(5e) Hoard of the Dragon Queen (Inactive)

Game Master DaWay

Greenest
Raider Camp
Dragon Hatchery


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Gnome Rogue 4 HP 27/27, AC 14, Initiative +8, Perception +5

Zat keeps moving, hoping no one notices him move and hide with cunning action

Stealth: 1d20 + 5 ⇒ (10) + 5 = 15

He then plinks another arrow at the armored warrioress

Arrow!: 1d20 + 5 ⇒ (12) + 5 = 17Damage: 1d6 + 3 + 2d6 ⇒ (6) + 3 + (3, 6) = 18


Male Half-Orc Fighter/Level 4/HP:36/36 /AC:17 /Init: +2/Perc:+2/HD: 4/4

Round 2, GWF, Improved Crit, Savage Att

Ragar sees the arrow flying towards Frulam, and he swings mightily. Ragar counters against Zethaya.

GA Att: 1d20 + 5 ⇒ (17) + 5 = 22
GA Dam: 1d12 + 3 ⇒ (8) + 3 = 11


Male Wood Elf Ranger 3, AC 15, hp 24/25, Init: +3, Passive Perception: 14, Hit Dice: 0/3

Seeing the situation close around Frulam getting thick and chaotic, Rhen elects to move in with his short sword, hoping that the blade will bite deep enough to end this fight.

Short sword: 1d20 + 5 ⇒ (12) + 5 = 17
Damage: 1d6 + 3 + 1d8 ⇒ (1) + 3 + (2) = 6

Lantern Lodge

Male

Darius misses
Emyrelda heals Zethaya with a cure wounds
Rhen misses
Ragar hits with a mighty blow.
Zethaya (Taking the first roll) misses
Zat misses

Frulam uses a spell and her wounds close
3d8 + 4 ⇒ (6, 6, 2) + 4 = 18
She then sends the spectral halberd
concentration: 1d20 + 4 ⇒ (7) + 4 = 11
no where because it disappeared with the previous hit from Ragar

Initiative Order
Darius 21, Emyrelda 20, Rhen 20, Ragar 17, Zethaya 9, Zatqualmie 6, Frulam

Frulam 15 damage


Combat:
hand crossbow +5 (1d6+3) | dagger +5 (1d4+3) | sneak attack (1d6) | Spell DC 13, Spell Attack +5
HP 21/21 | AC 15 | Saves STR -1 DEX +5 CON +1 INT +2 WIS +3 CHA +1 | spd 35 | Perc. +5; Pass. 15 | Wood Elf Rogue 2, Cleric 1 | HD 3/3 | Insp. 0/1 | Effects: None

Darius moves in for another clumsy lunge with his rapier.

"Hazzah!"

Rapier vs. Frulam: 1d20 + 5 ⇒ (5) + 5 = 10
Damage, w/ sneak attack: 1d8 + 3 + 2d6 ⇒ (3) + 3 + (4, 1) = 11

Grumble, grumble.

When he fails to hit, he backs away again carefully. Cunning action to disengage.

Here's a quick question, are we using flanking rules? If so I'll roll an attack with advantage in the spoiler.

If flanking is allowed:

Rapier vs. Frulam: 1d20 + 5 ⇒ (14) + 5 = 19


Male Wood Elf Ranger 3, AC 15, hp 24/25, Init: +3, Passive Perception: 14, Hit Dice: 0/3

Rhen figures that Frulam's defenses are too good for everyone to simply try to bash through, so he decides to take a different tactic. He works on maneuvering Frulam into position so Darius can get a better shot at her.

Help action, should give Darius advantage on his next attack


Male Half-Orc Fighter/Level 4/HP:36/36 /AC:17 /Init: +2/Perc:+2/HD: 4/4

Round 3, GWF, Improved Crit, Savage Att

Ragar continues his assault on Frulam.

