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On a whim (and because someone expressed interest), I am going to run my hands-down favorite portion of the We Be Goblins series, We Be Goblins Free! One spot will be reserved for I'm Hiding In Your Closet, provided they are still interested. If you express interest here, please also state your preference of goblin - I'll let you guys talk/duke it out if there are conflicts therein.

Reta Bigbad - End Girl |

Sorry, guys, but we're already full. The We Be Goblins adventures roll with four players. Perhaps you'd like to play it Core? I can do a second table.
Technically, I think you can run it with 6 (or even a last resort 7) like a any other module, the only issue being that you have to run some of the same goblins twice. You just have to file off the serial numbers. Just change their names, coloration, genders, motivations or what have you--there's nothing wrong with two Valeros's at the table if one of them is his teatotaling, health-nut sister, and friendly rival, Valerie--or don't. Which one is the real Mogmurch and which is the weird, alchemical clone that emerged from the smoke cloud with him after that last explosion? Are either of them the original? Or you can use the quasi-official "additional pregens" Created by Jason Bulmahn with layout and songs by Michael Azzolino: Buggy Bugeye and Stumpbiter. Both only appear in first-level form, and so are only good for the original We be Goblins! (Original source).
"WANNA PLAY KORE!!"

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That is true, but I feel it also makes the scenario a whole lot easier, to the point of being too much so. That seems like a better option for F2F tables, as there is (likely) only one person currently prepared to run the adventure, and can't GM two tables at once. Here on the forums, though, I think splitting into two tables is a better solution because I can do just that.

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Just to keep things moving along, I'm going to the Lodge to get a fourth person for the Core table, and a potential fourth for the standard one. One unfortunate downside of these threads is that when you've only posted in the Recruitment tab, it doesn't show up in your campaigns, so you might forget about it. Rather than PM all three potential players for one slot and go through the headache therein, I'll just do it this way.