Scions of Magic (Inactive)

Game Master Viscount K

The lich Tetrigus seeks to bring an end to all magic not under his control. It is up to a few young adventurers to stop him, with the power of the world's last sorcery at their command.


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Male Human Gunslinger (Musket Master) 2, Hp: 19/19, AC: 15/Touch: 14/ Flatfooted: 10, Fort: 3/Ref: 7/ Will: 0, CMD: 18

I have a question while we wait, if I may. Your campaign info says we're playing a game with Epic leveling (like epic 6 or epic 10) without the leveling cap. What does that mean, exactly?


Hyperactive Lazypants Bard 2

Mostly just that I'll be throwing a crazy amount of bonuses at you outside of your regular leveling progression.


Male Human Gunslinger (Musket Master) 2, Hp: 19/19, AC: 15/Touch: 14/ Flatfooted: 10, Fort: 3/Ref: 7/ Will: 0, CMD: 18

Ah, I see. That works. XD Crazy bonuses are always fun. So I should expect more suspiciously pants colored gadgets in the future?

And, as a side note, the pants colored sling is all the more mysterious because Arthur doesn't know how to sew very well. XD


Male Human Gunslinger (Musket Master) 2, Hp: 19/19, AC: 15/Touch: 14/ Flatfooted: 10, Fort: 3/Ref: 7/ Will: 0, CMD: 18

Oh! I just found

Mathematical Prodigy.

May I take that instead of Apprentice Scholar? It gives a bit more of a benefit and it thematically works very well. XD


Hyperactive Lazypants Bard 2

Yep.


Hyperactive Lazypants Bard 2

Also, first gameplay stuff will probably be going up tonight, unless something goes horribly wrong at work.


Hyperactive Lazypants Bard 2

Alright, first post going up shortly. Before I do that, though, one final thing: Posting rules, since I don't think I made all these clear earlier.

1) Please don't put anything ooc in the gameplay thread, including dice rolls. If you do something that requires a dice roll to determine further action, just make it two posts, the first stating your intended action, the second the result and reaction. Or just put up your intended action and I can make the rolls/reaction post for you, if you like.
The reason for this is that I'd like to keep the gameplay thread reading as much like a flowing narrative as possible.

2) I'm a completely unabashed jerk about spelling and grammar. Mistakes get made, I know, and Paizo's forums don't allow us to go back and fix them a lot of the time (grr!), but I'm begging you, do your best to check your writing for mistakes before posting.

3)Languages get weird - if you're speaking in anything other than Common, make sure you say so. I mean, you don't have to say, "in Elven", every single time you speak in the middle of a conversation, but make a note of when you're switching back and forth.

4) Feel free to take a little creative license, but within reason. If your action involves another character, that's fine by me, just try not to post anything that the player would object to. Slapping someone on the shoulder without waiting for player response is one thing - decking them is another.

5) Finally, this should be pretty clear by now, but I'm running a real casual game here - I'm a busy dude a lot of the time, and I don't expect more out of my players than I can manage. As far as I'm concerned, if you're posting several times a week, good enough for me. I think that's a good thing.
Two downsides to this, though: Number one, you have to be patient, both with your fellow players and with me. The other, if other people are really moving a scene along, but you're busy or just haven't checked in or whatever, I'll occasionally take control of your action just so you're not a total zombie during a scene. This is, of course, especially true in combat, but I reserve the right to talk for you when necessary.

I think that ought to cover it, let's hope I didn't forget anything. So without further ado, let's begin.


Hyperactive Lazypants Bard 2

Basher:
Knowledge (local) tells you that the last man to beat the armsmaster's challenge was Gohren himself, taking on his father.

For reference, folks, I'll be doing a lot of off-the-boards rolling of Perception and Knowledge checks. Any you ask me for, I'll post the numbers publicly, but if I'm making secret rolls, I'm just gonna tell you what I think you need to know.


Female Human Magus(Kapenia Skirnir) 1, Flowing Monk 1, Hp: 16/16, AC: 17/Touch: 14/ Flatfooted: 10, Fort: 5/Ref: 4/ Will: 5, CMD: 15

I hope that's suitable. If not, I'll strike it.