GA Att: 1d20 + 5 ⇒ (6) + 5 = 11
GA Dam: 1d12 + 3 ⇒ (12) + 3 = 15


female Human Warlock 3 | AC 15 | HP 23/23 | PassPerc 9 | Saves: STR+0 DEX +3 CON +1 INT +2 WIS +1 CHA +5 | Spells 1/2; Spell Save DC 13 | [x] Inspiration

Zethaya launches another attack but her swing goes wide.

Greatsword: 1d20 + 4 ⇒ (3) + 4 = 7
Damage: 2d6 + 2 ⇒ (1, 5) + 2 = 8


Gnome Rogue 4 HP 27/27, AC 14, Initiative +8, Perception +5

Zat frowns and fires another arrow at Frulam

Bow: 1d20 + 5 ⇒ (19) + 5 = 24 Damage: 1d6 + 3 + 2d6 ⇒ (2) + 3 + (5, 5) = 15

takethatyoumeanie!

Lantern Lodge

Male

Frluam's shield easily deflects the thin blade of Darius Rapier.
Emyrelda cast vicous mockery 1d20 + 4 ⇒ (4) + 4 = 81d4 ⇒ 3,
Rhen helps Darius
Ragar's swing is a bit clumsy, as is Zethaya's, and Frulam easily side steps the clumsy attacks
Zat hits hard with her arrow, easily finding the gap in the armor.

Frulam attacks Ragar with her Halberd
1d20 + 5 ⇒ (17) + 5 = 221d10 + 2 ⇒ (3) + 2 = 5
1d20 + 5 ⇒ (5) + 5 = 101d10 + 2 ⇒ (4) + 2 = 6
and then sends another spectral halberd at Zat
1d20 + 6 ⇒ (19) + 6 = 252d8 + 4 ⇒ (6, 5) + 4 = 15

Initiative Order
Darius 21, Emyrelda 20, Rhen 20, Ragar 17, Zethaya 9, Zatqualmie 6, Frulam

Frulam 33 damage


Female 1/2 Elf L2 Cleric of Lathander L1 Bard HP: 16/24 AC 18 Init: +0 Per +5

Emyrelda calls out in a slightly exasperated and slightly amused tone
"Zat, would you please try to not get hit so much?"

She then moves behind Zat and casts a 2nd level cure on Zat

cure spell: 2d8 + 3 + 2 + 2 ⇒ (5, 7) + 3 + 2 + 2 = 19


Gnome Rogue 4 HP 27/27, AC 14, Initiative +8, Perception +5

Zat shakes his head to clear the cobwebs and then he shoots another arrowArrow: 1d20 + 5 ⇒ (1) + 5 = 6 Damage : 1d6 + 3 + 2d6 ⇒ (2) + 3 + (5, 6) = 16

Zat then moves to a new spot and hides so Frulam can't send her mean magic to eat himStealth : 1d20 + 5 ⇒ (2) + 5 = 7

-Posted with Wayfinder


Combat:
hand crossbow +5 (1d6+3) | dagger +5 (1d4+3) | sneak attack (1d6) | Spell DC 13, Spell Attack +5
HP 21/21 | AC 15 | Saves STR -1 DEX +5 CON +1 INT +2 WIS +3 CHA +1 | spd 35 | Perc. +5; Pass. 15 | Wood Elf Rogue 2, Cleric 1 | HD 3/3 | Insp. 0/1 | Effects: None

Darius notices the opening Rhen has given him. He smirks and moves in for another attack. This time his blade sinks in deep. Darius then carefully backs away again.

Rapier vs. Frulam, w/ ADV: 1d20 + 5 ⇒ (7) + 5 = 12
Rapier vs. Frulam, w/ ADV: 1d20 + 5 ⇒ (19) + 5 = 24 <--

Damage w/ sneak attack: 1d8 + 3 + 2d6 ⇒ (8) + 3 + (3, 3) = 17

Cunning action to disengage.


Male Half-Orc Fighter/Level 4/HP:36/36 /AC:17 /Init: +2/Perc:+2/HD: 4/4

Round 4, GWF, Improved Crit, Savage Att

Ragar, undaunted by his clumsy effort, continues his assault on Frulam.

