The Dark is Rising - WotW Part II (Inactive)

Game Master Darkness Rising

"The wicked envy and hate; it is their way of admiring."

-- Victor Hugo

Administration | Map of Farholde | Horn Environs | Horn of Abaddon | Crucial.Important.Vital.Document. |

Talingarde is the most virtuous, peaceful, noble nation in the world today. This is the story of how you burned it to the ground.


1 to 50 of 659 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Welcome to the new thread! First post is up in Gameplay, so feel free to jump in.

Couple points:

1) I'm leaving most of the information in the old campaign tab; I've put a link to it in the new one. There's a lot of new information I will need to add and I don't want to over-clutter it.

2) Themes.

The theme of the first part of the AP was reasonably similar to stuff you've done before, but just seen from a different angle: the dungeon was crewed with humans instead of monsters, and the townsfolk were your enemies to be hidden from, rather than gratefully waiting for you to rescue them.

This module is different. Without wanting to give too much away, it involves you running (and crewing) your own dungeon. This means that you will have minions to do stuff, and a place of your own to call home that needs fortifying. This obviously involves a bit of paperwork and some mechanics, most of which I can run/keep track of on your behalf, but your input will still be required for this to work.

There are two ways of doing this. The first is, well, not to: you simply hold the bit of the dungeon that you need to and fortify it yourselves, dispensing with the need to manage and run minions. You might even succeed.

In my view, though, if you do that then you'll miss out on the fun of becoming 'proper' villains; every villain needs a lair and minions to do stuff for them.

The second is to embrace it, even if you have reservations; hopefully, you'll see the fun that can be had in doing it this way.

Welcome to part II of WotW. The darkness has been rising for some time: now it's time to call it forth.

EDIT: Oh yeah, I should probably...


Outsider(Devil, Evil, Native, Lawful) Sorcerer (Wishcrafter) 7
Stats:
HP 47/47:| AC: 16; T: 14; FF: 14; CMD: 15 | Fort: +5; Ref: +5; Will: +5 |Init: +13
Skill, Spells and Abilities:
Emissary 1/1 | Cantrips: At will | Level 1 7/8 | Level 2 8/8 | Level 3 6/6 | Perc: +2;Diplomacy+20;Bluff+19;Intimidate+11
DM Darkness wrote:
...This means that you will have minions to do stuff, and a place of your own to call home that needs fortifying...

YES

I suppose we're going to have some downtime, then? Everyone still on board with the "Resurrect Hecate" project? She died an inglorious plot death, and we could use someone for devil binding and dealing, as I really don't have the spell slots for that.

DMD:
I was going over the Devil type traits one more time: what does it happen when I effectively become a devil at level 7? The feats give me scaling Fire and Poison resistance, but just getting the third feat makes me Immune to those: and do I get the 10 resistance to acid and cold, or the Thelepaty? I don't have the faintest idea. :/


1 person marked this as a favorite.
Outsider(Devil, Evil, Native, Lawful) Sorcerer (Wishcrafter) 7
Stats:
HP 47/47:| AC: 16; T: 14; FF: 14; CMD: 15 | Fort: +5; Ref: +5; Will: +5 |Init: +13
Skill, Spells and Abilities:
Emissary 1/1 | Cantrips: At will | Level 1 7/8 | Level 2 8/8 | Level 3 6/6 | Perc: +2;Diplomacy+20;Bluff+19;Intimidate+11

As I said yesterday, the NPC list has been Updated!
There's everything I said I'd add last night, just with father Donnagin exchanged for something more interesting: I had some fun with that and the bard's description.


Love your editorial remarks, although Tkaara might not appreciate your snort of derision... ;-)

Once everyone's checked in (just waiting on Felrin and Ottakar) I'll mark the other thread as inactive so it won't clog up your screen.

Shadow Lodge

Female Vampire(neophyte) Oracle(Heavens mystery)/7 - [HP 91/91); AC28,T17,FF22; F+9,R+10,W+8; Per+15; Init +11]

Leaving it inactive for a week is no problem. Leaving it inactive for 2 months until in falls off the list is a pain.


