Razor Coast Texas Style!

Game Master brvheart

Razor Coast, a devil’s paradise, where a man’s fortune can bleed out quicker than a spitted pig, and where the dawn sky blazes across endless oceans. Oceans that for centuries hid a lost people of whom legend whisper were born into these wild reaches as the sons of sharks. Here, within in the kraken’s clutches, law means little while gold breaks all boundaries and blood, pearls, and rum pay for all sin.

The Veiled Isle
Roll20 Map Site
Lighthouse


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Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21

Oro-Tu first looks for the stairs. If there is another Wyvern, it would be where the others came from. Assuming he finds them and no dangers he leads the team upward. "We come back for trap door."

Perception: 1d20 + 12 ⇒ (10) + 12 = 22


Human female Universalist wizard 1 | 14 AC | HP 16/16 | F+4, R+4, W+6 | Initiative +0| Perception +4 | 25’ speed |

Uraisa nods and follows Oro Tu up the stairs.


'need to remember where that is' Ivar makes a mental note of the location of the secret door as the follows the rest of the team up the stairs, axe and shield in hand, keeping a keen eye out as he goes.

aid perception: 1d20 ⇒ 17


Male Human Rogue6/Clr1 Current Map

The stairwell is in the room off the hall to the left. At the center of this light tower stands an enormous, steel hooded lantern with a rotating lens, fueled by whale-oil. The tower is open to the air, with several archways gazing across the shining waves of the Razor Sea. Weeds and animal bones litter the ground.

On the northeastern edge of the chamber above, the third wyvern stands over five eggs and defends them to the death.


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Human female Universalist wizard 1 | 14 AC | HP 16/16 | F+4, R+4, W+6 | Initiative +0| Perception +4 | 25’ speed |

"Look out there! Another wyvern here on her nest."

Knowledge Nature 1d20 + 13 ⇒ (7) + 13 = 20 to see what I know about wyverns.


Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21

"Will have to finish it off or they will keep eating the keepers of the lighthouse. Poor beast, but it chose the wrong nesting place."

He nods for Ivar to circle around one side while he goes the other way, grasping his polearm.

if it hasn't noticed us we should probably take it by surprise.


Male Human Rogue6/Clr1 Current Map

The stairwell only goes up one way and they have scent. Highly unlikely it is not going to know you are coming!

perception: 1d20 + 18 ⇒ (9) + 18 = 27


Male Human Rogue6/Clr1 Current Map

Wyverns are nasty, brutish, and violent reptilian beasts akin to more powerful dragons. They are always aggressive and impatient, and are quick to resort to force in order to accomplish their goals.


Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21

init: 1d20 + 2 ⇒ (1) + 2 = 3


as Ivar, bringing up the rear, cresting the top of he stairway, seeing Oro-tu move one direction and nodding, Ivar begins to move the other way, keeping a keen eye on the Wyvern and his friends to see if they will talk to the creature, or just kill it.

perception: 1d20 ⇒ 14
init.: 1d20 + 3 ⇒ (18) + 3 = 21


"Unfortunately, I don't speak draconic, but I think she plans to fight."
Initiative: 1d20 + 3 ⇒ (6) + 3 = 9
Knowledge (arcana): 1d20 + 17 ⇒ (13) + 17 = 30


Human female Universalist wizard 1 | 14 AC | HP 16/16 | F+4, R+4, W+6 | Initiative +0| Perception +4 | 25’ speed |

Initiative 1d20 + 6 ⇒ (14) + 6 = 20


Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23

Initiative: 1d20 + 3 ⇒ (18) + 3 = 21

Grand Lodge

Male Human Fighter/1

She will if you go after her eggs.

-Posted with Wayfinder


Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23

"Uraisa, is there anything we can do to avoid having to kill the wyvern? Can we get it to make its nest elsewhere?"


not a bad idea as Ivar moves to flank, "If we let it live maybe it should help us fight the sharks"


Human female Universalist wizard 1 | 14 AC | HP 16/16 | F+4, R+4, W+6 | Initiative +0| Perception +4 | 25’ speed |

"It will only understand force. Maybe we can beat it back a bit and it might leave, but with its nest here, I'm not sure how to pull this off. It'll probably chase its eggs, if someone could steal them and lead it away. And it would definitely try to kill anyone who did that."


