Aubrey's Eberron campaign. (Inactive)

Game Master Aubrey the Malformed


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Yeah, I’m in agreement with Ez. Rolund is really unsuited to be haggling. He would have just accepted the first deal offered. Gil or Rod are gonna have to use some diplomacy to see if they can get the numbers lower. Assuming that’s what everybody wants.

Some advice. Don’t bother negotiating the 5,000 gp minimum. Ez already put it out there and they probably won’t budge on it. See if you can roll the payment with the 5,000 gp minimum (ie 2,000 gp payment + 3,000 gp loot = 5,000 gp minimum) just as Ez first mentioned in his counteroffer. Also get the percentage of loot we have to turn over lowered. Bid low then go higher until a compromised is reached.


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

diplo roll 18+12=30.

"five thou minimum's fine, and 2 thousand of THAT 5 thou up front, with the remaining three thousand minimum to be paid later, as a percent of the take from this go is more than reasonable. As far as the 40 percent being bandied about.....uh.....we'll go you 20 percent. You have to understand that our line of business there's extremely high overhead. Scrolls don't grow on trees, well....not with spells written on them. Wands....well you get my point. I think 20 percent is fair, all things considered."


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

Okay....that's what I say. No more editing, I swear it.


We should also mention that most of us are spellcasters of one sort or another and can offer spells or healing gratis during our downtime to sweeten the deal.


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

I don't know if we want to pin that one down exactly. Rather play it by ear, so to speak. Renegociate the contract maybe...if they suddenly need healing.


Sir Rolund ir'Kraal wrote:
We should also mention that most of us are spellcasters of one sort or another and can offer spells or healing gratis during our downtime to sweeten the deal.

Wow... yeah... Runzyl is the only one who can't cast spells now, isn't he? We had Trose before but... yeah...

Awkwardly, since I have Ranger levels, I can use wands with Ranger spells (including cure light wounds) in them. Neat!


Male Human Ranger 7/Eldeen ranger (Gatekeeper) 5/Fighter 1

Don't you need at least 11 WIS to cast level 1 spells? Or doesn't that apply with wands?


79/79 hp, 0 nonlethal; Effects: ; Perception +16, vs traps +20; Guise: Non-descript male gambler
Rodergo Xativa wrote:

diplo roll 18+12=30.

"five thou minimum's fine, and 2 thousand of THAT 5 thou up front, with the remaining three thousand minimum to be paid later, as a percent of the take from this go is more than reasonable. As far as the 40 percent being bandied about.....uh.....we'll go you 20 percent. You have to understand that our line of business there's extremely high overhead. Scrolls don't grow on trees, well....not with spells written on them. Wands....well you get my point. I think 20 percent is fair, all things considered."

"Considering the task ahead, the minimum presented seems more than fair. A down payment, acceptance of the crew, these seem to be items we all agree on, as well. The share of any booty seems to be the only items we don't have complete agreement on. It would appear that we will work well together."

"Something we should point out lest it be overlooked: Our expectation is to work with you and your crew as a team. Among our group, we have... abilities... that aid our allies. I'm sure you are aware of the type of thing I refer to. We have no intention of excluding your crew from those benefits. Of course, some magic is limited in how many it can affect, so we may have to choose, but nothing says that my friend here," she indicates the dwarf, "and Janosz wouldn't be the best choices. If they are, they should receive that aid. In short, we're aiming to bring everyone back with us, not just the ones we came to the table with, however that need be done."

Diplomacy (or aid another, as need be) 1d20+18=33


"Hmm, OK - thirty percent."


hp 73 of 156; AC 23 (29); Fort +15, Ref +8, Will +13 Warforged Paladin 9 / Exorcist of the Silver Flame 4; Effects: Bless, Airwalk, Weapon of Awe, Ironskin, Bull’s Strength

“That sounds fair,” says Lightbringer. “Let us not bargain further on what monetary cost to put on vanquishing evil and saving our friend’s soul.”


Janosz Frogshanks wrote:
Don't you need at least 11 WIS to cast level 1 spells? Or doesn't that apply with wands?