Outsider(Devil, Evil, Native, Lawful) Sorcerer (Wishcrafter) 7
Stats:
HP 47/47:| AC: 16; T: 14; FF: 14; CMD: 15 | Fort: +5; Ref: +5; Will: +5 |Init: +13
Skill, Spells and Abilities:
Emissary 1/1 | Cantrips: At will | Level 1 7/8 | Level 2 8/8 | Level 3 6/6 | Perc: +2;Diplomacy+20;Bluff+19;Intimidate+11

I'm not the one that's going to tell Tiadora that Tkaara is a vampire. D:

By the way, DMD et all, any comments on the things I said in my first post in this thread?


Yes, it's clear that we need to look over those feats and make some sense of them - it's on my to do list.


Male Human

By the way, I have added the various money and assorted loot, mundane and magical, in the Loot List.


Good stuff.

An extended note on Infernal etiquette:
You're aware that devils are Lawful, which is why there's so much folklore about contracts and trickery; not lies, but omissions. However, they're also Evil, which means privileges such as omissions and evasive answers belong exclusively to superiors.

Thus, if you had asked an imprecise question, Thorn or Tiadora would (and have!) give imprecise answers. This is not arbitrary cruelty: the way they see it, they are teaching you to ask more precise questions; if you turn out to be incapable of learning, then you are unworthy.

The duty of the underling, however, is to obey all demands; including those which are unstated (again, if you prove incapable of learning to anticipate unstated demands, you are unworthy).

So, by giving the 'correct' answer to an imprecise question, Erevan was in effect asserting that he is Tiadora's superior. She is in the process of correcting this assertion (and it's only because he's just killed a mighty paladin and is wearing a suit of armour marked with Asmodeus' clear favour that his punishment was as light as it was).

One final point: Tiadora is not your superior because she is physically stronger; she is superior as that is how Thorn has appointed it. Being physically superior simply means that she gets to punish you herself.

Here endeth the lesson.

Any questions?

Shadow Lodge

Female Vampire(neophyte) Oracle(Heavens mystery)/7 - [HP 91/91); AC28,T17,FF22; F+9,R+10,W+8; Per+15; Init +11]

I assume that Tkaara will get some additional questions, although she did accurately answer the question, although she did omit to say she is a vampire, or undead. Mind you, she has only been this way for less that two days, so she does not understand it all yet.


No, no questions. Just lots of pain.


Outsider(Devil, Evil, Native, Lawful) Sorcerer (Wishcrafter) 7
Stats:
HP 47/47:| AC: 16; T: 14; FF: 14; CMD: 15 | Fort: +5; Ref: +5; Will: +5 |Init: +13
Skill, Spells and Abilities:
Emissary 1/1 | Cantrips: At will | Level 1 7/8 | Level 2 8/8 | Level 3 6/6 | Perc: +2;Diplomacy+20;Bluff+19;Intimidate+11
DM Darkness wrote:
Yes, it's clear that we need to look over those feats and make some sense of them - it's on my to do list.

Ok, got it!

And wow, am I the only one that hasn't still been Tiadora-smacked? I guess she will probably take it as a personal affront when she finds about Etna's future devilness. <.<

Shadow Lodge

Female Vampire(neophyte) Oracle(Heavens mystery)/7 - [HP 91/91); AC28,T17,FF22; F+9,R+10,W+8; Per+15; Init +11]

Felrin - you missed all the fun irritating Tiadora.

Dark Archive

Level up to 6:

+1 level of Alchemist (beastmorph, vivisectionist)
hp +9 (5 from d8, 3 from Con, 1 from FC)
Skills +11: +1 Acrobatics, +1 Craft (alchemy), +1 Disable Device, +1 Intimidate, +2 Knowledge (engineering), +1 Knowledge (nature), +1 Perception, +1 Sense Motive, +1 Sleight of Hand, +1 Stealth
Extracts Made a mistake last level, forgot alchemists only get 1 new extract at level up instead of 2 like a wizard. So no new extracts this level. However, do want to scribe the following from Tacitus' spellbook: Expeditious Retreat, Bull's Strength, Protection from Arrows, Fire Shield, Stone Skin
Auto-Bonus +2 Int (Does this work like a headband, with a specific keyed skill that counts as if I have max ranks in it?)


