Hmmm.... I'm not set yet, and this is also entirely dependent on your answer to the following question, but would you consider letting me multiclass into Aegis from Psionics Expanded, Unlimited Possibilities? If you need info on the class, email me at
E-mail:
furius22@gmail.com
I don't fancy posting actual rules for things on messageboards. Suffice it to say, Aegis would be another manifestation of Quodak's peculiar ability to shape ectoplasm, augmenting his body in strange ways with a coating of Astral Goop.
If allowed, I might ask you about a PrC, the Metaforge, a combination of soulknife and aegis, which they are issuing an errata to to allow soulbolt, last I checked. Either that or errataing Mind Bolt from soulbolt to count as Mind Blade for pre-req purposes.
I assume that Aegis allows you to create armor much as the Soulbolt allows you to create weapons. In that case, Aegis is ok, but let me take a look at the PrC.
Aegis lets you make armor, yes, but it's a little more complicated than that. They get points to spend on enhancements to it, kind of like an evolution pool, but different options.
The Metaforge PrC advances Enhance Mind Blade from the soulknife side and Customization points and DR from the Aegis side. If you'd like more info, I can email it to you if you don't have the books.
I am in Thailand now and in between fighting off my monumental hangovers I will try my best to advance the game. I will be home in about a week in any case.
Now that you are encountering Dwarven culture, here is some relevant background that some party members would know. When you encounter other cultures, the appropriate party members will likewise get the background info.
Kjolmar:
The Dwarves of the Known World, while they all have Scandanavian names are heavily based on Tibetan and Chinese culture in terms of their art, architecture, food and religion.
The most important part of Dwarven culture are the Ancestors, who are worthy of respect due to the fact that they are responsible for having lead the Dwarven people to where they are today. While all Dwarves who have died are considered to be ancestors and are enshrined in their clan's temple, many are forgotten after a few generations and some Dwarves who have accomplished great things are remembered for longer and venerated by more than merely their own descendants.
Each Clan has an Ancestral Temple with a plaque for each ancestor of the Clan, inscribed with a name (the Dwarves have a writing system but only use it for religious purposes and recording history). The most ancient of these temples (including the legendary one commemorating the first Dwarves) can be huge, crammed full of thousands of names. Temples also contain historical records stretching back millennia, and written in archaic language known only to priests of the ancestors.
The Dwarves also know how to work metals other than Bronze, although the smelting process and even it's existence cannot be revealed to outsiders on pain of death. The only barrier to the mass-production of iron items for sale is the extreme rarity of iron ore in the south.
The main split between the Dwarves is between the Mountain-Dwelling and Cave-Dwelling Dwarves. While the Mountain dwarves recognize that the Cave Dwarves share the same ancestors, they regard them as outsiders since at this point they have very different customs and legends and a virtually incomprehensible language. Most Dwarves are nomadic herders on the plateaus of the South, but some clans are more settled, living near mines like the one you are at.
Krathok and Orion:
The mines of the Dwarves are well-known among the Human and Orc tribes of this part of the world, as the only source of superior iron weapons for your people is indentured work mining for the Dwarves. Typically an entire tribe will spend months to a year working in exchange for a few iron items for the Chief, which then become priceless heirlooms. For this reason, access to Dwarven mines is a resource which is often fought over. Recently, Ramlor has been exhorting his followers to make pilgrimages to the mines in groups to earn their own arms instead of working only for the betterment of their leaders.
Just a quick FYI - I'll be out of town and away from the internet for about 48 hours from the time of this post. Disappearing into the suburbs for the weekend.
Please take any DMPC actions required to keep things moving along.
Krathok's first action would be to augment a natural healing, then twin it through the collective for a net 12 healing to whoever wants it.
Ok, I'm really sorry for disappearing on you guys for so long, especially since we have gotten so far with this game. I am still here, but I have had some unexpected health problems to deal with. I still have really cool stuff planned for you and I will get things rolling again in a few days once I finish sorting everything out.
Ok, I'm back finally. Lets get this show on the road.
About the immortals game, when I was traveling it seemed that the game had lost several players and the critical mass required to keep it rolling. I'm not sure how many people are left on board, but I could start it up again. Just let me get this game back on track first.
Probably an appropriate juncture to do a cross-post to all my more active PbPs about an interruption to my posting schedule that is imminent.
My wife is about 37 weeks pregnant, which basically means that the bun is fully cooked and ready to pop at any time. This means that at some point in the next 1 day to 4 weeks I will suddenly and without notice disappear completely from the interwebs. I can't say when or for how long, but it will probably knock me out for up to a week or so before my wife and I get back on our feet and I'm of somewhat sound and untired enough mind to jump back online.
So if I do vanish, please don't fret as I shall return :) I would just ask for some leeway on posting frequency for a while as we adjust to the new baby floating around.