Heathy's Isle of Dread Thread

Game Master Heathansson


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Male Human Wizard 17 (Conjuration specialist)

"Dinos! Drag the carcass up on land! I've always wanted a dragon skull for my collection. Also, it might have some treasure..."

Huzzah! We can all fly and are all hasted. Once the dinos and elementals have lifted the beast up on land, we might want to hustle on down the snorers' tunnel.


I AM THE LORD OF ALL HELLFIRE!!!!!

Only one can move since the others attack, and he doesn't budge it much.


Male Human Wizard 17 (Conjuration specialist)

It this one of those monsters that can only be killed if you throw it into a volcano or something like that? Knowledge (arcana) 10+30=40.


I AM THE LORD OF ALL HELLFIRE!!!!!

Not a volcano per se, but you need cold iron.

If em has that on her swiss army magus katana (j/k) she can just stick it in the peepee once at this point.

Loki was tied to a rock as a vulture ate his live out over and over. Or was that Prometheus? Loki had a snake drip poison in his mouth; that's right.


Male Human Wizard 17 (Conjuration specialist)

Aha! I just remembered that they had a poisonous biteand was terrified of getting our guys envenomed. I didn't know it had regeneration. Tough beastie! Emrael has the faerie sword, right? I thought that was cold iron?

"Hey! The dragon is not dead! It can only be permanently killed by a cold iron weapon. So, Emrael, could you dive down and slit its throat properly? I'll have the elementals keeping on pounding it until you confirm that it is really dead."


Male Wild Elf Druid 16 (Shifter version, PHBII)

"Ah'll Hep!" Elgan-elemental bellows, reaching with his long watery arms, trailing fire, frost and electrical discharges to pound on the creature before it can even slip under the water.


Female Elven Kensai 17; 122/122 hp; Effects: Haste, Inspire Courage +4, Mass Fly, Mirror Image (7)

Does she? Going with it.

Sheathing Cutter, Emrael draws the strange morphing sword and dives to strike the creature, hovering near an eyeball for a devastating strike after she has time to properly aim.

Standard Attack: 1d20 + 18 ⇒ (20) + 18 = 38
Damage: 1d8 + 30 ⇒ (2) + 30 = 32

Critical confirmation: 1d20 + 18 + 11 ⇒ (9) + 18 + 11 = 38
Crit damage: 1d8 + 30 ⇒ (4) + 30 = 34


I AM THE LORD OF ALL HELLFIRE!!!!!

Em's able to fly straight down, and behead the Linnorm with the fey sword.


Male Human Wizard 17 (Conjuration specialist)

"Nice. That oughta do the job. Now, let's capitalize on our stength in numbers and go find the other guys. They can't possibly have missed all that roaring and screaming."

So - everybody is still hasted and can fly. The elementals drag the head out of the water and dump it by the entrance. The rest of us fly down the corridor where the snoring came from. The dinos lead the way.


I AM THE LORD OF ALL HELLFIRE!!!!!

d1 d2 and d3 are in the chute. Who's next?


Female Elven Kensai 17; 122/122 hp; Effects: Haste, Inspire Courage +4, Mass Fly, Mirror Image (7)

Emrael switches katanas back to Cutter and it's extra enchantment. Staying near the ceiling of the tunnel, she follows Altai's summoned reptiles, about 30' behind them. If someone else wants to be closer, they are welcome to it.


Male Human Wizard 17 (Conjuration specialist)
dungeonmaster heathy wrote:
d1 d2 and d3 are in the chute. Who's next?

Emrael, Gjetost, Pip, me and Elgan, in that order? That gives us insane punching power up front, as well as some staying power in the back.

All of us have Haste and Mass fly running, so we're hauling ass. The summoning spell lasts 26 rounds.


Male Wild Elf Druid 16 (Shifter version, PHBII)

Elgan's happy with that. It puts him close to Altai where he can 'protect' him. (Like he NEEDS protecting! Sheesh! ;)


I AM THE LORD OF ALL HELLFIRE!!!!!

As the first tyrannosaurus comes barrelling up to the room ahead, he's smashed by two giant clubs and a boulder.


I AM THE LORD OF ALL HELLFIRE!!!!!

club hits ac 39 for 46 hp damage, ac 30 for 41 damage, ac 25 for 48 damage, ac 33 for 40 damage.

club hits ac 45 for 48 hp damage, ac 33 for 38 damage, ac 33 for 41 damage, ac 17 for 39 damage.

boulder hits ac 30 for 28 hp damage.

Your turn!


The combined barrage wipes out the first two dinos. So, we have one unhurt dinosaur and all of us.


