| Mr. Barroth |
Like the post says I am wondering if animated objects or objects that have been around long enough to form some level of sentience possess a "soul". I am going to be running a game based off of Pinocchio/Frankenstein/Astro Boy/others. I know this is a bit of a nebulous, philosophical question but it is important for what I want to run. I know tsukumogami exist, but it states that they form an amalgam with a kami so that's not really much of a confirmation. Wyrwood exist, do they count? What about Androids?
If an object that awakened prays to a god, does the god hear it? If a sentient object dies, does it go to the boneyard with the rest of the mortals or does it simply slip away into nothing? There may be some content that exists that I haven't dug up yet about this but I thought this might be a good place to ask. Once I thought of this question it started tearing me apart mentally. Also, what about animated plants? Animals? At what point does a thing have enough of a "soul" to be considered different? Are haunts a symptom of this sometimes? What about a robot whose AI evolves on its own?
Can they find a way to transfer their souls from their "objective" bodies into a new one, like with 'Magic Jar' or 'Soul Switch'? If they cannot what makes them unable to do so? The confines of their origin, divine intervention, or is the magic just not tailored to them? If I had an abacus who had a developed personality, a taste in music, a preference in room temperature, and a developed sense of morality, would he be enough to be considered as having a soul? I know this mostly up to me as a GM but I wanted to know what the official stance on this was and if I missed anything.
TLDR; Yo, does my animated toilet have a soul and should I feel guilty? Also where do they go when they die.
| Lord of Conflict |
Androids and Wyrwoods have souls, you can even make undead androids (as weird as that sounds), and target them with Trap the Soul. IA can develop souls if given enough time, though I have no idea how. Animals already have souls, they can also be made undead, and be targeted by Trap the Soul. An animated object (such as made by the spell), is just that, an awakened creature/construct/plant I am pretty sure has a soul, but I cannot point to any specific source that says as such off the top of my head. Two rules of thumb I go by: if it can gain class levels, it has a soul, if it can be made undead, it had a soul.
My 2 cents.
| Pizza Lord |
Ultimately it's a GM's call. I think there's a difference between souls, spirits, and lifeforces, as well as entities such as just intelligences (which could be spirits or AI matrices).
There's no reason there couldn't be a spectral or ghost wolf that prowls the woods. It doesn't mean the wolf has/had a soul. Trap the soul is just an evocative name for a spell, it actually traps a lifeforce.
In general (typically and in my opinion), I rule that to have a soul (as opposed to being or having a spirit or lifeforce), a creature must be intelligent and self-aware of not only that it exists but that it has a place in the world (whether it knows its place or not is irrelevant, ie. Simba, Mufasa, and Scar from the Lion King had intelligence and knew their place in the world might qualify, where normal real lions wouldn't). So typically a race with an Intelligence of 3 or greater might qualify to have a soul (whether an individual of that race has such an intelligence or not due, to being underdeveloped (say, a baby) or was mentally injured).
It must have a sense of right or wrong morally, ie. if the race is typically just neutral, then it probably doesn't have a soul (an individual might be able to develop one later if they get such agency, such as awaken).
It must be a living creature. That's not to say that a soul couldn't be trapped or somehow get placed into an object, but that would just be a soul in an object. So typically just animating a rock or tree won't do this. Even an undead normally just has an elemental spirit placed/trapped into it to make it animate, but that's not a soul.
It must be able to gain class levels in some way. If the race can typically be found with class levels, or could take them without some great convolution of logic, they probably qualify. For instance, most dragons don't take class levels, because they get better (or at least preferable to them) benefits from growing as dragons, but they could. Most bears or horses don't take class levels. If they do, it's probably at the direction or control of someone else or as someone else's class ability.
Otherwise, something might be a spirit rather than a soul. A ghost wolf is probably a spirit or manifestation of the creature not a soul. An earth elemental might manifest in a humanoid form, with two arms and legs, but that doesn't make it a soul, it might be a spirit of the earth. There can be living nature spirits or spirits that inhabit trees or a stream or lake, or watch over newborns, but not be souls.
