GM Tyranius House on Hook Street (Inactive)

Game Master Tyranius

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Human (self Perfection) Psychic 8 | AC (17)13/13/13 | HP 50/50 | Phrenic Pool 6/day | F+7,R+4,W+10 | Init.0, Perc.+13 |

That was a whale of an adventure, DM! Thanks so much for running it for us. We could've died so many times there. It was a whole lot of fun!


Shaman 8 | HP 44/51 | AC 20 | T 12 | FF 19 | CMD 15 | F +4* | R +5 | W +13 | Init +4 | Perc +13 (Darkvision 60 ft.) | Sense Motive +5 | Channel 2/5 | Touch of Flames 3/5 | Current Wandering Spirit: Flame | Current Wandering Hex: Cinder Dance | Active Effects: Antiplague, Antitoxin, Freedom of Movement, Pass Without Trace, Negative Effects: 1 Con Damage, 1 Con Drain(*)

Thank you for GMing for us! Was quite an adventure with some crazy moments. (The swarms and the water encounters stick out to me)

Thanks everyone else for playing too.


Thanks for the game. I really enjoyed playing it. Terry was a bit lame power wise and I don't think I'll ever try to combine Magus and Swashbuckler again, but I liked the character concept. Glad we faced the hungry pit and black tentacles when we did instead of in the final battle. We might have been in a far different ending.


Grimnir Hammerhand | Dwarf Paladin 8 | HP 84/84 | AC 25; Tch 12; FF 25 | F +10; R +4; W +8 | CMB+12; CMD 23 | Speed 20 ft | Init +1 | +1 Corrosive Dorn Dergar: +13 (1d10+6) | Perc +11

Thanks so much for running that! That was a great group, and we definitely had some close battles where I thought we were done for.

Thanks for sticking it out, everyone! I'd adventure with any of you again!

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