Summoner archetype stacking?


Advice


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I was wondering can you stack archetypes and short googlin'it found out that it actually is a thing. And obviously it's allowed. Restricted but at that but anyways.

My question is that, if you play half-elf wild caller and take one level of god caller, can you get AND keep energy attacks evolution, when you continue as wild caller?

God caller archetype says; "Any Summoner can select the god caller archetype". So if I play wild caller 5 levels, then take god caller at level 6 and take the wc-forbidden energy attacks, can it stay in eidolon evolutions while I continue taking wild caller levels?

Any Summoner archetype stacking advices are warmly welcomed. Thank you.


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You seem to have a misunderstanding on archetype stacking. You cannot multiclass levels of the same class with different archetypes. A summoner with the god caller archetype is still a summoner, as is a summoner with the wild caller archetype. You cannot multiclass between the two.

What you CAN do is apply both effect of the Wild Caller (ARG) archetype with the effect of the God Caller archetype to the summoner class. You can only do this when the effect of each archtype do not alter the same class feature, which is why you cannot take the Wild Caller (HoTW) with the God Caller archetype as both change how the Aspect and Greater Aspect class features function.

So, to clarify:
Level 1 Summoner (God Caller) + Level 1 Summoner (Wild Caller (ARG)) = illegal.
Level 1 Summoner (God Caller + Wild Caller (HoTW)) = illegal
Level 1 Summoner (God Caller + Wild Caller (ARG)) = Legal

Dark Archive

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Musta Joulupukki wrote:


God caller archetype says; "Any Summoner can select the god caller archetype"

"Any summoner (including the summoner from Pathfinder Unchained) can select the god caller archetype."

that is referring to the summoner and unchained summoner classes. it means the archetype can be taken by either class.

it does not mean it can be taken by a summoner with conflicting archetypes

it still can not be combined with other archetypes that replace or change any of the same things as it does

The Exchange

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Advanced Player Guide wrote:
A character can take more than one archetype and garner additional alternate class features, but none of the alternate class features can replace or alter the same class feature from the core class as another alternate class feature. For example, a paladin could not be both a hospitaler and an undead scourge since they both modify the smite evil class feature and both replace the aura of justice class feature. A paladin could, however, be both an undead scourge and a warrior of the holy light, since none of their new class features replace the same core class feature.

Wild Caller (APG) and God Caller do stack, as they do not alter or replace any of the same class features.

However as DeathlessOne said, it looks like you are misunderstanding how archetypes work. If you take the Wild Caller archetype, you are taking it for ALL summoner levels. It’s always a part of your character - both the benefits and the restrictions. Same for the God Caller.

In your example above, you are not a summoner 5 (wild caller) summoner 1 (god caller). You are a summoner 6 (wild caller, god caller). You will have all the benefits and drawbacks of 6 levels of each archetype.


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Ok, I got it all wrong. Thank you for correcting me.

So, it seems I cannot take the energy attacks evolution for my eidolon with god caller archetype on the side, am I right?

What about Evolutionist archetype? It seems to be compatible with Wild caller(ARG) and it has a thing; Mutate eidolon "At 6th level, an evolutionist can change his eidolon’s evolutions as if he had gained a level. To mutate his eidolon, the evolutionist must perform an arcane ritual that requires 24 hours of uninterrupted concentration and costs 200 gp per summoner level in material components"


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Musta- You can stack the Wild Caller(ARG) and Evolutionist archetypes.

But this will not change the evolutions banned for Wild Caller(ARG) Eidolons. So it won't allow you to take energy attacks, though it will allow you to change around your Eidolon more often than other Summoners in ways that are otherwise legal.

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