An intelligent object, like a sword, probably isn't a spirit or soul, just an intelligence. It might have an alignment, it might have goals or purposes, but in general those are programmed, decided, or ordained by the creator. They typically can never ultimately change those aspects during the course of their existence. They can remember or learn or experience (like remembering past owners or sharing wisdom about past creatures they encountered or situations) but they can't usually gain class levels (even if they can increase in power or knowledge). There could be cases where a magic item's personality does count, such as a person with a soul that transferred their consciousness and spirit into an object or magic item might count as being/having a soul and could be removed by a spell that affected souls, but possibly not lifeforces.
| Zepheri |
I don't think that the souls are based in the intelligence but in the emotion's
And in the free will to impart decision
They don't need a morality because that is something that come with the religion they practice
You don't need to gain classes to qualify for the soul, a class is like a profession whit benefits (and dragons don't want to get classes because most of them are trying to survive the first 50 year to reach adulthood and most of them don't posese the change shape ability so the can get a tutor of that class)
Senko
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It could get more or less complicated when you look at things like the mummy's mask adventure path that goes into depth about the Osirion relgion. No spoilers but there's three parts of a being their Ba (personality, or psyche), Ib (emotions, will, and thoughts) and ka (vital spark).
I'm also fairly there were other parts in actual egyptian relgion but you could work with this perhaps. . .
Every being has a spirit (animating life force this includes things like intelligent items), some things have a mind (emotions, desires, will not everything has this e.g. an animated object can have a spirit but no mind its just controlled and obeying simple programming) then finally they have a soul. This is a nebulous thing gained by things that evolve far enough e.g. a human has a soul, androids have a soul, willow the wisps have a soul. A being can possess all three (human mind/soul/spirit), one of them (animated object spirit) or a combination of them (ghost mind/soul).
You still need to decide what constitutes evolved enough as you keep hitting exceptions e.g. free will seems a good start but dominate person denies you that free will.
| DeathlessOne |
I'm going to go with a likely unpopular position: Anything that possesses an Int, Wis, AND Cha score has a soul. Whether it is a piece mail thing created temporarily through powerful magic, remnants of an existing soul brought back together briefly from the substance that makes up the plane(s), or the soul of a being that simply responds to and shows up for the magic to work, it qualifies.
Whatever implications that has for moral or ethical concerns is irrelevant to me, and likely adds more weight to anyone that toys with that kind of magic to do so with the right intentions. I am aware of the shadow this casts over a large area of magic that people like to toy around with.
| Azothath |
Technically it is based on creature type and then the individual monster description, thus it varies.
These kind of details are left to the Home GM in most cases (as they are undefined in RAW).
Alignment is of no help as NN is the animal catch all.
IMO it basically boils down to human vanity/ego in these philosophical debates over a Work of Art...
Senko
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I'm going to go with a likely unpopular position: Anything that possesses an Int, Wis, AND Cha score has a soul. Whether it is a piece mail thing created temporarily through powerful magic, remnants of an existing soul brought back together briefly from the substance that makes up the plane(s), or the soul of a being that simply responds to and shows up for the magic to work, it qualifies.
Whatever implications that has for moral or ethical concerns is irrelevant to me, and likely adds more weight to anyone that toys with that kind of magic to do so with the right intentions. I am aware of the shadow this casts over a large area of magic that people like to toy around with.
Do AI have all three? I mean full AI like the ones in the computers in Iron Gods not android AI who have a mobile body.
Though speaking of androids given they reset the personality in the body every hundred years or so there is the rather curious question of does that come with a new soul while the old one departs to their afterlife or is it a more efficient version of religions where the soul evolves through various incarnations (worm, animal, human, enlightentment) with the soul learning and evolving through numerous lives?
Senko
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"Planar Adventures" has some details about what is a soul and where it come from.