GA Att: 1d20 + 5 ⇒ (14) + 5 = 19
GA Dam: 1d12 + 3 ⇒ (4) + 3 = 7

Lantern Lodge

Male

That's it, combat is over, Frulam goes down.

Frulam has chainmail and a Halberd

A reminder: The chamber contains a writing desk and stool, several tables with books and papers, and a mirror on a floor stand. Light from two oil lamps. Thick rugs completely cover the floor.

The smaller chamber off the main one contains a bed, a trunk containing Mondath's clothes, and a second trunk contiaining Mondath's Cult of the Dragon regalia.


Combat:
hand crossbow +5 (1d6+3) | dagger +5 (1d4+3) | sneak attack (1d6) | Spell DC 13, Spell Attack +5
HP 21/21 | AC 15 | Saves STR -1 DEX +5 CON +1 INT +2 WIS +3 CHA +1 | spd 35 | Perc. +5; Pass. 15 | Wood Elf Rogue 2, Cleric 1 | HD 3/3 | Insp. 0/1 | Effects: None

Darius shakes the blood from his rapier, and then further cleans it with a handkerchief. He stares at the dead woman, feeling a pang of conscience.

"Such a waste," he says in a disgusted tone. He takes a deep breath to calm himself.

"Alright, let's not forget why we're here: intelligence on the Cult's movements. Spread out and look for papers, books, notes."

INT (investigation): 1d20 + 6 ⇒ (3) + 6 = 9

Oh, come on! I'm good at like one thing.

Lantern Lodge

Male

Hey Darius, not to add insult to injury, but why don't you give me a Dex Save.


Combat:
hand crossbow +5 (1d6+3) | dagger +5 (1d4+3) | sneak attack (1d6) | Spell DC 13, Spell Attack +5
HP 21/21 | AC 15 | Saves STR -1 DEX +5 CON +1 INT +2 WIS +3 CHA +1 | spd 35 | Perc. +5; Pass. 15 | Wood Elf Rogue 2, Cleric 1 | HD 3/3 | Insp. 0/1 | Effects: None

Dexterity Save: 1d20 + 5 ⇒ (11) + 5 = 16

I almost want to fail this. Lay it on me, GM.

Lantern Lodge

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Male

Stepping on the rug, to move to the tables, Darius feels a slight depression and quickly jumps off the rug, as the rug plummets 30 feet down a chute.

Spread opon on one of the tables is a simple map of the Greenfield area showing the villages the cult attacked and looted. An arrow is sketched in from the Greenfields toward the west and the town of Beregost on the Trade Way, where the arrow turns north. A separate sheet of paper that is covered with numerals in colums contains the note, "Everything must be freighted north to Naerytar. Rezmir allowed us to keep some pearls, a ring, and a handful of small stones." Other papers are of less interest most of them have bad poetry about dragons.


Male Wood Elf Ranger 3, AC 15, hp 24/25, Init: +3, Passive Perception: 14, Hit Dice: 0/3

Rhen grabs ahold of the map. "That looks important. When we are done here, we need to get this to the authorities in Beregost. I can't tell if they're planning on attacking it or bypassing it. But they will need to know."


Male Half-Orc Fighter/Level 4/HP:36/36 /AC:17 /Init: +2/Perc:+2/HD: 4/4

Yes, gather it all up. Their battle plan has been laid bare.


Combat:
hand crossbow +5 (1d6+3) | dagger +5 (1d4+3) | sneak attack (1d6) | Spell DC 13, Spell Attack +5
HP 21/21 | AC 15 | Saves STR -1 DEX +5 CON +1 INT +2 WIS +3 CHA +1 | spd 35 | Perc. +5; Pass. 15 | Wood Elf Rogue 2, Cleric 1 | HD 3/3 | Insp. 0/1 | Effects: None

Darius swings his arms wildly and manages not to fall down the hole. His panicked yelp does much to dispel the mystique of the fabled elven agility.