Hyperactive Lazypants Bard 2

Works for me. In the future, try not to talk for named NPC's, but that's more or less how that conversation would've gone down anyway, so it's cool.


Male Gunslinger (Siege Gunner) / Slayer 3 | HP 34 / 39 | Grit: 3/3 | AC 17 (T 14/FF 13)|CMB 3; CMD 17 | Fort +5, Ref +7, Will +2 | Init +4, Perception 6, Sense motive 6 , Stealth 10

Knowledge Local: 1d20 + 6 ⇒ (2) + 6 = 8


Male Gunslinger (Siege Gunner) / Slayer 3 | HP 34 / 39 | Grit: 3/3 | AC 17 (T 14/FF 13)|CMB 3; CMD 17 | Fort +5, Ref +7, Will +2 | Init +4, Perception 6, Sense motive 6 , Stealth 10

WHELP


Male Gunslinger (Siege Gunner) / Slayer 3 | HP 34 / 39 | Grit: 3/3 | AC 17 (T 14/FF 13)|CMB 3; CMD 17 | Fort +5, Ref +7, Will +2 | Init +4, Perception 6, Sense motive 6 , Stealth 10

Fient bluff check as a move action: 1d20 + 6 ⇒ (9) + 6 = 15
Standard action, attack with greatclub: 1d20 + 5 ⇒ (15) + 5 = 20
1d10 + 6 ⇒ (9) + 6 = 15 if flat-footed: 1d6 ⇒ 5


Male Human Gunslinger (Musket Master) 2, Hp: 19/19, AC: 15/Touch: 14/ Flatfooted: 10, Fort: 3/Ref: 7/ Will: 0, CMD: 18

Very nice Baxter!


Male Gunslinger (Siege Gunner) / Slayer 3 | HP 34 / 39 | Grit: 3/3 | AC 17 (T 14/FF 13)|CMB 3; CMD 17 | Fort +5, Ref +7, Will +2 | Init +4, Perception 6, Sense motive 6 , Stealth 10

Improved Feint, a frontliner rogue's best friend


Male Human Gunslinger (Musket Master) 2, Hp: 19/19, AC: 15/Touch: 14/ Flatfooted: 10, Fort: 3/Ref: 7/ Will: 0, CMD: 18

Oh, as a tip to anyone! if the edit button isn't showing up, here's a trick I learned. Favorite the post you want to edit, unfavorite it, then refresh. It should show up then. It works for me at least.


Hyperactive Lazypants Bard 2

Attempted sneak attack with a greatclub. I love it.

I just noticed this - Basher, well done naming your individual caveat bonuses. Gold star for you.

If you'd like to step down at this point, Basher, just indicate it and I'll move the scene along. Thought I'd give you guys the chance to respond first.


Male Human Gunslinger (Musket Master) 2, Hp: 19/19, AC: 15/Touch: 14/ Flatfooted: 10, Fort: 3/Ref: 7/ Will: 0, CMD: 18

Arthur will just keep watching so I'm good from my end.


Hyperactive Lazypants Bard 2

Turkey and pie consume my attention and brain. Therefore, post with not much action. More later, if the tryptophan releases its stranglehold upon me. Feel free to respond, if you want, but don't worry, I'm not waiting too long to move things along.


Male Human Gunslinger (Musket Master) 2, Hp: 19/19, AC: 15/Touch: 14/ Flatfooted: 10, Fort: 3/Ref: 7/ Will: 0, CMD: 18

The turkey rebellion was successfully quelled once more. We lost many good men though...


Hyperactive Lazypants Bard 2

Expect further scene-itude tomorrow. Sorry about the slowness, but sleep is now.


Female Human Magus(Kapenia Skirnir) 1, Flowing Monk 1, Hp: 16/16, AC: 17/Touch: 14/ Flatfooted: 10, Fort: 5/Ref: 4/ Will: 5, CMD: 15

That's a diplomacy check, yes?

diplo+5(?), taking 10 for 15 to adjust attitude, and taking 10 again for 'gather information'?


Male Gunslinger (Siege Gunner) / Slayer 3 | HP 34 / 39 | Grit: 3/3 | AC 17 (T 14/FF 13)|CMB 3; CMD 17 | Fort +5, Ref +7, Will +2 | Init +4, Perception 6, Sense motive 6 , Stealth 10

You still there boss?


