DM Cobalt's Unshackled City

Game Master Craig Mercer

Our heroes are based in Cauldron, the northernmost city in Varisia. There they try to survive missions for the city, intriques, and maybe even save the world... or maybe not.


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Grand Lodge

For what its worth I got the wireless working.


It's only worth something if you post. (~_^)
The way it has been working is that people post their actions, and I apply them in initiative order (and ask for changes if need be).
So post your actions (or tell me if you are waiting for someone elses action).


Male Human Cleric, Lvl-3

Sorry about my lack of posting recently. Somewhere between finals and a surprise trip, I got lost in all the commotion. But schools over for now and I don't have any immediate long-term obligations to fill so I should be able to focus on the game more often.


There will be a slight delay, as I'm not at my home computer currently.
I will sum up what all of you have done soon, though.
This weekend, by the latest!


HP , AC , CMD , Fort +, Ref +, Will +, Init +

Checking in. Hope you all had a great holiday weekend. :)


Had to work all weekend and holiday.
Hence no progress.

Grand Lodge

Sorry guys. I'm having internet issues again. This time I even made sure I paid the bill. Hopefully, it will be fixed by Thursday.


Finally I had time enough to post the bad guy's turn.
have at it, everyone!
Just remember, the Worg now goes in the middle of the fight (although after Darian now).


Taravel and Emyralda, waiting on your actions.

Although I can see you want the rest to speak up about the plan before committing.


Male Human Cleric, Lvl-3

Unfortunately, Soth is primarily a melee combatant and doesn't even have a ranged weapon to contribute to the fight. He'll do what he can once this Hobgoblin he is fighting finally falls over.

Grand Lodge

That's ok. Keep their melee guys off us or use your healing to support the group. We can do this if we keep our heads, fill our roles, and support one another.


hp 25 | AC 13 | T 13 | FF 10 | CMD 14 | F +2 | R +4 | W +4 | Init +5 | Per +6 |

Terra has an obvious composite long bow and 40 arrows is some needs. She also has a wand of Enlarge person, and a number of scrolls and alchemist items in her bag, if someone has an idea to make use of them.

Grand Lodge

Enlarging a melee combatant is usually a good idea. I don't know how you're doing for spells, but we're still at a level where a decent dex can make for a passable ranged to hit. Allowing Soth to use them, as I figure you were suggesting, is also a good idea.


HP , AC , CMD , Fort +, Ref +, Will +, Init +

If someone can enlarge me, that will make Combat Reflexes go a lot farther.


hp 25 | AC 13 | T 13 | FF 10 | CMD 14 | F +2 | R +4 | W +4 | Init +5 | Per +6 |

I need to concentrate to keep the spell up, so until We think that the spell is worth taking down... If Taravel can get to me, I can hand the wand to her and she can use it though.


HP , AC , CMD , Fort +, Ref +, Will +, Init +

Do we think the illusion is still effecting most of the goblins?


Male Human Cleric, Lvl-3

If everyone is starting to worry about their characters hit points, falling back into the mist so Soth-Loren can start channeling energy to heal the group might be a sound strategy.


HP , AC , CMD , Fort +, Ref +, Will +, Init +

checking in. not sure what the delay is. hope it's not me again.


Human Rogue 2| AC 17, FF 13, T 14| VP 14/14 WP 20/20| Perception +5

also checking in


Female Human (Varisian) Magus (Hexcrafter/Kapenia Dancer) 1

Still here!


Was at Gencon, then got sick.
Please hold on...


HP , AC , CMD , Fort +, Ref +, Will +, Init +

I apologize. I didn't realize I still had an action left that round. I appreciate you letting me count it as a held action.

I hope you weren't waiting on me. In the future, please don't, or just give me a prompt here in discussion. I check in a lot, so I'll see it fast.


HP , AC , CMD , Fort +, Ref +, Will +, Init +

Just realized I put two cleaving finish rolls in that first spoiler. Ignore the second one. I only get one cleaving finish a round.

In two levels that will change and Darian will be playing Dynasty Warriors: Pathfinder Edition.


HP , AC , CMD , Fort +, Ref +, Will +, Init +

I'd just like to say that Terra is a trooper. This is The Fight That Wouldn't Die, and she's spent *months* of gameplay posting "I concentrate" every round.

She gets a round of applause from me.


Female Human (Varisian) Magus (Hexcrafter/Kapenia Dancer) 1

Hear Hear!!!


hp 25 | AC 13 | T 13 | FF 10 | CMD 14 | F +2 | R +4 | W +4 | Init +5 | Per +6 |

No biggy. Any round spent that I don't have to roll is a round well spent for me. I have the worst luck! That concentration every round may be a bit boring, but we would have been overwhelmed without the defensive cover it provides. Its tough cause it feels like I'm not really contributing, but I am.

I just hope its enough, how are you guys doing on the hp and spells department? It still looks like this battle could go either way from my viewpoint... As soon as the illusion has outlived its usefulness, I will have a close to full spell list to assist with. Keeping the illusion still seems to be the most beneficial of all the options so far though.


HP , AC , CMD , Fort +, Ref +, Will +, Init +

It's not waiting on me again, is it?

By my count, I think it's the enemy's turn now.


HP , AC , CMD , Fort +, Ref +, Will +, Init +

checking in.


Sorry, I've been busy.
I'll get to the next move soon.


HP , AC , CMD , Fort +, Ref +, Will +, Init +

No problem. I'm paranoid it's me slowing things down now, so I'm trying to make a habit of checking in, even when I'm pretty sure I've already taken my turn.


After we get through this battle one way or another, I think I'm going to have to bow out of the game. These two week delays make it so I can't really get into the character, I'm afraid.


HP , AC , CMD , Fort +, Ref +, Will +, Init +

Checking it. It's been a busy week for me. For once I'm grateful for slow updates. :)

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