Male Wild Elf Druid 16 (Shifter version, PHBII)

Heh, sounds like it's time to try the 'new and improved JGG' spell. :)

Just need to add all of my feat stats onto a new giant. Summon Ally 8 should do it. :)


I AM THE LORD OF ALL HELLFIRE!!!!!

Right on; it's y'all's attack.


Advanced flesh golem shield guardian

My bad. I was waiting for a new map. But here it is


The dino heads to AP-AQ 2-3 and attacks j3. Attack roll Dino X: 12+22+2(charge)+1 (haste)=AC 39, damage 4d6+26+18(smite evil)=58, grapple check 11+34+1=48 vs CMD.

Elemental A moves to AM-AN 2-3 and attacks J3. Attack 1: 13+26+2(charge)=AC 41, damage 2d10+12=24.
Elemental B moves to AK-AL 6-7 and attack j3: Attack 1: 12+26+2(charge)=AC 40, damage 2d10+12=22.

CORRECTION: The elementals are Huge. So they are in AM-AO 2-4 and AM-AO 5-7 instead.


I AM THE LORD OF ALL HELLFIRE!!!!!

Heh heh


I AM THE LORD OF ALL HELLFIRE!!!!!

best tumbler ever.


Male Human Wizard 17 (Conjuration specialist)

How tall ate the ceilings in the corridor and the room?


I AM THE LORD OF ALL HELLFIRE!!!!!

20 feet.


I AM THE LORD OF ALL HELLFIRE!!!!!

lol I'll be back in a half hour.

I'm watching my kids while my wife takes a class this week....can't always camp out online.


Male Human Wizard 17 (Conjuration specialist)

Sounds fun. Enjoy yourself!

Altai pokes his head down the corridor. "Let's thin them out a little."

I'm moving to AO 26 before casting Wall of iron to trap j2. It goes down the AO-AP seam from 7-10 and then takes a 90 degree turn to the right - this is the seam betwen 6-7, from AP-AR. The wall is only two inches thick, but reaches all the way to the ceiling - I've basically sealed him in. Someone that big and strong could possibly hack his way through the wall with a bit of effort, though.


Female Elven Kensai 17; 122/122 hp; Effects: Haste, Inspire Courage +4, Mass Fly, Mirror Image (7)

Seeing the summoned all focusing on the single giant, Emrael decides to participate, zipping into the room just below the ceiling to avoid his ally and hitting him with a glancing shot.

Cutter, Spring Attack: 1d20 + 19 + 4 + 1 ⇒ (8) + 19 + 4 + 1 = 32
Damage: 1d8 + 31 + 1d6 + 1d6 + 4 ⇒ (7) + 31 + (4) + (1) + 4 = 47

She flies up into the corner of the room. AG3

EDIT: Whoops, forgot Pip's contributions. Fixed.


I AM THE LORD OF ALL HELLFIRE!!!!!
Altai's summoned monsters wrote:

The dino heads to AP-AQ 2-3 and attacks j3. Attack roll Dino X: 12+22+2(charge)+1 (haste)=AC 39, damage 4d6+26+18(smite evil)=58, grapple check 11+34+1=48 vs CMD.

Before anything else, the dino gets aoo'd by all three of them.

hit ac 39 for 38 hp
hit ac 42 for 41 hp
and
hit ac 45 for 19 hp.

Every hit has a dc 36 fort save or he's dazed.

Then I'll see what else happens.


It's alive, but dazed. So I guess the attack never happened.


I AM THE LORD OF ALL HELLFIRE!!!!!

Spoiler:
j1 down j2 down j3 down 89 hp

got it; the "seam" marking is hard to see so I just drew a yellow squareset for the wall of iron.

The elementals and Emrael all give J3 a reason to bleed.

Pip, Elgan, and the Big (goat) Cheese are up to bat.


Gjetost charges to AM-AN 10-11 and attacks j1. Attack roll 15!+29+4(bard)+1(haste)+2(charge)-4(Power Attack)=AC 47, confirm roll 7+29+4+1+2-4=AC 40, damage 2d8+23+4(bard)+12(Power Attack)=48x2=96 + 9 bleed.

Nice blow.


I AM THE LORD OF ALL HELLFIRE!!!!!

Spoiler:
j1 down 105 hp j2 down j3 down 89 hp

The giant is critted; Gjetost gets him leaking blood out from between the numerous chains wrapped around his torso.

Elgan and Pip....


I AM THE LORD OF ALL HELLFIRE!!!!!

wife has homework.....I have to cede the computer until much later tonight I reckon.


