a horned human skeleton smothered within a bone-tight hide of slimy leather

It appears behind Marhok and attacks him

planes roll

A claw and a bite pierce Marhok's back and it digs to vital organs.

GO


Runelords

One of the ghouls next to Marhok falls te other does not but Marhok fibishes that job. The two attacking edric seem to make their save as well. They attack and scrape edrick cheek for 3 damage and a fort save.

The scroll is finished casting and ... we must wait for a description of what comes through, when I am at a computer


Runelords

bark...bark...woof


Runelords

nothing more than was in the spoiler, i actually thought that you already had infernal when i posted that spoiler


Runelords

Claws and teeth scrape all of Edrics armor, Marhok gets flanked but nothing gets through.

#1 attempts to read a scroll, #2 casts a spell on himself

GO Marlowe reloads, and slaps a holy water on a bolt.


Runelords

Marlwe wantsed to hit them all, but you do drop them both


Runelords

oh yea...rules. ha


Runelords

#6 falls in flame.


Runelords

Marloew dodges AOO's and launches a bomb at #6 which splashes everyone

1d20 ⇒ 3 the scroll reader fumbles his words and the spell fails.


Runelords

Marhok is swarmed and shockingly takes 5 hits!!

take 21 puts of damage and 5 fort saves of 13 or be paralyzed, diseases won't matter cause you can remove it

Two others move and flank marlowe

Go


Runelords

also note that 1 and 2 are leaders not 5 and 3. i moved you to within 10 feet of them


Runelords

2 starts to read a scroll, while 1 heals himself

2d8 + 4 ⇒ (7, 8) + 4 = 19


Runelords

marhok is red, so no attack from Marhok?


Runelords

nada!!


Runelords

1 and 2 are the leader types, he black circle is marlowe

Marlowe, quickly slaps a holy water onto a bolt and fires at #1

1d20 + 11 ⇒ (11) + 11 = 22 for 1d8 + 1 + 1 + 5 + 2d4 + 6 + 1d6 ⇒ (7) + 1 + 1 + 5 + (4, 4) + 6 + (1) = 29 The bolt slams into the foes chest and holy water slashes into its face burning it causing it to scream


Runelords

I suspect there are evil doers inside, give me a moment. Marlowe says, he quietly unlocks the door, then moves around to the back and suddenly it sounds as if someone is making an attempt to break in from the back.

The va u l ted ce i l i n g of t h i s ma ssive s a n c t u a ry rea ches nearly t h i rty
feet overhead. Smashed sta i ned-g lass w i ndows stretch i n na rrow
b a n d s a bove the d o o rs. F o u r a n g e l i c statues occupy each co rner
of the roo m, though their faces a n d wings a re cracked a n d b roken
a l m ost beyo nd reco g n i t i o n . The wa l l s a re covered with d i s t u r b i n g
shapes a n d runes that have been scratched i n to the sto ne. An
a l t a r, befo u l e d with grime and fi lth, sits a g a i nst the southern wa l l .

Inside there are two ghoulish looking characters, with holy symbols on religion check please and what look like 6 ghouls.

HEROES YOU HAVE SURPRISE, but NOT INIT MAP COMING


Runelords

Boss, most of the shrines like this of abadar, here in the world wound, have supplies of healing potions, with luck it was never found.

Marlowe grins, We will find them...well I will find them if it hasn't already


Runelords

Read above


Runelords

post up in case yours got eaten by the site crash


Runelords

Rego Cader:

