Rannik's Crypt of the Everflame (Inactive)

Game Master Patrick Levasseur

Maps
Loot


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Female NG Human Inquisitor (Monster Tactician) 4 | HP: 30/33 | AC: 16 (12 Tch, 14 Fl) | CMB: +1, CMD: 13 | F: +6, R: +2, W: +9 | Init: +7 | Peception +12, Low Light Vision, Darkvision 10 ft | Speed 30ft | Summon Monster 5/8 | Blessed Surgery 8/8 | Spells: 1st 3/4 | Spells: 2nd 0/2 | Active conditions: Invisible (38 rounds)

Going to switch places with Kakrish on the battle map. She is more of a behind person.


Male Dwarf Warpriest 6 | HP 57/57 | AC: 23 T: 15 FF: 20 | CMB: +8 CMD: 23 | Fort: +8 Ref: +5 Will: +9 | Init: +2 Perc: +8

"Well Hoga. What do you think? Looks like that beetle thing is itching for a fight." Kakrish looks to Hoga to see what he is going to do.


Status HP: 18/18; AC: 19 T:19, FF:14); CMB +3(+5 grapple) ; CMD 22 (24 vs. Grapple); Init +4; Perception +11; Fort +4, Ref +7 ; Will +4

"It's just a beetle. Go get it." Red Raven encourages. "This one will be right behind you."


M Half Orc Bloodrager 6 / Init +3; Perc +10 / AC 22(26), 11, 20 / hp 31/(76) / F+9, R+5, W+7

Hoga moves and attacks.

attack: 1d20 + 8 ⇒ (8) + 8 = 16

damage: 1d12 + 9 ⇒ (4) + 9 = 13


With the encouragement of his party members, Hoga moves forward. The beetle follows his movement while he crosses the room. With a swing of his axe, Hoga attacks the beetle. He hits it directly on the back, the sound of the carapace breaking resonated in the room. While severely hurt, the beetle is still alive and tries to strike back at Hoga.

Bite: 1d20 + 4 ⇒ (1) + 4 = 5

But the wound is crippling the beetle and it's unable to hit Hoga.

Rest of the group may act.
Battle Map


Status HP: 18/18; AC: 19 T:19, FF:14); CMB +3(+5 grapple) ; CMD 22 (24 vs. Grapple); Init +4; Perception +11; Fort +4, Ref +7 ; Will +4

Red Raven runs up to the damaged beetle, delivering a powerful kick with his birdlike legs.

Unarmed Strike: 1d20 + 5 ⇒ (12) + 5 = 17
Damage: 1d6 + 2 ⇒ (5) + 2 = 7


As the beetle recovers from the missed attack on Hoga, it doesn't get a chance to see Red-Raven's kick coming down on its head. Again, a squishing sound is heard but this time the beetle stop moving.


Status HP: 18/18; AC: 19 T:19, FF:14); CMB +3(+5 grapple) ; CMD 22 (24 vs. Grapple); Init +4; Perception +11; Fort +4, Ref +7 ; Will +4

"See? Just a beetle." Red Raven says, checking to make sure Hoga is fine.


M Half Orc Bloodrager 6 / Init +3; Perc +10 / AC 22(26), 11, 20 / hp 31/(76) / F+9, R+5, W+7

Eww, Hoga says, shaking bug goo off his axe.


Female NG Human Inquisitor (Monster Tactician) 4 | HP: 30/33 | AC: 16 (12 Tch, 14 Fl) | CMB: +1, CMD: 13 | F: +6, R: +2, W: +9 | Init: +7 | Peception +12, Low Light Vision, Darkvision 10 ft | Speed 30ft | Summon Monster 5/8 | Blessed Surgery 8/8 | Spells: 1st 3/4 | Spells: 2nd 0/2 | Active conditions: Invisible (38 rounds)

"I wonder what it is aiming for."