Bard 8/ Troubadour of Stars 9 Epic Shredder

Pip runs after Gjetost, using his bulk as an ersatz shield. His sword trails after, keeping up the inspiring rhythms.

Moving to A015 and drawing a bead on j3

Attack 1 (manyshot also)1d20 + 22 ⇒ (10) + 22 = 321d8 + 20 ⇒ (1) + 20 = 21
Attack 21d20 + 22 ⇒ (6) + 22 = 281d8 + 20 ⇒ (3) + 20 = 23
Attack 3 1d20 + 20 ⇒ (14) + 20 = 341d8 + 20 ⇒ (5) + 20 = 25
Attack 4 1d20 + 20 ⇒ (18) + 20 = 381d8 + 20 ⇒ (2) + 20 = 22

Additional damage for Manyshot (if ATK 1 hits): 1d8 + 20 ⇒ (4) + 20 = 24


I AM THE LORD OF ALL HELLFIRE!!!!!

[edit] all attacks hit.

Spoiler:
j1 down 105 hp j2 down j3 down 204 hp

Pip puts a bunch of arrows in the giant. Sorry; I was looking at the damage and thinking that was the attack rolls. It's getting tore up.

Elgan's up; I'm gone for a few hours.


Male Wild Elf Druid 16 (Shifter version, PHBII)

That Tumbler,... <Shudder> so good, and yet so,... wrong. :)

Wow, getting crowded up there. :) I'm not sure of the rules, can Elgan (while Huge) squeeze up behind Gjet and still reach j1 or j2 with a pimp-slap-o-druidic doom? If not, I'll get as close as I can, and cast a spell. Maybe drop another 'helper' into the mix. :)


I AM THE LORD OF ALL HELLFIRE!!!!!

lol my wife took the kids to the pool.

You can; they've pissed away their aoo's even, and Im' assuming you have enough movement because you're hasted.


Male Human Wizard 17 (Conjuration specialist)

Yeah, I basically poured in a pile of outsize CR 11 monsters just to soak up AoOs. Ah, high-level play...


I AM THE LORD OF ALL HELLFIRE!!!!!

heh heh....


Male Wild Elf Druid 16 (Shifter version, PHBII)

Well alrighty then! :D Let's see, been a while, I have to remember my math,...

Elgan the huge water elemental blinks in surprise at the rapid response of his companions, realizes that he is the only one left, and flows after the others in a watery torrent that echoes in the(relatively) narrow corridor of stone. He flows up behind Ghetost, and throws two watery appendages over the giants head and into the one on the right.

I guess the front edge of Elgan Huge would be in AM-AO 12? :)

Two slams, (1 normal after movement and 1 from haste) both boosted by flaming, electrical and frost extra damage (1dd6 each)with bulls str, gloves of magic fang, haste and bard bonuses

Slam 1 1d20 + 21 + 4 + 4 + 2 + 2 ⇒ (20) + 21 + 4 + 4 + 2 + 2 = 532d6 + 11 + 4 + 4 + 2 + 2 + 1d6 + 1d6 + 1d6 ⇒ (1, 6) + 11 + 4 + 4 + 2 + 2 + (6) + (1) + (4) = 41

Slam 2 1d20 + 21 + 4 + 4 + 2 + 2 ⇒ (4) + 21 + 4 + 4 + 2 + 2 = 372d6 + 11 + 4 + 4 + 2 + 2 + 1d6 + 1d6 + 1d6 ⇒ (1, 2) + 11 + 4 + 4 + 2 + 2 + (3) + (6) + (3) = 38

Crit Confirm for Slam 1 :) 1d20 + 21 + 4 + 4 + 2 + 2 ⇒ (1) + 21 + 4 + 4 + 2 + 2 = 34

Aw cmon, a Nat 20 AND a nat 1?!? REEEELY?!? ;P


Advanced flesh golem shield guardian

Fist of all - you only get one attack. Haste only adds an attack if you use a full attack action, which you can't, since you moved. Secondly, I don't know if rolling a 1 on the confirm roll auto-disconfirms the crit. I could go either way on that.


Male Wild Elf Druid 16 (Shifter version, PHBII)

??? Ok, I always thought that Haste always added an extra attack to whatever your 'normal' attack sequence was, depending upon your move of course.

(Of course I tend to recall a lot of 3.X stuff and don't always realized it has changed dramatically for PFRPG.) ;P

This is why I have you guys, to keep me on the correct path. ;)

EDIT- [ooc]Question, in elemental form my 'standard' attack is 2 slams. my 'full attack' is 3. So after moving would I get my 'standard' 2 slams still?[\ooc]


Female Elven Kensai 17; 122/122 hp; Effects: Haste, Inspire Courage +4, Mass Fly, Mirror Image (7)

I would use the second attack roll, anyway, which confirms, but yeah, at my house, a nat 1 autofails to confirm.