I really don't like that though especially as its a bit contradictory. It say's a soul that doesn't serve a god goes to the plane its suited to but a soul that believes there are no gods or weren't passionate in life just get tossed on the scrap heap. So you have to believe in gods but not a god and be passionate in life only to wind up getting judged by a god whether you get to stay or go to hell. It also runs into issues with things like the Osirion afterlife. Also rather implies that undead have no soul which is problematic in a couple of cases though good undead are rarer now they aren't non-existent.
| DeathlessOne |
Do AI have all three? I mean full AI like the ones in the computers in Iron Gods not android AI who have a mobile body.
As far as I am aware (and I have run Iron Gods to completion as a GM), most of the robots that appear in the book that possess an Int score, have all three mental stats. Androids included. Bodies are not required for something to be considered a soul, as far as I am concerned.
Though speaking of androids given they reset the personality in the body every hundred years or so there is the rather curious question of does that come with a new soul while the old one departs to their afterlife or is it a more efficient version of religions where the soul evolves through various incarnations (worm, animal, human, enlightentment) with the soul learning and evolving through numerous lives?
Yes, androids get a new 'soul' every time they reset.
What separates androids from golems and other mindless constructs is that androids are living beings and as such possess souls. Similarly, androids don’t live forever, though barring violence or tragedy their bodies never deteriorate. Rather, an android’s cybernetic mind eventually shuts down and self-restarts after about a century, leaving its body vacant for several weeks as the old soul departs for its final reward in the Great Beyond and a fresh, new soul finds its way into the shell.
Source
I really don't like that though especially as its a bit contradictory. It say's a soul that doesn't serve a god goes to the plane its suited to but a soul that believes there are no gods or weren't passionate in life just get tossed on the scrap heap. So you have to believe in gods but not a god and be passionate in life only to wind up getting judged by a god whether you get to stay or go to hell. It also runs into issues with things like the Osirion afterlife. Also rather implies that undead have no soul which is problematic in a couple of cases though good undead are rarer now they aren't non-existent.
Liking it or not, it is not contradictory. The Material Realm is a sorting ground for the souls that are born into it. Also, religions that exist on the Material Plane can be, and often are, wrong and filled with misinformation and lies spread by beings that want to sow confusion. Undead are often at the center of this issue, as I have seen much push back against the inherent evil that they are and why it should be that way. Undead are a mockery of life, a negative image of what it should be. Undead hijack the living to exist. They feed off the energy that fuels a soul's existence. If they do have a soul, they have something that is akin to anti-matter, where normal souls are normal matter.
Hell (or rather, THE Hells) is just one of the places your soul could end up. Belief in the gods is not required and even atheist souls, or those that refuse judgement, have a place to be (The Boneyard). The only real defining matter one where you end up has to do with how strongly you resonated with one of the alignments (or if you were foolish enough to bind yourself to a powerful being that can pull strings).
| AwesomenessDog |
The bigger problem is that there aren't creatures that don't posses a charisma score, and I'm fairly sure either very few things that don't if not none that don't possess a wisdom score. Even a flower, should it be modeled as a creature, would have a charisma and wisdom. So does every daisy and blade of grass your character steps on have a soul, I think not...
| DeathlessOne |
The bigger problem is that there aren't creatures that don't posses a charisma score, and I'm fairly sure either very few things that don't if not none that don't possess a wisdom score. Even a flower, should it be modeled as a creature, would have a charisma and wisdom. So does every daisy and blade of grass your character steps on have a soul, I think not...
That is why I require possessing all three mental ability scores to determine if something has a soul. Everything is capable of gaining a soul (due to how souls enter into the Material Realm) but not everything is suitable for such a thing (hence requiring mental scores). Not every blade of grass has a soul, but every awakened blade of grass does... or more realistically, a large gathering of grass that has been awakened. There existing myriad souls out in the ethers looking for a way to exist in the Material Realm. Many kinds of magic allows for them to take shortcuts.