Tamora taking her time to survey the room with her senses and detect magic once the danger has passed as she remain behind the half-orc and the tengu when she enters the room.

Perception for traps, hole, anything out of place and anything notable (Take 20) - 29


M Half Orc Bloodrager 6 / Init +3; Perc +10 / AC 22(26), 11, 20 / hp 31/(76) / F+9, R+5, W+7

Here we go.


Male Human Sorcerer/1 | HP 11/11 | AC 12(16 w/ Mage Armor) T 12 FF 10(14 w/ MA) | CMB +0 CMD 12 | Fort +2 Ref +3 Will +2 | Init +6 Perception +0

Taladrius, bringing up the rear as usual, steps into the room just to see the still body of a giant beetle, stops right in the doorway with his jaw dropped. "We're just going to encounter all of the strangest things in this crypt aren't we..." He looks around the room a bit before hitting everyone with another round of Resistance, and scanning the room with Detect Magic.


Tamora searches the room with the added bonus of her magic. Going over all the crooks and cranies of the room, to the partialy eaten corpse and the dead beetle. Once done, she is positively certain that there is nothing dangerous, trapped and magical in this room.

While this is hapening, Taladrius walks around and confer magical protection to the group before examining the room with his magic. He also come out with the result that there is nothing magical in the room.


Female NG Human Inquisitor (Monster Tactician) 4 | HP: 30/33 | AC: 16 (12 Tch, 14 Fl) | CMB: +1, CMD: 13 | F: +6, R: +2, W: +9 | Init: +7 | Peception +12, Low Light Vision, Darkvision 10 ft | Speed 30ft | Summon Monster 5/8 | Blessed Surgery 8/8 | Spells: 1st 3/4 | Spells: 2nd 0/2 | Active conditions: Invisible (38 rounds)

"Who is it that it tried to eat?"

Tamora tries to see if there are anything on the corpse to help the group to identify it.

Perception (Take 20) - 29


Sorry, I thought I had given that info in the original room description. It's a poor, non-important, red-shirt orc. You find his id in his pocket. His name was Will B. Beetlefood. :D


Male NG Half-Elf (“Ulfen”) Hunter 1 | HP: 10/10 | AC: 16 (13 Tch, 13 Fl) | CMB: +2, CMD: 15 | F: +4, R: +5, W: +2 | Init: +3 | Perc: +9, SM: +2 | Speed 30ft | Animal Focus: 1/1 | Spells: 1st 2/2 | Active conditions: None.

Garrik moves to inspect the stairwell to the north. "Where to now? I suppose the obvious choice is the passageway next to Hoga."

Perception: 1d20 + 9 ⇒ (14) + 9 = 23


M Half Orc Bloodrager 6 / Init +3; Perc +10 / AC 22(26), 11, 20 / hp 31/(76) / F+9, R+5, W+7

Yup. Hoga goes there.


Female NG Human Inquisitor (Monster Tactician) 4 | HP: 30/33 | AC: 16 (12 Tch, 14 Fl) | CMB: +1, CMD: 13 | F: +6, R: +2, W: +9 | Init: +7 | Peception +12, Low Light Vision, Darkvision 10 ft | Speed 30ft | Summon Monster 5/8 | Blessed Surgery 8/8 | Spells: 1st 3/4 | Spells: 2nd 0/2 | Active conditions: Invisible (38 rounds)

Tamora mutters a prayer to the fallen orc and waits for Hoga to open the only door.

"Yes. But if you want to feast on this dead beetle or slit its carapace open to check whether there is loot inside before we proceed, I won't stop you."


Male Dwarf Warpriest 6 | HP 57/57 | AC: 23 T: 15 FF: 20 | CMB: +8 CMD: 23 | Fort: +8 Ref: +5 Will: +9 | Init: +2 Perc: +8

Sorry for the holiday delay... I'll try to not slow things down anymore. :-)

Kakrish barrels into the room behind Hoga just in time to see him and Red smash the creature. "Well done. Couldn't have done better myself. Well, maybe I could have. But that's ok. Alright. So where to now?"