Well, you can use a wand even if you are not of a sufficient level to cast spells - someone dug out the relevant reference to that in the Runelords game re Dravite. So I guess if you can't actually cast the spell but can use the wand under those circumstances, I don't see it as a stretch to be able to use the wand if your WIS isn't technically high enough to cast the spell if you could level-wise.


"Alright, thirty percent it is. Where are you staying? We'll put this to the crew and let you know their decision tonight. Assuming they agree, we'll set off at first light tomorrow."


hp 73 of 156; AC 23 (29); Fort +15, Ref +8, Will +13 Warforged Paladin 9 / Exorcist of the Silver Flame 4; Effects: Bless, Airwalk, Weapon of Awe, Ironskin, Bull’s Strength

Lightbringer gives the name of the inn that one or more of them have been staying at, suggesting to the others that they all stay there together tonight, in case the cult should send any assassins after them.


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

"Pleasure doing business with you all, sir....I look forward to a wonderful partnership."


The party retires to the nearby inn to await the deliberations of Marrius' crew. The answer comes back about an hour later, brought by a Sivis courier - they are in. Surprise!

OK - anything you want to do before leaving?


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

I'm good.

Might buy some iron rations and a 10 foot pole; other than that I'm cool.


Settle the tab at the inn (how much?), buy more rations (at least four days for trip), resist urge to throttle Xativa, etc.


Male Human Ranger 7/Eldeen ranger (Gatekeeper) 5/Fighter 1

I've got my silver arrows; beyond that, I'm good.


Runzyl pays another visit to Caerlyn's Blade, has a very emotional goodbye and all that jazz. Other than that, I'm ready.


Is Jalana coming with us? I've almost forgotten about her.


Sir Rolund ir'Kraal wrote:
Is Jalana coming with us? I've almost forgotten about her.

That's Aubrey's call. Runzyl wouldn't ASK her to, but if she insisted, he wouldn't say no.


Jalana will go at the party's whim - it's up to you. She'd probably like to.

Also, don't worry about the cost of the inn - it's trivial in the context.


Aubrey the Demented/Malformed wrote:
Jalana will go at the party's whim - it's up to you. She'd probably like to.

Okay, she comes then. Having a Valenar bard would probably be very helpful in getting information from the locals.


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

if they want an autographed picture of me to hang on the wall of their deli, I'm game. Alzo, I like the pastrami melt, so they can name it the "Rodergo Xativa Sammich" if they like.


You jest....


Male Human Ranger 7/Eldeen ranger (Gatekeeper) 5/Fighter 1

Stranger things have happened. What would a Xativa Sandwich feature anyway?


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

pastrami, cheese, and this orange secret sauce; it's a secret.


Male Human Ranger 7/Eldeen ranger (Gatekeeper) 5/Fighter 1

The Janosz: mushrooms, fried frog, shredded cabbage and hot mustard on rye bread. I should ask for it more often.


79/79 hp, 0 nonlethal; Effects: ; Perception +16, vs traps +20; Guise: Non-descript male gambler

Gil will stay close to the others - she saw the look in Rolund's eye when she came up to the table after being "alone," so she's decided to behave for a while... She'll be using her persona as Cassandra for the time being.

She can't afford much in the way of additional firepower, so she's saving her nickels and dimes other than purchasing 10 days' rations. If her coin would help the party provision, however, just say the word.


hp 73 of 156; AC 23 (29); Fort +15, Ref +8, Will +13 Warforged Paladin 9 / Exorcist of the Silver Flame 4; Effects: Bless, Airwalk, Weapon of Awe, Ironskin, Bull’s Strength

LB is ready to go. He’s happy to contribute money towards rations and provisioning if needs be.


I believe it's time to go. It'll be fun for Rod and Rolund to be running around in full plate in such an arid and hot environment. We'll be memorizing endure elements every day so we won't melt or dehydrate.


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The night passes uneventfully and party arrive at the ship's mooring place in Dalan's Refuge at dawn. The ship is ready to go as they arrive, and as the last of them troops aboard the gangplank is pulled in and the hawsers cast off. The half-elf helmsman seizes the wheel and the air elemental in its containment ring roars into life, propelling the ship away from the dock and out across the East Hilt River.