Male Human

I think I have already asked something about that. I believe that the answer was that, being a permanent bonus, it acts as if your Intelligence is increased, thus granting bonus skill ranks both from this point forward as well as retroactively. It also grants a bonus language.


AsmodeusUltima wrote:


Auto-Bonus +2 Int (Does this work like a headband, with a specific keyed skill that counts as if I have max ranks in it?)

Good to have you with us, AU! And yes, it's a permanent bonus, so it acts as F.Castor has said.

EDIT: Now that you're all here (and hopefully on board with doing the whole minions thing), maybe you can give some thought as to what you want your organisation to be named, once you've formed it (which won't be long now). Every minion wants to know the name of the group they've joined...

Shadow Lodge

Female Vampire(neophyte) Oracle(Heavens mystery)/7 - [HP 91/91); AC28,T17,FF22; F+9,R+10,W+8; Per+15; Init +11]

How about:

Hell Empowering Chosen Against Talingarde Entropy --- a.k.a. HECATE


Male Human

It sounds like someone really wanted it to spell Hecate. ;-P


Outsider(Devil, Evil, Native, Lawful) Sorcerer (Wishcrafter) 7
Stats:
HP 47/47:| AC: 16; T: 14; FF: 14; CMD: 15 | Fort: +5; Ref: +5; Will: +5 |Init: +13
Skill, Spells and Abilities:
Emissary 1/1 | Cantrips: At will | Level 1 7/8 | Level 2 8/8 | Level 3 6/6 | Perc: +2;Diplomacy+20;Bluff+19;Intimidate+11

It seems like that. :P
Speaking of which...

Etna wrote:
I suppose we're going to have some downtime, then? Everyone still on board with the "Resurrect Hecate" project? She died an inglorious plot death, and we could use someone for devil binding and dealing, as I really don't have the spell slots for that.

I don't remember if there's a spell to contact a dead person in particular, but there's a ritual in OA that does just that. I guess that first asking her if she wants to come back is a good idea.

Shadow Lodge

Female Vampire(neophyte) Oracle(Heavens mystery)/7 - [HP 91/91); AC28,T17,FF22; F+9,R+10,W+8; Per+15; Init +11]

A minion vampiric Hacate would be cool.

F. Castor wrote:
It sounds like someone really wanted it to spell Hecate. ;-P

I thought it was devilishly creative.


Male Human

It was indeed.

I was mostly referring to this:

Click me.

;-)


Outsider(Devil, Evil, Native, Lawful) Sorcerer (Wishcrafter) 7
Stats:
HP 47/47:| AC: 16; T: 14; FF: 14; CMD: 15 | Fort: +5; Ref: +5; Will: +5 |Init: +13
Skill, Spells and Abilities:
Emissary 1/1 | Cantrips: At will | Level 1 7/8 | Level 2 8/8 | Level 3 6/6 | Perc: +2;Diplomacy+20;Bluff+19;Intimidate+11

The Undead Hecate plan has the problem that we don't have her body, and we can't retrieve it at this time: more than half a year passed IC since we escaped Brandescar.
I was thinking more something along the lines of a permanent possession effect of a new body, but I think we'd have to make the rules for that: I think there was some high level power/ spell that did something like that, but now I can't remember. :/

EDIT: Here they are! Soul Transfer and Parasitic Soul!


Female Human Wizard 4 (portrait) HP 28/28 | AC 12 [T 12 FF 10] | CMB 1 | CMD 13 | F +4 R +3 W +4 | Init +2 | Percep +0 | Active Conditions: None

I'm flattered - and puzzled. I was only around for 6 months of RL time (for some of which the campaign was on hold anyway, both before and after Christmas); what exactly are you hoping I'll come back and do?


Outsider(Devil, Evil, Native, Lawful) Sorcerer (Wishcrafter) 7
Stats:
HP 47/47:| AC: 16; T: 14; FF: 14; CMD: 15 | Fort: +5; Ref: +5; Will: +5 |Init: +13
Skill, Spells and Abilities:
Emissary 1/1 | Cantrips: At will | Level 1 7/8 | Level 2 8/8 | Level 3 6/6 | Perc: +2;Diplomacy+20;Bluff+19;Intimidate+11

But help us torch those bigoted, ignorant Mitrans, of course!