As the others indicate the western door Kakrish nods. "Yep. Looks good. Let's go."


If I look at the map, it seem you guys are splitting the party up. I don't mind, I just want to make sure where are you all going next and who is going with who.


Male NG Half-Elf (“Ulfen”) Hunter 1 | HP: 10/10 | AC: 16 (13 Tch, 13 Fl) | CMB: +2, CMD: 15 | F: +4, R: +5, W: +2 | Init: +3 | Perc: +9, SM: +2 | Speed 30ft | Animal Focus: 1/1 | Spells: 1st 2/2 | Active conditions: None.

Not necessarily splitting the party (typically a bad idea since the days 1st edition). It also appears I called out Hoga when I should have said Kakrish. Anything at the end of the stairs?


Female NG Human Inquisitor (Monster Tactician) 4 | HP: 30/33 | AC: 16 (12 Tch, 14 Fl) | CMB: +1, CMD: 13 | F: +6, R: +2, W: +9 | Init: +7 | Peception +12, Low Light Vision, Darkvision 10 ft | Speed 30ft | Summon Monster 5/8 | Blessed Surgery 8/8 | Spells: 1st 3/4 | Spells: 2nd 0/2 | Active conditions: Invisible (38 rounds)

Lol, why is Hoga near the light blue door? Did someone misplaced the token?


Male Dwarf Warpriest 6 | HP 57/57 | AC: 23 T: 15 FF: 20 | CMB: +8 CMD: 23 | Fort: +8 Ref: +5 Will: +9 | Init: +2 Perc: +8

I thought we were all in the same room (with the stairs heading north) and were all going to go through the west door.


M Half Orc Bloodrager 6 / Init +3; Perc +10 / AC 22(26), 11, 20 / hp 31/(76) / F+9, R+5, W+7

Oops. Fixed.


Male Dwarf Warpriest 6 | HP 57/57 | AC: 23 T: 15 FF: 20 | CMB: +8 CMD: 23 | Fort: +8 Ref: +5 Will: +9 | Init: +2 Perc: +8

Happy New Year everyone.

Kakrish approaches the closed door and tries to open it. "Ok. Let's see where this one goes."


Garrik looks up the stairs to the north. They seem in better shape than the previous set of stair they saw. Also, after a few feet, they turn to the right.

Kakrish opens the door. Right away, he is hit by smoke coming from the corridor. It seems to carry the smell of burnt meat/fur, hard to say. After a few coughs, he is able to see the corridor turn left after a little more than ten feet ahead of him. He can also notice that there seem to be a light source further in.


Male Dwarf Warpriest 6 | HP 57/57 | AC: 23 T: 15 FF: 20 | CMB: +8 CMD: 23 | Fort: +8 Ref: +5 Will: +9 | Init: +2 Perc: +8

Smoke swirls out past the door as Kakrish opens it. "What?" he exclaims. "Hey guys, there's smoke coming out here. And there's a light glowing at the end of this corridor. Let's go check it out."


Female NG Human Inquisitor (Monster Tactician) 4 | HP: 30/33 | AC: 16 (12 Tch, 14 Fl) | CMB: +1, CMD: 13 | F: +6, R: +2, W: +9 | Init: +7 | Peception +12, Low Light Vision, Darkvision 10 ft | Speed 30ft | Summon Monster 5/8 | Blessed Surgery 8/8 | Spells: 1st 3/4 | Spells: 2nd 0/2 | Active conditions: Invisible (38 rounds)

As the door open, Tamora has to retreat back as she splutters from the strong smell. She palms the lower part of her face to prevent the smoke from entering her nostril again.

"Ugh. This burnt odor smells worse than burnt bugbear fur. Who in the name of Sarenrae creates a campfire in a crypt?"

She backs the dwarf from the rear, following the stocky figure as he moves to the source of light coming from the corner. Then, her speed increases.