A really good question to ask is what is it about LIVING bodies that make them the most ideal vessel for souls to manifest within?
| Mr. Barroth |
Hello all, I'm back from working a lot. Thanks for replying to my post! I was pretty sleep deprived when I wrote this (Two days without sleep and then manically writing the campaign). My main thing was that there were so many contradictions and exceptions to what does and doesn't have a soul. A lot of you shared valuable opinions so thank you for that. Personally I think the main reason why Paizo might have made animated objects have no souls definitively is for a game balance reason. If animated objects have souls, you can make a farm them for soul trapping. Incredibly evil, but efficient I suppose.
It could get more or less complicated when you look at things like the mummy's mask adventure path that goes into depth about the Osirion relgion. No spoilers but there's three parts of a being their Ba (personality, or psyche), Ib (emotions, will, and thoughts) and ka (vital spark).
I'm also fairly there were other parts in actual egyptian relgion but you could work with this perhaps. . .
Every being has a spirit (animating life force this includes things like intelligent items), some things have a mind (emotions, desires, will not everything has this e.g. an animated object can have a spirit but no mind its just controlled and obeying simple programming) then finally they have a soul. This is a nebulous thing gained by things that evolve far enough e.g. a human has a soul, androids have a soul, willow the wisps have a soul. A being can possess all three (human mind/soul/spirit), one of them (animated object spirit) or a combination of them (ghost mind/soul).
You still need to decide what constitutes evolved enough as you keep hitting exceptions e.g. free will seems a good start but dominate person denies you that free will.
My favorite prestige class is Living Monolith so I was aware of this and took it into consideration but wasn't aware of just how interesting it would be. I might have to bring it up in the campaign now. It also does kind of align with my idea that the animated object must "evolve". For a theoretical sense since Animated Object or Awaken can be made permanent they have practically all of existence to evolve. If a stuffed teddy bear had the capability to read and read all the Manuals of Improvement for the mental ability scores, would that jump start an evolutionary process to become a soul? Also for the religion aspect I intend on having a faction of Groetus in the campaign that highlights the soul aspect of religion.
I'm going to go with a likely unpopular position: Anything that possesses an Int, Wis, AND Cha score has a soul. Whether it is a piece mail thing created temporarily through powerful magic, remnants of an existing soul brought back together briefly from the substance that makes up the plane(s), or the soul of a being that simply responds to and shows up for the magic to work, it qualifies.Whatever implications that has for moral or ethical concerns is irrelevant to me, and likely adds more weight to anyone that toys with that kind of magic to do so with the right intentions. I am aware of the shadow this casts over a large area of magic that people like to toy around with.
This is something I pondered over too and I was on the fence about for a long while and think it brings up very overlooked parts of the Golarion story. While Necromancers are usually pretty despised, would animating objects and nurturing them to have true souls be considered incredibly irresponsible/blasphemy? It's definitely a large part of what I'm trying to explore here.
Senko wrote:Do AI have all three? I mean full AI like the ones in the computers in Iron Gods not android AI who have a mobile body.As far as I am aware (and I have run Iron Gods to completion as a GM), most of the robots that appear in the book that possess an Int score, have all three mental stats. Androids included. Bodies are not required for something to be considered a soul, as far as I am concerned.
Quote:Though speaking of androids given they reset the personality in the body every hundred years or so there is the rather curious question of does that come with a new soul while the old one departs to their afterlife or is it a more efficient version of religions where the soul evolves through various incarnations (worm, animal, human, enlightentment) with the soul learning and evolving through numerous lives?Yes, androids get a new 'soul' every time they reset.
Archives of Nethys wrote:What separates androids from golems and other mindless constructs is that androids are living beings and as such possess souls. Similarly, androids don’t live forever, though barring violence or tragedy their bodies never deteriorate. Rather, an android’s cybernetic mind eventually shuts down and self-restarts after about a century, leaving its body vacant for several weeks as the old soul departs for its final reward in the Great Beyond and a fresh, new soul finds its way into the shell.