"That was far too close."

***

Darius begins to study the documents along with the others.

"Yes. I must admit that for all intents and purposes our mission is accomplished. But -- I don't think I could leave in good conscience without inspecting the rest of this cavern. We're likely to have missed something. Is everyone with me?"


Female 1/2 Elf L2 Cleric of Lathander L1 Bard HP: 16/24 AC 18 Init: +0 Per +5

"absolutely we need to keep exploring. There may be prisoners to rescue or more cultists to capture"


Male Half-Orc Fighter/Level 4/HP:36/36 /AC:17 /Init: +2/Perc:+2/HD: 4/4

I also believe that if there are indeed dragon eggs here, they should probably be destroyed.

Lantern Lodge

Male

So where to? Your choices are backtracking to area 4 or to go down the shoot to area 9.


Combat:
hand crossbow +5 (1d6+3) | dagger +5 (1d4+3) | sneak attack (1d6) | Spell DC 13, Spell Attack +5
HP 21/21 | AC 15 | Saves STR -1 DEX +5 CON +1 INT +2 WIS +3 CHA +1 | spd 35 | Perc. +5; Pass. 15 | Wood Elf Rogue 2, Cleric 1 | HD 3/3 | Insp. 0/1 | Effects: None

There's a super-happy-fun-slide to Area 9?! Hell, yeah, we're taking the super-happy-fun-slide!

"Since, discovering this chute nearly cost me my life, I'd be remiss not to explore it. Someone should bar the doors as best they can. I'll prepare my rope."

Darius takes his silk rope and grappling hook and secures hus line. Once everyone is ready, he begins descending.

As a theif I have second story work, which means that I can climb at my regular speed. And the rope should give advantage since I can also brace all the way down.

STR (athletics): 1d20 + 3 ⇒ (10) + 3 = 13 <--
STR (athletics): 1d20 + 3 ⇒ (8) + 3 = 11

WIs (perception): 1d20 + 2 ⇒ (20) + 2 = 22


Gnome Rogue 4 HP 27/27, AC 14, Initiative +8, Perception +5

Zat follows suit, he loves sneaking around.

STR(Athletics): 1d20 - 1 ⇒ (3) - 1 = 2
STR(Athletics)ADV: 1d20 - 1 ⇒ (20) - 1 = 19 I hope he has advantage.....

ooharopethisremindsmeofthetimeiclimbeddownintoabakerybutthenifoundthattheba kerwasreallyamimicandhewasbakingpeopleintopie!

Deep Breath

I like ropes


Male Wood Elf Ranger 3, AC 15, hp 24/25, Init: +3, Passive Perception: 14, Hit Dice: 0/3

"They're pretty sneaky. I suggest we follow, but with Ragar and Emyrelda with their heavier armors coming last. That should give Darius and Zat the best chance of avoiding discovery for the longest time.

Then Rhen starts making his way down the rope.


Female 1/2 Elf L2 Cleric of Lathander L1 Bard HP: 16/24 AC 18 Init: +0 Per +5

[b]"Agreed, we'll bring up the read"[b]

Assuming we eventually need to make a roll
athletics: 1d20 ⇒ 19

If we have advantage
athletics: 1d20 ⇒ 5

Hmm. Don't think I care if we have advantage :-)


Male Half-Orc Fighter/Level 4/HP:36/36 /AC:17 /Init: +2/Perc:+2/HD: 4/4

Ragar climbs down the rope.

Athletics: 1d20 + 5 ⇒ (15) + 5 = 20


female Human Warlock 3 | AC 15 | HP 23/23 | PassPerc 9 | Saves: STR+0 DEX +3 CON +1 INT +2 WIS +1 CHA +5 | Spells 1/2; Spell Save DC 13 | [x] Inspiration

"Down we go."