...

Actually, we mostly want to hug you. You even managed to slightly warm up the cold, cold hearth of the doctor.

OOC response:
Seriously, Hecate was one hell of an interesting character. It's not that she was around only for 6 months: it's that in those six months Hecate got connected to the party more than I feel Etna did in one year <.< She had the "smart people" thing going on with the Doctor, trying to find what was going on with Tkaara, and of course the spellcaster duo with Etna: I looked at that and thought "Wow, this is going to get awesome".
But...it never did, it got cut short by outside circumstances.
I've only been playing PbP for an year and an half, but it already happened to both my characters and others': you're in a campaign, you're thinking "Ah, the hijinks these two characters will make" and then someone drops out, disappears, or the game flat out dies, and you can only think of cool things that are never going to be. What shenanigans the crow-witch and batman-halfling will come up with? Will Grimdarkus Paynblade get his sh!t together and become less angsty? How will the Asura-demon-qlippoth spawn tiefling love triangle end up?

But, this time, as Hecate it's your character, it's different: if you and everyone else is on board with that, we could give her another chance!

Ah, my ravings were longer than I expected: I've been typing for 30 minutes <.<


map | M Tiefling Inquisitor (Heretic) 7 | HP 66/66 | AC 21 | T 14 | FF 18 | CMD 25 | Fort +9 | Ref +6 | Will +11 | Init +8 | Perc +17
Tkaara Fiakben wrote:
Felrin - you missed all the fun irritating Tiadora.

And how sorry I am about that. I think Felrin might actually learn a lesson from this, and be a bit more indirect in his efforts to do harm Ms. Bad-Ass McCruel.

A few contributions to the discussion while I have a moment:

I'm not typically a big fan of minions, but I can definitely see making and exception in this setting. And I'm quite sure DMD will make it fun.

Thank you, Etna, for updating the NPC list - and in such style!

As much as Felrin wants to be the one to kill Tiadora, I'm glad we're all coming around to the view that she must die, and die badly.

Dark Archive

The "Punish Talingarde Association".

"And for the next meeting of the PTA..." :P

As I've mentioned before DMD, we all loved Hecate and would love to roleplay with her again. I know you mentioned not liking DMPCing, so we're not really asking for her to run around on missions with us. More like she would hang out at homebase, taking item creation and outsider binding feats. Can't recall if anyone was planning on taking Leadership... :D

And boo hoo, guys, Tiadora gave you a spanking. That b~*@@ mocked the Doctor about his wife, probably the only possible way to hurt him emotionally. He long ago called dibs on "Dearest". :P


Male Human

Respect the Dibs.

Oh, and I agree about Hecate. After all, Erevan rather liked her.


AsmodeusUltima wrote:

The "Punish Talingarde Association".

"And for the next meeting of the PTA..." :P

Ha! Love it.

AsmodeusUltima wrote:
That b&!&~ mocked the Doctor about his wife, probably the only possible way to hurt him emotionally.

I know, I was rather proud of working that little scene out (though I says it as shouldn't)...


Female Human Wizard 4 (portrait) HP 28/28 | AC 12 [T 12 FF 10] | CMB 1 | CMD 13 | F +4 R +3 W +4 | Init +2 | Percep +0 | Active Conditions: None
F. Castor wrote:
Oh, and I agree about Hecate. After all, Erevan rather liked her.

*raises eyebrow*


Apologies for the wall of text, but you do now at least know what your mission is!


Male Human
Hecate Reeve wrote:
F. Castor wrote:
Oh, and I agree about Hecate. After all, Erevan rather liked her.
*raises eyebrow*

What? I thought that was fairly obvious. He was -relatively- nice to her, or that is how I remember it at least. :-)


Outsider(Devil, Evil, Native, Lawful) Sorcerer (Wishcrafter) 7
Stats:
HP 47/47:| AC: 16; T: 14; FF: 14; CMD: 15 | Fort: +5; Ref: +5; Will: +5 |Init: +13
Skill, Spells and Abilities:
Emissary 1/1 | Cantrips: At will | Level 1 7/8 | Level 2 8/8 | Level 3 6/6 | Perc: +2;Diplomacy+20;Bluff+19;Intimidate+11
AsmodeusUltima wrote:
I know you mentioned not liking DMPCing, so we're not really asking for her to run around on missions with us. More like she would hang out at homebase, taking item creation and outsider binding feats.

