Waldham |
Hello, I have questions about restorative strike.
1/ Can a Restorative strike and communal healing/divine infusion/divine weapon (fist)/zealous rush/defensive recovery function together ?
2/ Can a channel smite and cast down function together ?
3/ Can a restorative strike and instinctive support function together ? (Druid dedication)
Thanks for your future answer.
Blave |
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1/
communal healing: Probably. You are the target of the spell and could heal another creature within it's range (i.e. someone adjacent to you) with Communal Healing.
divine infusion: No, you're using the Restorative Strike activity, not the Cast a Spell activity. Yes, it's included in Restorative Strike, but that still doesn't count.
divine weapon: No, same reasoning as with infusion.
zealous rush: This one's slightly more tricky since you technically meet the trigger condition during Restorative Strike, but I still wouldn't allow it.
defensive recovery: No, same reasoning as infusion.
2/ No, Restorative Strike is also not "Cast a Spell" so no Spellshape feat works with it.
3/ No, you don't actually target your companion with the Heal spell if you use Restorative Channel. It just gets the same amout of healing as you.
shroudb |
1/
communal healing: Probably. You are the target of the spell and could heal another creature within it's range (i.e. someone adjacent to you) with Communal Healing.
divine infusion: No, you're using the Restorative Strike activity, not the Cast a Spell activity. Yes, it's included in Restorative Strike, but that still doesn't count.
divine weapon: No, same reasoning as with infusion.
zealous rush: This one's slightly more tricky since you technically meet the trigger condition during Restorative Strike, but I still wouldn't allow it.
defensive recovery: No, same reasoning as infusion.2/ No, Restorative Strike is also not "Cast a Spell" so no Spellshape feat works with it.
3/ No, you don't actually target your companion with the Heal spell if you use Restorative Channel. It just gets the same amout of healing as you.
You're wrong about Divine Weapon.
Restorative Strike specifically CASTS the Heal spell as a subordinate action.
So any free actions/reactions with a trigger, that can trigger off a Cast can be used (since Free actions with triggers and reactions specifically can be used in the middle of performing another action as long as the trigger is met)
Same thing with Zealous rush. 100% works Raw and Rai*
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Channel Smite/Restorative Strike have been specifically reworded in remaster to now explicitly Cast a Spell as a subordinate action instead of simply having the effect as it was pre remaster.
Hard to think that this was done for any other reason except to specifically allow them to work with the free actions/reactions that trigger off said Cast a Spell.
Blave |
Huh, I don't think I ever noticed that Divine Weapon has a trigger since the Wizard's version, Bespell Strikes, does not have a trigger. And neither do the versions of Oracle, Sorcerer or Psychic. It's weird that the cleric gets this little advantage, though I do assume that explains why it's 2 levels higher than the rest. It interestingly also allows you to use it after casting a reaction spell like Blood Vendetta.
I still think it feels a bit weird to allow it for Zealous Rush, but you seem to be correct. Upon further inspection I can find no reason in the rules why it wouldn't work.
shroudb |
Huh, I don't think I ever noticed that Divine Weapon has a trigger since the Wizard's version, Bespell Strikes, does not have a trigger. And neither do the versions of Oracle, Sorcerer or Psychic. It's weird that the cleric gets this little advantage, though I do assume that explains why it's 2 levels higher than the rest. It interestingly also allows you to use it after casting a reaction spell like Blood Vendetta.
I still think it feels a bit weird to allow it for Zealous Rush, but you seem to be correct. Upon further inspection I can find no reason in the rules why it wouldn't work.
Imo the changes were made to accommodate the playstyle of warpriest that felt lacking.
Now there are a bunch of synergistic feats that you can pick to make the turns you smite/restorative all that more rewarding.
Waldham |
So communal healing functions.
And zealous rush and divine weapon also because it's reaction or free action.
But not instinctive support, is it right ?
With spellshape channel, the spellshape feats become a free action.
So at level 20 , the spellshape feats apply with restorative strike ?
So with the divine weapon, the weapon deals an additional 1d4 spirit damage and applies on the damage from the restorative strike ?
Is it possible to change 1d4 spirit damage in nonlethal damage ?
shroudb |
So communal healing functions.
And zealous rush and divine weapon also because it's reaction or free action.
But not instinctive support, is it right ?
With spellshape channel, the spellshape feats become a free action.
So at level 20 , the spellshape feats apply with restorative strike ?
So with the divine weapon, the weapon deals an additional 1d4 spirit damage and applies on the damage from the restorative strike ?
Is it possible to change 1d4 spirit damage in nonlethal damage ?
You don't need them to be *just* free actions, but free actions with Triggers in order to be able to use them while you are doing another action.
So even at 20, spellshape wouldn't work.
With divine weapon indeed it would apply to the Strike, but keep in mind you can only use one thing for each same trigger.
So you wouldn't, as an example, be able to use both Divine weapon and Zealous Rush with the same Restorative Strike.
shroudb |
Quote:does Forced mercy function or merciful rune ?So with the divine weapon, the weapon deals an additional 1d4 spirit damage and applies on the damage from the restorative strike ?
Is it possible to change 1d4 spirit damage in nonlethal damage ?
Technically you don't need it.
Since Fist has the Non-lethal trait, the whole attack is considered to be doing non-lethal damage despite its other damage types.