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Nothing of the sort has been announced, and while the playtest is scheduled to start at next year's Gencon (in August 2024 IIRC).
Just because things have been a particular way for some years, does not mean that the old setup is a good solution for the new campaign.
The developers of Starfinder2 and the org play team, will surely be able to craft an org play campaign that fits their needs, we just have to wait at least a year.

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Sorry, I should have been more clear. I'm curious how or if 1e Starfinder's organized play might change. I realize it's a way off, but I thought maybe what happened to PF1e when Pf2e came out might have some clues to what to expect. I looked at the Purchase Boons section of my account and don't even see a section for PF1e boons not sure if PF1e even had them.

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To add onto the above: while nothing is 100% confirmed, from what we've heard, it sounds like there will be a Season 7 of Starfinder Society that is still in 1st Edition. So, presumably, we can expect 16 or so scenarios (with freshly-minted First Seeker Sarmak!!!), from May 2024 to April 2025ish.
After that, again just presuming here, but there will then be a little interlude, and then Season 1 of SFS2 will launch at Gen Con, August 2025? Options will have to be limited to what's available in the SF2 Core rulebooks at that time (although I suppose it's not impossible that there might be some PF2 options available, in some form or another?) so more than likely you won't be able to make, like, a new bantrid nanocyte or whatever, if there are no published rules for 2e bantrids, or nanocytes.
If it helps, the final scenario for PFS1, 10-98 Siege of Gallowspire, was an interactive special that had a spot written in for "heroic finales." I.E. If you, as a player, wanted a PFS1 character to have a heroic end to their adventuring career, knowing that they likely couldn't be ported over to PFS2, there was a satisfying narrative moment for that. It wasn't mandatory, and there's no reason PFS1 characters couldn't have wandered off into the sunset elsewhere or "off camera," but it was a neat little send-off, for those who wanted it. Like Sebastian says, no reason to think that that might happen for a presumptive SFS 7-99, though /shrug
One final thought: the Starfinder Society campaign has something that the Pathfinder Society campaign didn't: actual player characters moving from PC to NPC. That being the case, we may not want to 'retire' our SFS1 PCs, if there's a chance they could one day run for First Seeker, or who knows, Faction Leader, Official Guidance-Unplugger Venture-Captain, or what have you. Just something to noodle on :)

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We've only had one edition change in Paizo's organized play campaign to compare to, so its hard to make any concrete predictions.
But for PFS1 - PFS2 ->
-- no new scenarios, with a deadlier final multi-table special to encourage heroic send-offs.
-- PFS1 older scenarios can still be run/reported
-- conventions can still get PFS1 boons (since PFS1 never had ACP and it wasn't retrofitted to it)
-- Some minor unlockable backgrounds for use in PFS2 based on playing enough scenarios for different PFS1 seasons.
-- A number of season 10 scenarios had hinted at hooks/ (legacy) boons that might have some effect in PFS2. Not all of these have been followed-up on, or had as much impact as people maybe expected though.
-- The Season 10 PFS1 guide was the final version, not updated going forward.
If we had 3-4 edition changes it would be easier to see what patterns have emerged, but with only one edition change, we can't really tell. There's also been a fair bit of staff turnover at Organized Play at Paizo so there may be a lot of new/different opinions on what they want to try when its time for SFS2.

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So if PFS1 never had ACP are all races playable in PFS1 without some kind of boon? I'm hoping post-SF2e SFS1 will open up more or all the species.
The heroic send-off sounds cool, glad there will likely be some heroic send-off event.
With Starfinder 2e going to be compatible with Pathfinder 2e should make playing both games easier for organized play.

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Historically, PFS1->PFS2 did not unlock any additional options in PFS1. T
Races were more locked down in PFS1 -- mostly only available via GM boons or convention rewards. ACP was an designed to help make ancestries a bit more available for people who couldn't attend conventions as a reaction to that system.