"Perhaps it is a distress signal. Someone could be in danger. We should hurry."


Male NG Half-Elf (“Ulfen”) Hunter 1 | HP: 10/10 | AC: 16 (13 Tch, 13 Fl) | CMB: +2, CMD: 15 | F: +4, R: +5, W: +2 | Init: +3 | Perc: +9, SM: +2 | Speed 30ft | Animal Focus: 1/1 | Spells: 1st 2/2 | Active conditions: None.

"Campfire...Everflame...who knows?" Garrik says following along.


In the center of the room, you can see a large fire pit. The smell of burnt meat/fur is almost intolerable. You can see the remains of two corpses in the pit with some badly burnt gear and debris. Even with the large fire pit, the shape of the room, with the help of the columns and smoke, generates some large shadowy areas that seem to dance with the flames.

For those that enter the room:

The smoke in this chamber is quite harsh, causing eyes to water and breathing to become labored. -2 to Perception


Female NG Human Inquisitor (Monster Tactician) 4 | HP: 30/33 | AC: 16 (12 Tch, 14 Fl) | CMB: +1, CMD: 13 | F: +6, R: +2, W: +9 | Init: +7 | Peception +12, Low Light Vision, Darkvision 10 ft | Speed 30ft | Summon Monster 5/8 | Blessed Surgery 8/8 | Spells: 1st 3/4 | Spells: 2nd 0/2 | Active conditions: Invisible (38 rounds)

Tamora squints her eyes and sees the two corpses.

"If this is the everflame we come for, it seems too easy. But this looks like a furnace instead. I believe we should prepare. Something is amiss in this room."

While they are not in a state of crisis and in the room, she takes her time, scanning for danger, traps and anything out of the ordinary with her senses and detect magic.

Perception (Take 20) - 29


Status HP: 18/18; AC: 19 T:19, FF:14); CMB +3(+5 grapple) ; CMD 22 (24 vs. Grapple); Init +4; Perception +11; Fort +4, Ref +7 ; Will +4

Red Raven enters the room, keeping one eye closed for the moment as he looks around the room.

"This one doubts that is the everflame." he says, sounding disappointed. "Help this one pull the bodies out of the fire?"

-Posted with Wayfinder


M Half Orc Bloodrager 6 / Init +3; Perc +10 / AC 22(26), 11, 20 / hp 31/(76) / F+9, R+5, W+7

Hoga does his best to see, too. (25)


Both Hoga and Tamora inspect the room the best they can and both come up with the same result. The two bodies in the fire pit are orcs. While most of the gear in the fire is too damaged to be salvaged, they both notice a nice looking dagger that lies under the flames. The danger isn't on fire, but there isn't really a safe way to get it.

Red-Raven move forward and look at the bodies for a way to pull them out of the fire. He is able to analyse that, even though the bodies will be easy to pull out, there is a chance of burning yourself.

Tamora:
The dagger has a magical aura, and there is something magical also in one of the orc's boot.


Female NG Human Inquisitor (Monster Tactician) 4 | HP: 30/33 | AC: 16 (12 Tch, 14 Fl) | CMB: +1, CMD: 13 | F: +6, R: +2, W: +9 | Init: +7 | Peception +12, Low Light Vision, Darkvision 10 ft | Speed 30ft | Summon Monster 5/8 | Blessed Surgery 8/8 | Spells: 1st 3/4 | Spells: 2nd 0/2 | Active conditions: Invisible (38 rounds)

"If you want me to extinguish the fire pit so that we can pull out the dagger in the center of the pit or move the body safely, I have a spell for that. Just say the word. You might want to step away from the room. What comes next will be take away two of our senses though it is temporary. We will also be without light, a minor problem that is easily fixed with the right spell."

Tamora mutters a simple incantation and touches her spear, making it shines like a beacon. (She casts light on spear)

Tamora will cast create water on the pit if there are no objections. If one casting is not enough, she will repeat the spell until the fire is gone.


