My GM has indicated that the theme is to make do with what you get, should I just assume that means be able to heal yourself with magic and enchant your own weapons with bonded weapons? I really don’t see any other class that would be as self-sufficient.
Pathfinder Adventure Path, Lost Omens, Starfinder Roleplaying Game Subscriber
A paladin is a very strong choice for this AP. Don't pick classes like alchemist or gunslinger (as the player's guide points out) which rely on consumable items.