Female Human Magus(Kapenia Skirnir) 1, Flowing Monk 1, Hp: 16/16, AC: 17/Touch: 14/ Flatfooted: 10, Fort: 5/Ref: 4/ Will: 5, CMD: 15

I was guessing the holiday.


Hyperactive Lazypants Bard 2

Hey guys, sorry about skipping out on you the last few days. I got distracted by life for a few days, and then just yesterday stumbled upon something that demanded my immediate attention re: this game.

Namely, this.
http://paizo.com/products/btpy8voq?Pathfinder-Roleplaying-Game-Mythic-Adven tures-Playtest
The Mythic Adventures Playtest. I'm only partway through the pdf at this moment, but I do believe I'll be using at least some of these rules in the live version of this game, and since the point of this is to playtest my ideas for that, I want to familiarize myself with them and possibly incorporate them into this.

To that end (and I'm sorry to do this to you so short a time after we've gotten started), we're gonna be pausing for a bit. Not ending permanently, I promise! I would feel way too terrible to put you through all the work you've already done to not keep this going. But, I want to parse the new material and figure out what I want to use before you guys start getting into the more numbers-heavy bits.

So what I'm gonna do, if this works for you, is private message all of you when I'm ready to pick this thing back up - shouldn't be too long, but this stuff's gonna interact oddly with a lot of the homebrew weirdness I had planned, and I need a little time to integrate it right.

If this is too much of an annoyance and you'd rather just back out, I'm terribly sorry, and I'd understand. If, on the other hand, you'd still like to see where all this madness is leading, I'd encourage (though not require) you to pick up the playtest yourself and give it a perusal. There's some interesting stuff there.

Again, sorry about this. I know it's been a long road just to finally get started, but them's the breaks with a testing situation.


Female Human Magus(Kapenia Skirnir) 1, Flowing Monk 1, Hp: 16/16, AC: 17/Touch: 14/ Flatfooted: 10, Fort: 5/Ref: 4/ Will: 5, CMD: 15

I've seen all the traffic Mythic has been making on the forums, but I hadn't felt the time to dig into it. You've put a +1 in that column.

If you're inactivating this, would you flag it such? So that it takes one line instead of 12 on my campaigns list?

I'll watch for the PM (well, actually, it's a red thing I sometimes see, sometimes don't, but will soon enough after.) :)


Hyperactive Lazypants Bard 2

I hadn't realized that was a thing I could do. Totally, thanks for mentioning it.


Male Gunslinger (Siege Gunner) / Slayer 3 | HP 34 / 39 | Grit: 3/3 | AC 17 (T 14/FF 13)|CMB 3; CMD 17 | Fort +5, Ref +7, Will +2 | Init +4, Perception 6, Sense motive 6 , Stealth 10

Yeah, I'll keep an eye on my inbox


Male Human Gunslinger (Musket Master) 2, Hp: 19/19, AC: 15/Touch: 14/ Flatfooted: 10, Fort: 3/Ref: 7/ Will: 0, CMD: 18

I'll wait as well. I have actually looked through the mythic pdf a few times. Interesting stuff.


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Hyperactive Lazypants Bard 2

Hey guys, just a quick update, in case you're paying attention - My RL group is gonna be running the adventure out of the mythic playtest sometime this coming week. Once we've done with that, I'll have some judgments made, and likely we can get back to this.


Male Human Gunslinger (Musket Master) 2, Hp: 19/19, AC: 15/Touch: 14/ Flatfooted: 10, Fort: 3/Ref: 7/ Will: 0, CMD: 18

As much as I don't mind waiting for something this fun, I want to clarify that I am still waiting for something that's going to happen. Am I the only one still interested in this game?

I'm kinda lucky that it didn't start up when my own reality break happened but all the same I haven't heard a peep from anyone in this great game since the pause.


Male Human Gunslinger (Musket Master) 2, Hp: 19/19, AC: 15/Touch: 14/ Flatfooted: 10, Fort: 3/Ref: 7/ Will: 0, CMD: 18

Right then, two messages ignored over the last couple months and a post that was not replied to by anyone. Going to assume this is dead and move on.

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