M Half Orc Bloodrager 6 / Init +3; Perc +10 / AC 22(26), 11, 20 / hp 31/(76) / F+9, R+5, W+7

Do it!

Hoga goes near the flame, readying his morningstar to scrape the hot dagger away so it can cool.


Male Dwarf Warpriest 6 | HP 57/57 | AC: 23 T: 15 FF: 20 | CMB: +8 CMD: 23 | Fort: +8 Ref: +5 Will: +9 | Init: +2 Perc: +8

"Tamora, if you can put out this fire, then go ahead. Then we'll see what else we can find in here. Someone must have started it and put these bodies in it."


No objection over the weekend, so Tamora cast her cantrip on the fire.

Tamora concentrates from the doorway and uses divine energy to make gallons of water appear over the fire pit. On the first casting, the fire is put out immediately as the waters hit it. Steam and smoke rise from the pit, obscuring the room. Thanks to the light spell on her lance, you can still see in the room.

The penalty on perception increase to -4


Status HP: 18/18; AC: 19 T:19, FF:14); CMB +3(+5 grapple) ; CMD 22 (24 vs. Grapple); Init +4; Perception +11; Fort +4, Ref +7 ; Will +4

With the fire extinguished, Red Raven uses the central tine of his Sai to carefully extract the dagger.

"Here." he says, pulling it to where it could cool faster.


Female NG Human Inquisitor (Monster Tactician) 4 | HP: 30/33 | AC: 16 (12 Tch, 14 Fl) | CMB: +1, CMD: 13 | F: +6, R: +2, W: +9 | Init: +7 | Peception +12, Low Light Vision, Darkvision 10 ft | Speed 30ft | Summon Monster 5/8 | Blessed Surgery 8/8 | Spells: 1st 3/4 | Spells: 2nd 0/2 | Active conditions: Invisible (38 rounds)

Tamora quickly checks the room again to see if there are any changes to and in the interim as a result of her spell.

Perception (Take 10) - 19


Red-Raven moves forward into the room. Making it to the fire pit. Carefully, he pulls the magical dagger from the flame and set it back down. As he does this, Tamora inspects the room to see if there is any change aside from the smoke rising.

Out of nowhere, a shadowy hand reaches out to Red-Raven. It only touches him lightly on his shoulder, but he feels the coldness of it throughout his body. Feeling weaker, he can see with some difficult his attacker floating in front of him.

Rolls:

Perception Red-Raven: 1d20 - 4 + 10 ⇒ (10) - 4 + 10 = 16
Stealth: 1d20 + 8 ⇒ (12) + 8 = 20
Touch Attack: 1d20 + 6 ⇒ (19) + 6 = 25
Str Damage: 1d6 ⇒ 4

Initiave:

Garrik: 1d20 + 3 ⇒ (11) + 3 = 14
Kakrish: 1d20 + 2 ⇒ (8) + 2 = 10
Hoga: 1d20 + 3 ⇒ (13) + 3 = 16
Taladrius: 1d20 + 6 ⇒ (9) + 6 = 15
Red Raven: 1d20 + 4 ⇒ (11) + 4 = 15
Tamora: 1d20 + 2 ⇒ (14) + 2 = 16
Shadow: 1d20 + 2 ⇒ (8) + 2 = 10

Everyone is up, monster after!
Battle Map


Male Dwarf Warpriest 6 | HP 57/57 | AC: 23 T: 15 FF: 20 | CMB: +8 CMD: 23 | Fort: +8 Ref: +5 Will: +9 | Init: +2 Perc: +8

At the sight of the enemy Kakrish reaches to Hoga and a surge of power flows into the half-orc. "I have given you a blessing, Hoga. It is a blessing of Destructive Attacks."

