What level would suit a true creation spell?


Advice

Scarab Sages

I was looking at minor and major creation and I'd like a spell that actually creates a real material i.e instantaneous duration and can be used as a material component. I'm thinking level eight would work as major creation is level five and this is identical but your actually creating for all intents and purposes a real material. Does this seem reasonable? Should it be seven or ninth level instead?


I think the most important part before deciding the spell level is its cost and limitation.

Blood Money is a level 1 spell that can create material components but with many limitation.


Back in dnd 3.5, it was an 8th level spell, and you spent xp to make the item real. Pathfinder doesn't spend xp on spells or magic items like dnd 3.5 did, so you will probably need a substitute. The wish spell now uses a diamond 5 times the cost of the xp used (25000 gp instead of 5000 xp), so I'm thinking you should use diamond dust and have the spell will only use what is needed.

However, wish no longer can create items like it did in dnd 3.5, so maybe this spell shouldn't exist...

Here is a copy of the spell used in dnd 3.5. There are several different versions of this spell. You'll find links to them at the bottom of the page. However, the only detail that I think matters is the xp cost, which is either 1 xp per gp, or half that but with a higher minimum (50 xp instead of 1 xp).

https://dndtools.net/spells/spell-compendium--86/true-creation--4320/

It annoyed me that it was a domain only spell. Was not an option for wizards.


The problem with an instantaneous duration is that it leads to wealth creation. Unless you add an expensive material component and limit what can be created the spell means any character that can cast the spell has unlimited wealth. To rephrase your question what level should a spell that allows you to create 1 cu. Ft/level of Adamantine with an instantaneous duration that does not have an expensive material component be?

You might not be trying to abuse the situation but other will. The only way this is going to work is if there is a cost for casting the spell. Even without actually generating wealth it would allow unlimited casting of spells like wish. This would be game breaking.


Blood money messes with many spells. So does some mythic rules. I'm not sure if there is anything else.

Should we design this spell taking these tricks into account, or assume they don't exist?


Mythic rules break many aspects of the game, but few if any characters are mythic so they do not affect much. Mythic is also an optional system that the GM decides to run, not part of the standard game.

Spells like blood money are often banned or house ruled so they don’t cause problems. If a GM wants to create a spell that breaks the game that is there choice, but they should realize they are breaking the game. On the advice forum you cannot assume the person posting is the GM.


I remembered another trick. False focus.

Shadow Lodge

As I recall, Blood Money suffers from a lack of context: It is supposed to be unique* to the specific Runelord who developed it for his/her own use.

Of course, this doesn't really seem to make any sense from a mechanical standpoint (Is it really that hard to create this 1st level spell as opposed to any other 1st level spell?) but that is the way the AP's author went and the game is kinda 'stuck' with it despite it being a rather extreme outlier...

Generally speaking, if you are looking for a certain functionality from your spells that used to be available in prior editions but isn't anymore, there is usually a good reason it was dropped.

*I believe a copy of the spell can be found by the PCs during that specific AP, but that is supposed to be the only source for it.

Scarab Sages

I feel if you dealing in eight and ninth level spells there are plenty of options for wealth creation already in the game. I like the true creation I'll see if there's some option for the XP. Maybe having it able to be used as a material component then a mythic variant that's permanent.


If you really want this spell, I suggest adding an expensive material component and limiting the value of the object to the cost of the material component. That would still be a 7th level spell. Limited Wish is a 7th level spell, and this seems to be about the same power level.

Scarab Sages

Mysterious Stranger wrote:
If you really want this spell, I suggest adding an expensive material component and limiting the value of the object to the cost of the material component. That would still be a 7th level spell. Limited Wish is a 7th level spell, and this seems to be about the same power level.

That would make it more of a transmutation which seems a bit pointless as if you have X GP value item you can buy X GP value item. This is intended to create X GP value item. I get you want to avoid wealth creation but I really don't like the lower level spells make a fake item and there's no high level one to create an object short of wish where you paying with a 25 K GP diamond or miracle where its free if the god desires.


It’s your campaign so you can do what you want, but don’t be surprised when it is abused. Another option would be to have the spell cost something else besides cash. In previous edition wish used to age the caster but that was abandoned in latter edition. Maybe a permanent negative level per casting and some limits on casting would balance it. You could also have it cost a stat point maybe 1 CON per casting.

The logical outcome of this spell's existence is that anyone who has access to it can purchase anything and will cease to value wealth. If that is the case, why would they make and sell magic items? Ultimately it would destroy the economy of any world where it can be cast.

If you made the duration permanent instead of instantaneous that would be better. That would mean you cannot use it for spell components but could be used for everything else. That is actually more in keeping with the lower-level versions of the spell. None of those spells create permanent items.

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