Oh, of course, I too meant that she would hang around at base and don't force DMD to do double the work to DMPC a character around!

Speaking of what happened IC, though...

I said, on the 10th of June wrote:
It doesn't bother me that much, though I've come around a spoiler about a thing we're forced to do in a later book (don't know when, precisely :/ ) that doesn't really make that much sense to me. We'll cross that bridge when we get to it, I hope. <.<

We got there sooner than I thought. D:

I had already heard about the plague thing in the AP, and I can't wrap my head around it: it seems a very CE thing to do, not LE. :/
I mean, breaking the watch wall and letting the Bugbears in makes sense in that Talingrade's forces will be busy fighting them, leaving the nation undefended et cetera; unleashing a plague on the populace, on the other hand, sounds more like a for the evulz thing. I can't see the point. :/

Shadow Lodge

1 person marked this as a favorite.
Female Vampire(neophyte) Oracle(Heavens mystery)/7 - [HP 91/91); AC28,T17,FF22; F+9,R+10,W+8; Per+15; Init +11]

LE mindset:

Yours is not to question, yours is to follow the orders of your superiors.


Etna: feel free to make that point to Thorn, I'm sure he'd put aside his burning hatred and desire for revenge on the basis that it makes you feel icky...[/sarcasm]

In all seriousness, this AP is called Way of the Wicked, not Way of the Basically Lovable Scoundrels (recruitment for that one was over-subscribed). From here on in, the Evil only escalates: from sabotage (AP 1) to bioterrorism (AP 2) to genocide (AP 3) to [spoilers deleted].

This entire Adventure Path is about doing the things you NEVER get to do as a PC; as such, it gets pretty dark. I do my best to season that with a bit of humour, but ultimately it is you who have to decide to walk the way of the wicked.

If your character is going to balk at that, I suggest you find a reason for them not to. Fast.

EDIT: tl;dr - what Tkaara said!


Outsider(Devil, Evil, Native, Lawful) Sorcerer (Wishcrafter) 7
Stats:
HP 47/47:| AC: 16; T: 14; FF: 14; CMD: 15 | Fort: +5; Ref: +5; Will: +5 |Init: +13
Skill, Spells and Abilities:
Emissary 1/1 | Cantrips: At will | Level 1 7/8 | Level 2 8/8 | Level 3 6/6 | Perc: +2;Diplomacy+20;Bluff+19;Intimidate+11

Yeah, I know that: I can be an airhead sometimes, but I noticed that I signed up for a lawful evil campaign. :P
The fact is, it's a lawful evil campaign: you do evil stuff because it gives you benefits and helps you reach your objectives objectives. I mean, it's not even the plague thing in itself the problem, it's that I don't see how that helps the Asmodean cause et cetera.

Like, if the plague worked something like "Mitrans priest can't heal it", we can start spreading rumors about Mitra has forsaken us! and all that stuff: that helps us, because we want to discredit the Mitrans and get them out of the way.
But spreading a plague just simply kills people, and I don't see how that benefits us. :/

When I think about LE, I think about what Tiadora has been doing the last IC week: disguising as a Paladin to make the people fear and hate them, she's been going around murdering and torturing harmless peasants in front of whole villages and enjoying it. That's pretty evil, and that's something that helps us and Etna would be up for doing! (...minus the enjoying part. That's gross and that's why we hate the blonde. Show some professionalism!)

Is the difference only in my head? :/

PS: Ah, first alignment debate!

Shadow Lodge

Female Vampire(neophyte) Oracle(Heavens mystery)/7 - [HP 91/91); AC28,T17,FF22; F+9,R+10,W+8; Per+15; Init +11]

Think of it like biological warfare. It is unlikely to kill everyone, but will overwhelm their ability to cure so that when the bugbears arrive, there are minimal defenses.