Male Human Rogue6/Clr1 Current Map

init wyvern: 1d20 + 5 ⇒ (6) + 5 = 11


"Too bad I don't have a spell that would allow me to drop its eggs on the sharks. That would be useful. I feel we just need to kill it so we can deal with the real threat on this island."


Male Human Rogue6/Clr1 Current Map

init Aurora: 1d20 + 2 ⇒ (10) + 2 = 12


Male Human Rogue6/Clr1 Current Map

Initiative Order
Silas
Ivar
Uraisa
Aurora
wyvern
Leialoha
Oro-Tu


Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23

Is there a way of getting a visual on the wyvern without being in range to be attacked? Thinking potentially slumber song on it. Though is it to riled for that?


Male Human Rogue6/Clr1 Current Map

You can get a visual on her, but she is pretty riled up protecting her eggs.


Human female Universalist wizard 1 | 14 AC | HP 16/16 | F+4, R+4, W+6 | Initiative +0| Perception +4 | 25’ speed |

Know. Nature 1d20 + 13 ⇒ (1) + 13 = 14 do wyverns speak Common?


Male Human Rogue6/Clr1 Current Map

Again, wyverns are dragons so that is knowledge aracana not nature and she does not appear to respond to common.


Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23

Do the rest of you want to charge in there or does anyone speak draconic?


I don't speak it. I'm fine with us charging in. Don't see an easy way to peacefully resolve this. I don't think dragons are probably any better than birds about moving their nests once they have eggs.


Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21

Oro-Tu will treat it like any beast. You can't just kick it out of its nest and since he doesn't think subduing and re-homing a Wyvern is a good idea he will just attack it.


Ivar "Goldilocks" Theodinson wrote:
not a bad idea as Ivar moves to flank, "If we let it live maybe it should help us fight the sharks"

I comment earlier that Ivar was trying to flank, so I moved him counter-clock wise from the steps toward the Wyvern, His next step will to be charging the wyvern, it looks like the wyvern nest is between Ivar and the Wyvern, is it rough terrain so it prevents a charge?

Ivar shifts his shield and tightens his grip on Rhea as he mentally prepaires himself to charge the beast. 'I wonder what Wyvern eggs is worth, hhhmmm, bet the hide is worth something too.


Female Human (Ulfen Viking Dame) 79816xp Cleric of Jaren Falkynjagger 8/Warpriest (CoTF) 1 ; HP 83, Init +2, AC: 24 /T: 13 /F: 22; Fort:+11/ Ref:+5/ Will:+13; Per: +13; BAB: +6, CMB: +10, CMD: 23

I am for reolving peacefully like trickery, could someone doe a charm monster or illussion of her eggs missing being carryed out by a sharkman or simply d-door the nest out to the shore line or teleport it far away onto a deserted island we have been to, at least a days journey. All I can do is make it attack the eggs or its nearest allie. Deep Slumber would also work so we can move its eggs to somewhere while it sleeps, then she will leave to find it, also I could build a cage around the nest so we can trap it using nest for bate when the cage slams shut.

Perception; Initiative: 1d20 + 9 ⇒ (4) + 9 = 131d20 + 2 ⇒ (18) + 2 = 20


Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23

If we can calm it then I should be able to try to put it to sleep?


Human female Universalist wizard 1 | 14 AC | HP 16/16 | F+4, R+4, W+6 | Initiative +0| Perception +4 | 25’ speed |

I can cast Calm Emotions, if we want to try to keep from killing the wyvern. Maybe I can calm her then Silas can try to put her to sleep?


Male Human Rogue6/Clr1 Current Map

If you don't do something soon she is going to lash out to defend herself.