I AM THE LORD OF ALL HELLFIRE!!!!!

"When making a full attack action, a hasted creature may make one extra attack with one natural or manufactured weapon."

Spoiler:
j1 down 146 hp j2 down j3 down 204 hp

Elgan hits; doesn't crit.

That giant is getting hurt.

Their turn....


I AM THE LORD OF ALL HELLFIRE!!!!!

J2 beats down a 5 foot section of the wall.

J3 swings a chain with a big spiky ball at the end at Emrael.

Hit ac 44 damage 26

Hit ac 31 damage 21

Hit ac 29 damage 24

Fumble, hits self in the head damage 22. Not dazed.
dc 36 fort save or dazed.

J1 goes after Elgan with his club.

Hit ac fumble miss

Hit ac 38 damage 41

Hit ac 24 damage 37

Hit ac 28 damage 44
dc 36 fort save or dazed.

Group's attack!


Male Human Wizard 17 (Conjuration specialist)
Elgan Dreadwood wrote:
Question, in elemental form my 'standard' attack is 2 slams. my 'full attack' is 3. So after moving would I get my 'standard' 2 slams still?

No. If you move, you get one attack, no matter how many you might have. If you take a full ttack action, you can get multiple attacks, but then your movement is restricted to a 5' step. Your full attack gives you two slams, plus an extra attack from Haste.

This, BTW, is why there are feats like Cleave or Vital Strike - they expand what you can do with the single attack you get after making a move.


Female Elven Kensai 17; 122/122 hp; Effects: Haste, Inspire Courage +4, Mass Fly, Mirror Image (7)

Emrael frowns at the giant's reach. If he can reach this far, I might as well stand next to him...

She darts in again, but sidesteps instead of retreating, ending her move next to the giant this time. End in AI2

Cutter: 1d20 + 24 + 4 + 1 - 4 - 4 ⇒ (19) + 24 + 4 + 1 - 4 - 4 = 40 Spring Attack, Inspire, Haste, Power Attack, Combat Expertise

Damage: 1d8 + 31 + 1d6 + 1d6 + 4 ⇒ (1) + 31 + (6) + (1) + 4 = 43 Power Attack, Flaming, Shocking, Inspire

Confirmation: 1d20 + 24 + 4 + 1 - 4 - 4 + 7 + 4 ⇒ (13) + 24 + 4 + 1 - 4 - 4 + 7 + 4 = 45 Spring Attack, Inspire, Haste, Power Attack, Combat Expertise, Critical Perfection, Critical Focus

Damage: 1d8 + 31 + 1d10 + 4 ⇒ (7) + 31 + (3) + 4 = 45 Power Attack, Flaming Burst, Inspire

As a note, Elgan, most of my abilities require a full attack to be used, so don't feel bad. I make a lot of single attacks.

When she lands, her sword becomes a flashing blur, a shield of razor-sharp steel feinting and striking at the giant's attacks.

With Web of Steel, Haste, and Combat Expertise, her AC is 45.


Gjetost keeps attacking j1.
Attack 1: roll 12+29+4(bard)+1(haste)-4(Power Attack)=AC 42, damage 2d8+23+4(bard)+12(Power Attack)=47.
Attack 2: roll 11+24+4(bard)+1(haste)-4(Power Attack)=AC 36, damage 2d8+23+4(bard)+12(Power Attack)=49.
Attack 3: roll 13+19+4(bard)+1(haste)-4(Power Attack)=AC 33, damage 2d8+23+4(bard)+12(Power Attack)=46.
Attack 1: roll 9+29+4(bard)+1(haste)-4(Power Attack)=AC 38, damage 2d8+23+4(bard)+12(Power Attack)=50.


Dino munch on j3:
Attack 1: 10+22+1(haste)=AC 33, damage 4d6+26=40, grapple check 9+34+1=44 vs CMD.
Attack 2: 11+22+1(haste)=AC 34, damage 4d6+26=42, grapple check 11+34+1=46 vs CMD.

Elemental A attacks j3.
Attack 1: 10+26=AC 36, damage 2d10+12=25.
Attack 2: 8+26=AC 34, damage 2d10+12=24.
Elemental B attacks j3 as well.
Attack 1: 9+26=AC 35, damage 2d10+12=23.
Attack 2: 10+26=AC 36, damage 2d10+12=22.


Male Human Wizard 17 (Conjuration specialist)

There is destructive spells in these guys' future. But which spells depend on the continued health of the two guys not walled in.

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