Also, it will likely affect the bugbears so that their numbers are reduced when we assume control. Remember we want a nice undead lawful evil society of Asmodean adherents, not a chaotic land of goblinoids.

Dark Archive

Going to bed here, but will chime in that the Doctor, too, hates this plan. It just seems really sloppy, and directly contradicts what tiny bit of professional integrity he has. That said, he's a pragmatist, and knows that there is no choice in the matter. If it ends up being a giant disaster, though, that's on the Cardinal.

The Beast, on the other hand, is all for it. The only thing it doesn't like about the scheme is that every Talirean that falls to disease is one less screaming victim it gets to kill personally. :D

Also, another paladin, eh? These guys are like cockroaches; for every one you kill, another handful scuttle out from under the fridge!


Etna Agnes wrote:
The fact is, it's a lawful evil campaign: you do evil stuff because it gives you benefits and helps you reach your objectives objectives. I mean, it's not even the plague thing in itself the problem, it's that I don't see how that helps the Asmodean cause et cetera.

Right now, you face an entire island of LG do-gooders united against the invasion. The resources, logistics, morale, military might are all in their favour. You've won a few victories in the borders, but that's nothing - the major cities haven't even noticed. You need a game-changer, before they gang up and squash Fire-Axe like a bug(bear).

This is it.

Etna Agnes wrote:
Like, if the plague worked something like "Mitrans priest can't heal it", we can start spreading rumors about Mitra has forsaken us! and all that stuff: that helps us, because we want to discredit the Mitrans and get them out of the way.

Watch this space! But remember, too, that most Mitran priests aren't Clerics - they don't have healing powers. They're carers, motivators, administrators (LG types) - not casters, for the most part.

Etna Agnes wrote:
When I think about LE, I think about what Tiadora has been doing the last IC week: disguising as a Paladin to make the people fear and hate them, she's been going around murdering and torturing harmless peasants in front of whole villages and enjoying it. That's pretty evil, and that's something that helps us and Etna would be up for doing! (...minus the enjoying part. That's gross and that's why we hate the blonde. Show some professionalism!)

Enjoying committing Evil acts is Evil. It's practically quintessence of Evil.

AsmodeusUltima wrote:
Going to bed here, but will chime in that the Doctor, too, hates this plan. It just seems really sloppy, and directly contradicts what tiny bit of professional integrity he has.

True, but on the other hand, it means there's going to be a fascinating new disease in the wild that he gets to study at all its stages, without anyone whinging about consent forms and medical ethics... :-)

Interestingly enough, you aren't alone in this: there's another character you're about to meet who strongly dislikes the plan, although for slightly different reasons!

I'm waiting on introducing them until someone posts something, before I inflict another wall of text on my unfortunate players.


Male Human

I think you put an un- by mistake there in that last sentence. And I am not referring to "until".


map | M Tiefling Inquisitor (Heretic) 7 | HP 66/66 | AC 21 | T 14 | FF 18 | CMD 25 | Fort +9 | Ref +6 | Will +11 | Init +8 | Perc +17

Well, this conversation largely played out before I was able to weigh in, but I'd agree with Etna and Ottakar - I'm not wild about the plague plan, and it doesn't seem terribly in keeping with the Asmodean model or the nature of Lawful Evil.

That said, I get DMD's point about the use of the plague as a tool of war, and that us bad guys are vastly outnumbered at the moment - so I'm plenty willing to run with it (and Felrin is certainly going to do what Thorn and his senior minions tell him to do), and I'm beginning to imagine coming to savor it just a bit, given how much Felrin hates the Mitrans.

On reflection, I think I've been hanging on to the lovable scoundrel aspect a bit (or at least the not-so-totally-evil-as-evil-can-be thang). It's helpful to have the very broad outlines of the next book or two laid out, so I can really grasp just how bad we're going to be, and begin limbering up for the dive into true evil.


Yeah, AP 1 was just a warm-up. From here on in, it's pretty much one moral event horizon after another...