STR (Athletics): 1d20 + 2 ⇒ (6) + 2 = 8

Lantern Lodge

Male

Zethaya advantage athletics 1d20 + 2 ⇒ (11) + 2 = 13

Everyone makes it down safely, into a cave that is a shrine to Tiamat, but with an emphasis on her black dragon head and black dragons in general. Flickering oil lamps provide a dim light.

A familiar figure occupies this cave, his tail flickering, he turns with great sword in hand, joined by four humans. He raises his sword and points it at Ragar. You survived! I don't know whether to be disappointed or pleased. It's a mix of both, I think.

Lantern Lodge

Male

Darius: 1d20 + 3 ⇒ (18) + 3 = 21
Ragar: 1d20 + 2 ⇒ (16) + 2 = 18
Rhen: 1d20 + 3 ⇒ (12) + 3 = 15
Zat: 1d20 + 3 ⇒ (14) + 3 = 17
Emyrelda: 1d20 ⇒ 17
Zethaya: 1d20 + 2 ⇒ (1) + 2 = 3
Cyanwrath: 1d20 + 1 ⇒ (3) + 1 = 4
berseker: 1d20 + 1 ⇒ (16) + 1 = 17
berseker: 1d20 + 1 ⇒ (16) + 1 = 17
berseker: 1d20 + 1 ⇒ (6) + 1 = 7
berseker: 1d20 + 1 ⇒ (8) + 1 = 9

Initiative
Darius, Ragar, Zatqualmie, Berserker 1, Berserker 2, Emyrelda, Rhen, Berserker 4, Bersker 3, Cyanwrath, Zethaya

Please note that only Cyanwrath is making a movement towards Ragar, as if he wants another duel. The humans have not made a threatening move yet.


Combat:
hand crossbow +5 (1d6+3) | dagger +5 (1d4+3) | sneak attack (1d6) | Spell DC 13, Spell Attack +5
HP 21/21 | AC 15 | Saves STR -1 DEX +5 CON +1 INT +2 WIS +3 CHA +1 | spd 35 | Perc. +5; Pass. 15 | Wood Elf Rogue 2, Cleric 1 | HD 3/3 | Insp. 0/1 | Effects: None

"Well, this is unfortunate," Darius said with a sigh as he drew his bow. He aimed at one of the bruisers flanking Cyanwrath and let fly.

"Tally ho!"

Longbow vs. Bezerker 1: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 1d8 + 3 ⇒ (2) + 3 = 5

"Sorry. But no interest in a fair fight, today."


Male Half-Orc Fighter/Level 4/HP:36/36 /AC:17 /Init: +2/Perc:+2/HD: 4/4

Round 1, GWF, Improved Crit, Savage Att, Action Surge

Ragar attacks Cyanwrath, and then attacks again with a surge of adrenaline.

GA Att: 1d20 + 5 ⇒ (17) + 5 = 22
GA Dam: 1d12 + 3 ⇒ (1) + 3 = 4
GA Dam Reroll: 1d12 + 3 ⇒ (7) + 3 = 10

Att: 1d20 + 5 ⇒ (15) + 5 = 20
GA Dam: 1d12 + 3 ⇒ (4) + 3 = 7


Gnome Rogue 4 HP 27/27, AC 14, Initiative +8, Perception +5

Zat darts forward and raises hand, a spray of colors erupts from his hands, bathing the Cultists HP Affected: 6d10 ⇒ (8, 4, 7, 9, 1, 1) = 30 in colorful light. He then turns and darts Bonus action! away seeking cover behind someone bigger than himself.

Lantern Lodge

Male

Darius firmly plants another arrow into another body.
Ragar ttacks with a surge of adrenaline, hitting him twice, a smile creeps across the Half-Dragon's face.
Zat rushes forth causing a bit of prismatic chaos that is ultimately rendered inert.

