
Hama the Wandering Witch |
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I just realized that when you use Impersonate to hide your identity, those you interact with can't figure out who you are unless you Critically Fail your Deception check to Impersonate AND they would know you without a disguise.
Under certain circumstances, this means it's practically impossible for anyone to quickly determine who you are, even if they do determine that you're wearing a disguise.
I think that's pretty cool. My rogues and witches are going to be doing this ALL THE TIME now. That way, when they get into trouble, they can at least keep their identity secret a little bit longer and possibly (if they can escape) avoid annoying little inconveniences like lawful prosecution, hostile posses, or jilted lovers and/or their jilted lovers.

YuriP |

I think that's pretty cool. My rogues and witches are going to be doing this ALL THE TIME now. That way, when they get into trouble, they can at least keep their identity secret a little bit longer and possibly (if they can escape) avoid annoying little inconveniences like lawful prosecution, hostile posses, or jilted lovers and/or their jilted lovers.
This is the idea!
The point is that the GM can create difficulties to force you to be discovery when needed. But in general you can keep your disguise as long as you need and it's an interesting concept for a rogue or a witch to keep their tracks hidden to allow them to have more freedom and safety.

Hama the Wandering Witch |

The counterargument ofc is that if you're walking disguised even without the need to, if anyone spots the disguise (say... a guard) you will suddenly appear extremely more suspicious (to the point of being dragged for questioning perhaps?)on the spot even if you haven't done anything wrong.
That's where Deception to Lie proves handy.
"Oh this old getup? Why, the wig and makeup are simply to make myself look younger, in order to better attract young, wealthy suiters. Have you never had any experience with women before?"