“Dead Sector” refers to the northern ruins, though older
Wiscrani can tell you this used to be Rego Plea (formerly
home to house slaves, servants, and lesser trades) before
Aroden’s Fall. Inside this sector are the “low trades”
the nobles wished not to see, including many forges or
smithies still useful, if not in good repair. The bulk of the
abandoned or ruined buildings were once taverns, inns,
rooming houses, and stables. Now, most are either squats
and partial homes for barbaric humans, dens of thieves,
or even the lairs of monsters from leucrotta to goblins
and tieflings strong enough to survive. There may even be
gargoyles still bound to guard areas that have long since
fallen to ruin around their perches.
The Dusk Market: The ruins of Westcrown serve as
home of the infamous Dusk Market, a wandering bazzaar
that sets up within the shells of formerly opulent temples,
viras, theaters, and other grandiose ruins. Here the daring
and foolish might come to buy all manner of contraband,
often under the eyes of bribed rundottari. The Dusk Market
is a semi-secret marketplace, where drugs, exotic poisons,
strange creatures, kidnapped slaves, and nearly any other
vice one can imagine are traded freely. It takes its name
from the fact that it only operates in the two hours before
sundown. Nearly any ne’er-do-well or crooked rundottari
can tell would be visitors where the market is going to set
up on any given night—for a price.
The Ramble Gardens: Without continuous tending, the
parks and gardens of former viras either died off or grew
out of control. While many are now weed-choked brambles,
some other now-wild plants draw folk into the Dospera.
These ruins shelter a number of herbs and plants quite
rare west of the Arthfell Forest, as well as several deadly
plants like assassin vines and even a few giant flytraps.

Hippa does not see anything, and she thinks Dog was saying hello.


Runelords

ok got my two not core spells linked, those being Burning Arc and Hydraulic push.


Runelords

Marlow moves up to the stables and readies his crossbow and nods to Edric who opens it.

T h e s h a r p t a n g of m u sty, decayi ng straw fi l l s t h i s l a rg e sta b l e .
I t s easte r n m ost wa l l h a s co l l a psed i nto a s t e e p p i l e of broken
bea ms and rocks t h a t blocks t h e way to t h e other side. A l a rg e
m o u n d of d i sc a rd e d wea p o n ry l i e s a m i d t h e r u b b l e .

Loot:
Most ofthe weapons are broken beyond repair, but a few still
remain serviceable, including a masterwork battleaxe, a +1
lon13sword, three cold iron daggers, and a +I cold iron lon13spear


Runelords

lol, you can get to it from another side I guess.


Runelords

The dog sits back on his haunches and barks 6 times, then does one of those barks deep back in his throat and his up on a couch.


Runelords

The heroes stand outside the offices of Boneyard Pyke, they find themselves let in and once again they wait for him to arrive


Runelords

Double max


Runelords

The flaming head of the Gargoyle flies off.

Marlowe reloads his crossbow and smiles. Well I guess they know we are here. Give me a minute here. He drinks down another vial and his skin seems to grow bark on it. He then pulls out a yellowish one, and holds it ready.

He looks around. Well it looks like there are three buildings to go through. There is the chapel itself, which with luck has some healing supplies hidden inside, there are the stables, and then the living area. I suspect the stables are the least complex to check out, followed by the chapel then the living area. How do you want to attack it all?


Runelords

Marlowe steps back again and pulls a flask of what looks like acid from his belt and he slams it onto the point of his bolt, then he raises it to eye level and fires it at the gargoyle, his eyes seem to intensely focus on the creature, as if selecting the perfect place to fire at.

1d20 + 13 ⇒ (18) + 13 = 31 for 1d1d8 + 5 + 1 + 1 + 1d6 + 6 ⇒ (6) + 5 + 1 + 1 + (5) + 6 = 24 and the gargoyle burns 1d6 ⇒ 1


Runelords

MArhok slices Edrics foe in two.

4d20 ⇒ (18, 4, 5, 10) = 37 claws and horn and teeth flash at Marlowe but he easily ducks and weaves out of the way of all of them.

go


Runelords

so planning to take over the lair, but keep it more or less on the downlow? off to see boneyward?


Runelords

The kids?!


Runelords

Marlowes for burns brightly and it closes inane swipes but only manages to land a single hit on the shockingly nimble detectamist.

Edric takes a small cut on his cheek and takes 4 damage

go

Marlowe steps back and pulls a small purplish glowing vial and downs it. His limbs seem to stretch at the joints and his skin thickens

you won't be hitting me again


Runelords

Oh I didn't realize that was an ability oops

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