Outsider(Devil, Evil, Native, Lawful) Sorcerer (Wishcrafter) 7
Stats:
HP 47/47:| AC: 16; T: 14; FF: 14; CMD: 15 | Fort: +5; Ref: +5; Will: +5 |Init: +13
Skill, Spells and Abilities:
Emissary 1/1 | Cantrips: At will | Level 1 7/8 | Level 2 8/8 | Level 3 6/6 | Perc: +2;Diplomacy+20;Bluff+19;Intimidate+11

Eh, I'm still not convinced, but it's not like Etna has a choice beside playing along. <.<

It's that I'm trying to balance being irredeemably evil without being an emotionless monster that eats puppies alive for shit and giggles: I thought that "I really think that Talingrade would be better under Asmodean Satanazi rule. For the people!" would be a reasonable approach, and more interesting than burning orphanages because I can.

PS:The "enjoying" was about "enjoying torturing": you know what kind of people do that?


AsmodeusUltima wrote:
Also, another paladin, eh? These guys are like cockroaches; for every one you kill, another handful scuttle out from under the fridge!

Oops, missed this one earlier. That's not just 'another' paladin - that is the paladin (or, as you will most likely come to call him, 'that [expletive] paladin'). He's your nemesis. Just a quick heads-up.

Not that your characters know that yet, of course...


map | M Tiefling Inquisitor (Heretic) 7 | HP 66/66 | AC 21 | T 14 | FF 18 | CMD 25 | Fort +9 | Ref +6 | Will +11 | Init +8 | Perc +17
DM Darkness wrote:
Yeah, AP 1 was just a warm-up. From here on in, it's pretty much one moral event horizon after another...

Wow, DMD, did this take me trope-surfing, as that site often does. I got off to a quick start, breezing through various villain tropes before getting mired in a list of assassination attempts on Hitler and ending up at the Shirt of Nessus. I hadn't heard of this before, but I assume it's the source of the name Nessus, Asmodeus' home and the Nessian Knot. I love that it represents, metaphorically, "a source of misfortune from which there is no escape; a fatal present."

Let's give out some shirts!


Oops, got slightly ahead of myself there; just realised you're going to have questions, and there I had the Cardinal vanish!

I'll retcon things slightly. Clumsy, but it works.


Outsider(Devil, Evil, Native, Lawful) Sorcerer (Wishcrafter) 7
Stats:
HP 47/47:| AC: 16; T: 14; FF: 14; CMD: 15 | Fort: +5; Ref: +5; Will: +5 |Init: +13
Skill, Spells and Abilities:
Emissary 1/1 | Cantrips: At will | Level 1 7/8 | Level 2 8/8 | Level 3 6/6 | Perc: +2;Diplomacy+20;Bluff+19;Intimidate+11

Just an heads up: I'll have to post from my phone for a couple of days, so I won't be able to make long posts.

And I like skull-necklace guy already. :D


Right, in the absence of further questions, I'll move things along tomorrow morning.


2 people marked this as a favorite.
Outsider(Devil, Evil, Native, Lawful) Sorcerer (Wishcrafter) 7
Stats:
HP 47/47:| AC: 16; T: 14; FF: 14; CMD: 15 | Fort: +5; Ref: +5; Will: +5 |Init: +13
Skill, Spells and Abilities:
Emissary 1/1 | Cantrips: At will | Level 1 7/8 | Level 2 8/8 | Level 3 6/6 | Perc: +2;Diplomacy+20;Bluff+19;Intimidate+11

*Looks around thread*
*Sees no one*
"Uhmm..."
*Walks up to a chair an picks up a microphone*
"Okay, Villain jokes time.
What do you do if a Mitran peasant comes to you and says he's cold?
If you offer him a fire, he'll be warm for a night.
But if you set him on fire, he'll be warm for the rest of his life!"


OK, OK, enough already. New post is up - and it's nicely open ended.


Hi guys/gals, sorry; work is giving me a kicking right now. I'll have a post up Monday - in the meantime, feel free to chat/RP/plot amongst yourselves... Farholde won't fall under your grasp by itself, you know?

Tkaara wants to go shopping; anyone else have plans?

1 to 50 of 659 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / WotW Part II - Discussion Thread All Messageboards

Want to post a reply? Sign in.