Destructive Attacks (minor): At 1st level, you can touch an ally and bless it with the power of destruction. For 1 minute, the ally gains a morale bonus on weapon damage rolls equal to half your level (minimum 1).

Then Kakrish pulls his greatsword from its scabbard.

Standard action: apply blessing. Move action: wield weapon


M Half Orc Bloodrager 6 / Init +3; Perc +10 / AC 22(26), 11, 20 / hp 31/(76) / F+9, R+5, W+7

Hoga waits until later in the initiative order to act,dropping the morningstar, unsure that he has anything that can affect the monster.


Male Dwarf Warpriest 6 | HP 57/57 | AC: 23 T: 15 FF: 20 | CMB: +8 CMD: 23 | Fort: +8 Ref: +5 Will: +9 | Init: +2 Perc: +8

Forgot to ask, what kind of knowledge check would tell me about the monster and can I do that now?


Status HP: 18/18; AC: 19 T:19, FF:14); CMB +3(+5 grapple) ; CMD 22 (24 vs. Grapple); Init +4; Perception +11; Fort +4, Ref +7 ; Will +4
Kakrish Stonetoe wrote:

Forgot to ask, what kind of knowledge check would tell me about the monster and can I do that now?

Religion!

Red Raven staggers back, cold breath fogging out of his beak as he struggles to raise his limbs to fight back.

"What?!" he manages to caw.


Male Dwarf Warpriest 6 | HP 57/57 | AC: 23 T: 15 FF: 20 | CMB: +8 CMD: 23 | Fort: +8 Ref: +5 Will: +9 | Init: +2 Perc: +8

Right, it probably is religion. Rolling just in case it can tell me something.

Knowledge(religion): 1d20 + 4 ⇒ (13) + 4 = 17


Kakrish:

You are facing a Shadow. It's an incorporeal undead horror, and as such has no goals or outwardly visible motivations other than to sap life and vitality from living beings. Being incorporeal mean that it takes no damage from non-magical source. However, magical and elemental source deal have damage to it. Force effect and positive energy deal full damage to it. Holy water also works.


Female NG Human Inquisitor (Monster Tactician) 4 | HP: 30/33 | AC: 16 (12 Tch, 14 Fl) | CMB: +1, CMD: 13 | F: +6, R: +2, W: +9 | Init: +7 | Peception +12, Low Light Vision, Darkvision 10 ft | Speed 30ft | Summon Monster 5/8 | Blessed Surgery 8/8 | Spells: 1st 3/4 | Spells: 2nd 0/2 | Active conditions: Invisible (38 rounds)

Knowledge (Religion): 1d20 + 9 ⇒ (17) + 9 = 26

"I thought the wail was from the ghost. Never imagine it would turned out to be a silent predator and here instead of the cyan doors. Holy waters and force magic, everyone. Red Raven, if you are feeling extreme fatigue, retreat. This enemy is much deadlier than what we encountered so far."

Tamora racks her brain for any extra knowledge and mutters a spell (disrupt undead) and fires a ray of positive energy at it.

"Vengeful wraith, be purified by the light!

Ranged Touch: 1d20 - 2 ⇒ (8) - 2 = 6 (-4 penalty to melee accounted)
Positive Energy Damage: 1d6 ⇒ 1


Kakrish blesses Hoga with some divine energy of his god.

Tamora, realising what you are facing, fires a bolt of pure white energy at the creature. The bolt missed, but it seems to have attracted its attention for a moment as it turns its head toward her.


Female NG Human Inquisitor (Monster Tactician) 4 | HP: 30/33 | AC: 16 (12 Tch, 14 Fl) | CMB: +1, CMD: 13 | F: +6, R: +2, W: +9 | Init: +7 | Peception +12, Low Light Vision, Darkvision 10 ft | Speed 30ft | Summon Monster 5/8 | Blessed Surgery 8/8 | Spells: 1st 3/4 | Spells: 2nd 0/2 | Active conditions: Invisible (38 rounds)

Any extra information for her check?

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