Berserker 1, breaks the arrow off and recklessly attacks darius, leaving himself open to attacks
1d20 + 5 ⇒ (11) + 5 = 161d20 + 5 ⇒ (5) + 5 = 101d12 + 3 ⇒ (10) + 3 = 13 hit
Berserker 2 wary of attacking his master quarry, chooses to attack Rhen instead
1d20 + 5 ⇒ (10) + 5 = 151d20 + 5 ⇒ (14) + 5 = 191d12 + 3 ⇒ (9) + 3 = 12 hit

Initiative
Darius, Ragar, Zatqualmie, Berserker 1 (5 damage), Berserker 2, Emyrelda, Rhen, Berserker 4, Berserker 3, Cyanwrath (17 damage), Zethaya


Male Wood Elf Ranger 3, AC 15, hp 24/25, Init: +3, Passive Perception: 14, Hit Dice: 0/3

Rhen backs away from the berserker giving him trouble and speaks a few words of power (casting Hunter's Mark with the half-dragon as the target). Rather than shoot at the berserker, Rhen tries to concentrate focus on the half-dragon.

Longbow: 1d20 + 7 ⇒ (5) + 7 = 12 and almost certainly misses

Lantern Lodge

Male

Rhen just so you are aware Disengaging is an action so you wont be able to attack, or you can still attack and take an opportunity attack.


Female 1/2 Elf L2 Cleric of Lathander L1 Bard HP: 16/24 AC 18 Init: +0 Per +5

Emyrelda throws Vicious Mockery on Cyanwrath.

"You expect us to be so stupid as to fight you one on one?"

Will save DC 13 or take damage: 1d4 ⇒ 2 and take disadvantage on her next attack

Lantern Lodge

Male

If Rhen chooses to take the opportunity attack
1d20 + 5 ⇒ (17) + 5 = 221d20 + 5 ⇒ (10) + 5 = 151d12 + 3 ⇒ (3) + 3 = 6

Wis Save: 1d20 + 2 ⇒ (4) + 2 = 6
Langdedrosa is amused the small woman has no honor. Then signals the other warriors to close in on Emyrelda and Zat

Emyrelda
1d20 + 5 ⇒ (10) + 5 = 151d20 + 5 ⇒ (10) + 5 = 151d12 + 3 ⇒ (5) + 3 = 8 MISS
Zatqualmie
1d20 + 5 ⇒ (11) + 5 = 161d20 + 5 ⇒ (5) + 5 = 101d12 + 3 ⇒ (11) + 3 = 14 HIT

Cyanwrath closes in on Ragar and swings
1d20 + 6 ⇒ (5) + 6 = 111d20 + 6 ⇒ (3) + 6 = 92d6 + 4 ⇒ (2, 1) + 4 = 7 MISS
1d20 + 6 ⇒ (14) + 6 = 202d6 + 4 ⇒ (6, 2) + 4 = 12 HIT
Action Surge
1d20 + 6 ⇒ (16) + 6 = 222d6 + 4 ⇒ (3, 6) + 4 = 13 HIT
1d20 + 6 ⇒ (12) + 6 = 182d6 + 4 ⇒ (6, 3) + 4 = 13 HIT
He then spits on the fallen body, and says, Weak, Just like the first time!

Initiative
Darius, Ragar, Zatqualmie, Berserker 1 (5 damage), Berserker 2, Emyrelda, Rhen, Berserker 4, Berserker 3, Cyanwrath (19 damage), Zethaya

*All Bersekers are now recklessly attacking, you have advantage against them.


Gnome Rogue 4 HP 27/27, AC 14, Initiative +8, Perception +5

Since we have no map, wasn't there some place Zat could have dashed to last round that wouldn't have put him in melee range of angry berzerkers?

Zat disengages Bonus action moving away fully, and then takes a move action again to get even further away. Finally, once he is 2 moves away he shoots an arrow at whichever enemy is most wounded AND engaged in melee.

Bow: 1d20 + 5 ⇒ (3) + 5 = 8 Bow: 1d20 + 5 ⇒ (3) + 5 = 8

Ugh.