"Right," says Marrius as the group admires the view from the fo'c'sle, "I'm afraid that as this is a fairly small ship, and there are a lot of you, you will have to sleep in the hold with the rest of the men. However, for the ladies" - he nods to Jalana and 'Cassandra' - "we have spare cabin available which you can share."

"That will be unnecessary," says Jalana in her accented Common, "I am a warrior, I will accept no special treatment."

"Lassie," says Barkhad in consternation, "It'll be full of men who will be, y'know, away from their wives and sweethearts for a long time. A wee lassie down there might, ah, inflame their passions. They're good lads but they're only men. It would'na be wise," he finishes imploring.

"Exactly. They are only men, but I am Valaes Tairn. I will be perfectly safe," she replies haughtily. While Barkhad looks aghast, Valentis smirks from where she leans on the rail.

Marrius, blinks, then shrugs and carries on. "Most of the senior crew you have met, but that's Trinkis at the helm and that's Ferez down there," he says, indicating the shifter woman as she secures some of the supplies for the journey on the main deck. She looks up and gives a mock salute.

"It'll take us about five days to get to Taer Valaestas, and we have no planned stops on the way so it will be a straight flight, assuming no untoward weather conditions. We'll head south-east across Zilargo, then east across Darguun and Kraken Bay to Valenar. House Lyrandar has some close connections to the elves in Valenar so there should be no problem berthing there. I suggest you eat your meals with us in the captain's mess, otherwise I suggest you relax and enjoy then trip.

"Any questions?"


hp 73 of 156; AC 23 (29); Fort +15, Ref +8, Will +13 Warforged Paladin 9 / Exorcist of the Silver Flame 4; Effects: Bless, Airwalk, Weapon of Awe, Ironskin, Bull’s Strength

“I do not know how a vessel like this operates,” says Lightbringer. “Can you tell me where on deck I may stand watch that I will not be in the way of your crew? I do not require rest or relaxation.”

Lightbringer intends to spend most of the journey standing watch on deck, unless something else takes precedence. Assume he’s taking 10 on his spot checks at any given time.


"Er, sure, just stand where you like and don't get in the way, I guess."


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

"You've done this before....I have no questions."


Runzyl smirks slightly at the exchange between Barkad and Jalana, but mentally makes a point to stay alert for any such advances. While he knew Jalana to be a capable combatant, he was unsure of how she would fare against numerous opponents.

"I don't suppose there is much that poses a threat to us in the air? No airborne monsters or sky pirates that we're apt to encounter?"


"Well, it's not impossible, but it's unlikely. There are maybe a few airborne creatures in the wilds - wyverns, manticores - that could maybe kill some crew, but I can't think of anything that could down a ship this size except maybe a big dragon or something. I'm assuming you haven't pissed off any of them in addition to the Blood of Vol and the Emerald Claw?

"And while it is possible to find a few airship crews with few or no morals, it is unlikely we will encounter sky pirates - these ships are simply too valuable and fragile for serious battle.

"So I don't rule anything out, but I wouldn't worry unduly."


Runzyl nods in affirmation. "I will keep my bow in hand for this voyage, then. My blades are not likely to be effective in the sky."

Runzyl will be joining LB for his sentry duties as often as possible, while still performing the various necessary functions of eating and sleeping as needed (and checking up on Jalana periodically).


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

"I'll be updating my memoirs."


Male Human Ranger 7/Eldeen ranger (Gatekeeper) 5/Fighter 1

Janosz spends as much time as possible sitting by the railing and looking at things as we fly past them. He'll volunteer to help the crew with mundane stuff.


Rolund spends his days brooding in the ship’s hold, rarely appearing on deck unless trouble arises. He remains silent and grim and any attempt at conversation with him results in an uncomfortable stare or a harsh reply until they leave him alone.

How much longer is this going to last?


hp 73 of 156; AC 23 (29); Fort +15, Ref +8, Will +13 Warforged Paladin 9 / Exorcist of the Silver Flame 4; Effects: Bless, Airwalk, Weapon of Awe, Ironskin, Bull’s Strength
Rodergo Xativa wrote:
"I'll be updating my memoirs."

Uh oh ... ;-)


OK, I've got to write some poetic thing about flying across Khorvaire on an airship. Inspiration has not quite struck yet, so it might be tomorrow. Anyone want to kick off some interaction with the crew in the meantime?