Ivar "Goldilocks" Theodinson wrote:
Ivar "Goldilocks" Theodinson wrote:
not a bad idea as Ivar moves to flank, "If we let it live maybe it should help us fight the sharks"
I comment earlier that Ivar was trying to flank, so I moved him counter-clock wise from the steps toward the Wyvern, His next step will to be charging the wyvern, it looks like the wyvern nest is between Ivar and the Wyvern, is it rough terrain so it prevents a charge?

is the area clear for a charge?


Male Human Rogue6/Clr1 Current Map

There is not that much room up there.


Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23

Silas signals for everyone to back off.

Uraisa cast calm emotions and let's see where that gets us.


Human female Universalist wizard 1 | 14 AC | HP 16/16 | F+4, R+4, W+6 | Initiative +0| Perception +4 | 25’ speed |

The Druid nods, and uses her spell on the mama wyvern,hoping that might allow the group to handle things without violence.

DC 19 Will to resist.


Ivar looks from Aurora to Oro-Tu then to Silas and Uraisa, lowering his axe and stepping back a little trying to look inconspicuous, 'so were going to save a beast and it's brood that regularly kills and eats people, what is wrong with this idea'


Leialoha whispers, "What exactly are we planning to do if we do calm her down? Or is this just a ruse to get her guard down and then we'll kill her."


Male Human Rogue6/Clr1 Current Map

will save: 1d20 + 7 ⇒ (17) + 7 = 24


Male Human Rogue6/Clr1 Current Map

The wyvern on that spell lunges at Uraisa
sting: 1d20 + 10 ⇒ (10) + 10 = 20 damage: 1d6 + 4 ⇒ (5) + 4 = 9 plus poison


seeing the Wyvern go after Uraisa, 'that settles it' Ivar roars at the beast trying to distract it 'Aarrgghh" swinging Rhea at it's exposed side. if he can 5ft. step and hit he will, and use a full round to attack twice, if not and he must take a move action, please ignore the second attack ;)

Waraxe, power attack: 1st attack
attack: 1d20 + 17 - 2 ⇒ (18) + 17 - 2 = 33 for damage: 1d10 + 8 + 4 + 1d6 ⇒ (7) + 8 + 4 + (1) = 20 1d6 is cold
Waraxe, power attack: 2nd attack
attack: 1d20 + 12 - 2 ⇒ (8) + 12 - 2 = 18 for damage: 1d10 + 8 + 4 + 1d6 ⇒ (2) + 8 + 4 + (5) = 19 1d6 is cold


Leialoha casts flaming sphere and moves it over the wyvern.
Fire Damage: 3d6 + 4 ⇒ (5, 6, 5) + 4 = 20 No damage if it makes a DC 20 Reflex save


Male Human Rogue6/Clr1 Current Map

reflex save: 1d20 + 6 ⇒ (13) + 6 = 19


what's that smell? Cooked wyvern? did anyone bring tabasco sauce?


Male Human Rogue6/Clr1 Current Map

It is not dead yet Ivar. You missed on your second attack.


Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21

Having been near the front Oro-Tu takes a step and swings also, flanking if possible Add two if I can

Attack 1, rage PA reckless: 1d20 + 18 ⇒ (5) + 18 = 23
Damage: 1d10 + 13 + 9 ⇒ (5) + 13 + 9 = 27

Attack 2, rage PA reckless: 1d20 + 13 ⇒ (17) + 13 = 30
Damage: 1d10 + 13 + 9 ⇒ (1) + 13 + 9 = 23


Male Human Rogue6/Clr1 Current Map

With that the last wyvern drops. XP=1200 each.


Ivar, realizing that Oro-Tu had finished the beast, 'well at least we aren't going back to port empty handed,' lowers his axe smiling "Well struck Oro-Tu, well struck! I'm sure these eggs and the Wyvern hides a worth something. Shall we investigate the hidden basement before or after we harvest the hides and take them along the eggs to the ship?"


Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23

" Let's figure out what's on the island first. I'd rather not draw more attention to the ship though the were sharks should shortly be distracted. This place should be safe enough."

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