Male Half-Orc Fighter/Level 4/HP:36/36 /AC:17 /Init: +2/Perc:+2/HD: 4/4

Death Save: 1d20 ⇒ 4

1 Fail, 0 Successes

Lantern Lodge

Male

There is a map Zat, it's at the top labelled Dragon Hatchery, and since you came down the chute moved to cast Color Spray, the only place that you could have hid without climbing back up the chute is poorly behind a stalagmite, but they would have been in range anyways.


female Human Warlock 3 | AC 15 | HP 23/23 | PassPerc 9 | Saves: STR+0 DEX +3 CON +1 INT +2 WIS +1 CHA +5 | Spells 1/2; Spell Save DC 13 | [x] Inspiration

Zethaya moves in to engage one of the Berserkers.

Attacking Bererker 1
Greatsword: 1d20 + 4 ⇒ (20) + 4 = 24 Crit!
Greatsword Advantage: 1d20 + 4 ⇒ (4) + 4 = 8
Damage: 2d6 + 2 ⇒ (3, 2) + 2 = 7
Crit extra damage: 2d6 ⇒ (6, 5) = 11 Total = 18 damage


Gnome Rogue 4 HP 27/27, AC 14, Initiative +8, Perception +5

@GM Yes, I've looked at that one, but there aren't any notes on it indicating our location or the location of our enemies. I'm not even sure where we are on the map, I think location 9?


Combat:
hand crossbow +5 (1d6+3) | dagger +5 (1d4+3) | sneak attack (1d6) | Spell DC 13, Spell Attack +5
HP 21/21 | AC 15 | Saves STR -1 DEX +5 CON +1 INT +2 WIS +3 CHA +1 | spd 35 | Perc. +5; Pass. 15 | Wood Elf Rogue 2, Cleric 1 | HD 3/3 | Insp. 0/1 | Effects: None

HP 2/24. I really should have asked for healing earlier. If I understand correctly, I have advantage on the attack of the Berserker. If not then ignore the second roll and the sneak attack.

Darius takes a heavy hit that nearly drops him, but he grits his teeth, switches to his rapier and attacks the reckless berserker.

Rapier vs B1, w/ ADV: 1d20 + 5 ⇒ (13) + 5 = 18
Rapier vs B1, w/ ADV: 1d20 + 5 ⇒ (19) + 5 = 24 <--

Man, really hoping for a crit.

Damage w/ sneak attack: 1d8 + 3 + 2d6 ⇒ (2) + 3 + (6, 2) = 13

"I could use some help here!"

Lantern Lodge

Male

Zethaya further engages the Berserker that hit her.
Round 2.
Darius switches to the berserker attacking him, thrusting deeply with his rapier.
Ragar, lies on the the cold floor bleeding out.
Zatqualmie holds.

Berserker 1 continues his attack on Darius
1d20 + 5 ⇒ (19) + 5 = 241d20 + 5 ⇒ (5) + 5 = 101d12 + 3 ⇒ (2) + 3 = 5 HIT
Berserker 2 continues against Rhen
1d20 + 5 ⇒ (5) + 5 = 101d20 + 5 ⇒ (17) + 5 = 221d12 + 3 ⇒ (9) + 3 = 12 HIT

Initiative
Darius, Ragar, Zatqualmie (Delay), Berserker 1 (18 damage), Berserker 2, Emyrelda, Rhen, Berserker 4, Berserker 3 (18 damage), Cyanwrath (19 damage), Zethaya

*All Bersekers are now recklessly attacking, you have advantage against them.


Male Wood Elf Ranger 3, AC 15, hp 24/25, Init: +3, Passive Perception: 14, Hit Dice: 0/3
DaWay wrote:
Rhen just so you are aware Disengaging is an action so you wont be able to attack, or you can still attack and take an opportunity attack.

If I stay put, I shouldn't suffer the AoO, just suffer disadvantage. So I'll stay put.


Gnome Rogue 4 HP 27/27, AC 14, Initiative +8, Perception +5

I didn't delay...I made a post earlier...disengage, move and then shoot the bow. It was a miss.

-Posted with Wayfinder

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