HPs: 96 / 96, APs: 11/8 Effects: Karnnathi Wizard (Universalist) 12 / Cataclysm Mage 1

Before the trip is over I want to hit up Marius for some more information about what he thinks was going on at Sineer's Point. I just haven't figured how I want to go about it yet. Tomorrow then.


79/79 hp, 0 nonlethal; Effects: ; Perception +16, vs traps +20; Guise: Non-descript male gambler

Gil has flown a few times before as Cassandra - one of the perks of working for House Lyrandar, and helps Lightbringer find a location where he has a good range of view but is not where he's tripping the crew. Mostly, she's going to enjoy the sensation of being airborne once again, watch countryside with Janosz if he'll have her, chat up crew with small talk if they'll let her, and offer to help where she can. In particular, she will try to visit with her newest buddy, Barkhad, to get his story.

She graciously accepts the captain's offer, though her smile indicates she's not overly concerned, and she shrugs at Jalana's refusal to join her.


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

Rodergo settles toward the back of the ship; tries to be out of the way of the boom or whatnot.
He takes out twenty hawthorn branch sections and spends his time whittling stakes, trying not to muss up the ship with wood chips, trying to whittle them over the side.


hp 73 of 156; AC 23 (29); Fort +15, Ref +8, Will +13 Warforged Paladin 9 / Exorcist of the Silver Flame 4; Effects: Bless, Airwalk, Weapon of Awe, Ironskin, Bull’s Strength

If the opportunity presents itself, Lightbringer will converse with some of the more martial minded crew-members about their preferred fighting style, and what sort of foes they have faced in the past. If anyone shows any interest in the Silver Flame he will discuss religion with them, even gently try to convert them if he feels it will not cause offence, or else refer them to Rodergo.

If he can, he will find a time to ask Marrius or any other Karnathi crew who might be knowledgable about such things what they know if the Emerald Claw, the organizations resources, and what links they have to the Blood of Vol cult.

He will spend time speaking to Runzyl and Jalana about Valenar and Areneal and the customs of elves. Also anything specifically they may know of their eventual destination, and how their mission might be received by the elves’ ruling body.


The airship cuts east, skirting the King's Forest that lies to the north. To the south a narrow belt of settled farmland, dotted with woodland, villages and roads, eventually drops away to the cliffs that border the ocean, hazy in the distance. The ship maintains a steady height of about a thousand feet and the weather is reasonably clear, with a few fluffy white clouds, and while the air is relatively cool (it is about midwinter, after all) it is relatively pleasant this far south.

The crew take to their various tasks with practiced ease. Marrius sits at a small folding table on the fo'c'sle, plotting course with dividers over detailed topograpical charts, conferring with Salvorazo and calling instructions to the helm. The rest of the crew swab the decks, paint the woodwork, caulk the timbers, check the fastenings in the hold securing the supplies, cook, or keep watch. The containment ring pulses steadily, blowing a strong breeze across the rear part of the ship as the elemental propels the ship across the sky.

By the way, I haven't actually given the ship, or the elemental, a name. I'm open to suggestions.

Sometime around midday the craft passes imperceptibly into Zilargo. The landscape is mostly rolling, with terraced fields and villages intersperced with lush woodland. A flock of cranes wheels below - an unaccustomed perspective on birds in flight - over wetlands nestled in a broad loop of a river. Ezreal stands by the rail, watching the scenery drift by as Salvorazo takes a break and walks over to join him.

"Enjoying the trip?"


The shifter woman, Ferez, practices throwing knives at a wooden target - a much-knotched couple of planks roughly knailed together to form a square - standing on the poop deck to the rear. She stands casually facing the target, then swiftly draws a knife and hurls it at the target with unerring accuracy. Sometime she alternates the routine and pulls two knives at the same time, one in each hand, and throwing them both, or simply practicing going from empty-handed to holding a pointed dagger with bliding speed. She notices Lightbinger watching her from his position on permanent and turns to him, hand on hip, and casts a critical eye over him.

"Never fought with warforged before. You look heavy, slow and loud. Big sword, though." Her voice is a sort of feminine growl, her teeth are pointed and her eyes are a disturbing predatory yellow.

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