SourceQuote:I really don't like that though especially as its a bit contradictory. It say's a soul that doesn't serve a god goes to the plane its suited to but a soul that believes there are no gods or weren't passionate in life just get tossed on the scrap heap. So you have to believe in gods but not a god and be passionate in life only to wind up getting judged by a god whether you get to stay or go to hell. It also runs into issues with things like the Osirion afterlife. Also rather implies that undead have no soul...
Since DeathlessOne seems to get what I'm putting down I'm going to quote them again here. The idea that objects can't possess souls was never in the window for me. Like I pointed out with the wyrwoods and androids it does exist canonically. Therefore why do living bodies nurture souls so much more often? Like I said before some of that must have to do with game balance but overall I think it is something Paizo simply... hasn't maybe explored like they should. If anyone has anything new to add or maybe more thoughts feel free to keep it going or message me.
| DeathlessOne |
This is something I pondered over too and I was on the fence about for a long while and think it brings up very overlooked parts of the Golarion story. While Necromancers are usually pretty despised, would animating objects and nurturing them to have true souls be considered incredibly irresponsible/blasphemy? It's definitely a large part of what I'm trying to explore here.
I don't see why animating objects and nurturing the souls they may develop would be irresponsible or blasphemous. The entire reason Necromancers (specifically the ones that animate the dead) are vilified if because of the energies they toy with and the lack of compassion they have for how it violates the natural order of the soul cycle. Whether or not the Necromancers are aware of this is one matter, but In the grand scheme of things, the universe does not care that they are ignorant. It labels them with the Evil tag all the same.
But, back to the animator of objects. In the creation of golems and the like (permanently animated), the animating force (aka the soul) is bound to the form of the construct and serves as a means to fuel its existence. This tends to drive the elemental forces (such as in golems) mad and allows them to go berserk if their creator loses control of them. Naturally, that makes me imagine that the existence of those 'souls' are not a very pleasant experience. At the very best, the drain on the soul might be so minor that it amounts to little more than a constant ache.
But that last bit is merely speculation. It does, however, lead me to the thoughts below...
Since DeathlessOne seems to get what I'm putting down I'm going to quote them again here. The idea that objects can't possess souls was never in the window for me. Like I pointed out with the wyrwoods and androids it does exist canonically. Therefore why do living bodies nurture souls so much more often? Like I said before some of that must have to do with game balance but overall I think it is something Paizo simply... hasn't maybe explored like they should. If anyone has anything new to add or maybe more thoughts feel free to keep it going or message me.
I believe that the reason that living bodies are the ideal hosts for souls is because of how those bodies react to positive energy. Souls are born in the Positive energy plane and are radiated out through the cosmos, from the hearts of the stars. Living bodies drink in positive energy. They can metabolize the energy into healing and other beneficial effects, depending on the magic involved. Constructs (barring the rare exception) do not react to positive or negative energy. It does nothing to them.
I'd like to think (read: reason) that living bodies expire when they've used up all their ambient positive energy and the soul they harbor has no more means to sustain the life of the body (some souls are either 'stronger' than others or some bodies more efficient with metabolizing the positive energy, hence longer life spans). In effect, that soul has lost its 'positive' charge and is now capable of transitioning between the planes to make its way to the Outer Planes. Without the body alive to contain it, and nothing anchoring it, it continues on its path. I imagine this is a slow transition, with the soul 'sort of' existing in two places at once. Kind of like a tether still linked to the body until it has fully transitioned into the Outer Planes.
This could be why powerful healing effects like Raise Dead, Resurrection, and the like can bring back the dead to life. Dumping positive energy back into the body reignites the connection between the soul and the body, and powerfully 'yanks' the soul back into the body (to explain the temporary level loss, aka the damage to the soul from the powerful 'yank').
Those are just the simple musing I've had on the subject matter. Hope they were helpful.