Elize 'Lys' Brokenshield |
Enjoy the vacation, GM!
I'm been having to do a horrible amount of travel these past two weeks, and to top it off, I had to send my laptop for maintainance, so I wouldn't mind a small break or slowing down of pace, as long as it can be brought back up. I'll be busy until the 1st of July, and it should be smooth sailing rowing from then.
Varin al'Thine |
Waist deep won't drown me though. YeahcI thought I was in it from the start so yeah Ill stick to it.
Beltzer |
Sorry for slow replies guy, I'm in the process of specializing my career and it was going slow for a while then suddenly tons of stuff appear out of nowhere!
Elize 'Lys' Brokenshield |
Hey folks! I'm currently trying to find a new place to live, and I had to leave the old one, so I'm going to be surfing for a while. I'd love to post whenever I can, and I'm definitely still interested.
Sorry about that.
Nerak Sersver |
Psst Lys, you have +10 sense motive. Use it! Use it! Use it! :P
But really just a suggestion, if the DM brings it down to 20 I'll give it a shot myself. Unless a nat 20 succeeds regardless of mod, but that's a houserule. Pretty sure that only applies to attacks to hit and not skills by RAW.
Arlan Ward |
Just wanted to let you guys know that I'm leaving for gen con tomorrow so I will be unable to post much until next week.
Arlan Ward |
Sorry for the delay! I'm on a plane right now with my family and it's been a hectic week. I'm excited to see what will happen when we actually get a Wisp in the lantern.
Beltzer |
Well, he is an intimidate build so I would expect some other CHA skills I guess? Though I'm more surprised that everyone who had a bonus rolled below 10 on their dice. People rolling flat dice, rolled over 10, yay!
Nerak Sersver |
Seeing as Nerak is mounted on a bison can we say the bison moved and he cast the spell? ;)
Good with whatever you go with DM. Nerak will choose moving over a spell regardless.
Varin al'Thine |
You can split it in to two rounds right? Or is that a house rule? Spend the standard from this round and move from the next to have it take effect a round later? Am I crazy?
Nerak Sersver |
Nerak is always mounted in the marsh, so he does not get dirty or stuck in the muck. Anyways just wait next round for the enlarge. His range is 35 ft. so as long as your that close you will get it. That is if your outside the fog sense it blocks line of sight. x)
Beltzer |
Sorry my internet is down for a while, basically down till around the 19th due to repairs on the line.
Beltzer |
Virgin media delayed my repairs again. Fast internet is sarcasm from them I'm sure.
Beltzer |
Still no damn net, at this point I'll just say when I get it. The constant repair dates are all lies. I'd be less annoyed if the semi-detached house attached to us couldn't get internet either, but no, we're the only house on the street with no internet now for a month and a half. Friggin fantastic.
Elize 'Lys' Brokenshield |
If it's wi-fi, that's a wonderful excuse to socialise with your neighbours and steal borrow their internet password for a month. I'd happily give that to any neighbour, especially if they brought cookies! Or whiskey! Or whiskey cookies!
Nerak Sersver |
Well there are a number of rules in place for it already. Invisibility grants +20 to stealth while moving with a +40 to stealth while stationary. But they take a -20 while in combat or speaking. They take a -5 while moving at half speed, -10 at full speed, and -20 while running or charging.
Considering all that then I would say their fly by attacks even while invisible would negate their invisibility bonus which means their stealth mods would be the only thing to consider against an active observer (ie not someone they are attacking). You can't make a stealth check while attacking at the same time so they don't get a roll on that. Unless they have ungodly mods I would use that as the DC. If they do have an ungodly mod then I would take the environment into account. Are their things like dust, leaves, loose dirt, or even pollen around to give away their passing or landing. If they have wings then does the flapping tip you off as well, some feathers are designed by nature not to make a sound like owl feathers, most will make a sound. Then add on penalties accordingly for those variables as well to even things out as needed.
That's my advice and take on the subject. Sorry if it's long winded. ;)
DM Jubal |
Stealth DC 10+19 =29 +20 (moving invisible) -10 (move too fast) = 39
I don't find the -20 for combat in RAW. I find -20 for sniping, but Fly-by has them changing squares.
Even if I award a -5 for terrible conditions, which it isn't. In fact, the setting has it in perfect conditions.
So, I'm thinking the DC is not less than 35
Nerak Sersver |
Sorry I did not have time before work. The -20 for combat is in the core book, page 563. Whoever they are, I see them and I'm not the only one. >:)
Arlan Ward |
So we are fighting enemies that are impossible to detect or attack?
Yeah, unless you have a scroll of glitter dust or something, there's not much we can do here other than keep moving? Flying and improved invisibility plus sneak attack doesn't bode well for our party makeup. We can't even take a total defense because we don't get dodge bonuses. Anyone have any ideas?
DM Jubal |
Sorry I did not have time before work. The -20 for combat is in the core book, page 563. Whoever they are, I see them and I'm not the only one. >:)
Nerak, I use OGC and don't find that -20 for combat. Further, I've double-checked my other games, both PbP and live and have never used that.
So, I'm going to have GM fiat that decision, unless I've a couple other players, say otherwise.
Besides, it's not like I haven't given you a way to react.
thanks
Nerak Sersver |
It's there as well, in the gamemasting section in fact. Link
I think you have been looking up the stealth rules rather then the invisibility rules. They are not the same, stealth does not cover invisibility specifically. Which is why it has it's own rules.
Your way to react can only be used by melee at 50% before even making an attack roll. That's a lot of odds against only two PCs. As things stand I would say retreat or run through the room. Nerak has nothing to expose invisibility, not even in his spellbook. You should give him more money when we are finally able to go shopping for extra spells. ;P
DM Jubal |
OK Good. Thanks for the link, so we're on the same basis. Here's using the Invisibility rules of your link:
Perception DC
+ Using Stealth (because total concealment) = Stealth (10+19) +20 = 49
- In combat = -20
- Moving at full speed = -10
Total Perception DC = 19
A successful perception check (DC = 19) gives you "The observer gains a hunch that “something's there” but can't see it or target it accurately with an attack." I've actually given you that. You know two invisible, flying somethings attacked Varin and Arlan with small daggers.
"It's practically impossible (+20 DC) to pinpoint an invisible creature's location with a Perception check."
Total Perception DC = 19 +20 = 39
"If an invisible creature strikes a character, the character struck knows the location of the creature that struck him (until, of course, the invisible creature moves)." So as I wrote, you can ready to attack the square when they attack again, because you know the square that they're in.
However, since Fly-by, you don't know which square that they end up in after they move. "If a character tries to attack an invisible creature whose location he has not pinpointed, have the player choose the space where the character will direct the attack."
Clear? Good?
cheers